size=18]Magic[/size]
Magic Name: The Spirit Of The Wind
Magic Type: Slayer
Description: Sky God Slayer Magic is the most powerful offensive magic of its 3 Slayer types. Being able to dish out more wind magic power than its counterparts and at a much faster rate. The user is able to call forth the wind to aid him in combat. Or even heal him using his replenishing ability. Which means, unlike the Sky Dragon Slayer Magic. The user can heal himself but this part of the slayers magic lacks that of the sky dragon healing powers. He could even heal others however it's not as effective as sky dragon healing. The Sky God Slayer also has what is know to be loved by the wind. Causing him to be aided by the wind spirits from time to time. But let's not forget he could also fly as well. Ghost was trained in the ways of this art form by the Sky Goddess.
Sadly I will lose perks to any other type of magic. But I do gain the slayer's perks in place of that.
+25% Strength, Speed, HP.
Greatly enhanced Hearing, Sight, and Smell.
Ability to Consume Magic of same element for MP as well as the Force Ability
Resistance to their slayer element based on strength of spell/ability as follows:
2 Ranks Above Character: 0%
1 Rank Above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%
How I will be using such powers is simple really. I will have all the perks that come with this ability of ancient magic. By eating the wind I will be able to gain my hp and mp back to a degree. I also will gain a power boost as well which depends on how much wind or magic was eaten. I will be able to heal myself but only injuries I got doing battles. I could heal others as will but compare to its sky dragon counterpart this part is half-baked.
I will be able to fly as well for traveling and combat. My God slayers ability also allows me to truly overwhelm any holy beings most nobility wind deity. I could do damage to demons as well but not as much as a demon slayer could.
Strength Strongest against water-based magic users and they are the ideal partner magic types for union raids.
Could help fire and ice and thunder magic users as well.
Sky God Slayer magic is known as the strongest type of wind magic around.
Weakness Weak against fire-based magic users.
However, he is weakest again iron magic users.
The wind spirits are known to add to much power too fast. The user magic does not discriminate against friends or enemies. All are at threat of being hurt.
Unique Abilities:
Magic Name: The Spirit Of The Wind
Magic Type: Slayer
Description: Sky God Slayer Magic is the most powerful offensive magic of its 3 Slayer types. Being able to dish out more wind magic power than its counterparts and at a much faster rate. The user is able to call forth the wind to aid him in combat. Or even heal him using his replenishing ability. Which means, unlike the Sky Dragon Slayer Magic. The user can heal himself but this part of the slayers magic lacks that of the sky dragon healing powers. He could even heal others however it's not as effective as sky dragon healing. The Sky God Slayer also has what is know to be loved by the wind. Causing him to be aided by the wind spirits from time to time. But let's not forget he could also fly as well. Ghost was trained in the ways of this art form by the Sky Goddess.
Sadly I will lose perks to any other type of magic. But I do gain the slayer's perks in place of that.
+25% Strength, Speed, HP.
Greatly enhanced Hearing, Sight, and Smell.
Ability to Consume Magic of same element for MP as well as the Force Ability
Resistance to their slayer element based on strength of spell/ability as follows:
2 Ranks Above Character: 0%
1 Rank Above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%
How I will be using such powers is simple really. I will have all the perks that come with this ability of ancient magic. By eating the wind I will be able to gain my hp and mp back to a degree. I also will gain a power boost as well which depends on how much wind or magic was eaten. I will be able to heal myself but only injuries I got doing battles. I could heal others as will but compare to its sky dragon counterpart this part is half-baked.
I will be able to fly as well for traveling and combat. My God slayers ability also allows me to truly overwhelm any holy beings most nobility wind deity. I could do damage to demons as well but not as much as a demon slayer could.
Strength Strongest against water-based magic users and they are the ideal partner magic types for union raids.
Could help fire and ice and thunder magic users as well.
Sky God Slayer magic is known as the strongest type of wind magic around.
Weakness Weak against fire-based magic users.
However, he is weakest again iron magic users.
The wind spirits are known to add to much power too fast. The user magic does not discriminate against friends or enemies. All are at threat of being hurt.
Unique Abilities:
- Ability: The Spirit Of The Wind- This hidden ability allows the wind to aid the user from time to time. As if it was living wind. Only in a 25 meter range will the wind act as such. This ability allows the user to have more control over his wind vacuum. The wind is known to truly help him in his everyday life. [Locked] until rank B
- Ability: Sky God Slayer- All the said perks of the Sky God slayers domain. Unlocked starting at rank D
- Ability: The Master Of Wind Sky God Mode- This allows the user to truly channel the spirits of the winds. Which in part will allow him to become 10x times stronger and allows him to cast spells for 50% less for a time He could also heal both Hp and Mp. This is the counterpart to the dragon force. It could only active at 40% or lower hp. He could heal up to 30% of his full hp and mp.
