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    Blessings of Heaven

    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Blessings of Heaven Empty Blessings of Heaven

    Post by Lilium 6th November 2015, 7:22 pm

    Primary Magic: Blessings of Heaven
    Caster or Holder: Caster
    Description: Athena is the goddess of wisdom and every now and then, the goddess chooses someone to house the many blessings that she gave to Earthland.  The host of these blessings can summon or even equip these vessels in order to do combat, strategize or even defend against foes in battles. Athena is knowledgeable about all aspects of battle and as such, made each of her blessings suited for those aspects. The goddess prefers when the host uses these vessels to fight for a just cause and will deem more blessings based upon how strong a wizard is and what situation they are currently in.

    The purpose of this magic is to make the user diverse in as many areas of combat as possible. This includes hand to hand combat, armed combat and long ranged battles. This makes the user unpredictable as to how they can fight. The user is also able to block powerful attacks with the blessings that they have been given. The problem with this magic lies at how far a user’s potential is spread. Only those who are complete masters of combat can wield this magic at it’s fullest potential. The vessels are not purely a physical object however, this makes it so that the wielder appears normal to the enemy but in fact, has a hidden advantage based on the hidden vessel that is being used. Most magic has flashy appearances when using a weapon but this magic is all about being subtle in order to surprise the enemy.


    Strengths:
    + Very diverse range of spells to be able in proficient in many areas of combat.

    + Spells are subtle, hard to see if the battle is chaotic.

    + The user can fight at various distances effectively, being long-range, close-combat or a medium distance.

    + Spells cannot be eaten by Light Dragon Slayers or Demon Slayers as the magic is a holy light and not pure light magic.


    Weaknesses:
    – Magic switches between ranged and melee, making it difficult to find a comfortable fighting range during a battle.

    - The user of this magic takes extra damage from god slayers, as the user was blessed by a goddess.

    - The user takes increased by undead/unholy enemies as they are imbued with the goddess’s power so they have to deal with her weaknesses as well.

    - The pure magic energy can be eaten by Ascendant Demon Slayers as the magic’s element is mainly holy light based.

    - A majority of spells suffer from a long cooldown, hindering them if the spells miss or the effects are wasted.

    Lineage:
    Commander Aura:
    Unique Abilities:
    CaduceusAthena is always present during the battle and will always try to make sure that the user will be ahead in battle. There is a lingering aura around the caster that provides debuffs the longer that enemies stay in range. The debuffs only apply to those that the caster considers enemies. If the enemy stays in range for one post, then they experience a debuff of -15% to damage and defense. This effects stacks up to 2 times if the enemy stays in range for 2 posts. The potency of this debuff increases by 5%, up to -30% at H-Rank. The maximum range of this ability will be the maximum range of an AoE spell of the user's rank.

    Ossinato When the user damages an enemy, the enemy becomes marked with the Herititor’s Brand. This brand will float close to the enemy’s skin and will look appear glowing gold around their bodies. The Brand can be destroyed by barriers or one user ranked magic hit. The Brand will be destroyed upon summoning a barrier and will disappear, consuming one user ranked hit of damage. (Barrier is able to block 3 B-Ranked hits but after the Brand disappears, it can now only block two.). The Brand lowers the afflicted party's spell damage and defense by 20%. There can only be two Brands per target at a maximum with the effects becoming weaker on enemies that are above the user's rank. (Effects are halved one rank above, and don't do anything at all at two ranks above). Brands can only be applied once per post. Each brand can only last two posts before disappearing on the third.

    AegisThe user permanently has a shield around their body. The Holy Shield Aegis absorbs the damage that is headed in the direction of the caster. Once taking one hit of user ranked damage, it emits a burst that blows away the enemy and a small shockwave, doing half the damage that it took to dissipate the shield. The knockback range is the user's rank maximum range, cut in half. (7.5m at D, 15m at C, 25m at B, etc) The shield repairs itself after 2 posts and after must be destroyed again.

