Name: Diana Forcier
Gender: Female
Age: 36 Years Old.
Birthday: 05/13, (May 13th)
Sexuality: Bi-Curious.
Special Characteristics: Nothing special of note.
Gender: Female
Age: 36 Years Old.
Birthday: 05/13, (May 13th)
Sexuality: Bi-Curious.
Special Characteristics: Nothing special of note.
Personality:
Diana once a loyal soldier to the Magic Council was taken aback by the actions when Fairy Tail, a guild she once admired for their nature was branded a Dark Guild. In her protest of this action she left the knights, stripping their mark from her down to the clothes and went to go provide her aid beating out the Knights. As she traveled around Fiore she learned a lot about the people and always left with a smile when it came to her aid hoping to provide the best care she could. Yet as time went by it soon became clear that the Rune Knights were not providing the aid they once did before, they grew less and less active until they were silent. Now Diana plans to provide that aid best she can through the guild she once held dear, despite their now quite moral grey area she still believes in them and while she might not approve of their more illegal actions she has more than enough reason to follow them. As a member of her guilds and the knights Diana took the job very seriously, while she could smile and have fun from time to time she tended to be more job focused, hoping to make a difference and support the honored look of the Rune Knights. As time went though her serious nature tended to diminish, she took up drinking after she quit the Knights and while she was once toted as being quite skilled her wanderlust lost her practice and skill over time, though the basics were never lost. Around most people she tends to be very personable, but brutally honest if she talks to you and has an opinion she will not hide it, oft this makes her hard to approach as a reputation of pure honesty is not good.
In combat Diana is dreadfully focused and constantly thinking, she never has a moment where she stops to consider emotion as to her, it is not meant for the battlefield. Despite this she does not look at people as just numbers, she will always try to figure a solution with the least amount of damage and casualty though this can get bad when the stakes are too high. But as a leader Diana is not the type to ignore her allies, if they must speak their minds she is ready and willing to hear them, otherwise she will try and go with her plans even if some might find them difficult. When it comes to how she acts in the heat of combat she often can succumb to battle rage though this is a point of embarrassment for her as it defeats the point of her calm and careful planning. As a follower she is obedient and often times willing to try and make others just as such herself, though she does have a personal limit when it comes to the obedience. If a leader decides to make choices that would otherwise ruin the good name of or worse actively destroy her own moral code, she can and will rebel against it, just like she did the Rune Knights and the Magic Council.
Likes:
+ She has a particular love for her family being the oldest of all her siblings (four brothers and herself) and the next inheritor of the family weapon.
+ Loves and Loves to talk to people about their own motivations and goals, to Diana a person with motivation and drive is someone you can always count on.
+ To Diana the idea of helping people regardless of the kickback for her actions is well worth the effort even if she had to break a few laws to do so.
+ Despite the history with them Diana will always have a soft spot for the Rune Knights as despite the incompetence of the Council she will always support the hard working Knights.
Dislikes:
- Law breaking without cause is a foolish and disdainful act to Diana, if you do not have a reason to break the law then you deserve the punishment you get.
- If you cannot even bring yourself to have some form of motivation for your life, then Diana has no time for you.
- Infinity Hydra was and always will be a bad and dark guild in her eyes, they killed despite there being better options, a dark mage cannot rehabilitate if they are dead.
- The Magic Council is a failure of a system and they actively hurt people more than help them, guilds have done more than the actions of this so called Council of Law and she knows it.
Motivations:
+ Becoming a paragon for the morals that she stands for is something she will always try and uphold.
+ One day Diana wishes to see the Magic Council removed from station and replaced by people who can better care for Fiore and its people.
+ Even if a far off dream she would not mind becoming the Guild Master of Fairy Tail one day.
+ Rehabilitation has always been something that Diana cared about and when it comes to dark mages she wants nothing more than to help them.
Fears:
- Broken morals are something Diana is always afraid of, constantly questioning if she made the right call at times and often afraid her choices ultimately betray her own goals.
- Loss of a family is always hard to deal with and Diana could not stand if hers was taken by anything but life's own process.
- As a woman who always wants to help dark mages even if they might never see progress she is always afraid of them lying to her, taking advantage of her mercy and kindness.
