Magic
Magic Name: Illusion make: The Art of War
Magic Type: Solitary Benefit: The magic costs 15% less to use.
Description:
Illusion make is a magic which deceives minds with illusions. This illusion can debuff, buff or even harm the selected target(s). The target will believe the illusion. Therefore, if the illusion give's a feeling of great strength, then the target will be stronger. Same for a debuff, the target will feel worse. But how can an illusion harm the target? The target will mentally feel pain, and this will affect the health bar, yet it won't cause any physical marks. The downside of this magic is that if someone doesn't believe it then the magic will have less or even no effect.
Haruyuki studied military strategy and warfare, and he uses his belief in these writings in combination with his magic. His form of Illusion make is called The Art of War. Haruyuki won't tell anyone that his magic is an illusion and would refer to it as war magic or the magic of the art of war. Haruyuki is able to conjure these illusions by projecting them in his mind and recall the wisdoms of his books by thinking about them or calling them up.
Strengths:
Weaknesses:
Unique Abilities:
lineage:
Bought spell slots:
1 D rank
1 C rank
1 C rank
Spells:
Magic Name: Illusion make: The Art of War
Magic Type: Solitary Benefit: The magic costs 15% less to use.
Description:
Illusion make is a magic which deceives minds with illusions. This illusion can debuff, buff or even harm the selected target(s). The target will believe the illusion. Therefore, if the illusion give's a feeling of great strength, then the target will be stronger. Same for a debuff, the target will feel worse. But how can an illusion harm the target? The target will mentally feel pain, and this will affect the health bar, yet it won't cause any physical marks. The downside of this magic is that if someone doesn't believe it then the magic will have less or even no effect.
Haruyuki studied military strategy and warfare, and he uses his belief in these writings in combination with his magic. His form of Illusion make is called The Art of War. Haruyuki won't tell anyone that his magic is an illusion and would refer to it as war magic or the magic of the art of war. Haruyuki is able to conjure these illusions by projecting them in his mind and recall the wisdoms of his books by thinking about them or calling them up.
Strengths:
- Illusion make is a very versatile magic
Weaknesses:
- People who don't believe in it or know they are illusion are partially or completely not affected by its effects.
- This does not work against structures, undead or anything without a biological brain and fear.
- Spells that are meant to harm an opponent cannot neglect armour and blocks, this would break the immersion of the illusion. Rendering it nullified.
Unique Abilities:
- Ability:Swift as the wind: the user gains an additional 60% speed and reflexes when using weapons in combat
- Ability:Silent like the forest: the user is naturally stealthy, having learned it over the course of many years. This grants them a natural ability to be stealthier than others as well as a 25% boost to reflexes and senses such as sight, hearing etc.
- Ability:Conquer like Fire: the user is incredibly skilled in combat having studied war and warfare excessively. This grants 12% of melee damage per rank (60% at S)
- Ability:Immobile like a mountain: The user gains 25 % additional health for rank D till B, 30% for rank S till H.
- Ability:Mysterious as the shadow: The user can use an illusion to change his appearance. The user can hide once a three posts in a shadow for one post.
- Ability:Fast as lightning: The user's spells can go 25% faster.
lineage:
- Eagle Vision:
- Eagle Vision:
Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.
Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.
Usage: Passive.
Bought spell slots:
1 D rank
1 C rank
1 C rank
Spells:
- Signatures:
Name: Confusing the adversary
Rank: D Signature
Type: Supportive
Damage: N/A
Range: N/A
Speed: N/A
Duration: 2 posts
Cooldown: 1 Posts
Description: The user says or thinks the words: Sun Tzu says: “Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive.”
The user seems to stay at its place for two posts, yet it is an illusion, the user can move around hidden and find a gap in the adversary’s defences and strike. If the illusion is hit it will fade and the user will reappear, if the user strikes the illusion will fade as well.
Strengths:- The user is hidden.
- The user can deal D rank damage alongside it’s melee damage while using this spell.
Weaknesses:- The illusion will fade when attacked.
- The illusion doesn’t move around but stays at its place.
Name: Conquering force
Rank: Ranking Signature
Type: Area of Effect
Damage: User’s level of AoE Damage
Range: User’s level of AoE range
Speed: User’s level of AoE speed
Duration: Instant
Cooldown: 4 Posts
Description: The user says or thinks the words: Sun Tzu says: “The onrush of a conquering force is like the bursting of pent-up waters into a chasm a thousand fathoms deep.”
The user seems surrounded by a torrent of water and strikes out against his opponents, dealing the user’s level of AoE damage
Strengths:- Slayer’s can consume the water but it has no effect due it being an illusion.
Weaknesses:- A long cooldown for a signature
- The user is hidden.
- D rank:
Name: Nature’s rhythm
Rank: D
Type: Buff, Single Target
Damage: 40 HP
Range: N/A
Speed: N/A
Duration: Instant
Cooldown: 2 Posts
Description: The user says or thinks the words: Musashi Miyamoto says: “When you appreciate the power of nature, knowing the rhythm of any situation, you will be able to hit the enemy naturally and strike naturally.”
This gives the user a buff with which the user is able to critically hit the enemy on a vital point, even during movement. Yet the enemy can still avoid it by simple blocking it with a spell, shield or melee weapon.
A single melee attack will deal an additional D rank damage + the damage of the used ranged weapon.
Strengths:- The spell gives the ability to deal additional ranged damage.
- The attack will avoid interference of the enemy’s movement.
Weaknesses:- The enemy can still parry/block, nullifying the spells buff.
- The spell must be used within 15 paces after activating the spell and within the post.
- Only usable with a ranged weapon.