    AvalonAthena aims to bless those who wield her magic with skill. As such, buffs to strength and magic damage are combined with half potency. (50% buff to will become a 25% buff to both. Also, as a result of this the buffs will affect both physical and magical damage dealt by the user.) Athena also grants an innate 30% buff to strength with the flowing of energy from the treasury to the vessel.

    Note:


    GungnirThe user has complete mastery over any weapon they come across due to them having access to the wisdom of Athena as well as her treasury. With this knowledge, they know how to create this weapons with ease and can create them out of the holy magic energy that they wield. These weapons deal Strong (+) weapon damage. The summoned weapons can only be used to deal damage and will fade if being used to block a hit, while the shields summoned can only block one user ranked hit. The user can swap between a maximum of three different weapon types per post and each different summon will cost 5% MP.



    Spells

    Signatures:
    D-Rank:
    C-Rank:
    B-Rank:


    Last edited by Hikari on 16th December 2017, 7:27 pm; edited 24 times in total
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Mistress Venir 6th November 2015, 10:30 pm

    At long last I have finally arrived! Sorry I got kind of spammed with mod stuff there but here I am. All edits requested are made in this crazy color! If there's any disagree with please PM me and we can come to some sort of compromise! This is just first round of edits the little (*) marks are things that I gotta double check on but alas it is late where I am and I do have work in the morning.

    Hikari wrote:Magic


    Primary Magic: Enchant: Emblazon

    Secondary Magic: N/A

    Caster or Holder: Caster

    Description: The user can embed magic circles into anything they touch, which have different types of effects. These effects can range from damage-dealing such as an explosion in front of where the circle is placed, or supportive which could be enhancing the speed of an ally. It all depends on the user of this magic.

    Hikari is a jack-of-all-trades, which means she knows many to cover all possible groups to suit her battle style but she isn’t excelling at anything either. Her offensive and defensive capabilities with this magic are slightly above average but it isn’t anything to write home about. The magic all depends on how it is used.

    Strengths:
    + Is AoE, so it can hit multiple enemies at once.
    + Can support her allies with some buffs.
    + Effects caused by the magic circle are more potent if she draws them.
    + Can most roles within a team.

    Weaknesses:
    - Should she decide to draw the magic circle out, it will take a certain amount of posts to draw the circle. (1 for D-Rank, 2 for C-Rank, 3 for B-Rank, etc.)
    - Drawing an incomplete magic circle can make them unstable and they become a threat to everyone.
    - If half the circle is drawn, then it’s unstable and if less than half is drawn, the circle cannot be activated and becomes inactive.
    - If she instantly places a circle, she needs to think of the one that she wants to place and has to focus on that one circle while tapping the spot she wants it to be placed.
    - The user must touch whatever they want to Emblazon a Magic Circle on.

    Lineage:
    Commander Aura:

    Unique Abilities:
    Abilities:

    Spells:

    D-Rank Spells:


    _____________________________________________________________________________________


    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o3_500

    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o4_500

    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Lilium 7th November 2015, 9:30 am

    Edited just for you <3


    _____________________________________________________________________________________

    Blessings of Heaven QOmg1XE


    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Mistress Venir 7th November 2015, 9:38 pm

    One last tiny edit for "Adrenaline" please note that this spell's effects are cut in half when used on C-Ranks, and do not affect B+


    _____________________________________________________________________________________


    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o3_500

    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o4_500

    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Lilium 7th November 2015, 10:05 pm

    Edited!


