Magic
Primary Magic: water magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description:
My character uses water magic but in a different way than most others. He uses the water vapor and droplets to attack and support. This means he can use the moisture in the air or the vapor/droplets from his body (he is made of water) to his advantage.
My character uses this vapor to become a veil to hide your allies or make a spear of vapor to strike the enemy. His emotions also change his water form (such as steam, boiling, cool, etc) which lets him use his body to his advantage. He can become steam to move quickly from one point to the other as well as healing/cleansing his teammates. He is mostly a supportive character which means he doesn’t have many full of attacks. This form of magic is completely unique to Lirix Marano due to his unique split personality and watery body.
Strengths:
-Can be used very supportively with allies
-Can use split personalities to control his abilities (adaptable)
-If needed his vapor could be used as a single target ability but mostly is aoe
-multiple spells can be used at the same time
Weaknesses:
-If there is no form of water around or in the air he drains life force
-he cannot heal himself with his abilities
-The elements affect his form as well as emotions
-He has to destroy a body of water to bring back the health wasted in battle
-Not many damaging moves
-can only change moods by himself every 3 post
Lineage:
Chimera Blood
Description: A long time an ago, a hero slew a Chimera invading a small town. The great hero drank some of the Chimera’s blood to show dominance over the mythical creature. But it changed him greatly, giving the hero the ability the strength of a lion, flight of an eagle, and scales of a snake. The hero’s descendants were given the exact same traits as he did.
Ability: A transformation that allows the user to use one of the chimera’s ability, flight of an eagle from wings and a sight increase(flying ability and enhanced perception enough to detect the movement of a mouse in tall grass from a hundred meters away), strength of a lion(double strength), or scales of a snake(30% damage resistance). Causing great carnage if used correctly.
Usage: Each of the three transformations last 4 posts. 5 post cooldown that is shared by using a form which prevents the user from just flipping between forms too quickly.
Primary Magic: water magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description:
My character uses water magic but in a different way than most others. He uses the water vapor and droplets to attack and support. This means he can use the moisture in the air or the vapor/droplets from his body (he is made of water) to his advantage.
My character uses this vapor to become a veil to hide your allies or make a spear of vapor to strike the enemy. His emotions also change his water form (such as steam, boiling, cool, etc) which lets him use his body to his advantage. He can become steam to move quickly from one point to the other as well as healing/cleansing his teammates. He is mostly a supportive character which means he doesn’t have many full of attacks. This form of magic is completely unique to Lirix Marano due to his unique split personality and watery body.
Strengths:
-Can be used very supportively with allies
-Can use split personalities to control his abilities (adaptable)
-If needed his vapor could be used as a single target ability but mostly is aoe
-multiple spells can be used at the same time
Weaknesses:
-If there is no form of water around or in the air he drains life force
-he cannot heal himself with his abilities
-The elements affect his form as well as emotions
-He has to destroy a body of water to bring back the health wasted in battle
-Not many damaging moves
-can only change moods by himself every 3 post
Lineage:
Chimera Blood
Description: A long time an ago, a hero slew a Chimera invading a small town. The great hero drank some of the Chimera’s blood to show dominance over the mythical creature. But it changed him greatly, giving the hero the ability the strength of a lion, flight of an eagle, and scales of a snake. The hero’s descendants were given the exact same traits as he did.
Ability: A transformation that allows the user to use one of the chimera’s ability, flight of an eagle from wings and a sight increase(flying ability and enhanced perception enough to detect the movement of a mouse in tall grass from a hundred meters away), strength of a lion(double strength), or scales of a snake(30% damage resistance). Causing great carnage if used correctly.
Usage: Each of the three transformations last 4 posts. 5 post cooldown that is shared by using a form which prevents the user from just flipping between forms too quickly.
- unique abilities:
- positive activity:
form his body into different types
compassion and love-steam is coming off of him and can use the steam to attack without using health
calmness-he becomes cold water and his attacks form into the very cold water, making enemies feel extreme amounts of cold(if he gets attacked by ice he gets into this form]
- Negative activity:
form his body into different types
timid/scared-he becomes vapor himself and make physical blows do 25% less damage
anger-he becomes boiling hot and his attacks form into the very hot water, making enemies feel extreme amounts of heat(if he gets attacked by fire he gets into this form)
sadness-drips everywhere(no combat use)
- Warped body:
Lirix has the ability to change his appearance at will. He can either change his head or body. The duration is endless but once he returns to his original form the cooldown is 4 post
- Body of water:
Since his body is made of water he can use it for his abilities whenever there is no moisture in the air, which drains his health. To perform a spell on his body you need to spend 3-5 health depending on the radius(1-50,51-100,100+) He can drink water to restore it or drain a large body of water. Drinking a mug/bottle of water is 5 health while something like a quarter of a river is 20. He dissipates water into vapor or droplets to use it for the mist. He can do this every other post.
