Magic
Magic Name: The Horsemen of Pestilence
Magic Type: Lost Magic, Solitary Benefit: +15% magic damage, +15% to MP costs (increase to MP costs only applies to the lost magic itself not the character).
Description:
The user is marked by the Devil as one of his lieutenants. He has been given the position of Horsemen of Pestilence. With this, the user has been given control over plagues and pestilence’s and has been come to a terror on earth.
The user can use this magic to deal pestilence attacks at enemies. Most spells have a long duration or can spread easily through wind or beast.
Strengths:
Weaknesses:
Unique Abilities:
Spells:
Magic Name: The Horsemen of Pestilence
Magic Type: Lost Magic, Solitary Benefit: +15% magic damage, +15% to MP costs (increase to MP costs only applies to the lost magic itself not the character).
Description:
The user is marked by the Devil as one of his lieutenants. He has been given the position of Horsemen of Pestilence. With this, the user has been given control over plagues and pestilence’s and has been come to a terror on earth.
The user can use this magic to deal pestilence attacks at enemies. Most spells have a long duration or can spread easily through wind or beast.
Strengths:
- Various effects around poison and diseases
Weaknesses:
- Wind magic can deflect most of the attacks
- Poison/venom slayers can eat this element
- Deals half its damage against holy
Unique Abilities:
- Embodiement of disease:The user has become nearly immune against poison, venom or pestilence. These attacks deal 50% less damage against the user and the user is immune to his own spells. The user can mark allies with his right hand to make them immune to his magic for the duration of the thread.
- Ability: Yet to be decided
- Ability: Yet to be decided
Spells:
- The Pestilence's Arsenal:
Name: Triumphus Basileum
Rank: Ranking
Type: Requip, Armour
Damage:
Requip HP: C: 120HP, B: 180HP, A: 240HP, S: 300HP
Range:
Speed:
Duration: C: 5 posts, B: 6 posts, A: 7 posts, S: 10 posts
Cooldown: C: 6 posts, B: 7 posts, A: 8 posts, S: 11 posts
Downside:
Description: Triumphus Basileum, the Victor’s Crown, was given to Godfrey by Lucifer. This is a suite of plate armour made of black steel forged in the deep pits of hell. It is wrought in shape a skeleton with great spikes on top of the skulled helmet, standing tall as a crown.
Strengths:- The armour is great
Weaknesses:- In truth armours are not as heavy as people think, however this armour is heavy. The Godfrey moves 25% slower in his armour.
- The right hand of the armour is missing the gauntlet so that Godfrey can use his primary magic.
Abilities:- Plague Cloak: passive: The user is surrounded by a green mist that deals 50% of the user’s melee damage to anyone within half the user’s burst range.
- Devil's Enchantment: passive: The user’s armour is enchanted by the devil. The user deals 50% more damage
Name: Arcubus Pestilitas
Rank: Ranking
Type: Requip, Bow
Damage: C: 14HP, B: 21HP, A: 30HP, S: 41HP
Requip HP: C: 90HP, B: 150HP, A: 200HP, S: 250HP
Range: C: 100m, B: 150, A: 200m S: 250 meter.
Speed: 60m/s
Duration: C: 5 posts, B: 6 posts, A: 7 posts, S: 10 posts
Cooldown: C: 6 posts, B: 7 posts, A: 8 posts, S: 11 posts
Downside:
Description: Arcubus Pestilitas, the Bow of Pestilence, is a bow shaped out of iron wood and decorated with iron. With the bow come a quiver with all the plagues and diseases in the world.
Strengths:- It’s a strong bow
Weaknesses:- The range is limited.
- The speed of the arrow is limited.
Abilities:- Plague arrow: passive: The user shoots poisons arrows. They deal the user’s rank in Requip damage plus an additional damage over time of 5% of the user’s Requip damage for 5 posts.
- Plague bomb: active: The user can shoot once a plague bomb during the Requip's duration. This arrow explodes into a cloud of poisonous gas and deals the user’s Requip damage to all in the user’s burst range at the spot where the arrow lands.