    _____________________________________________________________________________________

    Blessings of Heaven QOmg1XE


    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Mistress Venir 7th November 2015, 10:38 pm

    Blessings of Heaven ZeE1vMj


    _____________________________________________________________________________________


    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o3_500

    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o4_500

    Blessings of Heaven Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    avatar
    Guest
    Guest

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Guest 29th January 2017, 9:41 am

    Unlocked at user's request.
    Hikari wrote:Magic


    Primary Magic: Enchant: Emblazon

    Secondary Magic: N/A

    Caster or Holder: Caster

    Description: The user can embed magic circles into anything they touch, which have different types of effects. These effects can range from damage-dealing such as an explosion in front of where the circle is placed, or supportive which could be enhancing the speed of an ally. It all depends on the user of this magic.

    Hikari is a jack-of-all-trades, which means she knows many to cover all possible groups to suit her battle style but she isn’t excelling at anything either. Her offensive and defensive capabilities with this magic are slightly above average but it isn’t anything to write home about. The magic all depends on how it is used.

    Strengths:
    + Is AoE, so it can hit multiple enemies at once.
    + Can support her allies with some buffs.
    + Effects caused by the magic circle are more potent if she draws them.
    + Can most roles within a team.

    Weaknesses:
    - Should she decide to draw the magic circle out, it will take a certain amount of posts to draw the circle. (1 for D-Rank, 2 for C-Rank, 3 for B-Rank, etc.)
    - Drawing an incomplete magic circle can make them unstable and they become a threat to everyone.
    - If half the circle is drawn, then it’s unstable and if less than half is drawn, the circle cannot be activated and becomes inactive.
    - If she instantly places a circle, she needs to think of the one that she wants to place and has to focus on that one circle while tapping the spot she wants it to be placed.
    - The user must touch whatever they want to Emblazon a Magic Circle on.

    Lineage:
    Commander Aura:

    Unique Abilities:
    Abilities:

    Spells:

    D-Rank Spells:
    Julius Seas
    Julius Seas

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Novice [250]- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 1623
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,855

    Character Sheet
    First Skill: Water
    Second Skill:
    Third Skill:

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Julius Seas 18th February 2017, 3:21 pm

    Hi Hika it's me Julius!

    Let's get this started! All suggestions will be in this color!

    Hikari wrote:

    Enchant : Emblazon

    Caster Magic
    Secondary: N/A
    Current Rank: C
    Primary Magic

    Jack of all trades, Master of None

    Description
    The user can embed magic circles into anything they touch, which have different types of effects. These effects can range from damage-dealing such as an explosion in front of where the circle is placed, or supportive which could be enhancing the speed of an ally. It all depends on the user of this magic.

    Hikari is a jack-of-all-trades, which means she knows many to cover all possible groups to suit her battle style but she isn’t excelling at anything either. Her offensive and defensive capabilities with this magic are slightly above average but it isn’t anything to write home about. The magic all depends on how it is used.


    Strengths




    + Is AoE, so it can hit multiple enemies at once.
    + Can support her allies with some buffs.
    + Effects caused by the magic circle are more potent if she draws them.
    + Can cover most roles within a team.


    Weaknesses




    - Should she decide to draw the magic circle out, it will take a certain amount of posts to draw the circle. (1 for D-Rank, 2 for C-Rank, 3 for B-Rank, etc.)
    - Drawing an incomplete magic circle can make them unstable and they become a threat to everyone.
    - If half the circle is drawn, then it’s unstable and if less than half is drawn, the circle cannot be activated and becomes inactive.
    - If she instantly places a circle, she needs to think of the one that she wants to place and has to focus on that one circle while tapping the spot she wants it to be placed.
    - The user must touch whatever they want to Emblazon a Magic Circle on.



    Lineage




    Commander Aura:
    Description: There was once a great general who served for the king of Fiore. He was a great tactician and his mere presence boosted the morale of his men. With him in the front lines, Fiore had won many battles against invading nearby countries. Eventually peace was achieved so his services were no longer needed. So the general settled down and got married. Some of his proteges became very good commanders, but that is entirely a different story.

