Secondary Magic
Primary Magic: Thread Magic
Secondary Magic: Essence Weaving
Caster or Holder: Caster
Description: Essence weaving is the art of controlling the life force within one’s body by weaving it into their magical power. Erika developed this realization of the concept after she wished to find something she could call her own. Ability wise Essence Weaving allows the user to create fields around themselves or others to heal, bolster defense, or hone attack. Simple in principal, deceptively useful, and powerful in execution much like the creator herself. The risks involved in using this magic however aren’t trivial, as if one who didn’t have an inherently long-life span were to attempt to use this magic they might find that extending their life force too much would leave them with few years left to live, however as Erika is realizing as she gets older, life span isn’t much of an issue for her. In terms of appearance the energy fields typically form a shimmering effect around whatever the magic is affecting. The shimmer can solidify around the target to form a barrier to protect them or can infuse magical energy to increase their offensive potency, or warmly heal the wounded body and soul, it can even though great effort on the user’s part revive the dead, though that’s extremely exhausting, and potentially risky even for one who is love lived or immortal depending on just who is revived. Finally, almost on par with reviving is creating life, though so far Erika has been limited to making hollow human shells or clones of herself to perform various tasks, though at least this time it’s from her own power rather than just copying what her father did.
Strengths:
- Empowering: Can strengthen the abilities of others and herself.
- Control: Erika can perfectly manipulate this magic as it seems from her own life force.
- Non-Elemental: This magic is non elemental, meaning it has no elemental weaknesses.
Weaknesses:
- Aging: While not inherent to Erika, others attempting to learn/use/copy this magic might find that their life is drained away slowly with every use.
- : Aside from damage, healing and reviving, this magic doesn’t have much in the way of status effects.
- Non-Elemental: This magic is non elemental, meaning it has no elemental strengths.
Lineage:
- Omega:
Name: Omega
Wielder: Erika
Description: Erika would proclaim that she is one of the last ‘true’ dragons left in the world. While it is true that Erika is partially a dragon, her claim of being the last true is very questionable due to her mixed heritage. What is true is that many of her abilities have spawned from her dragon side, but she isn’t a true dragon in the sense of being a pure blood. Most of her abilities as a dragon were only awoken after her other aspects were weakened by her father’s magic shortly after her birth, to keep her alive. Since then Erika has relied upon her draconic aspects and abilities far more than she would willingly admit, though after what happened to her recently Erika at least as other innate abilities unlocked for herself. Originally untapped, Erika’s abilities as a phoenix didn’t appear till later in her life when her body became more stable and she could properly use her magical abilities, though she always had a slight bit of it if only to prevent her body from imploding due to its own strain. Erika’s main weakness that she wishes to hide, and copes with by shape shifting into different forms to hide her weakness that is left over when she was but a baby.- combat abilities:
The Eternal: Should Erika be reduced to 0 HP for the first time in a thread/battle Erika will not be knocked out but instead survive with 1HP, and disappear into a cloud of white hot ash. Consumption of the ash won’t change the preceding effects, but you may feel slightly dirty. In the following post or onwards if he wishes to wait, Erika can choose to reappear in the thread, within 600 meters from her place of defeat, she can also choose to reappear in another location familiar to her that isn’t in the thread; but will this count as leaving the thread. Should she return Erika will come back with half her total HP amount and count as having magic sickness for one post after reappearing, but afterwards will function as normal. All effects which were applied at the time of her defeat will be removed, by if they had any upkeep costs or posts remaining, they will be deduced from the opponent’s cooldowns and any mana that would have been spent by the opponent will be refunded. The last effect only applies if an enemies attack inflicts the defeating blow and not if an allies attack inflicts it, so she can’t just take an allied hit to help them out. In addition, Erika doesn’t need to use the revival alter, (though she can if she wants) and she can always revive regardless of circumstances (as according to the rules on revival). This ability is Biological and doesn’t function off magical power, meaning it can continue to work even at 0MP.
