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    (Done)Marielle sky's magic

    marielle sky
    marielle sky

    Novice [250]- 1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 358
    Guild : Fairytail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Carlos and other Sky(family) tutors
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    (Done)Marielle sky's magic  Empty (Done)Marielle sky's magic

    Post by marielle sky 19th April 2013, 8:36 pm

    Primary Magic: Sky Magic
    Secondary Magic:-
    Caster or Holder:Caster
    Description: The Sky family has been controlling the sky’s since their family name emerged in the face of Fiore. Their magic was named Sky Magic, for the main reason of their narcissistic nature, following it from the their own name. Sky magic, has a lot of branches, depending on which element their family members control. Unfortunately, as time passed by, the families’ use of magic lessened, while their money and popularity increased. Now it’s up to the present generation to revive the magic that was once lost. A challenge to restore the magic they were born for.

    Marielle Sky
    -Current user of the Sky Magic: Air branch. The most superior branch of sky magic. It has the added abilities of healing, support and buff.

    Strengths:
    -long ranged spells
    - Easy to regenerate, because of casters great attachment to the atmosphere.(Same reason for healing abilities)

    Weaknesses:
    - Slayers who could eat their element.
    - Vaccum spaces


    [b]Abilities/Powers:

    -enhanced speed and hearing
    - Eagle's eye: Caster can pinpoint position of objects,friends and enemies in an area (works on fast moving things, but not on invisible ones)
    - Caster is able to calculate the air pressure, temperature, dew point, wind direction and wind speed in an area. Thus having the ability to predict the future.
    -When in great need, caster has an ability to provide oxygen in situations such as drowning and suffocation, but that is only if caster could stay calm, that she may able to save herself and her friends.
    -Air cushion: Caster uses air to enhance jumps and to land safely.
    -Caster is able to stay warm in cold temperature and vice versa.

    Spoiler:


    Last edited by marielle sky on 18th May 2013, 6:31 am; edited 4 times in total


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  Marielle_s_signature_by_blancwhiteheart-d62xbty


    (Done)Marielle sky's magic  2m82r0i
    marielle sky
    marielle sky

    Novice [250]- 1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 358
    Guild : Fairytail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Carlos and other Sky(family) tutors
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by marielle sky 10th May 2013, 3:25 pm

    DONe....bump


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  Marielle_s_signature_by_blancwhiteheart-d62xbty


    (Done)Marielle sky's magic  2m82r0i
    Alye
    Alye

    The Windrider


    The Windrider

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- God Slayer- H-Rank- S-Rank- A-Rank- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Hero- Best GFX Artist Award- 1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 978
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Self-Taught
    Experience : 337500

    Character Sheet
    First Skill: Storm Magic
    Second Skill: Wind Healing Magic
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by Alye 10th May 2013, 3:38 pm

    Primary Magic: Sky Magic
    Secondary Magic:-
    Caster or Holder:Caster
    Description: The Sky family got their family name from the magic that their first ancestors mastered, the sky magic. A vast and powerful magic that holds many different spell types, from air magic, to illusion magic, to holy/light magic, to many other types of magic. <--- When you say holy/light magics, if you're referring to healing magic then you might want to just call it that. We don't want to confuse anyone!

    Generally, a sky type mage connects themselves to the spiritual flow of the sky's nature. This is the same with the sky's sky magic, but what differs is that, most sky type mages only enables themselves to use powerful air type spells, but the skys discovered the use of other elements like light, clouds and color. By this knowledge, they combined the elements and formed many spells. As time passed by, the magic evolved and acquired spells that was concerned with weather, weather disturbances, climate, temperature, e.t.c. This type of spells are more harder to master and control than the mixed sky elements.

    I'm afraid that the way you are using the term "Sky" and how you want to make this magic is not going to work. Sky Magic is basically pure wind magic. That being said, it would not be called Sky Magic is you start manipulating clouds and the weather. If so, then Wendy could do, and she'd be twenty thousand times more awesome than her already cute self is. I'll give you a little list of what you can do with this magic.