    Ability:

    Commander’s Presence – Increases the morale and fighting spirit of their allies.  Making them immune to fear and very bold, capable of charging into certain death without fear with only the faint hope of survival. In return, they all gain 5% HP Regen and don’t experience fatigue near the user. Has a 5 post duration and 6 post cooldown

    The Strategist- Boosts the user's ability to make sound and well devised tactics.   Their plans are favored by fortune and fate with higher likelihood of working smoothly.  A guard might be asleep at their post of the castle they're sneaking into or so on. It has little effect towards other players however,  so invading a castle owned by another player will be just as difficult as though this ability were not in place. This is passive ability.


    Unique Abilities




    Passive - Tracer: Effects of the magic circle become more potent should the user draw them. Drawing the circle takes 1-6 posts based on the rank of the spell. D-Rank takes one turn to draw and it increases from there. Drawing out the circle will give it extra effects. Also, when the circle is drawn, it must stay in the place it is drawn.

    Passive - Artist's Soul: If the user does Trace a magic circle, not only will it have an effect added to it, it's damage will be increased by 25%.

    Active - Boom: For 10% of their mana, the user can add an 'explosive' effect to any offensive spell they cast, adding 50% damage to the spell. The cooldown for each use is 3 turns.



    D-Rank Spells




    Enchant:

    Enchant:

    Enchant:

    Enchant:


    C-Rank Spells



    Enchant:

    Enchant:

    Enchant:



    Signature Spell



    Enchant:

    deltra of gangnam style

    That was all! I'd like to note that you can also have one extra UA and a D-rank signature spell!

    If you applied the changes bump this thread and if you want to add the UA and D-rank signature spell later then please mention that as well, this also applies if you choose to add them!


    _____________________________________________________________________________________

    Squable:


    Blessings of Heaven X9tEBuc
    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Lilium 18th February 2017, 4:50 pm

    Bump! Added a D-rank signature spell and UA.


    _____________________________________________________________________________________

    Blessings of Heaven QOmg1XE


    Julius Seas
    Julius Seas

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Novice [250]- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 1623
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,855

    Character Sheet
    First Skill: Water
    Second Skill:
    Third Skill:

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Julius Seas 18th February 2017, 5:09 pm

    Passive - Extension: By using an extra 5%, the user can channel a circle through a weapon (sword, staff, spear etc.)

    Could you clarify this more? I don't understand really understand what this ability is about. ^^;

    Description: Hikari places a magic circle beneath her and the circle can move around with a limit of 15m. The circle can move in all directions within the 15m but if Hikari attempts to move more than that, the circle dissipates.

    I take it that Hikari is being moved around by the circle? If so please clarify that and add a speed to the circle's movement this is usually the range divided by half ^^


    _____________________________________________________________________________________

    Squable:


    Blessings of Heaven X9tEBuc
    Julius Seas
    Julius Seas

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Novice [250]- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 1623
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,855

    Character Sheet
    First Skill: Water
    Second Skill:
    Third Skill:

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Julius Seas 18th February 2017, 5:24 pm

    Blessings of Heaven EDoA9eJ


    _____________________________________________________________________________________

    Squable:


    Blessings of Heaven X9tEBuc
    avatar
    Guest
    Guest

    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Guest 23rd May 2017, 6:17 pm

    Le unlocked upon le users le request

    Hikari wrote:

    Enchant : Emblazon

    Caster Magic
    Secondary: N/A
    Current Rank: C
    Primary Magic

    Jack of all trades, Master of None

    Description
    The user can embed magic circles into anything they touch, which have different types of effects. These effects can range from damage-dealing such as an explosion in front of where the circle is placed, or supportive which could be enhancing the speed of an ally. It all depends on the user of this magic.

    Hikari is a jack-of-all-trades, which means she knows many to cover all possible groups to suit her battle style but she isn’t excelling at anything either. Her offensive and defensive capabilities with this magic are slightly above average but it isn’t anything to write home about. The magic all depends on how it is used.


