Type ♖ Hybrid Slayer
Description ♖ Hell Demon Slayer has been 'taught' to Ambrosia by a demon descended from the depths of hell. This centipede has taught her how to slaughter its fellow demonic spawn. The armoured demon has taken root in her brain, attaching itself to the folds of her brain. This creature gives her the power of enjoyment, the ability to control and have dominance. It is an odd magic, one that gives her the power over darkness yet it has blessed her. Thus the darkness is holy and tinged with a slight white neon blue.
Whilst relaxing in the toxic wastelands of Morgate Town Ambrosia came across a crack in the earth, so contamination with acid and nuclear waste it had corroded the barrier between this realm and the place where demons resided. One in particular came through, a centipede which was being hunted by fellow demons. Ambrosia took this in, the demon living on her brain and feeding off the exceeds power it gave her its knowledge and access to its power in return for her slaughtering the demons which had betrayed the centipede.
Strengths ♖ As a slayer this grants strength, speed and hp buffs, as well as increased senses and the hybrid ability. It deals double damage against darkness, demon and undead type beings
Weaknesses ♖ Cannot consume god slayer magic the range is very limited and majority of the spells are burst range, a few of them do go up to multitarget range and none of her spells reach single target
Unique Abilities ♖
Baal ♖ The demon from hell has granted her the ability to transform her body into darkness, the embodiment of evil she is able to transform her body into a shadow that is vaguely the same size and shape. This allows her to pass undetected as she is not a creature or being that can be sensed but just a natural light phenomenon. Brains will not register that they've seen her as she is just a shadow and renders her 'invisible' this ability has the durability of UA melee damage and can teleport once within burst range once per post.
Agares ♖ Following the damage rule of "In spells, base character melee damage may not be stacked on top of spell damage. If melee damage is used in a spell, the spell damage must be lowered and the total amount of damage cannot exceed the number of spell damage for the spell's rank." Ambrosias spells primarily use her base melee damage and the remainder of the damage allowed for that spells rank is spell damage. The total base damage cannot exceed what would normally be allowed for a spell of that rank. Additionally she has a strength buff of her ranks passive buff amount
Vassago ♖ Darkness magic allows her to treat the shadows of enemies as their bodies when attacking. She herself does not have a shadow, as natural light simply passes through as if she was not there, Ambrosia gains a strength buff of her ranks passive buff amount as well as heightened senses. With heightened senses comes the ability to sense in all manner of ways, through shadows, echolocation and the different ways of sight and communication creatures have evolved to use. She can pay equal mp cost to negate any ability a mage is using to hide themself.
Gamygyn ♖
Marbas ♖
Spells ♖ (magic up to A rank/make fancy spells title)
♖ Signature Spells ♖
Sig Spells: Ranking, D rank♖ Normal Spells ♖
Name ♖ First Layer; LimboRank ♖ C rank
Type ♖ Damage over time ♖ Offensive ♖ Supportive
Effect ♖ 55% strength buff to caster and allies within range, and enemies see an illusion
Damage ♖ 0.5x initially per hit, then 0.5x for each post following capping at 2.5x multihit damage
Range ♖ C Rank burst range
Speed ♖ C Rank burst speed
Duration ♖ 5 Posts
Description ♖ Within range an illusion is cast, which affects all enemies within range each post. This is an illusion of a castle around them, crumbling blackened stones tumble and the ground is covered with slippery moss, there are no windows to the outside and the corridors are narrow, each door only leads to another staircase or hallway. Enemies are also attacked by a horde of enemies, the spell takes on the form of demonic flaming scarecrows which lash out and follow the enemies, chasing them down and attacking, each strike dealing damage after the initial strike- these are no illusions. On the other hand the allies and the caster within range receive a buff.
Strengths ♖ Provides aid to allies as well as harming enemies this can leave enemies with trauma long after the spell has ended
Weaknesses ♖ The caster has to have a clear idea of who is or isn't an enemy and ally
Name ♖ Second Layer; Lust
Rank ♖ C rank
Type ♖ Offensive ♖ Supportive
Effect ♖ Enemies have nullified senses and see an illusion. Allies get a 55% strength buff
Damage ♖ Burst damage per post
Range ♖ C Rank burst range
Speed ♖ C Rank burst speed
Duration ♖ 5 Posts
Description ♖ Within range a great force arrives, a wind which buffets the enemies in the area. These winds target enemies, chasing after them and drying out their skin, eyeballs are damaged by these harsh winds and they distort the enemies senses so much that non magical senses are rendered useless, leaving enemies unable to see, smell or hear, their only feeling being that of their skin being stripped away layer by layer. They are plunged into an illusion which makes them think that they are falling through a world full of things important to them, unable to grab onto anything and forever being flung around by winds. Per post the enemies have their senses removed, are plunged into an illusion and take damage. Allies and the caster within range get a buff.
