Hera-senpai wrote:
- Battling against a mage IC who's higher rank than you, will net you a Jobs Rank of XP above your current Rank. (This also applies to an S Rank battling against an H Rank and attaining H Rank XP, the battle should be at least 20 posts of combat each).
- RPing in a social that's more than 40 posts long whether it be an Event or a personal social should net you one Job of your Ranks worth of XP. (You must be RPing with someone else, at least one other person, in order to attain XP at all this way).
- RPing in a thread with your Registered Mentor that's more than 40 posts long should net you one Job of your Ranks worth of XP (20 posts each, you and Mentor)
I'm only going to be responding to this as it is the only thing that is relevant.
1: Battling was known to be used as a means of abuse for EXP gain. A C Rank mage can potentially fight against an H Rank mage; with the H Rank mage intentionally losing to give the C Rank mage a huge EXP profit. This is one example of abuse that can be done due to battling. If you want to battle for fun or for plot reasons, go ahead and do that. I see no reason (nor did I see a potential/good reason) for why battling should return to giving EXP. Regardless of how long the thread is, Battling is no longer an eligible way to gain EXP. If you can potentially come up with a well-written method of doing this that can avoid/mitigate abuse, then the staff may hear it and consider it. However, battling an H Rank and gaining H Rank EXP is probably not going to happen. I could potentially see it giving your rank in EXP with percentage modifiers depending on the strength of the person you're fighting. But otherwise, I wouldn't expect much from this. Personally, I'd rather Jewels be the reward for PvP instead of EXP (like a form of betting)
2: This is a dead topic that keeps being revived. I don't see a reason EXP should be gained in this manner except as a means of avoiding having to do jobs. If EXP was to be given for socials, it will be a relatively negligible amount of EXP. RPing for your character to either have fun, develop relationships, or developing your character should be the top priority in roleplaying. EXP isn't a necessary reward to doing this. Roleplaying for the sake of Roleplaying should be the reward. Constantly asking for EXP for roleplaying is tiresome and not really what we're on a roleplaying site for. If you wish to gain EXP for everything, feel free to pick up an MMORPG such as Final Fantasy XIV or World of Warcraft. Here, on a RP site, the objective is to play a character and write a story for them. EXP isn't a needed thing for you to RP successfully on this site.
While I am guilty of gaining EXP for the sake of ranking up, it isn't necessary for me to do so. If you really want to rank up quickly, all you need is a reliable and quickly-posting team to do jobs with and select the correct jobs (double EXP jobs) and you will rank up really quickly.
If EXP is what you are desiring, here's a quick path to gaining EXP:
To get C Rank:
Solo 6 non-combat D Rank jobs
To get B Rank:
Get into a team
Do Double EXP Jobs
You get Double EXP + Team Bonus
Can get B Rank in 2 jobs
To get A Rank:
Get into a Team
Do Double EXP jobs
You get Double EXP + Team Bonus
Can get A Rank in 2-3 jobs
To get S Rank:
Get into a Team
Do Double EXP jobs
You get Double EXP + Team Bonus
Can get S Rank in 3-4 jobs
To get SS Rank:
Get into a Team
Do 100Y job
You get 100Y job EXP + Team Bonus
You get SS Rank in 1 100Y job
To get H Rank:
Donate or be a GM/Ace
Do 100Y Job
Be in a team
You get 100Y job EXP + Team Bonus
You get H Rank in 1 100Y job
So total, you'd have to do 15 jobs. As long as you have a team that is active, you can potentially get to H Rank within 6 months. So doing socials for EXP is absolutely unnecessary if you have an active squad with you.
3: Not necessary. Much like the above, it would be more for character growth instead of needing EXP. Going to the bar or picking flowers with your mentor isn't necessary. If you really want to get EXP for RPing with your mentor, character jobs are available for you to create for you to "hang out" and do things with your mentor.
All of these points have been beaten to death in the past and the same answers will be given in the future as well. People should learn to RP for RP sakes. Certainly, if EXP was given for socials, we'd see more socials floating around; but they would only exist for the wrong reason.