- The armour is great
- Signature and Ranking:
Name: Memento Mori
Rank: Ranking+
Type: AoE, Damage Over Time
Damage: C:23HP to 57,5HP, B:28,75HP to 71,875HP, A:34,5HP to 86,25HP, S:40,25HP to 100,625HP
Range: C:60m, B:100m, A:150m, S:200m
Speed: 30m/s
Duration: 5 posts
Cooldown: 8 posts
Downside:
Description: Memento Mori sends out an thick green mist around the user and those that are affected get a damage overtime It works through this example: 23HP as initial damage, followed by 11,5HP damage per post till the total of the damage reaches 57,5HP.
An opponent can only get infected once during the usage of this spell.
Strengths:- It’s a nice AoE spell
Weaknesses:- Damage over time.
- Wind can blow the mist away.
- Long cooldown
- slayers of its element can eat it
Name: Parasitus Incitamentum
Rank: Signature
Type: Burst, damage over time
Damage: C:34,5HP to 86,25HP, B:46HP to 115HP, A:57,5HP to 143,75HP, S:69HP to 172,5HP
Range: C:30m, B:50m, A:75m, S:100m
Speed: C:30m/s, B:50m/s, A:75m/s, S:100m/s
Duration: 1 post
Cooldown: 3 posts
Downside:
Description: parasitus Incitamentum sends out parasites in burst range and they will attack the enemy from the inside. Dealing damage over time. It works through this example: 34,5HP as initial damage, followed by 17,25HP damage per post till the total of the damage reaches 86,25HP.
Strengths:- Simple attack
Weaknesses:- Wind can blow it away
- The parasites are subtle to fire
- Slayers of its element can eat it
- It’s a nice AoE spell
- D rank :
Name: Febricitantem Incitamentum
Rank: D
Type: Burst, Damage Over Time
Damage: 23HP to 57.5HP
Range: 15m
Speed:
Duration: 1 post and 5 posts for the effects
Cooldown: 8 posts
Downside:
Description: Febricitantem Incitamentum sends out an faint green mist around the user and those that are effected by it get initially 23HP damage, followed with 11,5HP damage per posts till they reach 57,5HP in damage total. Those that are affected by it will feel nauseous and sickly though it does not affect their abilities unless agreed ooc wise. The effects then are decided in ooc.
Strengths:- Good Burst spell
Weaknesses:- Damage over time
- Wind can blow the mist away
- Long cooldown
- Slayers of its element can eat it
Name: Morbus Battuo
Rank: D
Type: Single Target
Damage: 46HP
Range: 30M
Speed: 10m/s
Duration: Instant
Cooldown: 2 posts
Downside:
Description: Morbus Battuo unleashes a ghostlike rat of green fog, it will sprint in a straight line at the target.
Strengths:- Simple attack
Weaknesses:- Wind can blow it away
- Slayers of its element can eat it
- Good Burst spell
- C rank:
Name: Mortui Ambulantes Morbus
Rank: C
Type: Single Target, Necromansing
Damage:
Range: 60m
Speed: 10m/s
Duration: Instant
Cooldown: 5 posts
Downside:
Description: Mortui Ambulantes Morbus is a spell which enchants a mosquito with a special virus. The infected NPC must die within two posts to have it’s effect. The infected NPC will rise again after it’s death and fight on behave of the user for 3 posts. All it’s stats are halved. It will collapse after the 3th post.
Strengths:- It rises a meat bag which fights for you
Weaknesses:- The musqito is subtle to fire
- The musqito is subtle to wind
- The target NPC must die in 2 posts of the user
Name: Infectio Morbus
Rank: C
Type: Burst
Damage: 69 HP
Range: 30m
Speed: 10m/s
Duration: 1 post
Cooldown: 3 posts
Downside:
Description: Infectio Morbus is an disease imitted from the user through a green gas that surrounds the user in burst range for one post. It deals once 69HP in damage.
Strengths:- Simple attack
Weaknesses:- Wind can blow it away
- Slayers of it’s element can eat it
- It rises a meat bag which fights for you
- Spell template:
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Strengths:- 1
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Last edited by Godfrey-Berg on 7th September 2018, 2:24 am; edited 1 time in total