    Strengths




    + Is AoE, so it can hit multiple enemies at once.
    + Can support her allies with some buffs.
    + Effects caused by the magic circle are more potent if she draws them.
    + Can cover most roles within a team.


    Weaknesses




    - Should she decide to draw the magic circle out, it will take a certain amount of posts to draw the circle. (1 for D-Rank, 2 for C-Rank, 3 for B-Rank, etc.)
    - Drawing an incomplete magic circle can make them unstable and they become a threat to everyone.
    - If half the circle is drawn, then it’s unstable and if less than half is drawn, the circle cannot be activated and becomes inactive.
    - If she instantly places a circle, she needs to think of the one that she wants to place and has to focus on that one circle while tapping the spot she wants it to be placed.
    - The user must touch whatever they want to Emblazon a Magic Circle on.



    Lineage




    Commander Aura:
    Description: There was once a great general who served for the king of Fiore. He was a great tactician and his mere presence boosted the morale of his men. With him in the front lines, Fiore had won many battles against invading nearby countries. Eventually peace was achieved so his services were no longer needed. So the general settled down and got married. Some of his proteges became very good commanders, but that is entirely a different story.

    Ability:

    Commander’s Presence – Increases the morale and fighting spirit of their allies.  Making them immune to fear and very bold, capable of charging into certain death without fear with only the faint hope of survival. In return, they all gain 5% HP Regen and don’t experience fatigue near the user. Has a 5 post duration and 6 post cooldown

    The Strategist- Boosts the user's ability to make sound and well devised tactics.   Their plans are favored by fortune and fate with higher likelihood of working smoothly.  A guard might be asleep at their post of the castle they're sneaking into or so on. It has little effect towards other players however,  so invading a castle owned by another player will be just as difficult as though this ability were not in place. This is passive ability.


    Unique Abilities




    Passive - Tracer: Effects of the magic circle become more potent should the user draw them. Drawing the circle takes 1-6 posts based on the rank of the spell. D-Rank takes one turn to draw and it increases from there. Drawing out the circle will give it extra effects. Also, when the circle is drawn, it must stay in the place it is drawn.

    Passive - Artist's Soul: If the user does Trace a magic circle, not only will it have an effect added to it, it's damage will be increased by 25%.

    Active - Boom: For 10% of their mana, the user can add an 'explosive' effect to any offensive spell they cast, adding 50% damage to the spell. The cooldown for each use is 3 turns.

    Passive - Extension: By using an extra 5%, the user can channel a circle through a weapon (sword, staff, spear etc.) The user places the tip of their weapon on a surface and the circle is placed, the magical energy being passes through the weapon and onto the surface.



    D-Rank Spells




    Blockade:

    Cross-Strike:

    Adrenaline:

    Inferno:


    C-Rank Spells



    Garrison:

    Mirror:

    Eraser:



    Signature Spell



    Shatter:

    Momentum:

    deltra of gangnam style
    Leila Vergious
    Leila Vergious

    Eden's Rose


    Eden's Rose

    Developer/GFX Artist- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Zodiac Key- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Rich- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Join A Faction!- Tertiary Magic- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 2nd Place Event/Contest Winner- Advertisement Achievement Badge- Hero- 1 Year Anniversary- Player 
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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Leila Vergious 7th July 2017, 10:31 am

    Hey there, Hikari! I'm a new trial mod who will be grading your magic under the supervision of Jiyu Kazehime, so you have nothing to worry about. All requested changes will be in this color, so let's get to it~
    Once the changes are made or if you have any questions, PM me or bump the app.

    Hikari wrote:Primary Magic: Blessings of Athena
    Caster or Holder: Caster
    Description: Athena is the goddess of wisdom and every now and then, the goddess chooses someone to house the many blessings that she gave to Earthland.  The host of these blessings can summon or even equip these vessels in order to do combat, strategize or even defend against foes in battles. Athena is knowledgeable about all aspects of battle and as such, made each of her blessings suited for those aspects. The goddess prefers when the host uses these vessels to fight for a just cause and will deem more blessings based upon how strong a wizard is and what situation they are currently in.

