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    Hime's Primary Magic

    Rin Loves Mari
    Rin Loves Mari

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Serpent's Fang
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    Mentor : Elegancus
    Experience : 1,962.5

    Hime's Primary Magic Empty Hime's Primary Magic

    Post by Rin Loves Mari 19th August 2018, 1:43 pm


    Hime's Primary Magic

    Magic Name: Fire Dragon Slayer
    Magic Type: Slayer
    Spoiler:
    Description: This fire magic was taught to Hime by the fire dragon Elegancus. It was originally created to slay dragons and other similar creatures, but Hime finds a use for it in various ways.

    I don't think characters can die without permission, but this is the plot device so that she's able to die in topics and still continue living later on - If Hime ever takes lethal damage, her body either melts into boiling liquid that seeps into the earth or erupts into flames and sparks. The liquid is filtered down into underground rivers; if Hime contacts fresh or salt water, she will be reborn for the next topic. If she goes the sparks route (for example if they're on concrete and liquid wouldn't be able to go anywhere) the sparks eventually wink out and wink into existence back at the Guild Hall in the main foyer's fireplace, then come together to create Hime again.

    Strengths:
    • Good in cold or dark places.

    Weaknesses:
    • Can be destructive.

    Unique Abilities: 4 Unique Abilities

    Fire Serpent: Hime can form a snake out of the flames. Though it makes for good, if not a bit snarky company, her main reason for summoning it can also be combat related. It may slither around freely and burn anything that isn't related to another player's magic, unless it stays connected to her wrist or is used in magic spells. It can also grow and become a giant serpent whose max size is equal to burst range, but while it's like this Hime cannot perform her spells involving the serpent. When used without a specific skill specified below, the snake may only do damage equal to a 50% of a single target spell of Hime's rank in a post.

    Firebug: Hime can freely create and manipulate fire. She cannot eat it, but even without a formal spell, she is able to make flames both for plot or aesthetic purposes, colored flames are an option, and also to do damage. Any damage done is just 50% character rank damage only up to one per post and can only do that damage if the flames remain within burst range of Hime. Once they are out of her range, they do damage equal to a weapon of Hime's rank. In order to manipulate magical fire from another character, she must pay MP equal to whatever MP the user paid to create the fire.

    Candle Light Flicker: By covering herself in super-heated flames, Hime creates a thin layer of fire that can cause a mirage-like illusion by bending the light around for disguise. Usually this renders her invisible, but she can manipulate the heat waves to cause her to look like other people, creatures, or things. If something touches her, the appearance will be broken in that area that is touching and whatever is in contact with Hime will take character rank damage per post until they no longer are touching.

    Smoldering Wetlands: Though Hime is not particularly fond of water, she does not really object to it. Rather than lose any aptitude for fire magic when in a wet climate or even while submerged, Hime channels her more basic snake-y attributes and attempts to enjoy the experience instead. She can breathe underwater and move very well. Any normal advantages water has over fire as far as elemental magic goes are replaced with advantages that earth or sand has over fire, as long as the fire is Hime's. Normally, the way that fluids circulate in her body are reminiscent of water propelled by magic and grant Hime 45% extra cost reduction as efficiency.


    Spells: 4 D-Rank Spells, 1 D+Rank Spell, 3 C-Rank Spells, 1 C+Rank Spell, 1 D-Rank Signature Spell, 1 C-Rank Signature Spell, 1 Character-Rank Signature Spell

    Name: Fire Dragon's Molten Drop
    Rank: C-Rank Regular (1)
    Type: Single Target
    Durability: 120 HP
    Range: Self + 5 Meters Radius
    Duration: Up to 5 posts
    Cooldown: Duration +1 post

    Description: Hime drips a molten substance around her, constructing a sort of hardened shield and bubble that ends up looking like a giant fiery solid raindrop floating around the mage. It can take two spells worth of damage and passively reverses any buffs or debuffs that attempt to enter or break the drop. For example, if an enemy throws a buffed single target spell at Hime, the damage will be debuffed by the same amount instead. Another instance might be if an ally sends a beam of light towards Hime to buff her damage. The beam wouldn't buff her. This downfall is why she can render enemy buffs ineffective with this spell when directed or relating towards attacking her when she is inside the Molten Drop. When allies try to buff Hime, she can accept the buff if she breaks the Molten Drop, in which case it will shatter and end the spell. Then enemy buffed attacks or debuffs can also get to her, though.

