Magic
Magic Name: material Dark
Magic Type: Holder (Solitary)
Description:
Minoru is capable of mixing his magic with the darkness and absorbing into an object, then temporarily materializes it, changing darkness into a matter that he can freeze and melt by weakening and strengthening the bonds between its atoms, changing its freezing and melting points. It can absorb any light that falls on it, nullifying it. Its dense as iron in solid state, and slightly denser than water in liquid form, and doesn't burn and isnt an oxidising agent.
Channelling his magic through an item has a slight boost to that item, his cloth have become stronger and more durable. (+15% physical defense)
Strengths:
Weaknesses:
Unique Abilities:
Spells:
Name: Dark armor
Rank: D
Type: Single target
Damage: - / Defensive
Range: 60 Meters
Speed: 60 Meters per hour
Duration: 2 posts
Cooldown: 3 posts
Description: Shrouds his cloth in darkness to increase its magical resistance by 25%. 2 spells can negate his unless he was the caster.
Strengths:
Weaknesses:
Lineage: Bringer of Death
Magic Name: material Dark
Magic Type: Holder (Solitary)
Description:
Minoru is capable of mixing his magic with the darkness and absorbing into an object, then temporarily materializes it, changing darkness into a matter that he can freeze and melt by weakening and strengthening the bonds between its atoms, changing its freezing and melting points. It can absorb any light that falls on it, nullifying it. Its dense as iron in solid state, and slightly denser than water in liquid form, and doesn't burn and isnt an oxidising agent.
Channelling his magic through an item has a slight boost to that item, his cloth have become stronger and more durable. (+15% physical defense)
Strengths:
- He can shape the darkness how he wants
- There's no limit to how much dark he can create, as long as there's enough shadow
- The Shadow's properties make it useful
Weaknesses:
- If he loses the item he needs to cast the magic, he may not be able to cast it, and if it gets damaged it'll weaken his magic
- it requires his attention to manipulate the darkness, he can't split it in two or more to hit multiple targets.
- Its high density makes it difficult to manipulate greater masses of it.
- He needs a shadow so he can mix his magic with. If there's so much light, he can only create so little dark
Unique Abilities:
- Ability: Night vision: He can see without the need of light in any darkness that isn't made by a magic other than his own.
- Ability: -
- Ability: -
Spells:
Name: Dark armor
Rank: D
Type: Single target
Damage: - / Defensive
Range: 60 Meters
Speed: 60 Meters per hour
Duration: 2 posts
Cooldown: 3 posts
Description: Shrouds his cloth in darkness to increase its magical resistance by 25%. 2 spells can negate his unless he was the caster.
Strengths:
- Can be cast on anyone in his cloth.
Weaknesses:
- Can be completely cancelled by a light spell of 2 ranks or higher
- If his cloth was damaged or torn before he casts the spell, it will weaken and its resistance will decrease by 5-25%
Lineage: Bringer of Death
- Spoiler:
- Description: A vicious lineage that is said to only appear one in a trillion. This lineage is one where you become the living embodiment of death itself. Like a vessel of death, you spread death, decay, and demise wherever you go. 'Bringer of Death' is the title bestowed upon you as your crusade for all living things to die forges your own name to be forever marked in history. The immense power you feel surges through your body like no other. Unlike other lineages, this lineage is obtained through supernatural means instead of being inherited it. Nobody knows the mystery behind this destructive lineage,
and very little is known about it's origins or how it came to be. However, it is said that those who hold this lineage are never mistaken to be a wielder of any lineage as their aura, presence, and killer instinct is so intense that it brings those who are too weak to their knees.
"I wanted nothing but silence,
black woods, decay, cold winds;
to lie twisted and turned as a serpent,
to be in unison with a dying earth."
- Segovia Amil
Ability: Mortem: The 'Bringer of Death' is capable of unleashing a wave of death. This wave instantly kills all weak monsters in any thread instantly.
Shi:The 'Bringer of Death' instantly kills an additional normal monster if they succeed in killing one.
Muerte:The 'Bringer of Death' can kill any boss when they sacrifice themselves.
Orcus: The 'Bringer of Death' charges their magic or weapon with the power of death, darkness shrouds their weapon and they deal 50% more damage for 5 turns.
Usage: The user can choose one ability to use in a thread once per a thread.
Last edited by Takeji on 21st August 2018, 3:19 pm; edited 2 times in total