[b">Job: Destroyer of Mountains
Rank:
S
Player Requirements:
Two S-Ranked Wizard(s)
Job Requirements:
- Must slay creature. Must be at least 40 posts long.
- Word count must be at least 450 words.
Optional Requirements:
- Save the final girl from being offered into the maw of the beast
- Defeat at least 5 groups of Normal enemies
- Traverse the Canyon in the first quarter of the thread
- Use a S - rank job limiter.
Job Location: Mysterious Canyon
Job Description:
Arthur Fish, head elder of one of the few rural villages at the Mysterious Canyon, together with other village leaders. Has send out a request to any Legal guild in Fiore, claiming that they need help investigating the recent disappearances from the villages.
According to Arthur, the disappearances started around the time a mysterious group of people started to settle down somewhere deep into the canyon. Whom at first glance came to the villages to gather supplies from time to time. However when people started to disappear, the people started to suspect that the strange mages were checking the place out. Probably scouting for a potential victim.
After further investigation, Arthur and the other leaders have found out, that the mysterious group are actually dark mages from a dark guild named Iron Corpse. And are trying to wake a slumbering beast with the offerings of human lives. According to what his people have picked up, it is some sort of legendary monster. Powerful enough to even destroy the mountains.
Now Arthur needs any mage capable enough to help him out and stop this dark guild from achieving their ultimate goal. Because if not, it would surely bring calamity to his and the other villagers in the Canyon.
Enemies:
Weak: C-rank Dark Mages (x15, uses elemental magic)
Normal: A-rank mages (x10, uses Dark Magic)
Strong: S rank mage, uses Arc of Time. Takes 1 S-rank damage to kill him.
Boss: Kalthur, the legendary creature. (H-rank)
Kalthur is known as the destroyer of the mountains and the legendary creature whose strength matched those of the dragons. It has immense strength and stamina. A few strikes from it can kill even the most powerful Wizards, so try to avoid being hit. It automatically appears after beating all dark mages. It takes 3 H-rank damages to take it down.
Reward:
80,000 Jewels
Optional Rewards:
- Completing 3 out of 4 from the optional requirements:
Title: Maiden Savior
30.000 Guild Jewels for each guild being represented
- Completing 4 out of 4 from the optional requirements:
Each player will be rewarded with the skin of Kalthur, and a non-tradeable upgrade for their Armor/Weapon to Legendary+
Rank:
S
Player Requirements:
Two S-Ranked Wizard(s)
Job Requirements:
- Must slay creature. Must be at least 40 posts long.
- Word count must be at least 450 words.
Optional Requirements:
- Save the final girl from being offered into the maw of the beast
- Defeat at least 5 groups of Normal enemies
- Traverse the Canyon in the first quarter of the thread
- Use a S - rank job limiter.
Job Location: Mysterious Canyon
Job Description:
Arthur Fish, head elder of one of the few rural villages at the Mysterious Canyon, together with other village leaders. Has send out a request to any Legal guild in Fiore, claiming that they need help investigating the recent disappearances from the villages.
According to Arthur, the disappearances started around the time a mysterious group of people started to settle down somewhere deep into the canyon. Whom at first glance came to the villages to gather supplies from time to time. However when people started to disappear, the people started to suspect that the strange mages were checking the place out. Probably scouting for a potential victim.
After further investigation, Arthur and the other leaders have found out, that the mysterious group are actually dark mages from a dark guild named Iron Corpse. And are trying to wake a slumbering beast with the offerings of human lives. According to what his people have picked up, it is some sort of legendary monster. Powerful enough to even destroy the mountains.
Now Arthur needs any mage capable enough to help him out and stop this dark guild from achieving their ultimate goal. Because if not, it would surely bring calamity to his and the other villagers in the Canyon.
Enemies:
Weak: C-rank Dark Mages (x15, uses elemental magic)
- Spells:
- Elemental Shot (B-rank): Fires an explosive projectile of the element they wield. Deals A-rank damage if it hits directly, the explosion deals B-ranked damage. No cool-down.
Elemental Barrier (B-ranked): Create a magical sphere around themselves which is formed out of the element they wield. While the trait they all share is that it takes 1 A-ranked damage to break them, their additional characteristics are defined by their element, thus they differ (Up to the player to make them). 3 posts cool-down.
Normal: A-rank mages (x10, uses Dark Magic)
- Abilities:
- Darkness' Cold Embrace (A-ranked): The mages cause a body of darkness to form beneath their target which then proceeds to reform and move to create a kind of "darkness capsule" around the caster's target. It takes 2 posts for the capsule to form during which the player affected suffers B-ranked damage per post and has their movements impaired. At the end of said duration, the player gets trapped within the capsule for 2 posts. Must roll two successful defensive dice at once if they are to break free at any point during the spell's effects. 4 posts cool-down.
Darkness Pike (A-rank): The mages can cause long "nails" of darkness to sprout from any surface within 40 metres which deal A-ranked damage. They have no cool-down and are the mages' primary form of attack.
Iron Maiden (A-rank): With a wave of their hand, the mages create a great number of Darkness Spikes around their target which, after 2 seconds, all shoot towards it at once towards it. If they hit, they deal a total of S-rank damage. 4 posts cool-down.
Strong: S rank mage, uses Arc of Time. Takes 1 S-rank damage to kill him.
- Abilities:
- Skip Time (S-rank): Every 2 posts, the mage can completely skip a player's attack's time of existence, thus making it cease to exist (Completely negates a player's attack once every 2 posts).
Freeze Time (S-rank): Causes up to two players' time to stop, stunning them for 4 and a half posts. 6 posts cool-down.
Shatter time (S-rank): Using their powers, the mage causes a single player's time to "shatter" dealing direct S-rank damage to them which is completely unblockable and unavoidable. This spell is cast once every 3 posts.
Boss: Kalthur, the legendary creature. (H-rank)
Kalthur is known as the destroyer of the mountains and the legendary creature whose strength matched those of the dragons. It has immense strength and stamina. A few strikes from it can kill even the most powerful Wizards, so try to avoid being hit. It automatically appears after beating all dark mages. It takes 3 H-rank damages to take it down.
Reward:
80,000 Jewels
Optional Rewards:
- Completing 3 out of 4 from the optional requirements:
Title: Maiden Savior
30.000 Guild Jewels for each guild being represented
- Completing 4 out of 4 from the optional requirements:
Each player will be rewarded with the skin of Kalthur, and a non-tradeable upgrade for their Armor/Weapon to Legendary+