Guild Assets
Guild Spells:
- 4x ????:
In progress
Guild Pet:
- ?????:
In progress
Guild Miscellaneous:
- Tactical Supply Trains:
Name: Tactical Supply Train 1
Description: This allows the player to begin any topic with 3x Smoke Balls This negates the need to constantly re-purchase them.
Name: Tactical Supply Train 2
Description: This allows the player to begin any topic with 4x Flashers. This negates the need to constantly re-purchase them.
Name: Tactical Supply Train 3
Description: This allows the player to begin any topic with 2x Shock Wave Bombs. This negates the need to constantly re-purchase them.
Tacticals are consumed upon use
If used in PvP the effects of Flasher and Shock Wave Bomb will only affect opponents up to 1 rank above the user
Players may only own up to 4 Flashers at a time
Players may only own up to 2 Shock Wave Bombs at a time
Players may own 6 Smoke Balls
- Explosive Lacrima Supply Trains:
Name: Explosive Lacrima Supply Train
Description: After purchasing this, the player will receive a constant supply of Explosive Lacrima. S/he will begin each thread with a full stock (6) Explosive Lacrima that deals damage equal to their rank. If the player is D Rank, they will be supplied with C Rank Explosive Lacrima. This bundle does not supply the player with Charges, and the power of the Explosives supplied caps out at "Powerful Explosive Lacrima," which deals A Rank damage.
Name: Explosive Charge Supply Train
Description: After purchasing this, the player will receive a constant supply of Explosive Charge Lacrima. S/he will begin each thread with a full stock (2) Explosive Charge Lacrima that deals damage equal to 1.5x their rank. If the player is D Rank, they will be supplied with C Rank Explosive Charge Lacrima. This bundle does not supply the player with Charges, and the power of the Explosives supplied caps out at "Powerful Explosive Charge Lacrima," which deals A Rank damage.
Name: Variable Upgrade
Description: Explosive Lacrima, and Explosive Charge Lacrima Supply Trains you purchase will all become a Variable Explosive Lacrima or Variable Explosive Charge Lacrima. What this means is, each Explosive you use will have a knob that you can turn to select the element of the explosion it causes. Available Elements are: Non-Elemental, Light, Dark, Lightning, Fire, Ice, Water, and Sky, each having a different side effect. Explosives from the "Supply Train" are also upgraded to Variable Explosion Lacrima, or Variable Explosion Charge Lacrima depending on which the player owns. If the player owns both, the upgrade applies to both.
- Mana Crystal Supply Train:
Name: Mana Crystal Supply Train
Description: Players who purchase this will automatically be restocked with Mana Crystals (5x) at the start of each topic. The crystal the player is given is dependent on the bundle s/he purchases. Players may only own 1 Mana Crystal Supply Train.
Mana Crystals are essentially lacrima that are pre-filled with MP
All Mana Crystals are spherical in shape, the sizes provided are the diameter of the sphere
Players may consume 3 mana crystals before they stop giving MP back.
- Mage Vials:
- Name: Caravan of Knowledge Recipe
Description: Knowledge seekers, pursuers of all that is unknown will teach you the secret to bottling magic power... for a price. Depending on how much you pay, they will be willing to teach you their technique. Learning this recipe permits the player to start all topics with 5x vials, the type of vial is dependent on what recipe you learned without having to re-purchase the potion. Those who purchase the Master Mage's Flask recipe will start their threads with 2x Master Mage's Flasks instead of 5 (for safety purposes).
Players may consume 3 doses of any magic potion with no negative effects
Consuming multiple Magic Potions at once does not increase the rate of MP regen, but increases the amount of posts MP is regenerated for. EX: Consume 2x Novice Vials: +1% MP regen for 10 posts.
The MP regen of potions will also stack with natural MP Regen.
If an MP potion of differing strengths is consumed, the effects will occur separately for their respective durations.
Example: I have 2 posts left on my Novice Vial, and I drink a Strong Novice Vial. I will then regen 3% MP for 2 posts, and 2% MP for 3 posts after that. Or I drink a Novice vial, and a Master Mage's Vial at the same time, I will regen 6% MP for 3 posts