Magic
Primary Magic: Organic Time Magic
Secondary Magic: -
Caster or Holder: Caster
Description: Organic Time Magic, just like any time magic, allows the user to magically control time of certain objects. This magic, however, limits the user only to control the time of living objects. This can be animals, plants, humans, or other living beings. The magic can slow down and accelerate time, move time forward or backward, play with the human's time perception and even interact with the past or the future itself. This magic is powerful enough to actually accelerate or avoid death essentially giving it the power of immortality when fully understood and mastered. However, because Sogi is such a young human, he is not even close to gaining such power.
Strengths:
-Very versatile magic, allows different effects to be used.
-Has no elemental weakness.
-Because of it directly affecting enemies, it is very easy to hit spells and makes it difficult to avoid most of them.
Weaknesses:
-Has no elemental strengths.
-It is a very complex magic capable of a lot of things, but because of this, some spells have big risks added to them. One of them being amnesia. If the user's magic power goes below 40%, he will forget what happened after this.
-This magic is mainly supportive. Limiting the magic to only a few offensive and defensive spells.
-Most AoE spells are able to harm allies, making it dangerous to use sometimes.
Lineage:
Plant Life: Sogi is able to actually heal and bring back to life small plants. He can give life to little plants in vast areas or small trees. This can also be used to make plants, if already alive, grow quicker.
Future Me: Sogi is actually able to manipulate his age, however, this requires plenty of skill and concentration, making it only possible during combat or for small periods of time. With this, he actually moves to the future, making him even smarter, wiser and stronger in combat, but in exchange, when he returns to his normal age, he will not remember what he did because he will retreat in time. His personality will also change. Each transformation grants Sogi certain buffs, but only one transformation can be used at a time. Normal Sogi has a permanent 50% strength and damage debuff, this is removed while he is transformed in any of his future forms. Also, the passive part of Sogi's lineage can only be used when transformed in any of these. The active part of Sogi's lineage can only be used during the last 2 transformations. The transformations he is allowed to use are the following:
Food: Sogi is able to speed up the time of food as well as move their time backward. By this, he is able to fix rotten food as well as quickly prepare food from scratch. This can also return food to it being fresh or recently cooked.
Primary Magic: Organic Time Magic
Secondary Magic: -
Caster or Holder: Caster
Description: Organic Time Magic, just like any time magic, allows the user to magically control time of certain objects. This magic, however, limits the user only to control the time of living objects. This can be animals, plants, humans, or other living beings. The magic can slow down and accelerate time, move time forward or backward, play with the human's time perception and even interact with the past or the future itself. This magic is powerful enough to actually accelerate or avoid death essentially giving it the power of immortality when fully understood and mastered. However, because Sogi is such a young human, he is not even close to gaining such power.
Strengths:
-Very versatile magic, allows different effects to be used.
-Has no elemental weakness.
-Because of it directly affecting enemies, it is very easy to hit spells and makes it difficult to avoid most of them.
Weaknesses:
-Has no elemental strengths.
-It is a very complex magic capable of a lot of things, but because of this, some spells have big risks added to them. One of them being amnesia. If the user's magic power goes below 40%, he will forget what happened after this.
-This magic is mainly supportive. Limiting the magic to only a few offensive and defensive spells.
-Most AoE spells are able to harm allies, making it dangerous to use sometimes.
Lineage:
- Glory of the Slayer:
- Description: Countless eras ago there was a maniacal warrior who bathed in the blood of his victims. As he did this his powers grew, until eventually he grew to be able to control blood in order to decimate his foes. He could use either his blood or the blood of his foes to empower his already devastating techniques, and even heal himself. Many years passed before 12 of the strongest mages in the land would be able to seal this insane berserker away for eternity in another realm. All he could do was laugh because he knew that his descendants would possess the same abilities he had. It was in their blood.
Ability: Allows the user to enter a berserk state, allowing for their abilities to be empowered by and meant to draw blood. The more blood drawn in a battle, the more devastating the abilities become.