- signature spells:
- Form Change:
Rank: D
Type: Water
Duration: 3
Cooldown: 4
Description: This spell allows Lirix to change his form to any of his negative or positive forms. After the duration is over he goes back to his calm form
Strengths:
-allows him to use spells that require certain forms
Weaknesses:
-does no damage
-Only last 3 turns before going back to calm
- clashing waves:
Rank: C
Type: Offensive
Duration: 1
Cooldown: 3
Description: Lirix sends out 2 water scythes at one opponent. This does 120% of character rank damage, but it uses up 10% health
Strengths:
-over 100% rank damage
Weaknesses:
-only hits one person
-uses up Lirix's health
- D rank spells:
- Mist of the ages:
Rank: D
Type: Water;supportive
Duration: 3
Cooldown: 4
Description: My character makes the water in the air thicker turning it into a mist that the enemies cant sees through but allies the same/below this spell's rank can see through it a tiny bit, while players of higher level can see completely through it. The range is 30 meters. It is an aoe that does no damage unless someone uses ice magic to make the vapor colder turning it unbearable for enemies, or using fire magic to make it boil burning the enemies' skin.
Strengths:
-can be used to fake out opponents
-can be given a status affect that affects/damages the enemy
-lets enemies attack without being seen
-gives the team an advantage of sight
Weaknesses:
-if someone is still in the mist and someone creates a status affect with it they can get hurt as well(which means allies can be hurt by it too)
-Just because u can see through it doesn't mean the target still can't sneak up on you
-Allies can misuse it and apply a status affect to themselves while in the vapor
-It does not do anything buffing or damage wise unless it is made to do damage
-The mist cannot be controlled, it can only be created in one place.
- Cleansing vapor:
Rank: D
Type: Water;supportive
Duration: 2
Cooldown: 3
Description: My character uses vapor from his body to cleanse all allies and regenerates a 25% amount of d rank damage for each post on the ally. It creates this sort of mist around them. Range 30 meters. It's a multitarget ability that hits allies.
Strengths:
-It cleanses you and your allies
-It affects all allies
-It can bring allies back on their feet
Weaknesses:
-It isn't a massive range meaning u have to all be in the same area
-It isn't a heal over time not a single heal meaning u can still die very easily
-Is only a tiny heal
-It has a long cd which means an enemy can apply a status effect right after it.
-doesn't heal you
- Vapor spear:
Rank: D
Type: Water;Offensive
Duration:1
Cooldown:2
Description:My character creates a spear made of vapor in their hand and throws it straight into the enemy. If it hits it will deal d ranked damage and will burn if in an angry state or make them feel cold in his calm. range 60 meters. 45 MPs
Strengths:
-Can give enemies a status effect
-Can be used to knock an enemy into something
-Can be used with Mist of the Ages
Weaknesses:
-He has to be angry or calm to add a status effect
-It has to make direct contact with the enemy
-My Character will have to be accurate
-Since my character's mood can be changed easily they can stop the status effect before it applies
- Explosions in the air:
Rank: D
Type: Water;Offensive
Duration:2
Cooldown:3
Description: My character when in angry state heats water in the air to the point where they explode. This is an area that deals 5 damage for each post. The aoe itself can be used 20 meters around the character. Its radius is 15 meters though. It does effect all players in the area.
Strengths:
-does damage
-can be used from a distance away
-can affect multiple people
Weaknesses:
-can be used on allies
-has to be in his bowling form
-can be stopped by making him feel another emotion
-not direct dmg but dmg overtime
- C rank magic:
- Droplet Wall:
Rank: C
Type: Water; Defensive
Duration: 3
Cooldown: 4
Description: Lirix has to be calm to perform this ability. He freezes the droplets in front of him to create a wall that blocks up to 80 damage. The wall stretches out 30 meters straight across. People who are the same rank or above this spell can use abilities through the wall.
Strengths:
-blocks 80 damage
-Allows users to use spells through the wall
Weaknesses:
-Only blocks one direction
-D rank users cant use magic through the wall
-Multiple vulnerable areas
- Water Cycle:
Rank: C
Type: water
Duration: 1
Cooldown: 4
Description: This spell unleashes a whirlpool/twister beneath the opponent. The spell adapts the form Lirix is in.
Timid-This ability creates a twister of steam that throws the enemies upward.The damage deals 60% less instead of 50% and knocks the enemy upwards.
Calm-This ability sends up frigid water and hurts the enemy. Does 50% damage of C rank damage and freezes the opponent for one turn
Compassionate-heals all allies in the aoe for 40% of C rank damage..
All the forms of this spell are aoe and deal the 50% of the C rank damage. The radius of this spell is the max radius and range is 60 meters.
Strengths:
-aoe
Weaknesses:
-have to be a certain form for each one
-doesnt deal 100% damage
- pulsing geyser:
Rank: C
Type: Supportive
Duration: 3
Cooldown: 5
Description: Lirix creates a geyser beneath him that pulses out water to heal his allies. He heals her for 25% C rank damage for every post. The aoe is 45 meters big(aoe).
Strengths:
-heals allies
-aoe
Weaknesses:
-deals no damage
-heal over time
-heals little health every time it pulses
Last edited by Musicalbunny on 21st January 2018, 9:25 am; edited 19 times in total