    Strengths:
    • Defensive spell to give time to recover or do other things.

    Weaknesses:
    • Doesn't allow allies to buff Hime.


    Name: Fire Dragon's Serpent Strike
    Rank: C-Rank Regular (2)
    Type: Multiple Target
    Damage: 45 HP
    Range: 90 Meters
    Speed: 65 Meters/Second
    Duration: 5 Posts
    Cooldown: 6 Posts

    Description: Hime commands her fire serpent to split into 6 heads and attack within range.

    Strengths:
    • It's a snake bite, so people with a fear of snakes might have extra problems.

    Weaknesses:
    • She can't use this spell unless she first has her fire serpent out.


    Name: Fire Dragon's Roar
    Rank: C-Rank Regular (3)
    Type: Single Target
    Damage: 60 HP
    Range: 120 Meters
    Speed: 120 Meters/Second
    Duration: Instant
    Cooldown: 3 Posts

    Description: Hime roars and sends fire to attack from her mouth.

    Strengths:
    • Very straightforward to use.

    Weaknesses:
    • So simple an enemy may also understand.


    Name: Fire Dragon's Spark
    Rank: D-Rank Regular (1)
    Type: Burst
    Range: 15 Meters
    Duration: Instant
    Cooldown: 2 Posts

    Description: Hime teleports herself or one thing within range, and she leaves behind a bit of soot or something similar where she was last standing.

    Strengths:
    • Straightforward to use.

    Weaknesses:
    • Does not do any damage in itself.


    Name: Fire Dragon's Ember Soul
    Rank: D-Rank Regular (2)
    Type: Area of Effect
    Heal: 20 HP
    Range: 30 Meters
    Speed: 15 Meters/Second
    Duration: 1 Post
    Cooldown: 2 Posts

    Description: Hime emits a wash of heat and fire from inside her with an internal command for her soul. This clears all status effects, such as debuffs, debilitating effects, anything affecting Hime or her allies negatively that is not purely damage and heals them very slightly.

    Strengths:
    • Status effects generally are able to affect everyone no matter what rank; similarly, this status effect healing spell can clear status effects, no matter what rank. If there are stipulations put in place to prevent the removal of status effects, Hime must pay MP equal to the amount used for the status effect in addition to reverse it.

    Weaknesses:
    • Small range and small heal.


    Name: Fire Dragon's Snake Whip
    Rank: D-Rank Regular (3)
    Type: Multiple Target
    Damage: 30 HP
    Range: 45 Meters
    Speed: 40 Meters/Second
    Duration: Up to 3 posts
    Cooldown: Duration +1 post
    Downside: This whip does double damage to allies -> Extra Speed

    Description: Hime wields a fiery whip that resembles a thin snake tail.

    Strengths:
    • Can move faster than maybe expected.

    Weaknesses:
    • Can accidentally hit allies, and it's bad if it does.


    Name: Fire Dragon's Ring of Fire
    Rank: D-Rank Regular (4)
    Type: Multiple Target
    Damage: 45 HP
    Range: 45 Meters
    Speed: 30 Meters/Second
    Duration: 1 Post
    Cooldown: 6 Posts
    Drawback: Extra-Long Cooldown -> Extra Damage

    Description: Hime flares out her magic and sends waves of flames, rings of fire hurtling out around her. They deal damage to everything they come in contact with and cut through with a burn, anything that is not magical/player created.

    Strengths:
    • The time between the waves can be inconsistent, so it's difficult to get a pattern down for dodging purposes.

    Weaknesses:
    • The rings of fire only move horizontally, so once one is dodged there's no way it can hit unless you literally run after it.


    Name: Fire Dragon's Endless Inferno
    Rank: D-Rank Signature (1)
    Type: Buff
    Description: Hime keeps her insides burning hot. She has +40% magical strength. When she wants to cool down for any reason, she can pause this ability.

    Name: Fire Dragon's Thermodynamics
    Rank: C-Rank Signature (1)
    Type: Buff
    Description: Hime gets a 45% bonus to her MP due to the extra flow of warm energy inside her.