Usage: Lasts for 6 posts and may be used once per battle. Damage increased by 50%. Any time an enemy is hit, damage is further increased by 10%. Passively regardless of berserker state drawing blood will increase damage by 10%, reducing by 5% per post (0% increase minimum)
Plant Life: Sogi is able to actually heal and bring back to life small plants. He can give life to little plants in vast areas or small trees. This can also be used to make plants, if already alive, grow quicker.
Future Me: Sogi is actually able to manipulate his age, however, this requires plenty of skill and concentration, making it only possible during combat or for small periods of time. With this, he actually moves to the future, making him even smarter, wiser and stronger in combat, but in exchange, when he returns to his normal age, he will not remember what he did because he will retreat in time. His personality will also change. Each transformation grants Sogi certain buffs, but only one transformation can be used at a time. Normal Sogi has a permanent 50% strength and damage debuff, this is removed while he is transformed in any of his future forms. Also, the passive part of Sogi's lineage can only be used when transformed in any of these. The active part of Sogi's lineage can only be used during the last 2 transformations. The transformations he is allowed to use are the following:
- Teen Sogi: This transformation is unlocked at D Rank but only in combat. It gives Sogi an extra 50% more speed and may be required for some spells. At C rank Sogi will be able to turn into Teen Sogi with ease and out of combat. This version is 15 years old.Image
- Young Adult Sogi: This transformation is unlocked at B Rank and its Sogi's physically best version in time. This gives Sogi 25% more Speed and 25% Extra Melee Damage. This, however, can only be used in combat unless he reaches A Rank. This version is 21 years old. Image
- Dead Sogi: Sogi can actually accelerate his life so much that he essentially dies. Dead Sogi loses any understanding of the situation and just fights. This grants Sogi 30%
speed buff and 30% extra magic damage. This has only a 7 post duration and can be used once a thread. After this is used, Sogi will return to his normal body unconscious and with no memory of what happened that day. This is unlocked at A Rank. Image
Food: Sogi is able to speed up the time of food as well as move their time backward. By this, he is able to fix rotten food as well as quickly prepare food from scratch. This can also return food to it being fresh or recently cooked.
- D Rank Spells:
- Time Bubble - Fast Forward:
- Name: Time Bubble - Fast Forward
Rank: D Rank
Type: Supportive
Duration: Instant
Cooldown: 2 Posts
Description: The user creates a transparent orange sort of bubble in his hands. Then, he places it on top of a wound. By accelerating the time of such area, it will instantly and naturally heal the wound. This heals single target D Rank damage and closes the wound. Because it uses the body's natural ability to heal, this is the weakest healing spell in Sogi's arsenal.
Strengths:
-Simple and solid healing spell.
Weaknesses:
-Has no range.
-While healing D rank damage no matter what, the wound closed can only be around 15 centimeters radius.
- Fast Pass:
- Name: Fast Pass
Rank: D Rank
Type: Supportive
Duration: Instant
Cooldown: 2 Posts
Description: Sogi can select a target. By accelerating their body's time, Sogi is able to make a buff or debuff last less. When this spell is cast, Sogi will reduce the duration of a specific debuff or buff by 3 posts. This has a 15 meter range. The target's rank must be equal to or lower than Sogi's Rank.
Strengths:
-Versatile allowing Sogi to decrease both buffs and debuffs.
Weaknesses:
-Longer buffs or debuffs will not be canceled by this, just reduced.
-Lower range than a single target ability.
- Short-Life Tree:
- Name: Short-Life Tree
Rank: D Rank
Type: Defensive
Duration: Instant
Cooldown: 2 Posts
Description: Sogi is able to accelerate the lifetime of a little plant to transform it into a tree. This tree will quickly grow from the ground, blocking up to 2 D Rank worth of Damage. This can also be used to push anyone below the growing tree up to the air (but will deal no damage). The tree will grow up to 8 meters high and is up to 2 meters wide. This has a 15-meter range effect.
Strengths:
-Simple but effective defensive spell.
Weaknesses:
-Its power is reduced by half against fire-based spells.
-Even when used to push enemies to the sky, it is very easy to evade because of its loud nature and little power.
- Speed Up:
- Name: Speed Up
Rank: D Rank
Type: Supportive
Duration: 3 posts
Cooldown: 4 Posts
Description: Sogi is able to accelerate himself everytime he moves throughout the duration of this spell. During this time, he will gain a 60% Speed Buff.