    The purpose of this magic is to make the user diverse in as many areas of combat as possible. This includes hand to hand combat, armed combat and long ranged battles. This makes the user unpredictable as to how they can fight. The user is also able to block powerful attacks with the blessings that they have been given. The problem with this magic lies at how far a user’s potential is spread. Only those who are complete masters of combat can wield this magic at it’s fullest potential. The vessels are not purely a physical object however, this makes it so that the wielder appears normal to the enemy but in fact, has a hidden advantage based on the hidden vessel that is being used. Most magic has flashy appearances when using a weapon but this magic is all about being subtle in order to surprise the enemy.


    Strengths:
    + Very diverse range of spells to be able in proficient in many areas of combat.

    + Spells are subtle, hard to see if the battle is chaotic.

    + Does increased damage to undead/unholy enemies as the magic was granted by a goddess. (1.5x bonus damage) Unfortunately, this would have to be an actual Unique ability rather than just strength, so I will have to ask you to remove it.

    + Spells cannot be eaten by Light Dragon Slayers or Demon Slayers as the magic is a holy light and not pure light magic.


    Weaknesses:
    – Magic switches between ranged and melee, making it difficult to find a comfortable fighting range during a battle.

    - The user of this magic takes extra damage from god slayers, as the user was blessed by a goddess.

    - The user takes increased by undead/unholy enemies as they are imbued with the goddess’s power so they have to deal with her weaknesses as well.

    - The pure magic energy can be eaten by Ascendant Demon Slayers as the magic’s element is mainly holy light based.

    - A majority of spells suffer from a long cooldown, hindering them if the spells miss or the effects are wasted.

    Lineage:
    Commander Aura:
    Unique Abilities:
    CaduceusAthena is always present during the battle and will always try to make sure that the user will be ahead in battle. There is a lingering aura around the caster that provides debuffs the longer that enemies stay in range. The debuffs only apply to those that the caster considers enemies. If the enemy stays in range for one post, then they experience a debuff of -15% to damage and defense. This effects stacks up to 2 times if the enemy stays in range for 2 posts. The potency of this debuff increases by 5%, up to -30% at H-Rank The aura is missing a range

    Ossinato When the user damages an enemy, the enemy becomes marked with the Herititor’s Brand. This brand will envelop the enemy’s skin, providing a -25% to speed and will look appear glowing gold around their bodies. The longer the Brand remains on their skin, the more the debuff increases being -5% per post, capping at -35%. The Brand can also be detonated for user ranked damage or more, when hit by an attack from the user. It will deal user ranked damage if it remained for one post, increasing by 25% each post the brand remains, for a maximum of 150% user ranked damage. Brands can only be applied once per post. I'm afraid the ability to deal damage with these brands is a little bit too much, as it also borders on spawning at attack inside of an enemy, which is not allowed anymore. There should also be something about how long these brands last and if they can be removed by any means. If not, they should only affect an enemy of equal or lower rank.

    AegisThe user permanently has a shield around their body. The Holy Shield Aegis absorbs the damage that is headed in the direction of the caster. Once taking one hit of user ranked damage, it emits a burst that blows away the enemy and a small shockwave, doing half the damage that it took to dissipate the shield. The shield repairs itself after 2 posts and after must be destroyed again. You meantion that the burst blows away enemies. Supply a range for the knockback, please.

    AvalonThe user’s body has been so affiliated with holy magic that the reserves of Athena’s treasury naturally flow to the user. This provides a passive +5% MP gain while in combat and +10% while out of combat (Not fighting an actual battle for 2 posts). The user can also form a set of wings made of the overflowing holy MP. The user can go over 100% MP and this will cap at 160%, the cap raising by 10% at each rank, capping at H-Rank’s 200% MP. The wings drain 10% MP per post active and can only be used with the overflow MP. This means the wings will dissipate at 100%. "The MP regain per post will have to be lowered to only +2% both in and out of combat, while keeping in mind that a cap for such regen is only 4% across all your abilities. There should also be a decent drawback for every extra 25% MP you can regenerate. 3 is also quite a lot of abilities for one UA, so I will have to ask you to remove one."

