Magic
Primary Magic: Zen Human Weapon Technique
Caster or Holder: Caster
Description: By undergoing the rigorous training at the Shang-Zhi mountains from a land far away from Fiore, one will gain the control of the Natural Energy or Zen that lies within, in exchange the user will lose all of his Magic that naturally lies on oneself. Upon learning one will fully gain control over the mind, the body the heart and the soul. Each aspects grants a very unique ability and power to the user. Acquiring this also needs to confront the four beasts that represents each aspects, Snake for the mind, Turtle for the body, Tiger for the heart, and Phoenix for the soul. Each beast is made out of pure Zen that the user will receive upon winning. This technique will allow him to summon and focus his spirit energy and enhance his natural abilities to extraordinary levels. His strength, speed, stamina, durability, agility, reflexes and senses can all be greatly intensified, making his already formidable martial arts skills even more so.
Sebastian manipulates the energies inside his body, and draws it out, like a water coming out of a faucet. He can change the size and the shape of these energies, and use is to amplify his attacks. He can also alter the property of of his energy. The technique is so flexible that it can do almost everything, but it is limited by the users ability to manipulate the zen.
Strengths:
- Enhances the users physical stats, speed, agility, strength, durability, and senses. Making him a notch higher than your average human.
- Will be an expert hand to hand fighter, who can hold his own to some top class warriors
- Wizards who can drain magic won't be able to use their skills against a Zen user, since he is using his natural energy rather than his regular magic reserves.
Weaknesses;
- Excessive usage of this power will cause over fatigue that leads to sudden weakening of ones self. Like when he tries to use the same technique twice in a battle. Sebastian is limited to only use a technique once.
- Due to it being dangerous to ones health and body, there will be a tendency when it automatically turns off when the user is about to reach his limit. Theses limits are, as I mentioned earlier, when the user tries to use and execute a number of feats (abilities and techniques) at the same time.
- Some techniques may take some charging time before it can be use mostly 1 post.
- Some techniques can only work once a certain technique is activated.
Abilities/Powers:
- Energy Manipulation, a user can manipulate the energy that's flowing through his body, to create shield, projectiles and weapons. This abilities range and effect time may vary on every technique he uses. (read the Techniques/Spell for more info.) And is limited by the amount of energy used.
- Quick regeneration, he can use his energy to heal himself by redirecting the energy to the injured area. He can also heal outer bodies, the same principle applies. The healing process only takes a quick instant to complete. (1 post)
Cuts/Bruises = 10%
Broken Bones= 20%
Fatal Wound = 30%
(can't regenerate lost limbs/organs)
- Telepathy, with his full control over his mind, the user can communicate tlepathically on a small scale not only that, he can also read minds. This is a two way type of telepathy in which he communicates and/or read someone's mind on a 50meter range. This also makes his deadly martial art skills even deadlier by reading his opponents thoughts before they execute the move, allowing him to counter or evade.
- D RANK SPELLS/TECHNIQUE:
- Zen Weapon "Dynamic Punch":
- Name: Zen Weapon "Dynamic Punch"
Rank: D
Type: Offensive
Description: It's a technique in which the user will cover his fists with an enormous amount of energy to inflict greater damage to the opponent. It's a melee type of attack. The energy surrounding his fists is so dense that he smashes through enemy with superhuman hardness and impact.
Strengths:- The dense energy will make his hands become impervious to pain and injury.
- Due to it being a two type of attack (Physical and Energy) it gave off an exploding effect once it hits solid object, that appears to be a mini-bomb explosion.
- This technique makes the users fists harder than any known metal on earthland.
Weaknesses:- It can also be counter blocked by an attack of the same impact and hardness.
- Duration: 2 posts
Cooldown: 3 posts
- It's also useless against spell shields.
- The energy will fade instantly after it hits the target. (he uses both fist that's why he can use it in 2 posts.)
- The dense energy will make his hands become impervious to pain and injury.
- Zen Spirits "Piercing Crystals Shards":
- Name: Zen Weapon "Piercing Crystals Shards"
Rank: D
Type: Offensive
Description: The user draws out energy to the palm of his hands, which he will then use to create shrapnel that he can direct to the target. A range attack, that has a reach of a 10 meter distance. Crystals traveling speeds may depend on the users will. Can pierce through a normal body armor
Strengths:- The user can change the trajectory of each and every shrapnel at will.
- It can also be use as a melee attack that can inflict damage greater than "Dynamic Punch" by compressing all the crystalized energy and focusing it at one particular part on the target.
- The user can change the crystals sizes, to skewer in between armor gaps, or body cavities to inflict internal damages.
Weaknesses:- It can't pierce through magical type of defense such as spell shields or elemental shields.
- Duration: 2 posts
Cooldown: 3 Posts
- The crystals will immediately disappear once the user loses his focus, gets distracted or gets attacked while controlling it.
- The damage dealt by the crystal will decrease when it doesn't hit the target immediately, or if the target is beyond the 10 meter distance limit.
- The user can change the trajectory of each and every shrapnel at will.
- Zen Weapon "Lotus Burst":
- Name: Zen Weapon "Lotus Burst"
Rank: D
Type: Defensive Maneuver
Description: The user uses his energy to increase his speed, the energy will prevent the user from acquiring injuries like burnt skin through air friction. creating a layer of thick high density shield all over his body. The user can go up to 100 to 150 km/ph tops and can also maneuver while traveling said speed. This is a pre-activating magic to perform his next technique.
Strengths:- The user will become impervious to any kind of physical attacks.
- He's evasiveness will increase exponentially.
- While under the influence of this technique, the user can constantly charge his opponents dealing minor physical damage for 3 posts.
Weaknesses:- While using this technique, he's also burning up a major amount of zen. After the techniques effect wore off, he will be incapable of moving at great speeds.
- Duration: 3 posts
Cooldown: 3 posts
- Even if this technique is active, Sebastian is still susceptible of getting tripped, or loss traction on slippery surface. He's only protected from air friction.
- Although he is invulnerable to physical attacks, elemental attacks or physical attacks which are under the influence of a magical property like blade covered with magic will affect him.
- The user will become impervious to any kind of physical attacks.
- Zen Weapon "bursting Knee Strike":
- Name: Zen Weapon "Bursting Knee Strike"
Rank: D
Type: Offense
Description: Sebastian can only use this technique once he activated "Lotus Burst". it's a direct physical attack. To execute this technique, Once the user gains momentum he will draw all the thick high density energy covering his body and focusing it all on his knee. The attack is quick and explosive.
Strengths:- This technique can also be executed and become more effective in close combat. Like when an enemy gets a hold of him while gaining momentum.
- If it gets blocked by means of bare hands or arms, the attack may break the bones of the defender and leave it incapacitated.
- Due to his mastery of zen, the user can set the his knees in flame by altering his energy and making it's properties the same with fire.
Weaknesses:- Magical types of defense can lessen the damage inflicted by this technique.
- Duration: 1 post
Cooldown: 3 posts
- The user won't be able to use any technique for 1 posts. Due to excessive use of Zen.
- While drawing all the High density zen covering his body and putting it all on his knee, the rest of his body parts without protection will be vulnerable to all types of attack, and damage by air friction.
- This technique can also be executed and become more effective in close combat. Like when an enemy gets a hold of him while gaining momentum.
Last edited by Skybourne on May 13th 2014, 12:27 pm; edited 8 times in total