Primary Magic: Force Field Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description:
Force-Field Magic is a unique form of Caster Magic. Through the materialization of one's magical power in the air, they are able to manipulate it to form fields of varying density and size, with each field taking up more or less magical power dependent on the field utilized. By shifting through the light spectrum, one is able to render themselves wholly or partially invisible at will with a thin layering field over their body. The user may also render other targets invisible with the same field-like structure around the body of the target. Most commonly, the user can generate force fields around his or herself or other targets. They can vary the texture and tensile strength of the field to some extent, rendering it highly rigid or as soft and yielding as foam; softer variations on the field enable the user to cushion impacts more gently. The user is also able to make their shields opaque or translucent to effectively block variations of light such as laser-beams, or make them semipermeable to filter oxygen from water, though the latter is mentally taxing.
The user can also shape their force fields into constructs, usually simple shapes such as barriers, columns, cones, cylinders, darts, discs, domes, platforms, rams, ramps, slides and spheres. By generating additional force behind the constructs, the user can turn them into offensive weapons, ranging from massive battering rams to small projectiles such as spheres and darts. Hollow projections such as domes can also be created. By forming a force field within an object and expanding the field, the user can cause their target to explode. Though, it is impossible to do inside of a living being because the constant motion in their body makes it too difficult to form the object. One can also travel atop animated constructs such as ramps, stairs, slides, columns and stepping discs, enabling them to fly.
Strengths:
- Extremely versatile.
- Multiple fields can be controlled at once.
- No elemental weaknesses.
Weaknesses:
- Over time, if multiple fields are destroyed, it presents a mental pain to the user.
- Higher-powered and more creative constructs are limited to the amount of magic power the user has.
- Vulnerable to piercing attacks.
Abilities/Powers:
Spying Eye: Whenever Serene herself is invisible entirely, she can also see others that are invisible.
Fields' Right: While Serene is inside a field, ambient aspects, such as temperature will not affect her. Example being, if the temperature suddenly drops to twenty below, and Serene is in a field, the temperature inside the field stay the same as the time it was cast.
Name: Eternal Shield
Rank: D-Rank
Type: Force Field, Defensive.
Description:
Serene snaps her fingers as she calls out the spell and a translucent magic circle appears under herself and all she deems worthy of having a shield. Instantaneously, a thick force field, 10 feet wide appears around each person granted a shield.
Strengths:
- Can block up to ten D-Rank attacks.
- Can trap enemies inside to limit movement.
- Can either be opaque or translucent, making the shield visible or invisible.
Weaknesses:
- Traps whoever is inside in the field until it is broken, or Serene deactivates it.
- If the field is opaque, it does not allow light in, meaning that Light based attacks are weakened against the shield, however the person inside the shield cannot see what is happening outside.
- If the field is translucent, the shield will let in Light-based spells, but the target will not know they are inside a shield until they try to attack or move.
- The visibility of the shield cannot be changed more then twice.
Duration/Cooldowns
Duration: 2 posts. Cooldown: 3 posts.
Name: Field Deception
Rank: D-Rank
Type: Force Field, Support
Description:
Serene snaps her fingers as she calls out the spell and a translucent magic circle appears under herself and all she deems worthy. Instantaneously, the target becomes invisible to the naked eye and through all spectrums of light.
Strengths:
- Becomes invisible.
Weaknesses:
- Only the use of sight is obstructed to others when this spell is use. When invisible, one can still be heard and smelled.
- Cannot attack when using this spell or the field around the target will be broken and they will become visible again.
Duration/Cooldowns
Duration: 2 posts, Cooldown: 3 posts.
Name: Force Armor
Rank: D-Rank
Type: Force Field, Defensive/Offensive
Description:
Serene snaps her fingers as a translucent magic circle appears under her and sends her hair flying upwards. Serene's body is then coated in a slightly translucent body armor that blocks up to ten D-Rank attacks before exploding outwards violently.
While in this armor, Serene is granted increased strength, reflexes, stamina, endurance, agility, dexterity, and durability.
Strengths:
- Increased strength, reflexes, stamina, endurance, agility, dexterity, and durability when in use.
Weaknesses:
- While in this armor, Serene cannot use her magic until the armor breaks.
Duration/Cooldowns
Duration: 3 posts. Cooldown: 4 posts.
Name: Force Spheres
Rank: D-Rank
Type: Force Field, Offensive
Description:
Serene thursts a hand forward as a magic circle appears in her hand. She then calls out the spell as three 10 feet wide spheres shoot forward at a target, causing damage upon impact.
Strengths:
- Quick moving with high damage.
- No elemental weaknesses.
Weaknesses:
- Each sphere can be destroyed easily by a C-Rank spell.
Duration/Cooldowns
Duration: 2 posts. Cooldown: Three posts.