Strengths:
-Strong and simple Speed Buff.
Weaknesses:
-Cannot be used on other targets.
-Does nothing but buff the user.
- C Rank Spells:
- Time Crush:
- Name: Time Crush
Rank: C Rank
Type: Offensive
Duration: Instant
Cooldown: 3 Posts
Description: Sogi generates a small black sphere around his hand. Inside the bubble, the time will be fast forward in both directions (past and future), making everything inside unstable. When the bubble touches a target, it will pop, releasing all the unstable energy (generating a magical blast) and dealing C Rank damage to the target. Sogi must be transformed to use this spell.
Strengths:
-Simple offensive spell.
Weaknesses:
-Must be used Melee Range.
-The bubble will pop against the first thing it touches.
-Sogi must be transformed into another sogi to use this spell.
- Time-Clone:
- Name: Time-Clone
Rank: C Rank
Type: Summon
Duration: 3 posts Max
Cooldown: 4 posts
Description: Sogi summons himself but from another time. The clone can be any version of Sogi (kid, teen or young adult) but will not receive their passive stat boost. The clone has C Rank stats and 100hp.
Passive: If this clone uses one of Sogi's spells, it will not share the cooldown of it.
Active: For 3 posts, the clone is able to use Sogi's magic points to use his spells. These spells must be C Rank, D Rank or Signature spells. If they are signature spells, their power will cap at C Rank.
Strengths:
-Summons a clone able to use spells and aid him in battle.
Weaknesses:
-Magic power used by the clone will directly affect Sogi.
-The clone can only use spells from this magic. He is limited to D, C and signature spells (when using signature spells, their power will cap at C Rank)
- Double-Step:
- Name: Double-Step
Rank: C Rank
Type: Supportive
Duration: Instant
Cooldown: 3 posts
Description: The user accelerates his own time, instantly transporting him to the place his body would be located in the future. This essentially teleports the user from one place to another. However, because it is only accelerating the user's time, it cannot move to a place the user wouldn't be able to reach by normal means. In other words, the user is not able to move through walls or other obstacles. This has a 15-meter range. This can only be used to evade C Rank or lower spells. While he cannot teleport straight through walls, he can surround them, but the surrounding will count in this spell's range. When Double-Step is used, this ability is used twice, making the user able to move 15 meters away once and then move another 15 meters more. Between teleports, the user is able to perform a single action such as grabbing something or using a spell.
Strengths:
-The user is able to quickly move with this spell.
-Can be used to evade a spell.
Weaknesses:
-Can only evade 1 C rank spell or lower, even when teleporting twice.
-Cannot move through walls or other objects.
-Cannot be teleported to a place out of his reach.
-Sogi must be transformed into another sogi to use this spell.
- Signatures:
- Time Bubble - Backstep:
- Name: Time Bubble - Backstep
Rank: User's Rank (Up to S Rank)
Type: Supportive
Duration: Instant
Cooldown: -
Description: The user touches an ally with his hand. The target can even be himself. After touching such target, their body will retreat in time, closing any wound in the target's body as well as healing damage equal to this spell's rank. The user's hand, while does not need to touch the target, must be at maximum 1 meter from the target.
Strengths:
-Simple and solid healing spell.
Weaknesses:
-Has low range.
-Single target.
- Step:
- Name: Step
Rank: D Rank
Type: Supportive
Duration: Instant
Cooldown: -
Description: The user accelerates his own time, instantly transporting him to the place his body would be located in the future. This essentially teleports the user from one place to another. However, because it is only accelerating the user's time, it cannot move to a place the user wouldn't be able to reach by normal means. In other words, the user is not able to move through walls or other obstacles. This has a 15-meter range. This can only be used to evade D Rank or lower spells. While he cannot teleport straight through walls, he can surround them, but the surrounding will count in this spell's range.
Strengths:
-The user is able to quickly move with this spell.
-Can be used to evade a spell.
Weaknesses:
-Can only evade 1 D rank spell or lower.
-Cannot move through walls or other objects.
-Cannot be teleported to a place out of his reach.
Last edited by Sogeki on 19th February 2018, 5:54 pm; edited 9 times in total