Strengths ♖ Many enemies will be left useless, confused and unable to fight
Weaknesses ♖ Higher ranked enemies may break out of the illusion, and may regain senses
Name ♖ Third Layer; Gluttony
Rank ♖
Type ♖
Effect ♖
Damage ♖
Range ♖ Rank burst range
Speed ♖ Rank burst speed
Duration ♖
Description ♖
Strengths ♖
Weaknesses ♖
Second, Lust. strong violent winds beat you up, slowly dry your skin eyeballs etc
Thirds, Gluttony, forever laying in sewer, never ending icy rain, skin corroding
Fourth, Greed, weight and pressure slamming you down, blood leaves brain and head
Fifth, Anger, clones of those you failed trying to drown you
Sixth, Heresy, stuck in flaming coffin
Seventh, Violence, Chased by dogs, when caught then turn into tree and ripped apart by harpies
Eight, Fraud, surrounded by mirrors where you see yourself disfigured and turning into other creatures
Nineth, Treachery, ice related, frozen in ice + ???
Normal Spells: 4 D rank, 3 C B A, 13 total, 3 possible passives
♖ Advanced Spells ♖
Name ♖ The Pale RiderRank ♖ D+ Advanced Spell
Type ♖ Burst ♖ Offensive ♖ Supportive
Damage ♖ Burst range damage
Effect ♖ An illusion. A 50% cost increase buff to enemies and a 25% strength buff to allies
Range ♖ Burst range
Speed ♖ Burst speed
Duration ♖ 5 posts
Description ♖ A pale rider comes forth, a great mass of millions of legs, the rider of death. A horde of pale centipedes swarming the area with one large one as their leader these centipedes swam all enemies in the area. This is an illusion which will activate and cause the enemies to be immobilised, they will see and feel themselves receiving the symptoms of death, their bodies crumbling apart. Each post the spell sends out an illusion, a damage and a debuff to enemies in the area, while the caster and allies receive a buff.
Strengths ♖ Affects allies and enemies in different ways
Weaknesses ♖ The aid allies receive is minimal
Name ♖ The Black Rider
Rank ♖ C+ Advanced Spell
Type ♖ Burst ♖ Offensive ♖ Supportive
Damage ♖ Burst range damage
Effect ♖ An illusion. A 50% mp debuff to enemies and a 35% strength buff to allies
Range ♖ Burst range
Speed ♖ Burst speed
Duration ♖ 6 posts
Description ♖ A black rider comes forth, a great mass of millions of legs, the rider of famine. A horde of black centipedes swarming the area with one large one as their leader these centipedes swam all enemies in the area. This is an illusion which causes the enemies to be feel starving as if their body is eating itself. Each post the spell sends out an illusion which immobilises, a damage and a debuff to enemies in the area, while the caster and allies receive a buff.
Strengths ♖ Affects allies and enemies in different ways
Weaknesses ♖ The aid allies receive is minimal
Name ♖ The Red Rider
Rank ♖ B+ Advanced Spell
Type ♖ Burst ♖ Offensive ♖Supportive
Damage ♖ Burst range damage
Effect ♖ An illusion. A 50% physical resistance debuff to enemies and a 40% strength buff to allies
Range ♖ Burst range
Speed ♖ Burst speed
Duration ♖ 8 posts
Description ♖ A red rider comes forth, a great mass of millions of legs. A horde of red centipedes swarming the area with one large one as their leader these centipedes swam all enemies in the area. This is an illusion that will be activated and then immobilises, the illusion causes the enemies to feel and think that they are slowly being cut apart, their skin parting as it is cut a hundred million times. Each post the spell sends out an illusion, a damage and a debuff to enemies in the area, while the caster and allies receive a buff.
Strengths ♖ Affects allies and enemies in different ways
Weaknesses ♖ The aid allies receive is minimal
Name ♖ The White Rider
Rank ♖ A+ Advanced Spell
Type ♖ Burst ♖ Offensive ♖Supportive
Damage ♖ Burst range damage
Effect ♖ An illusion. A 50% magical damage debuff to enemies and a 50% strength buff to allies
Range ♖ Burst range
Speed ♖ Burst speed
Duration ♖ 9 posts
Description ♖ A white rider comes forth, a great mass of millions of legs, the rider of conquest. A horde of white centipedes swarming the area with one large one as their leader these centipedes swam all enemies in the area. This is an illusion that will be activated and then will immobilise enemies due to the feeling of defeat. Each post the spell sends out an illusion, a damage and a debuff to enemies in the area, while the caster and allies receive a buff.
Strengths ♖ Affects allies and enemies in different ways
Weaknesses ♖ The aid allies receive is minimal
Name ♖
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Nightshade Demon Slayer (secondary) notes ♖
https://i.imgur.com/TbFJ9gq.png <-NDS
Valfor: one more
Amon: 5% of enemies base Mp and HP absorbed per hit with body fluids(NDS)
Barabatos: freeform manip & immobilize -UA melee damage (NDS)
ideas: trap in hell
pit of centipedes
centipedes in veins
impaled by a giant amby w/ stilletos