    Wind Spells (Obviously)
    Illusions (As long as they make people invisible. That is the only use of wind magic making illusions that I can allow)
    "Hot" or "Cold" winds. You can certainly conjure hot or cold winds, but they will never be able to boil or freeze something.
    Healing Spells


    Except for the eternano the spells doesn't rely its power on its environment but on the caster itself. Sky spells feeds on its casters physical strength and determination. At some point, when physical strength runs out, determination may be used like a generator to temporarily power the system.

    All Sky spells has a certain normal usage limit to it, but casters who would push themselves could exceed this limits and be able to use the spells full power, but they would meet certain conditions:
    1st level exceeded usage condition-User would be very dizzy.
    2nd level-Huge magical, energy will be used, caster would be highly exhausted, it wouldn’t be easy for mage to stand.
    3rd level exceeded usage condition- Mage would have 15 min/2 posts, before she collapses.
    (In the spells below: EU means Exceeded Usage)
    <--- This entire thing must go. While it is a good idea, it alters the core functions of the spells and boosts power where it should be constant.

    Strengths:
    -long ranged spells
    -Many spell types

    Weaknesses: -
    - Slayers who could eat their element.
    -Exhausting to use.

    [b]Abilities/Powers:

    -enhanced speed and hearing <--- Why hearing?
    -ability to change color of object/even self <--- Wind Magic is unable to do something like this.
    - Eagle's eye: Caster can pinpoint position of objects,friends and enemies in an area (works on fast moving things, but not on invisible ones)
    -Ability to sense a person's breathing from afar. <-- Waaaay too overpowered, my dear. This will have to go. I'm sorry ]:
    -Ability to predict the weather in the next 8 hrs. This will have to go as well.
    -When being suffocated, mage could provide oxygen and save him/herself and the people near her (does not apply in water).

    Spoiler:


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  VzaWKfF
    marielle sky
    marielle sky

    Novice [250]- 1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 358
    Guild : Fairytail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Carlos and other Sky(family) tutors
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by marielle sky 12th May 2013, 9:30 pm

    The Sky family got their family name from the magic that their first ancestors mastered, the sky magic. A vast and powerful magic that holds many different spell types, from air magic, to illusion magic, to holy/light magic, to many other types of magic. <--- When you say holy/light magics, if you're referring to healing magic then you might want to just call it that. We don't want to confuse anyone!
    I thought holy magic refers to...like the powers from heaven...but if I could just use healing then ok! I'll change it...sorry but does support fall in this type?

    I'm afraid that the way you are using the term "Sky" and how you want to make this magic is not going to work. Sky Magic is basically pure wind magic. That being said, it would not be called Sky Magic is you start manipulating clouds and the weather. If so, then Wendy could do, and she'd be twenty thousand times more awesome than her already cute self is. I'll give you a little list of what you can do with this magic.

    Wind Spells (Obviously)
    Illusions (As long as they make people invisible. That is the only use of wind magic making illusions that I can allow)
    "Hot" or "Cold" winds. You can certainly conjure hot or cold winds, but they will never be able to boil or freeze something.
    Healing Spells
    Would a change of name do? or maybe a change in description?
    Sorry, really sorry...I actually tried doing the SKY-WIND concept but I kept coming back as a DS. So I tried another approach, and played with the stuff that could be found in our sky. Which are the clouds, weather, climate, e.t.c.
    Is there really nothing we can do about this?


    All Sky spells has a certain normal usage limit to it, but casters who would push themselves could exceed this limits and be able to use the spells full power, but they would meet certain conditions:
    1st level exceeded usage condition-User would be very dizzy.
    2nd level-Huge magical, energy will be used, caster would be highly exhausted, it wouldn’t be easy for mage to stand.
    3rd level exceeded usage condition- Mage would have 15 min/2 posts, before she collapses.
    (In the spells below: EU means Exceeded Usage) <--- This entire thing must go. While it is a good idea, it alters the core functions of the spells and boosts power where it should be constant.
    Aww...I actually love this idea but ok! (I was thinking to use this in dire situations, like the attack in the FT guild.)

    -enhanced speed and hearing <--- Why hearing?
    Because sound is transmitted through air.

    -Ability to sense a person's breathing from afar. <-- Waaaay too overpowered, my dear. This will have to go. I'm sorry ]:
    Ok!...I was planning to use this for healing purposes...You know, to check if the persons still alive or dead.