The Dragon: The first of her natural powers received from being, almost, wholly of the dragons is that Erika can warp the environment/herself in the same thread/area as her to fit her needs, only limited by her imagination, though she can’t directly affect other player characters without their permission. Anything created in this reality is considered “real”, and combat related creations are the same rank as Erika herself (both offensively and defensively). In addition, Erika can rend the reality between the boundaries of dimensions, allowing her to travel between different ones freely, and create portals at will. The portals have the same strength and durability as Erika’s rank if one can somehow hit them (and not just have their attacks go through them to the other side). Finally, Erika receives a signature roar spell, this spell is an S rank signature, that has the additional effect from this lineage ability that it ignores the targets magical and physical damage resistance that is originally Erika’s rank or lower. This ability is Biological and doesn’t function off magical power, meaning it can continue to work even at 0MP.- Name: Reality Dragons Roar
Rank: S
Type: Multi Hit
Duration: -
Cooldown: -
Description: Erika unleashes a wave of energy from her mouth which can hit multiple targets once each along it’s path. The wave of energy can extend up to 300 meters forward, and up to 300 meters wide, but only in the front arc that Erika is facing at the time, whatever is hit takes 75 damage; plot wise those hit by the waves have their body thrown into other dimensions, but this is a story style effect and can be completely ignored, unless one wants it to have that effect.
Strengths: - Fires in a wide cone that can be controlled, so long as it stays within the maximum range
Weaknesses:- Can hit allies
The Phoenix: Erika can produce her own fire from her body which is a pearlescent white in color. She typically doesn’t do this as it is incredibly delicious to both light and fire slayers of all types, making it risky as they will attempt to gobble it up most of the time. The fire produced is as strong and as durable as Erika’s rank (spell wise) and she can shift her body into that of a fiery form. Erika can also empower her other magic by infusing her flames within them, if she does this then the flames become inedible, but still smell delicious, and the atmosphere around the magic empowered has a hue of white glowing ash strewn from it. Abilities/spells empowered this way can ignore the avoidance abilities of elemental bodies originally Erika’s rank and lower. Erika can also manifest wings of fire on her back in appearance of feather wings with a white cinder glow.
Broken of Body: Erika receives a -50% to both her physical strength and speed, though she still isn’t the weakest it is clear there is somewhat of a boundary between herself and others, if only due to her poor physical health. This ability is Biological and doesn’t function off magical power, meaning it can continue to work even at 0MP.- Name: Reality Dragons Roar
- plot abilities:
The Gifted: Erika is naturally gifted in the art of language, though if it’s in the department of arrogance or intelligence remains is up for personal debate. Regardless Erika is supremely intelligent, but not unfathomable like she might wish for you to believe. Erika can speak nearly any known language, no matter how rare or common, though she must at least hear it once to speak it perfectly (either through another’s memories or her own ears). She can also understand any written language that no matter how rare or common. There is a limit to this however, as she can’t understand language that is more personal and adapted, meaning that character specific languages are beyond her ability to just “pick up” and perform, instead she’d have to try to learn them from said person, she also occasionally misunderstands slang. She can also learn written language with the same stipulations as previous, but instead of hearing the language she merely must see it. This ability is Biological and doesn’t function off magical power, meaning it can continue to work even at 0MP.
The Flawless: Erika is naturally gifted to be able to shape shift into nearly any being. Mimicking their inwardly and outwardly appearance/aspects flawlessly, in addition Erika can copy the energy signature of any being that she copies, allowing for her to fake being them to a certain extent, though she can’t copy their magic, or their items effects, meaning it’s more of a personality-based power, rather a direct copy. Erika can copy and learn other memories if she has direct contact with their body, even though clothes and armor, so long as such apparel doesn’t block the ability to gain memories from them, if that is the case then she needs direct skin/body/whatever their body counts as contact with them, though to learn memories of player characters beyond what they are capable of combat wise, it requires permission. This ability is Biological and doesn’t function off magical power, meaning it can continue to work even at 0MP.