- To never make an impact, to never have seen her morals upheld and most importantly to never see the Magic Council make an improvement for the whole of Fiore.
In combat Diana is dreadfully focused and constantly thinking, she never has a moment where she stops to consider emotion as to her, it is not meant for the battlefield. Despite this she does not look at people as just numbers, she will always try to figure a solution with the least amount of damage and casualty though this can get bad when the stakes are too high. But as a leader Diana is not the type to ignore her allies, if they must speak their minds she is ready and willing to hear them, otherwise she will try and go with her plans even if some might find them difficult. When it comes to how she acts in the heat of combat she often can succumb to battle rage though this is a point of embarrassment for her as it defeats the point of her calm and careful planning. As a follower she is obedient and often times willing to try and make others just as such herself, though she does have a personal limit when it comes to the obedience. If a leader decides to make choices that would otherwise ruin the good name of or worse actively destroy her own moral code, she can and will rebel against it, just like she did the Rune Knights and the Magic Council.
Likes:
+ She has a particular love for her family being the oldest of all her siblings (four brothers and herself) and the next inheritor of the family weapon.
+ Loves and Loves to talk to people about their own motivations and goals, to Diana a person with motivation and drive is someone you can always count on.
+ To Diana the idea of helping people regardless of the kickback for her actions is well worth the effort even if she had to break a few laws to do so.
+ Despite the history with them Diana will always have a soft spot for the Rune Knights as despite the incompetence of the Council she will always support the hard working Knights.
Dislikes:
- Law breaking without cause is a foolish and disdainful act to Diana, if you do not have a reason to break the law then you deserve the punishment you get.
- If you cannot even bring yourself to have some form of motivation for your life, then Diana has no time for you.
- Infinity Hydra was and always will be a bad and dark guild in her eyes, they killed despite there being better options, a dark mage cannot rehabilitate if they are dead.
- The Magic Council is a failure of a system and they actively hurt people more than help them, guilds have done more than the actions of this so called Council of Law and she knows it.
Motivations:
+ Becoming a paragon for the morals that she stands for is something she will always try and uphold.
+ One day Diana wishes to see the Magic Council removed from station and replaced by people who can better care for Fiore and its people.
+ Even if a far off dream she would not mind becoming the Guild Master of Fairy Tail one day.
+ Rehabilitation has always been something that Diana cared about and when it comes to dark mages she wants nothing more than to help them.
Fears:
- Broken morals are something Diana is always afraid of, constantly questioning if she made the right call at times and often afraid her choices ultimately betray her own goals.
- Loss of a family is always hard to deal with and Diana could not stand if hers was taken by anything but life's own process.
- As a woman who always wants to help dark mages even if they might never see progress she is always afraid of them lying to her, taking advantage of her mercy and kindness.
- To never make an impact, to never have seen her morals upheld and most importantly to never see the Magic Council make an improvement for the whole of Fiore.
General Appearance
Height: 5' 9" (Five-Foot Nine.)
Weight: 127 lbs.
Hair: White in coloration and is usually kept up in a bun though she sometimes makes it a ponytail and has long bangs covering her right eye.
Eyes: A sharp blue color.
Skin Tone: She is rather pale and it shows though the pale white skin is soft to the touch.
Appearance: Overall she is very toned in her muscle's sporting a very slim frame but muscular for sure. With her being pale she is often wearing a custom uniform from her time in the now defunct Rune Knights.
Height: 5' 9" (Five-Foot Nine.)
Weight: 127 lbs.
Hair: White in coloration and is usually kept up in a bun though she sometimes makes it a ponytail and has long bangs covering her right eye.
Eyes: A sharp blue color.
Skin Tone: She is rather pale and it shows though the pale white skin is soft to the touch.
Appearance: Overall she is very toned in her muscle's sporting a very slim frame but muscular for sure. With her being pale she is often wearing a custom uniform from her time in the now defunct Rune Knights.
- General Appearance:
Guild/Council
Guild: Fairy Tail.
Tattoo: Placed on her right shoulder blade and is white in color.
Rank: D-Rank.
Guild: Fairy Tail.
Tattoo: Placed on her right shoulder blade and is white in color.
Rank: D-Rank.