    -Ability to predict the weather in the next 8 hrs. This will have to go as well.
    Will a change in time do? Like change in to an hour or 2 minutes maybe?

    For this spell, seeing as how it is D-Rank, it should be able to heal up to four people with moderate wounds. You also need to add a specific range, as a general one will only confuse people. Increase the cooldown to two posts and it will be approvable in my eyes!~
    Would 7m do for the specific range?

    I suggest revising this spell or simply trashing it. The description and effects are contracting themselves. You cannot improve the power of inanimate objects at all. At D-Rank, and with Wind magic, you won't be making anyone stronger. Quicker, possibly, but stronger, no. Especially not by an entire rank.
    Inanimate objects, meaning weapons?..
    ok!


    You also said in the description that this is an illusion spell. Is this a buffing spell or a illusion spell?
    Sorry..but what is a buffing spell?...
    This type of magic uses combinations(cause it has many spell types), making it unique among the other sky magics. The term illusion only means illusion for the eyes. like when you look up and see twinkling stars but in truth they're not really twinkling or how the sky's pink color looks nice. Illusion: A design, A deceivement.


    The description of this spell is fine, but how you powered it is quite wrong, my dear. You should be able to break a D-Rank barrier in two hits with this spell, anything else will block it completely. These levels have got to go.
    Sorry...I copied this from the old format.

    Already fixed some of the stuff...Thank you!!! :D :D :D


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  Marielle_s_signature_by_blancwhiteheart-d62xbty


    (Done)Marielle sky's magic  2m82r0i
    Alye
    Alye

    The Windrider


    The Windrider

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- God Slayer- H-Rank- S-Rank- A-Rank- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Hero- Best GFX Artist Award- 1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 978
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Self-Taught
    Experience : 337500

    Character Sheet
    First Skill: Storm Magic
    Second Skill: Wind Healing Magic
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by Alye 13th May 2013, 3:05 pm

    The Sky family got their family name from the magic that their first ancestors mastered, the sky magic. A vast and powerful magic that holds many different spell types, from air magic, to illusion magic, to holy/light magic, to many other types of magic. <--- When you say holy/light magics, if you're referring to healing magic then you might want to just call it that. We don't want to confuse anyone!
    I thought holy magic refers to...like the powers from heaven...but if I could just use healing then ok! I'll change it...sorry but does support fall in this type?

    It's okay! If you can explain your support spells in a way that implies use of your winds, then it's fine in my opinion!

    I'm afraid that the way you are using the term "Sky" and how you want to make this magic is not going to work. Sky Magic is basically pure wind magic. That being said, it would not be called Sky Magic is you start manipulating clouds and the weather. If so, then Wendy could do, and she'd be twenty thousand times more awesome than her already cute self is. I'll give you a little list of what you can do with this magic.

    Wind Spells (Obviously)
    Illusions (As long as they make people invisible. That is the only use of wind magic making illusions that I can allow)
    "Hot" or "Cold" winds. You can certainly conjure hot or cold winds, but they will never be able to boil or freeze something.
    Healing Spells
    Would a change of name do? or maybe a change in description?
    Sorry, really sorry...I actually tried doing the SKY-WIND concept but I kept coming back as a DS. So I tried another approach, and played with the stuff that could be found in our sky. Which are the clouds, weather, climate, e.t.c.
    Is there really nothing we can do about this?

    I'm afraid there isn't. I totally believe where you're coming from with this, but if I let you make a magic like this, someone might make a Earth-type magic like this. It is simply -too- powerful.

    All Sky spells has a certain normal usage limit to it, but casters who would push themselves could exceed this limits and be able to use the spells full power, but they would meet certain conditions:
    1st level exceeded usage condition-User would be very dizzy.
    2nd level-Huge magical, energy will be used, caster would be highly exhausted, it wouldn’t be easy for mage to stand.
    3rd level exceeded usage condition- Mage would have 15 min/2 posts, before she collapses.
    (In the spells below: EU means Exceeded Usage) <--- This entire thing must go. While it is a good idea, it alters the core functions of the spells and boosts power where it should be constant.
    Aww...I actually love this idea but ok! (I was thinking to use this in dire situations, like the attack in the FT guild.)