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description:
Force-Field Magic is a unique form of Caster Magic. Through the materialization of one's magical power in the air, they are able to manipulate it to form fields of varying density and size, with each field taking up more or less magical power dependent on the field utilized. By shifting through the light spectrum, one is able to render themselves wholly or partially invisible at will with a thin layering field over their body. The user may also render other targets invisible with the same field-like structure around the body of the target. Most commonly, the user can generate force fields around his or herself or other targets. They can vary the texture and tensile strength of the field to some extent, rendering it highly rigid or as soft and yielding as foam; softer variations on the field enable the user to cushion impacts more gently. The user is also able to make their shields opaque or translucent to effectively block variations of light such as laser-beams, or make them semipermeable to filter oxygen from water, though the latter is mentally taxing.
The user can also shape their force fields into constructs, usually simple shapes such as barriers, columns, cones, cylinders, darts, discs, domes, platforms, rams, ramps, slides and spheres. By generating additional force behind the constructs, the user can turn them into offensive weapons, ranging from massive battering rams to small projectiles such as spheres and darts. Hollow projections such as domes can also be created. By forming a force field within an object and expanding the field, the user can cause their target to explode. Though, it is impossible to do inside of a living being because the constant motion in their body makes it too difficult to form the object. One can also travel atop animated constructs such as ramps, stairs, slides, columns and stepping discs, enabling them to fly.
Strengths:
- Extremely versatile.
- Multiple fields can be controlled at once.
- No elemental weaknesses.
Weaknesses:
- Over time, if multiple fields are destroyed, it presents a mental pain to the user.
- Higher-powered and more creative constructs are limited to the amount of magic power the user has.
- Vulnerable to piercing attacks.
Abilities/Powers:
Spying Eye: Whenever Serene herself is invisible entirely, she can also see others that are invisible.
Fields' Right: While Serene is inside a field, ambient aspects, such as temperature will not affect her. Example being, if the temperature suddenly drops to twenty below, and Serene is in a field, the temperature inside the field stay the same as the time it was cast.
Name: Eternal Shield
Rank: D-Rank
Type: Force Field, Defensive.
Description:
Serene snaps her fingers as she calls out the spell and a translucent magic circle appears under herself and all she deems worthy of having a shield. Instantaneously, a thick force field, 10 feet wide appears around each person granted a shield.
Strengths:
- Can block up to ten D-Rank attacks.
- Can trap enemies inside to limit movement.
- Can either be opaque or translucent, making the shield visible or invisible.
Weaknesses:
- Traps whoever is inside in the field until it is broken, or Serene deactivates it.
- If the field is opaque, it does not allow light in, meaning that Light based attacks are weakened against the shield, however the person inside the shield cannot see what is happening outside.
- If the field is translucent, the shield will let in Light-based spells, but the target will not know they are inside a shield until they try to attack or move.
- The visibility of the shield cannot be changed more then twice.
Duration/Cooldowns
Duration: 2 posts. Cooldown: 3 posts.
Name: Field Deception
Rank: D-Rank
Type: Force Field, Support
Description:
Serene snaps her fingers as she calls out the spell and a translucent magic circle appears under herself and all she deems worthy. Instantaneously, the target becomes invisible to the naked eye and through all spectrums of light.
Strengths:
- Becomes invisible.
Weaknesses:
- Only the use of sight is obstructed to others when this spell is use. When invisible, one can still be heard and smelled.
- Cannot attack when using this spell or the field around the target will be broken and they will become visible again.
Duration/Cooldowns
Duration: 2 posts, Cooldown: 3 posts.
Name: Force Armor
Rank: D-Rank
Type: Force Field, Defensive/Offensive
Description:
Serene snaps her fingers as a translucent magic circle appears under her and sends her hair flying upwards. Serene's body is then coated in a slightly translucent body armor that blocks up to ten D-Rank attacks before exploding outwards violently.
While in this armor, Serene is granted increased strength, reflexes, stamina, endurance, agility, dexterity, and durability.
Strengths:
- Increased strength, reflexes, stamina, endurance, agility, dexterity, and durability when in use.
Weaknesses:
- While in this armor, Serene cannot use her magic until the armor breaks.
Duration/Cooldowns
Duration: 3 posts. Cooldown: 4 posts.
Name: Force Spheres
Rank: D-Rank
Type: Force Field, Offensive
Description:
Serene thursts a hand forward as a magic circle appears in her hand. She then calls out the spell as three 10 feet wide spheres shoot forward at a target, causing damage upon impact.
Strengths:
- Quick moving with high damage.
- No elemental weaknesses.
Weaknesses:
- Each sphere can be destroyed easily by a C-Rank spell.
Duration/Cooldowns
Duration: 2 posts. Cooldown: Three posts.