Fairy Tail RP

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• Patch Notes •                 • New User Guide •                • Guild Information •

    The Walk Home

    Leona Jarnefeldt
    Leona Jarnefeldt

    Main Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Rising Star- Guild Master- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- EXP Grinder- Jewel Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Hired Help- Idolize- The Completionist- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Taskmaster- Halloween Social - Halloween job event participant - Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500] - Novice [250]- 3rd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Nemean Lion
    Position : Saint of Courage
    Faction : The Luminous Covenant
    Posts : 3722
    Guild : Silver Wolf [Guild Master]
    Cosmic Coins : 215
    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 11,529,025

    Character Sheet
    First Skill: Wind Strike Magic
    Second Skill: Wind Summon Magic
    Third Skill:

    The Walk Home Empty The Walk Home

    Post by Leona Jarnefeldt 13th August 2018, 11:02 pm


    Job Title: The Walk Home
    Rank: D
    Job Location: Any City or Village
    Solo Word Count: 500 Words Solo
    Group Word Count: 1000 Words
    Additional Requirements: The client must be escorted home safely. The job ends when all enemies have been defeated (knocked out or scared off, NOT killed) and the NPC has reached their home safely.
    Job Description: The client has stayed out far later than they have intended to. They are afraid of walking through the streets at night and have asked for your help. Make sure that they get home.
    Notes:

    • The client can be male or female and of any age range. Teenagers are the youngest suggested age range.
    • The job takes place at night.
    • It is suggested to stay close to the client. Enemies will focus on defeating the mages before going after the client.
    • Where the client stayed is up to the players. They could have been at a tavern, a friend's house, a library... players can fill in the details as they see fit.
    • Home address and details are up to the players.
    • While players can use force to deal with threats, it is suggested that they refrain from killing enemies in front of the client.


    Enemies: Enemies are optional. However, if players choose to use them, here are suggested types. Details such as appearance, stats, magic, and armament are up to players.

    • Enemy Rank: Weak
      Heckler: These guys are more a nuisance than a real threat. They may talk tough, but one good hit (or even a display of offensive magic of any rank) is enough to send them packing. They often work in pairs.
    • Enemy Rank: Normal
      Bully: These goons are a slight step up, but still not much of a challenge. They have slightly more ability to back up their trash talk. However, any reasonably skilled mage can defeat them with ease. They prefer to fight in hand-to-hand combat and come in groups of four. They can be frightened off with a C-rank Offensive spell.
    • Enemy Rank: Strong
      Thug: They might actually present a challenge. They are burly types who like to use melee weapons and run in gangs of six. Since they have something to prove, they cannot be frightened off with magic and will fight until beaten.
    • Enemy Rank: Boss
      Boss Mob: Just when you thought you were home free, a mob shows up looking for trouble. The boss mob retains the stats, magic, and armament of the base mob, but the number of enemies in the group is doubled. Caution is advised.

    Reward: D-Ranked EXP and 2,000 Jewels per player.

    Please give credit to Leona Jarnefeldt.
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    The Walk Home Empty Re: The Walk Home

    Post by Guest 17th August 2018, 3:27 pm


      Current date/time is 17th November 2024, 7:30 pm