Name:
Balancing Judgement
Rank:
Mythical
Type:
Weapon (Scythe)
Strengths:
✾ Is stronger than an average weapon
✾ Can only be used by the wielder efficiently
✾ Has several forms (Mostly for plot)
✾ Returns to Demiari when called
✾ Spells and abilites are death based so are unable to be eaten by slayers
Weaknesses:
✾ Can hurt allies if they get in the way
✾ When in it's activated form the glow prevents it from being hidden
✾ Some abilities may affect Demari
✾ Can't be used if knocked out of Demari's hand
✾ In magic free areas it remains in it's inactive gem form
Abilities:
Balancing Judgement
Rank:
Mythical
Type:
Weapon (Scythe)
- Description(s):
- Gem:
When 'Balancing Judgement' is in an inactive state it disguises itself as a black wisp like gem on the back of the wielder's neck. Those who are not like the wielder are said to get an uneasy feeling as if death them self was gazing at them through the gem, marking them for death. This is is also a symbol of the wielders immortality and purpose within the universes grand design.
- Scroll and quill:
The wielder of 'Balancing Judgement' is a death god/dess and so that comes with a certain amount of responsibility such as claiming the souls of those who are at the end of their lives. In this form gives its wielder who they are to claim, what time they are to die, the method of death though on rare occasions it allows the wielder to choose the method of death.
- Scythe:
- visual aid:
- History:
Balancing Judgement was the weapon created the day that the death goddess Demiari started her original life and has been with her every cycle since. The bond between a death god/dess and the thing they use to reap souls is one shrouded in mystery that not even they fully understand. The one thing they do understand is that if anything happens to their weapon it affects them until the issue is resolved. For the longest time this weapon and Demiari had been separated causing a severe weakness in the reaper, now having it back in her possession she and it are slowly forming back the deadly bond that should have never been removed.
Strengths:
✾ Is stronger than an average weapon
✾ Can only be used by the wielder efficiently
✾ Has several forms (Mostly for plot)
✾ Returns to Demiari when called
✾ Spells and abilites are death based so are unable to be eaten by slayers
Weaknesses:
✾ Can hurt allies if they get in the way
✾ When in it's activated form the glow prevents it from being hidden
✾ Some abilities may affect Demari
✾ Can't be used if knocked out of Demari's hand
✾ In magic free areas it remains in it's inactive gem form
Abilities:
- D rank:
Name: Elghinn Z'ress
Rank: D Rank
Type: Passive
Description
This ability allows a 20% passive buff to any attacks done by Demiari wither they are magical or physical.
- C rank:
Name: Sei'lor wun khaliizi
Rank: User Rank (Caps at C Rank)
Type: Aoe, Illusion
Damage: None
Range: C Rank AoE Range
Speed: C Rank AoE Speed
Duration: 5 Rounds
Description:
Not everyone is meant to die the same way or have the same near death experience, these experiences are for the death god/dess in question to decide. Demiari writes in the scrolled version of the weapon only for it to give off a faint lavender blush glow, that allows an illusion of the wielders choice to take place. This could be a self illusion allowing them to take on the appearance of someone they're reaping once knew or a whole scene but this must be decided in advance as when the illusion starts it can't be changed.
- B rank:
Name: Ap'za's Yikiar
Rank: User Rank (Caps at B Rank)
Type: Burst, immobilization, Aoe, Knockback
Damage: 50% user rank damage (caps at B rank)
Range: B Rank Aoe Range
Speed: B Rank Aoe Speed
Duration: 5 Rounds
Downside: Requires 10% of overall mana to use
Description:
Ap'za's Yikiar works in an extremely strange way as it requires both is scrolled and weaponized self to be used properly, the quick change of forms requires Demiari to give up 10% of her overall mana. Within the scrolled version she writes down what it is she is wanting allowing her to cause immobilisation for a single round the method is dependant on what is written in the scroll. While immobilised the scroll turns to its scythed form and with a single quick and precise movement releases a sharp wind dealing not only 50% rank damage each round but also sends those it hits of the same rank or lower the same distance as a B rank burst spell every second round.
- A rank:
Name: Vrine'winithus Drojal
Rank: User Rank (Caps at A Rank)
Type: Passive
Description:
Vrine'winithus Drojal is a strange ability as it speaks of the light that comes from the lantern and soul teardrop below. Usually these are used as a guiding light to those who have passed so they don't stray away from the one calling to them. On rare occasions however there are a few who are about to die who fight their fate and the one sent to reap them of their breath. Stored within the soul tear drop is a reserve of mana that holds the Demi's current rank in mana (Capping at A rank). The soul teardrop can recharge 5% each round but only if things are dying around it as it takes a small bit of the souls life's essence to restore it's own strength, The soul teardrop activates automatically when Demi is below 20% mana, whoever can be activated anytime by touching a rune only seen by Demi on the scythe's pole-arm itself. When activated it is easily seen as a glowing blue energy is seen between it and the back of her neck. (In case Demi is ever changed into a slayer, this goes towards mp only and never towards force.)
- S rank:
Name: Sjaalus Athiyk
Rank: User Rank (Caps at S Rank)
Type: Aoe, Charging
Damage: 50% user rank damage (caps at S rank)
Range: S Rank Burst Range
Speed: S Rank Burst Speed
Duration: 5 Rounds
Downside: Requires Demi to take damage
Description:
Sjaalus Athiyk takes 25% of any damage done to Demari and stores it within the closed flowers found over the scythe. These flowers can store up to 2.5x S rank damage though can be released at any point before then by Demiari merely impaling the base into the ground with the thought of wanting it to be released, Demiari is still required to take the damage for any to be stored. The range and speed of the released magical energy is the same as an S rank aoe spell, once the energy is gone it takes the petals to close; once the petals are closed they can start to store the energy once more. The flowers can only absorb spells up to S rank.
- H rank:
Sirnet Wlalth:
Name: Sjaalus Athiyk
Rank: User Rank (Caps at H Rank)
Type: Single Target, Nulling, Cloning
Damage: Depends on the spell being cloned
Range: H Rank Single Target Range
Speed: H Rank Single Target Speed
Duration: 2 rounds
Downside: Requires a round between nulling the spell and cloning the spell to be used on the enemy.
Description:
Sirnet wlalth is a strange ability indeed as it uses the small decorative lantern at the bottom of the scythe to make it happened. When a spell is used the lantern seems to eat it and almost analyse the essence of the spell so longs Demiari is willing to pay the same cost as the spell in question, after being in the lantern for an additional round so longs she's willing to pay the original spell cost for a second time can use the spell as if she already knew it. The spell that she has copied follows all duration, cooldowns, distance, speeds, damage as the original and follow the effect rules. The lantern can only hold one spell at a time and can not under any circumstances hold a guild spell, in addition this spell can only null and clone spells of H rank or lower
- Proof of ownership:
Last edited by Demi on 11th April 2019, 12:35 am; edited 4 times in total