    Name: Fire Dragon's Serpent Slash
    Rank: Character-Rank Signature (1)
    Type: Multiple Target
    Damage: 45 HP
    Range: 90 Meters or Melee
    Speed: 65 Meters/Second
    Duration: 1 Post
    Cooldown: Once per post

    Description: Hime may command her serpent to split into 6 heads and slash within range. If she does not use her serpent, her fingers on one hand turn into fiery fangs, which she may use to attack instead.

    Strengths:
    • Despite the name, Hime does not require her serpent to perform this spell.

    Weaknesses:
    • Without using her serpent, she only can access melee range.

    Name: Fire Dragon's Sizzling Touch
    Rank: D+Rank Advanced (1)
    Type: Single Target
    Damage: 30 HP Per Post
    Range: 90 Meters
    Speed: 90 Meters/Second
    Duration: 5 Posts
    Cooldown: 6 Posts

    Description: Hime sends up a flash of fireworks that rains down and homes in on a target within range. The sizzling firework can be dodged, outran, and blocked, but it will continue to pursue for the duration of the spell. If it hits at any point, it will begin to do damage over time per post until the end of the duration. It deals 30 HP in damage on hit and afterwards would deal the same amount per post for the remainder of the duration. It can only do a maximum of 100 damage.

    Strengths:
    • Has a long range and is relatively fast for a spell of its rank.

    Weaknesses:
    • Relies on hitting the target early on to do much damage.


    Name: Fire Dragon's Blazing Butterflies
    Rank: C+Rank Advanced (1)
    Type: Burst
    Damage: 90 HP
    Range: 45 Meters
    Speed: 45 Meters/Second
    Duration: Instant
    Cooldown: 3 Posts

    Description: Hime explodes her magic in a swarm of furious flaming butterflies that trail fire everywhere they fly. The flock automatically flies to attack any enemy within range when Hime first sends them out and circles around quickly to encapsulate with flames. These butterflies can also be used to cause a distraction, as Hime can cause their blaze to be any color of fire. If she wants to and as a plot device, she can imitate the butterflies with her Firebug talent and create a flock that can be directed to perch on phone lines like a string of fairy lights or a flock of birds, or light the way into a dark forest, or act as will' o the wisps and lure someone away...

    Strengths:
    • The spell is also beautiful and amusing, so it can be used to show off.

    Weaknesses:
    • The butterflies have short lifespans and fade very quickly.


    Code:
    [b]Name:[/b]
    [b]Rank:[/b]
    [b]Type:[/b]
    [b]Damage:[/b]
    [b]Range:[/b]
    [b]Speed:[/b]
    [b]Duration:[/b]
    [b]Cooldown:[/b]
    [b]Downside:[/b]

    [b]Description:[/b]

    [b]Strengths:[/b]


    [b]Weaknesses:[/b]



    Last edited by Rin Loves Mari on 11th September 2018, 9:09 pm; edited 17 times in total
    88
    88

    Moderator- Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Custom Slayer- Dragon Slayer- Legal Guild Ace- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Legal Eagle- Helper- Guild Creator- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Dank Memer- Taskmaster- Halloween gfx'ers- Halloween Social - Halloween job event participant - Rich- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Hero- Summer Special Participant- Have Onida On Your Friend's List- Have aeluri On Your Friend's List- Player 
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    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by 88 29th August 2018, 9:39 pm

    [Ello! I'm Theo (most people call me Iris, though) and I'll be grading your magic this time around! All change requests will look like this, so keep an eye out. 。◕‿‿◕。 All that said, let's get to it!

    One thing I request is to remove the template directions, pretty please. It makes it a little bit hard to grade, looking for your spell with all the extra words between the (). :'3 ]


    ♛:

    [Okie dokie! 。◕‿‿◕。 Once the changes are made, or if you have any questions, please bump this post right here and I'll come check! Thanks!]


    _____________________________________________________________________________________


    Hime's Primary Magic 65698_s
    Rin Loves Mari
    Rin Loves Mari

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Serpent's Fang
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    Mentor : Elegancus
    Experience : 1,962.5

    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Rin Loves Mari 30th August 2018, 3:14 pm

    hi iris!i'll bump thtis now,i hope i got everything:) i deletetd the tetmplate directions. i'm sorry iti was hard to grade,i hoope can see everything clearly nnow and also your feeling better:D
    88
    88