Name: War Cry
Rank: D
Type: Supportive, Area of Effect
Damage: N/A
Range: 20m
Speed: N/A
Duration: 3 posts
Cooldown: 2 Posts
Description: The user says or thinks the words: Musashi Miyamoto says: “You can frighten the enemy not just by what your present tot their eyes, but by shouting, making a small force seem large.”
Weak NPC Enemies within a range of 30 meter around the user will hear the war cries of a thousand warriors, scaring off weak foes.
Strengths:- This illusion makes weak npc enemies flee the battle seen for 3 posts. Note: they can be chased down during those 3 posts.
Weaknesses:- This illusion doesn’t work on deaf and the undead.
Name: Acceptance of death
Rank: D
Type: Supportive, Single Target
Damage: 50% buff to melee damage
Range: N/A
Speed: N/A
Duration: 3 posts
Cooldown: 4 Posts
Description: The user says or thinks the words: Musashi Miyamoto says: “To win any battle, you must fight as if you are already dead.”
The user accepts the possibility of death and charges headlong into the fray. His melee damage will increase with 60% but sacrifice’s the care to defend. Enemies deal 10% more damage.
Strengths:- The user get’s a melee buff for a prolonged time.
Weaknesses:- The user is open to attack.
Name: Being crazy to die
Rank: D
Type: Supportive, Single Target
Damage: N/A
Range: N/A
Speed: N/A
Duration: 3 Posts
Cooldown: 4 Posts
Description: The user says or thinks the words: Nabeshima Naoshige says: “Bushido is in being crazy to die. Fifty or more could not kill one such a man.”
The user will feel the calling of death and rushes into the fray without second thought, cutting through the enemy. The user ignores partially the damage dealt to himself, attacks will deal 60% less but the melee damage output will be decreased with 10%
Strengths:- The user get’s a defensive buff for a prolonged time.
Weaknesses:- The user’s melee damage suffers.
Name: You strike miss
Rank: D
Type: Supportive
Damage: N/A
Range: N/A
Speed: N/A
Duration: 2 Posts
Cooldown: 3 Posts
Description: The user says or thinks the words: Sun Tzu says: “when we are near, we must make the enemy believe we are far away; when far away we must make him believe we are near.”
The user casts an illusion on himself and it is extremely difficult for the enemy to judge the distance between him and the user.
The first attack misses and the other during the two posts will deal 50% less damage.
Strengths:- The user is in a way protected.
Weaknesses:- It doesn’t work against AoE spells.
Name: Timing is key
Rank: D+
Type: Supportive, Burst
Damage: 60 HP
Range: N/A
Speed: N/A
Duration: Instant
Cooldown: 3 Posts
Description: The user says or thinks the words: Musashi Miyamoto says: “You win battles by knowing the enemy's timing, and use a timing which the enemy doesn't expect.”
This gives the user a buff with which the user is able to critically hit the enemy on a vital point, avoiding a parry. Yet the enemy can still avoid it by simple stepping out of the way.
A single melee attack will deal an additional D+ rank damage + the damage of the used melee weapon.
Strengths:- The spell gives the ability to deal additional melee damage.
- The attack will avoid interference of the enemy’s weapon.
Weaknesses:- The enemy can still step out of the way, nullifying the spells buff.
- The spell must be used within 15 paces and within the post.
- Only usable with a melee weapon.
- The spell gives the ability to deal additional ranged damage.
- C rank:
Name: I’m here
Rank: C
Type: Burst
Damage: 60 HP
Range: 30m
Speed: 30m/s
Duration: Instant
Cooldown: 4 Posts
Description: The user says or thinks the words: Sun Tzu says: “Attack him where he is unprepared, appear where you are not expected.”
The user seems to teleport to his opponents and strike, then to the next one and the next.
Strengths:- It deals an additional C rank in damage alongside melee weapon damage.
Weaknesses:- It doesn’t work with ranged weapons.
Name: Earthly Kingdom
Rank: C
Type: Defensive
Damage: N/A
Range: N/A
Speed: N/A
Duration: 1 Posts
Cooldown: 4 Posts
Description: The user says or thinks the words: Sun Tzu says: “The general who is skilled in defence hides in the most secret recesses of the earth.”
The user seems surrounded by an impregnable wall of earth. The user cannot be attacked for one post nor can he attack during that post.
Strengths:- The user is protected.
Weaknesses:- Can’t attack while using this spell.
Name: Masking strength with weakness
Rank: C
Type: Burst, Sacrifice
Damage: The opponent recieves 1.5 times his dealt damage.
Range: 5m
Speed: 30m/s
Duration: 3 Posts
Cooldown: 6 Posts
Description: The user says or thinks the words: Sun Tzu says: “Thus one who is skilful at keeping the enemy on the move maintains deceitful appearances, according to which the enemy will act. He sacrifices something, so that the enemy may snatch at it.”
The user seems weak for 3 posts and if an enemy attack’s in burst range it will be cast back 1.5 times the strenght. The user will receive full damage and if the enemy hasn’t attacked in burst range then the magical power will be consumed none the less.
Strengths:- The can deal a great amount of damage.
Weaknesses:- The user needs to be damaged by a close range attack, may it be magical or melee.
- Short range
- Long cooldown
Name: Heavenly Kingdom
Rank: C+
Type: Single Target
Damage: 80 HP
Range: 120m
Speed: 30m/s
Duration: Instant
Cooldown: 4 Posts
Description: The user says or thinks the words: Sun Tzu says: “he who is skilled in attack flashes forth from the topmost heights of heaven.”
The user seems assent to the clouds and then strikes down as lighting. Dealing C+ rank in damage. Strengths:- It deals a massive blow.
Weaknesses:- If the user is attacked during the usage of this spell it will be nullified.
- It deals an additional C rank in damage alongside melee weapon damage.
Last edited by Haruyuki-Berg on 25th August 2018, 5:24 am; edited 5 times in total