Name: L.A.C.E. (Lower Arm: Combat Enhancement)
Rank: Strong(+)
Type: Item, Mechanical Prosthetic Arms
Description: ◆ HISTORY: To Iris, L.A.C.E is her own reminder that she was, still is, incompetent. Careless as she had become when she'd first leave for the lands that neighbored Seven, the girl could not have foreseen her later encounter with a horrific beast close to the borders of Bosco. The defensive forces of the nation were to come to intercept the threat, but not without discovering Miss Sinclair taking the brunt of its wrath, losing both arms and too much blood in the process. As gratitude and compensation for their error, some minor officials overseeing the country's borders provided financial support for Aerith's medical care and the subsequent attachment of her prosthetic arms, a top-of the line physical augment that were previously designed for disabled soldiers by several Bosconian engineers.
Regardless, Bosco's medical team failed to completely address any lingering trauma generated by the incident, where the foreign weight at her arms would sometimes overtake her with a wash of regret, pain, and fear.
◆ APPEARANCE: According to the design team behind the item, L.A.C.E is a bundled product composed of either one or two prosthetic arms, both left and right, that is hand-customized by the engineers to perfectly fit the host. It is available for both genders, and is specifically tailored to withstand steady amounts of pressure and use, particularly from battle. L.A.C.E is made completely of a special metals infused with a rare crystalline liquid only found in Bosco, proving durability and a no-rust formula. It scales the entire lower arm up to the elbows with no visible problems with finger dexterity and flexibility. A small panel is located near the elbow area where its host may interact with a switch system that airs out any creaks or stiffness that the user may experience after prolonged periods of idleness, as well as a manual setting for its overall weight should they find it far too heavy or far too light. For continuous performance, Bosco engineers recommend exercising L.A.C.E with various anaerobic practices every morning, coupled with regular maintenance and cleaning with careful disassembly and reassembly (for convenience sake, the design team made it so that each part is easily detachable and vice versa).
Strengths:◆It cannot be unattached forcibly due to its seal-tight binding to the host, and it can only be disassembled by pressing one of the switches in the panel, which is only ever accessible by its user.
Weaknesses:◆There is a limit to how much it can withstand if taking damage, where the possibility of it breaking completely is not unforeseen.
◆Her flow of thought may be disrupted or distracted by simply reminding Miss Sinclair of its existence, the mention causing horrific memories to resurface.
Abilities: *The item gives an external +5 MP due to its (+) status.◆
E-SLOT 1: Physical Strength Augment | Passive (D-rank): Increases base melee dmg by 50%
Is this just a buff to strength or a permanent increase to base melee damage?◆
E-SLOT 2: Physical Defense Augment | Passive (D-rank): Increases physical attack resistence by 50%
Name: Petite Maison
Rank: Weak
Type: Item, Enchanted Suitcase
Description: ◆ HISTORY: During the first scarce months of her travelling escapades, Miss Sinclair would be regularly seen accommodating rooms in small inns and lodges, though she hardly stayed for longer than one night. Shelter expenses composed a decent bulk of her weekly spending habits, and it was more often than not a hindrance to the other liberties she wanted to experience as she hopped cities. It was to Miss Sinclair's immediate gratefulness to encounter a queer, retired magician as she circled the lavish towns within Minstrel. He was aptly named Sir Dupont the Mystical back in his golden days, though he no longer went by the stage name and instead introduced himself as Victor, a withery old man who ran several posh hotels across the country, along with a single humble inn on the outskirts of his hometown.
Miss Sinclair would be easily acquainted with the old, but spirited gentleman after she checked into his inn when he was present for a monthly maintenance of the place. Victor told her of his magician exploits that brought smiles to an audience grand all across Minstrel, and she, in exchange, recollected her times in Seven, and the rich, natural beauty that covered the entire country in sweet, smelling fragrances. Pleased by her company, Victor lets her inherit a pivotal piece of equipment back when his shows still ran - an odd, brown suitcase, dusty with age. Its worth was determined upon opening, however, with the inside revealing a quaint living space complete with amenities befitting for travelling. The old Sir Dupont later finishes his stories by explaining to her that, shortly into his career, he'd purchase the curious thing as a means to bring his shows across further distances with ease from a suitcase company based in Fiore - though they had long shut down due to the changing of the times and bankruptcy.
Apart from serving as her new lodging space, the Petit Maison (as Victor called it) maintains the friendship she had shared with Sir Dupont, whom she still writes to and visits whenever she can.
◆ APPEARANCE: The Petit Maison is a mundane-appearing suitcase composed of a mahogany base color and a gold furnishings, along with two fastening locks and a single switch dial close to the right lock. By triggering the switch, its current owner may freely transition from its typical suitcase contents (her personal belongings, such as passports, etc.) to its housing space that includes a small bedroom, a decent kitchen, a dining area, a bathroom, a sitting room and a small study. To reach the lodging, one must enter through the suitcase's mouth and descend a several flights of stairs, where they will encounter the various rooms as if they had come from the attic stairway. Outside the housing space are wide open plains and meadows that have reach no end nor beginning, whilst
Strengths:◆It's design was made so to attract little attention to its contents, further keeping its secrecy with its hiding switch.
Weaknesses:◆Prone to thieves. Oh dear.
◆There are so far no available avenues to customize the space outside the house.
Abilities: ◆
Monde de Poche: Inside the Petit Maison is a small pocket dimension that the owner may freely access and utilize to their own bidding. Hostile guests are not allowed to enter the space, whilst any 'friends' of its holder must knock on the suitcase 'door' before being granted access. Miss Sinclair's summons are free to roam this space, strangely enough, and they may all gather here to discuss matters or simply to be merry in each other's company - with their Minstrel, of course.