    Moderator- Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Custom Slayer- Dragon Slayer- Legal Guild Ace- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Legal Eagle- Helper- Guild Creator- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Dank Memer- Taskmaster- Halloween gfx'ers- Halloween Social - Halloween job event participant - Rich- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Hero- Summer Special Participant- Have Onida On Your Friend's List- Have aeluri On Your Friend's List- Player 
    Lineage : Descendant of the Candy Witch
    Position : None
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    Posts : 802
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    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by 88 30th August 2018, 3:49 pm

    ♛:

    Hime's Primary Magic BsTllPk


    _____________________________________________________________________________________


    Hime's Primary Magic 65698_s
    Sayuri Katsuya
    Sayuri Katsuya

    Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Motor City Rush- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Player 
    Lineage : Bearer of the Cosmolight
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    Character Sheet
    First Skill: Twisted Realities
    Second Skill: Elementaris Apocalypta
    Third Skill:

    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Sayuri Katsuya 3rd September 2018, 10:22 am

    Spoiler:

    Unlocked and moved at user request.


    _____________________________________________________________________________________

    avatar
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    Guest

    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Guest 8th September 2018, 3:31 pm

    All corrections will be in this color.

    Rin Loves Mari wrote:

    Hime's Magic

    Magic Name: Fire Dragon Slayer
    Magic Type: Slayer
    Spoiler:
    Description: This fire magic was taught to Hime by the fire dragon Elegancus. It was originally created to slay dragons and other similar creatures, but Hime finds a use for it in various ways.

    I don't think characters can die without permission, but this is the plot device so that she's able to die in topics and still continue living later on - If Hime ever takes lethal damage, her body either melts into boiling liquid that seeps into the earth or erupts into flames and sparks. The liquid is filtered down into underground rivers; if Hime contacts fresh or salt water, she will be reborn for the next topic. If she goes the sparks route (for example if they're on concrete and liquid wouldn't be able to go anywhere) the sparks eventually wink out and wink into existence back at the Guild Hall in the main foyer's fireplace, then come together to create Hime again.

    Strengths:
    • Good in cold or dark places.

    Weaknesses:
    • Can be destructive.

    Unique Abilities: 4 Unique Abilities

    Fire Serpent: Hime can form a snake out of the flames. Though it makes for good, if not a bit snarky company, her main reason for summoning it can also be combat related. It may slither around freely and burn anything that isn't related to another player's magic, unless it stays connected to her wrist or is used in magic spells. It can also grow and become a giant serpent whose max size is equal to burst range, but while it's like this Hime cannot perform her spells involving the serpent. When used without a specific skill specified below, the snake may only do damage equal to a single target spell of Hime's rank in a post. 50% damage

    Firebug: Hime can freely create and manipulate fire. She cannot eat it, but even without a formal spell, she is able to make flames both for plot or aesthetic purposes, colored flames are an option, and also to do damage. Any damage done is just 50% damage character rank damage only up to one per post and can only do that damage if the flames remain within burst range of Hime. Once they are out of her range, they do damage equal to a weapon of Hime's rank. In order to manipulate magical fire from another character, she must pay MP equal to whatever MP the user paid to create the fire.

    Candle Light Flicker: By covering herself in super-heated flames, Hime creates a thin layer of fire that can cause a mirage-like illusion by bending the light around for disguise. Usually this renders her invisible, but she can manipulate the heat waves to cause her to look like other people, creatures, or things. If something touches her, the appearance will be broken in that area that is touching and whatever is in contact with Hime will take character rank damage per post until they no longer are touching.

    Smoldering Wetlands: Though Hime is not particularly fond of water, she does not really object to it. Rather than lose any aptitude for fire magic when in a wet climate or even while submerged, Hime channels her more basic snake-y attributes and attempts to enjoy the experience instead. Not only can she breathe underwater and move very well, but she is 45% stronger with magic only in wet climates. Any normal advantages water has over fire as far as elemental magic goes are replaced with advantages that earth or sand has over fire, as long as the fire is Hime's. Normally, the way that fluids circulate in her body grants Hime 45% extra cost reduction as efficiency. This efficiency is lost whenever Hime gains magic strength in a wet climate. These two buffs added together would have to add up to 45, not 45 each


    Spells: 4 D-Rank Spells, 1 D+Rank Spell, 3 C-Rank Spells, 1 C+Rank Spell, 1 D-Rank Signature Spell, 1 C-Rank Signature Spell, 1 Character-Rank Signature Spell

