Take-Over: Marine Soul
Magic Name: Take-Over: Marine SoulMagic Type: Take-Over
Magic Benefits: Solitary Benefit: +30% to HP and MP.
Description: Take-Over: Marine Soul is a caster type magic and a form of Take-Over Magic. As the name of this particular type of magic implies, it facilitates or enables the wielder to take the various forms of the various beasts with watery origins - however, this is limited to simple, normal sea creatures, but also the phantasmal cryptids who live in the deepest depths of the ocean.
In order to utilize this particular branch of magic, the user must first defeat a living creature which matches the theme of their magic- in this case, a sea creature, and then grab a hold of it. The user then surges their magical aura into the sea creature, using their magical energy to enter the angel's magic origin and overwhelm it, quickly replacing the target's magical energy with their own, resulting in the loss of magical power causing the body to break down into eternano particles and becoming absorbed into the user's own magic origin.
As the name would indicate, Take-Over Marine Soul not only grants the wielder the typical boost in strength, speed, and durability, but also the ability to breathe beneath the sea. Indeed, their powers are magnified underwater where almost any other being’s power would be halved. The strength of sea creatures is drastically enhanced while generally enabling them to take full control of the battle zone; midst of battle, these sea creatures can be considered unstoppable in their natural habitat - the sea. The wielder of this magic also gains the ability to manipulate both the destructive and healing properties of the ocean as well through the form of water magic.
Unique Abilities:
Boons Of The Briny Deep: This particular skill grants the abilities to survive beneath the endless blue ocean where most land-dwellers would find it impossible to live. Boons of The Briny Deep grants the wielder the ability to breathe underneath the water, the ability to survive the in deepest parts of the ocean regardless of the water pressure, and the ability to communicate telepathically and verbally with various creatures of the sea. The radius in which the wielder capable of speaking with sea life follows the rules for burst range spells - 15 meters at D-Rank, 30 meters at C-Rank, 50 meters at B-Rank, 75 meters at A-Rank, 100 meters at S-Rank, and 300 meters at H-Rank. While the wielder can communicate with the creatures of the sea, there isn’t a guarantee the creatures will respond to the user - either from personality issues or from the user is too weak to them.
Last edited by Prince Tendo on 1st January 2019, 4:36 pm; edited 1 time in total