    GungnirThe user has complete mastery over any weapon they come across due to them having access to the wisdom of Athena as well as her treasury. With this knowledge, they know how to create this weapons with ease and can create them out of the holy magic energy that they wield. These weapons deal Strong (+) weapon damage. A weapon will break after one hit of user ranked damage but a shield will break with two hits of user ranked damage. The user can swap between a maximum of three different weapon types per post and each different summon will cost 5% MP. This ability should say that summoned weapons can only deal damage and are incapable of blocking while shield block only 1 spell of user's rank instead of two.



    Spells

    Signatures:
    D-Rank:
    C-Rank:
    B-Rank:


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    Lilium
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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Lilium 8th July 2017, 9:12 am

    The changes have been made and for that, here is a bump!


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    Leila Vergious
    Leila Vergious

    Eden's Rose


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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Leila Vergious 9th July 2017, 5:02 am

    Alright, just a few more adjustments and you'll be good to go! Just like before, bump when done or PM me any questions you might have.

    Hikari wrote:Primary Magic: Blessings of Athena
    Caster or Holder: Caster
    Description: Athena is the goddess of wisdom and every now and then, the goddess chooses someone to house the many blessings that she gave to Earthland.  The host of these blessings can summon or even equip these vessels in order to do combat, strategize or even defend against foes in battles. Athena is knowledgeable about all aspects of battle and as such, made each of her blessings suited for those aspects. The goddess prefers when the host uses these vessels to fight for a just cause and will deem more blessings based upon how strong a wizard is and what situation they are currently in.

    The purpose of this magic is to make the user diverse in as many areas of combat as possible. This includes hand to hand combat, armed combat and long ranged battles. This makes the user unpredictable as to how they can fight. The user is also able to block powerful attacks with the blessings that they have been given. The problem with this magic lies at how far a user’s potential is spread. Only those who are complete masters of combat can wield this magic at it’s fullest potential. The vessels are not purely a physical object however, this makes it so that the wielder appears normal to the enemy but in fact, has a hidden advantage based on the hidden vessel that is being used. Most magic has flashy appearances when using a weapon but this magic is all about being subtle in order to surprise the enemy.


    Strengths:
    + Very diverse range of spells to be able in proficient in many areas of combat.

    + Spells are subtle, hard to see if the battle is chaotic.

    + The user can fight at various distances effectively, being long-range, close-combat or a medium distance.

    + Spells cannot be eaten by Light Dragon Slayers or Demon Slayers as the magic is a holy light and not pure light magic.


    Weaknesses:
    – Magic switches between ranged and melee, making it difficult to find a comfortable fighting range during a battle.

    - The user of this magic takes extra damage from god slayers, as the user was blessed by a goddess.

    - The user takes increased by undead/unholy enemies as they are imbued with the goddess’s power so they have to deal with her weaknesses as well.

    - The pure magic energy can be eaten by Ascendant Demon Slayers as the magic’s element is mainly holy light based.

    - A majority of spells suffer from a long cooldown, hindering them if the spells miss or the effects are wasted.

    Lineage:
    Commander Aura:
    Unique Abilities:
    CaduceusAthena is always present during the battle and will always try to make sure that the user will be ahead in battle. There is a lingering aura around the caster that provides debuffs the longer that enemies stay in range. The debuffs only apply to those that the caster considers enemies. If the enemy stays in range for one post, then they experience a debuff of -15% to damage and defense. This effects stacks up to 2 times if the enemy stays in range for 2 posts. The potency of this debuff increases by 5%, up to -30% at H-Rank. The maximum range of this ability will be the maximum range of the user's rank. The range and speed rules were changed recently. If you're not going to provide a number, please specify that the range is AoE.