    It is a good idea, but it would wreck an already fragile system... Sorry :/

    -enhanced speed and hearing <--- Why hearing?
    Because sound is transmitted through air.

    Okay LOL (Lame Octopus Laughing)

    -Ability to sense a person's breathing from afar. <-- Waaaay too overpowered, my dear. This will have to go. I'm sorry ]:
    Ok!...I was planning to use this for healing purposes...You know, to check if the persons still alive or dead.

    This could be used in a battle. You'd always be able to find your opponent.

    -Ability to predict the weather in the next 8 hrs. This will have to go as well.
    Will a change in time do? Like change in to an hour or 2 minutes maybe?

    I'm sorry, but it has to go. It simply doesn't make sense...

    For this spell, seeing as how it is D-Rank, it should be able to heal up to four people with moderate wounds. You also need to add a specific range, as a general one will only confuse people. Increase the cooldown to two posts and it will be approvable in my eyes!~
    Would 7m do for the specific range?

    Perfect.

    I suggest revising this spell or simply trashing it. The description and effects are contracting themselves. You cannot improve the power of inanimate objects at all. At D-Rank, and with Wind magic, you won't be making anyone stronger. Quicker, possibly, but stronger, no. Especially not by an entire rank.
    Inanimate objects, meaning weapons?..
    ok!

    By inanimate objects, I mean anything that does not have a heartbeat.

    You also said in the description that this is an illusion spell. Is this a buffing spell or a illusion spell?
    Sorry..but what is a buffing spell?...
    This type of magic uses combinations(cause it has many spell types), making it unique among the other sky magics. The term illusion only means illusion for the eyes. like when you look up and see twinkling stars but in truth they're not really twinkling or how the sky's pink color looks nice. Illusion: A design, A deceivement.

    A buffing spell is a spell that increases the physical or magical power and properties of something. Like Wendy's Arms spell that increased Natsu's and Gajeel's physical attack power.

    ^.^


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    (Done)Marielle sky's magic  VzaWKfF
    marielle sky
    marielle sky

    Novice [250]- 1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 358
    Guild : Fairytail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Carlos and other Sky(family) tutors
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by marielle sky 15th May 2013, 6:42 am

    well if that's the case...then I might just renew my magic...
    May I ask...What's the greatest difference between a person who uses sky magic and a sky DS? I mean except for their slayer advantages, are their any restrictions between those two? Sorry...but this has been my problem since the start.

    thanks by the way!! :D :D


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  Marielle_s_signature_by_blancwhiteheart-d62xbty


    (Done)Marielle sky's magic  2m82r0i
    Alye
    Alye

    The Windrider


    The Windrider

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- God Slayer- H-Rank- S-Rank- A-Rank- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Hero- Best GFX Artist Award- 1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 978
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Self-Taught
    Experience : 337500

    Character Sheet
    First Skill: Storm Magic
    Second Skill: Wind Healing Magic
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by Alye 15th May 2013, 11:57 am

    Simply doing my job, silly :)

    And as for your question, other than the Slayer advantages, yes I think they are the same.


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  VzaWKfF
    marielle sky
    marielle sky

    Novice [250]- 1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 358
    Guild : Fairytail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Carlos and other Sky(family) tutors
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by marielle sky 18th May 2013, 6:32 am

    Done!!! :D :D


    _____________________________________________________________________________________

    (Done)Marielle sky's magic  Marielle_s_signature_by_blancwhiteheart-d62xbty


    (Done)Marielle sky's magic  2m82r0i
    Alye
    Alye

    The Windrider


    The Windrider

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- God Slayer- H-Rank- S-Rank- A-Rank- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Hero- Best GFX Artist Award- 1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 978
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Self-Taught
    Experience : 337500

    Character Sheet
    First Skill: Storm Magic
    Second Skill: Wind Healing Magic
    Third Skill:

    (Done)Marielle sky's magic  Empty Re: (Done)Marielle sky's magic

    Post by Alye 18th May 2013, 2:14 pm

    (Done)Marielle sky's magic  8dfvno9

      Current date/time is 17th November 2024, 11:03 pm