    Name: Fire Dragon's Molten Drop
    Rank: C-Rank Regular (1)
    Type: Single Target
    Durability: 120 HP
    Range: Self + 5 Meters Radius
    Duration: Up to 5 posts
    Cooldown: Duration +1 post

    Description: Hime drips a molten substance around her, constructing a sort of hardened shield and bubble that ends up looking like a giant fiery solid raindrop floating around the mage. It can take two spells worth of damage and passively reverses any buffs or debuffs that attempt to enter or break the drop. For example, if an enemy throws a buffed single target spell at Hime, the damage will be debuffed by the same amount instead. Another instance might be if an ally sends a beam of light towards Hime to buff her damage. The beam wouldn't buff her. This downfall is why she can render enemy buffs ineffective with this spell when directed or relating towards attacking her when she is inside the Molten Drop. When allies try to buff Hime, she can accept the buff if she breaks the Molten Drop, in which case it will shatter and end the spell. Then enemy buffed attacks or debuffs can also get to her, though.

    Strengths:
    • Defensive spell to give time to recover or do other things.

    Weaknesses:
    • Doesn't allow allies to buff Hime.


    Name: Fire Dragon's Serpent Strike
    Rank: C-Rank Regular (2)
    Type: Multiple Target
    Damage: 45 HP
    Range: 90 Meters
    Speed: 65 Meters/Second
    Duration: 5 Posts
    Cooldown: 6 Posts

    Description: Hime commands her fire serpent to split into 6 heads and attack within range.

    Strengths:
    • It's a snake bite, so people with a fear of snakes might have extra problems.

    Weaknesses:
    • She can't use this spell unless she first has her fire serpent out.


    Name: Fire Dragon's Roar
    Rank: C-Rank Regular (3)
    Type: Single Target
    Damage: 60 HP
    Range: 120 Meters
    Speed: 120 Meters/Second
    Duration: Instant
    Cooldown: 3 Posts

    Description: Hime roars and sends fire to attack from her mouth.

    Strengths:
    • Very straightforward to use.

    Weaknesses:
    • So simple an enemy may also understand.


    Name: Fire Dragon's Spark
    Rank: D-Rank Regular (1)
    Type: Burst
    Range: 15 Meters
    Duration: Instant
    Cooldown: 2 Posts

    Description: Hime teleports herself or one thing within range, and she leaves behind a bit of soot or something similar where she was last standing.

    Strengths:
    • Straightforward to use.

    Weaknesses:
    • Does not do any damage in itself.


    Name: Fire Dragon's Ember Soul
    Rank: D-Rank Regular (2)
    Type: Area of Effect
    Heal: 20 HP
    Range: 30 Meters
    Speed: 15 Meters/Second
    Duration: 1 Post
    Cooldown: 2 Posts

    Description: Hime emits a wash of heat and fire from inside her with an internal command for her soul. This clears all status effects, such as debuffs, debilitating effects, anything affecting Hime or her allies negatively that is not purely damage and heals them very slightly.

    Strengths:
    • Status effects generally are able to affect everyone no matter what rank; similarly, this status effect healing spell can clear status effects, no matter what rank. If there are stipulations put in place to prevent the removal of status effects, Hime must pay MP equal to the amount used for the status effect in addition to reverse it.

    Weaknesses:
    • Small range and small heal.


    Name: Fire Dragon's Snake Whip
    Rank: D-Rank Regular (3)
    Type: Multiple Target
    Damage: 30 HP
    Range: 45 Meters
    Speed: 40 Meters/Second
    Duration: Up to 3 posts
    Cooldown: Duration +1 post
    Downside: This whip does double damage to allies -> Extra Speed

    Description: Hime wields a fiery whip that resembles a thin snake tail.

    Strengths:
    • Can move faster than maybe expected.

    Weaknesses:
    • Can accidentally hit allies, and it's bad if it does.


    Name: Fire Dragon's Ring of Fire
    Rank: D-Rank Regular (4)
    Type: Multiple Target
    Damage: 45 HP
    Range: 45 Meters
    Speed: 30 Meters/Second
    Duration: 1 Post
    Cooldown: 6 Posts
    Drawback: Extra-Long Cooldown -> Extra Damage

    Description: Hime flares out her magic and sends waves of flames, rings of fire hurtling out around her. They deal damage to everything they come in contact with and cut through with a burn, anything that is not magical/player created.