    Ossinato When the user damages an enemy, the enemy becomes marked with the Herititor’s Brand. This brand will float close to the enemy’s skin and will look appear glowing gold around their bodies. The Brand can be destroyed by attacks from other magic sources, as well as buffs and barriers. How much is required to destroy them? The Brand can also be detonated for user ranked damage or more, when hit by an attack from the user. It will deal user ranked damage if it remained for one post, increasing by 25% each post the brand remains, for a maximum of 150% user ranked damage. Brands can only be applied once per post. Each brand can only last two posts before disappearing on the third. As I requested before, the ability to detonate these to deal damage will unfortunately have to go.

    AegisThe user permanently has a shield around their body. The Holy Shield Aegis absorbs the damage that is headed in the direction of the caster. Once taking one hit of user ranked damage, it emits a burst that blows away the enemy and a small shockwave, doing half the damage that it took to dissipate the shield. The knockback range is the user's rank maximum range, cut in half. (7.5m at D, 15m at C, 25m at B, etc) The shield repairs itself after 2 posts and after must be destroyed again.

    AvalonThe user’s body has been so affiliated with holy magic that the reserves of Athena’s treasury naturally flow to the user. This provides a passive 2% MP gain. The user can also form a set of wings made of the overflowing holy MP. The user can go over 100% MP and this will cap at 160%, the cap raising by 10% at each rank, capping at H-Rank’s 200% MP. However, due to a human body not being able to sustain too much MP, there are drawbacks with each 25% more MP the user has than the cap, with the effects overlapping:
    25%= speed is reduced by 10% Increase this drawback to at least 25% please
    50%= defense is reduced by 10% Same as above
    75%= the user's maximum HP gets reduced by 25%
    100%= the user cannot use spells of their rank.

    As I asked before, having 3 different effects for one ability is little too much.
    Please, remove one of the effects.


    GungnirThe user has complete mastery over any weapon they come across due to them having access to the wisdom of Athena as well as her treasury. With this knowledge, they know how to create this weapons with ease and can create them out of the holy magic energy that they wield. These weapons deal Strong (+) weapon damage. The summoned weapons can only be used to deal damage and will fade if being used to block a hit, while the shields summoned can only block one user ranked hit. The user can swap between a maximum of three different weapon types per post and each different summon will cost 5% MP.



    Spells

    Signatures:
    D-Rank:
    C-Rank:
    B-Rank:
    [/font]


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    Lilium
    Lilium

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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Lilium 9th July 2017, 8:25 am

    Edited again \o/


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    Leila Vergious
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    Eden's Rose


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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Leila Vergious 9th July 2017, 1:11 pm

    After a discussion with an admin, I'm afraid I'll have to ask you to decrease the extra MP gained from Avalon UA to +50% and only if a proper drawback is provided (such as having another stat decreased by 50% or two stats both decreased by 25% minimum).
    Alternatively, you could make the MP increase only +25% to have a smaller drawback or +10% to have no drawback at all. Bump or PM me once finished and I apologize for the inconvenience.


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    Leila Vergious
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    Eden's Rose


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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Leila Vergious 10th July 2017, 1:51 am

    ~Approved~


    Spoiler:


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    kittykool75
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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by kittykool75 5th September 2017, 4:31 pm

    Spoiler:

    Moved at user's request


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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by desirée 16th December 2017, 7:08 pm

    Blessings of Heaven XEibTrW


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    Lilium
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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by Lilium 16th December 2017, 7:19 pm

    I'm not dead dumbass


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    Blessings of Heaven Empty Re: Blessings of Heaven

    Post by kittykool75 16th December 2017, 7:31 pm

    Spoiler:

    Blessings of Heaven SESFcGa


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