- Job Description:
- Job Name: Nightmare Lilith
Job Rank: B
Job Requirements: At least one B rank or equivalent (Up to 3 mages). 300 Words minimum per post, 40 posts minimum. Must defeat Lilith. Can only be completed once.
Job Location: Haunted Village
Job Description: You end up getting a weird message from the Magic Council of a wizard in the Haunted Village about a wizard having as much power as an A rank mage, but her confirmed age turns out to be seven. It is also said that she has gone through a small guild recently on her own and caused mass genocide on it. This sort of crime will not be tolerated, and all of the wizards of Fiore and even the dark guilds have been told to go on high alert. This girl turns out to slaughter Dark Mages, her killing is indiscriminate like a Serial Killer. Her motives are unsure, but that is besides the point if a mage is able to capture this girl and turn her into the Magic Council for her arrest. Of course, if this becomes way too difficult, the Magic Council will allow the wizards to end her life. Remember, people are rewarded for going above and beyond the limits. If you go to the Village, you will notice that there is no one there to witness anything. The feeling you get though... There has to be a Wizard around the town somewhere, with their amount of power, you know that this could possibly be the source of the absence of all of the villagers.
It seems you won't be getting much help... Especially considering you are in a land where there is absolutely no one around. No witnesses around to help you, if you do so happen to murder the source of all of this power, at least bring some evidence that you have done so. Bringing a dead body proves nothing and it rather disturbing (Though that would not matter to certain people), photographic evidence it one way of proving yourself.
Enemies:
Weak: Whispers: Though they may seem a little bit annoying at first, no matter where they seem to be, you can't find any source of where those voices may be coming from. It's also a bit unnerving since there is no one you can see, yet there are voices. Let the mind games begin. They will just last for one turn only it seems... Lucky or Unlucky based on how you see it
Normal: Dancing Blade: 1 Sword that floats in the air. No matter where you look, there just so happens to be a sword in your way. Even when you close your eyes, it's still in your sight. It appears to be getting closer to you by the second as well? Is there someone holding it? Hope it doesn't do anything to you when it gets close to you. This is just an illusion, but it seems real enough to hurt you. On the plus side, it will last for 3 turns. (It won't, but it certainly is odd).
Strong: Spears: A bunch of spears start raining from the sky, and they are real. Where they are coming from is something that could not be explained, but you should probably look for shelter? Or get pierced in the head trying, you shouldn't let the rain bother you too long. There will be 30 spears attempting to pierce you for each Strong monster dice rolled.
Boss: You found her... Or did she find you? Whatever the case, you had best be ready for her, she is no longer hiding! She is an A rank mage with a Stuffed animal for a magic item. Whenever she casts out an attack, it often involves memories of ones past. If she is able to break the user well enough, she can inflict heavy amounts of damage and even turned them into her own toys. When fighting with her, keep as much sanity as possible. Every hit will inflict A rank damage. It takes 12 B rank hits to successfully defeat Lilith.
Note: After 10 Dice rolls without Lilith appearing, Lilith will get tired of toying with you and arrive on the scene.- Spells:
- Crippled Soul: When Lilith casts out this spell, she binds one target in chains for one turn. These chains act like strings to a puppet, in which Lilith can control. Her stuffed animals eyes will begin to glow with purple light as the chains are being lifted into the air. If one can struggle vainly enough, the chains can be released. If not, the chains will get to a certain point in which the chains will soon disappear. If you can not break your fall or avoid the ground, you will take S ranked damage upon the fall. Not only that, but the fall would be hard enough to paralyze you for one turn.
Memory Fall: Liliths stuffed animal targets one enemy and searches their minds. Then it will take form of one person the person treasures. The stuffed animal in this form takes three B rank hits to get back to normal, but every time you hit it, the animal will make an ear-piercing scream that will really damage ones mentality badly. This animal can attack separately, inflicting A rank damage, meaning that Lilith and the stuffed animal can attack at the same time.
Trapped Spirit: This spell occurs when a target is mentality unstable and almost unable to fight. Lilith will put out her palm and transform that target into a doll with the spirit of the unnerved soul inside of it. If you get caught in it, that's it, you have failed the job and died. Keep your sanity at all costs.
- Lilith:
Reward: 15,000 Jewels. If Lilith is Arrested, a Bonus B rank worth of Exp is applied
Akeya ran a scaled hand through her raven hair as she read the message delivered to her. She did realize that after having been given the title of Rising Star she would get some personal requests from the Magic Council, but hadn't realized that this would be one of the first. As a Rising Star the Magic Council believed that she was worthy of keeping an eye on not as a threat but as a valuable asset, although one who had yet to fulfil her potential. Which she agreed with the Magic Council about: she had yet to come close to what she actually was capable of. She was the human who was closest to the mighty dragons in who knows how long. In fact at this point she was more dragon than human, which meant she couldn't consider herself limited by what humans were capable of either. Regardless, one of the things the Magic Council expected of the Rising Stars was that they would help deal with certain problems which either required a bit more skill and finesse than the usual jobs or could only be given to trustworthy mages. Akeya was pretty sure that the Magic Council would only contact her for the former: she had already explained that she would refrain from doing anything which might anger the Magic Council because having them get on her case would be bothersome with no real benefits. However that still sounded more like 'I'm doing this because I have to' than 'I am happy to help'. The Magic Council recognized her skill and potential, and that she would not go against them because she in return recognized the fact that it was a lot easier to cooperate than to oppose them. However that wasn't exactly the same as trust.
Well, she could understand why they might want somebody known for their skill for this particular job. The message explained how there was a seven year old child who somehow had enough magic power and ability to equal an experienced mage, enough that if she joined a guild she would most likely immediately be given A-Rank. This wouldn't be a problem except that she was using all that magic power to slaughter people with apparent lack of discrimination. Well, there was some hints that she was actually trying to hunt dark mages but pretty much anybody who happened to come across her was in real danger of being killed. The Magic Council of course wasn't happy with the idea of such a powerful mage walking around, especially since as a child she had no idea of discretion or subtlety. Unless she was quickly brought in and educated by better mages she would be naught but a walking disaster, as she was already giving plenty of example of. The Magic Council wanted her taken in so they could both punish her for her transgressions and also help her learn how to better control her powers and know when and how to use them. However with the power that the child possessed taking her down without killing her, and then bringing her all the way back to the Magic Council would take a lot of effort, effort applied in a skilful enough a manner that this nightmare child wasn't turned into a corpse by accident. Which was why they had asked Akeya whether she could do it. After all as an assassin she was used to being precise and careful. Of course normally her task was to ensure that somebody was no longer an issue by killing them, but she should also be able to disable her latest target but leave her alive. After all, as powerful as this child was she was still a child, and looking at her behaviour she wasn't that smart either. Akeya was on principle offended at the idea that she might have to be afraid of somebody of inferior intelligence.