    Strengths:
    • The time between the waves can be inconsistent, so it's difficult to get a pattern down for dodging purposes.

    Weaknesses:
    • The rings of fire only move horizontally, so once one is dodged there's no way it can hit unless you literally run after it.


    Name: Fire Dragon's Endless Inferno
    Rank: D-Rank Signature (1)
    Type: Buff
    Description: Hime keeps her insides burning hot. She has +40% magical strength. When she wants to cool down for any reason, she can pause this ability.

    Name: Fire Dragon's Thermodynamics
    Rank: C-Rank Signature (1)
    Type: Buff
    Description: Hime gets a 45% bonus to her MP due to the extra flow of warm energy inside her.


    Name: Fire Dragon's Serpent Slash
    Rank: Character-Rank Signature (1)
    Type: Multiple Target
    Damage: 45 HP
    Range: 90 Meters or Melee
    Speed: 65 Meters/Second
    Duration: 1 Post
    Cooldown: Once per post

    Description: Hime may command her serpent to split into 6 heads and slash within range. If she does not use her serpent, her fingers on one hand turn into fiery fangs, which she may use to attack instead.

    Strengths:
    • Despite the name, Hime does not require her serpent to perform this spell.

    Weaknesses:
    • Without using her serpent, she only can access melee range.

    Name: Fire Dragon's Sizzling Touch
    Rank: D+Rank Advanced (1)
    Type: Single Target
    Damage: 30 HP
    Range: 90 Meters
    Speed: 90 Meters/Second
    Duration: 5 Posts
    Cooldown: 6 Posts

    Description: Hime sends up a flash of fireworks that rains down and homes in on a target within range. The sizzling firework can be dodged, outran, and blocked, but it will continue to pursue for the duration of the spell. If it hits at any point, it will begin to do damage over time per post until the end of the duration. Need to specify how much per post

    Strengths:
    • Has a long range and is relatively fast for a spell of its rank.

    Weaknesses:
    • Relies on hitting the target early on to do much damage.


    Name: Fire Dragon's Blazing Butterflies
    Rank: C+Rank Advanced (1)
    Type: Burst
    Damage: 90 HP
    Range: 45 Meters
    Speed: 45 Meters/Second
    Duration: Instant
    Cooldown: 3 Posts

    Description: Hime explodes her magic in a swarm of furious flaming butterflies that trail fire everywhere they fly. The flock automatically flies to attack any enemy within range when Hime first sends them out and circles around quickly to encapsulate with flames. These butterflies can also be used to cause a distraction, as Hime can cause their blaze to be any color of fire. If she wants to and as a plot device, she can imitate the butterflies with her Firebug talent and create a flock that can be directed to perch on phone lines like a string of fairy lights or a flock of birds, or light the way into a dark forest, or act as will' o the wisps and lure someone away...

    Strengths:
    • The spell is also beautiful and amusing, so it can be used to show off.

    Weaknesses:
    • The butterflies have short lifespans and fade very quickly.


    Code:
    [b]Name:[/b]

    [b]Rank:[/b]
    [b]Type:[/b]
    [b]Damage:[/b]
    [b]Range:[/b]
    [b]Speed:[/b]
    [b]Duration:[/b]
    [b]Cooldown:[/b]
    [b]Downside:[/b]

    [b]Description:[/b]

    [b]Strengths:[/b]


    [b]Weaknesses: [/b]

    Rin Loves Mari
    Rin Loves Mari

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Serpent's Fang
    Position : None
    Posts : 127
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Elegancus
    Experience : 1,962.5

    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Rin Loves Mari 9th September 2018, 4:18 pm

    I edited it again so I'm giving this a bump!<3
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    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Guest 11th September 2018, 10:13 am

    One more thing.

    Fire Dragon's Sizzling Touch;; This would have to add up to 100 damage altogether.
    Rin Loves Mari
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    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Rin Loves Mari 11th September 2018, 5:57 pm

    Bump:)
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    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Guest 12th September 2018, 11:51 am

    Spoiler:

    Hime's Primary Magic D23RFLa
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    Hime's Primary Magic Empty Re: Hime's Primary Magic

    Post by Nessa Cordelia Lux 23rd May 2020, 2:42 am

    Spoiler:

    Archived due to player inactivity~


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    Hime's Primary Magic 60582_s


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