However, this is the last resort as it will cause the user to be helpless for the remainder of the thread. After the use of this ability the user will become completely drained out of mp for the rest of the thread. Without a doubt causing him to be battle worn out as well. [Locked] until rank S
- Spoiler:
D Rank Spells
Spells:b]Name: Sky God Hurricane Punch
Rank: D
Type: Burst
Damage: 40
Range: burst-15 meters
Speed: 15 mps
Duration: 2
Downside: N/A
Description: The user performs a Sky God attack. By saying Sky God Hurricane Punch. The user causes his right or left fist to manipulate the dark wind around it. The user will then lunch a leaping punch at his target. The force alone is damaging but truly it is the wind impact of it all. As he punches the target he sends them back some 15 meters. Also, the wind will help to carry the target back if need be.
[/b]
Name: Sky God Tornado
Rank: D
Type: Area of Effect
Damage: 20 HP
Range: 30 meters
Speed: 15 mps
Duration: 3
Downside: The tornado could be nuked if the right spell or item could stop it.
Description: The user says Sky God Tornado as a 20 foot tornado takes form. This will cause wind destruction for the 3 post it is up. The area it will travel will feel the full force of a tier 1 tornado.
Name: Sky God Hurricane Wave
Rank: D
Type: Area Of Effect
Damage: 20 hp
Range: 30
Speed: 15 mps
Duration: 2
Downside: Only if someone could county it or get around it.
Description: The user activates his Sky God magic. By saying Sky God Hurricane Wave. As he holds his hands out wind will blow in the direction he points out. The wind power could level trees and houses at this rank. The hurricane stands at 30 meters in height and 25 meters in wide.
Name: Sky God Wings
Rank: D+
Type: Buff
Damage: 5 hp
Range:
Speed: 35 mps
Duration: 3
Downside: N/A
Description: By saying Sky God Wings the dark winds will come around the user. It would appear as if he had wings made of the Sky God wind on his back. This would allow him to fly for the limit time he is given. This will greatly increase his speed by 75% of what it already is.
- Spoiler:
C-Rank
Name: Sky God Breathe of fresh air.
Rank: C
Type: Single Target
Damage: Heal 20%
Range:
Speed:
Duration: 1
Downside: Need air
Description: As perk say once the user eats his element he will start to heal all battle wounds best he could. The wind will cause a gentle breeze to flow throughout the user body. He could also heal others with this as well. He does this by channeling the air around him into his hands. Then projecting the air on to his target to heal them 60 hp as if it was himself.
Name: Sky God Tornado x2 Twista
Rank: C
Type: Area of Effect
Damage: 30 hp
Range: 30 meter
Speed: 30 mps
Duration: 2
Downside: N/A
Description: The user creates a more powerful version of its D rank spell. Causing it to do even more destruction to its targets. This is a level 2 tornado. Able to .Lift buildings with ease or rip flesh with no problem.
Name: Sky God pulse of fresh air.
Rank: C
Type: Buff
Damage: N/A
Range: 60 meters
Speed: 30 mps
Duration: 3
Downside: N/A
Description: This spell has one simple power play and that is to create more wind for the user. Although I (he) cannot eat his own wind he still needs high levels of wind to cast his spell. This very spell causes fresh air to come about. Increasing wind activity by 55%. Most likely causing a frenzy of wind.
Name: Sky God Wind Armor
Rank: C
Type: Buff/Single Target
Damage: 50% increased armor
Range: N/A
Speed: N/A
Duration: 3
Downside: The armor could take up to 180 damage before it breaks. It has 180 durabilities about 3 C rank spell attacks
Description:By activating his sky God magic the user will enhance himself or 1 target with wind armor. He will do this by causing the wind to form a wind like armor around him or his preferred target. The wind is so vast it would look like dark plated armor.
- Spoiler:
- signature spells
C-Rank
Name: Sky God Wind Cacoon
Rank: C
Type: AOE
Damage: 30
Range: Up To 60 meters
Speed: 30 Mps
Duration: 2
Downside: Spell is connected to other spells and cannot harm.
Description: By casting his Sky God magic and saying the Sky God ritual. The user will be able to summon and or manipulate the surrounding wind. It will then start to form a wind cocoon around the target(s). The fewer people the stronger the cacoon. It will trap them in it closing in on them. It is the first step to a 2 part spell. To get a better picture of this picture Wendy fighting that demon and the wind kept coming around him.
Part 2 of the spell will continue with a B signature spell.
Last edited by Ghost on 7th December 2018, 3:53 am; edited 22 times in total