- Life exertion: Erika is able to wield her very life force as both a weapon, and blessing. By extending her life force outwards Erika can create energy fields around herself; these energy fields are as strong and durable as Erika’s rank, and can be mixed into her other magical abilities to increase their strength as well. When using this ability whoever Erika deems as an enemy will take damage as normal, but whomever Erika deems as an ally will be healed for the damage they normally take.
- Essence Durability: Erika’s body despite how it lacks strength and speed is reinforced by her life force to at least be durable. Erika has a togglable 25% increase to both physical and magical defense.
- Attack of the Clones: Erika can weave her life force into creating clones of herself. While incredibly potent, these clones aren’t much more than hollow shells with which Erika can make carry out various, a bet complicated, orders. Erika can create several of these Clones from thin air and the clones have their own health points depending on the rank they were created at, and the amount she can create is dependent upon their own rank. The clones Erika creates can use any ability/spell she has; however, all abilities will be the clone(s) rank in power, and they can only use up to their created rank in spells. Whenever a clone uses an ability/spell that has a duration and cooldown, the duration and cooldown apply for all constructs and Erika, meaning it can’t be cast again until normal conditions are applicable. Whenever the clone(s) use any ability/spell that has a magic power cost attached to it, the cost is taken from Erika’s magic power. In all cases of abilities/spells being used the clones will count said clone(s) as the origin point for them. Once per post Erika can transfer herself into one of these Clones turning it into her real body. This destroys the Clone in the process. Erika can only create up to the number of clones specified for each rank per battle. All clones are linked together with Erika in a hive mind, allowing her to control their actions, however should she wish, she can release control over them, and regain it at any time. Erika can also create hollow bodies for others to inhabit, though in this case they’d have to be willing and able to take the adjustment to a new form, even if it’s similar to their last.
- D-Rank: 12 Clones, 100HP
- C-Rank: 10 Clones, 150HP
- B-Rank: 8 Clones, 200HP
- A-Rank: 6 Clones, 250HP
- S/SS-Rank: 4 Clones, 300HP
- H-Rank: 2 Clones, 350HP
Spells:
- Spoiler:
- Signature Spell:
- Name: Reinforce
Rank: S
Type: Single target
Duration: -
Cooldown: -
Description: Erika can gift her life force to others, or empower her own body with it. In either case the target receives +50% to either magical or physical defense for a post. The range for this effect on others is normal S rank single target spell range.
Strengths: - Increases magical or physical defense for a post.
Weaknesses:- Can only increase magical or physical defense, not both.
D-Ranked Spell:- Name: Embolden
Rank: D-Rank
Type: Single Target
Duration: 3 posts
Cooldown: 4 posts
Description: By extending her life force outwards to another, or just by infusing herself with the mixture, Erika can increase their damage potential. One target within normal D rank single target range will receive +50% to magical or physical damage.
Strengths: - Gives one person/creature within range an increase to physical or magical damage.
Weaknesses:- Only increases physical or magical damage, not both.
C-Ranked Spell:- Name: Pathogen
Rank: C-Rank
Type: Multi Hit
Duration: 4 posts
Cooldown: 5 posts
Description: Erika can extend her life force to heal those around her. Erika can heal up to 3 people/creatures within normal maximum C rank multi hit range. Those hits are healed for normal C rank multi hit damage, and then are receive a 5% HP recovery effect for the duration of the spell. Despite being able to hit up to 3 people/creatures, one of the hit is reversed for Erika.
Strengths: - heals then grants regeneration for the duration.
Weaknesses:- Can only target two people, due to one of the three needing to be Erika.
B-Ranked Spell:- Name: Flicker Field
Rank: B-Rank
Type: Burst
Duration: 5 posts
Cooldown: 6 posts
Description: By thrusting her life force out in all directions around her Erika can shield both herself and allies. Up to 5 individuals, though one of which can only be Erika, within normal maximum B rank burst range receive a shield that can absorb up to x2 normal maximum B rank burst damage before breaking. This shield is reapplied/restored every post should it break or take damage, however to reapply or repair the shield the one who had the shield affecting them must be within the spells range.
Strengths: - Applies a shield that can be repaired or reapplied once every post.
Weaknesses:- To repair or reapply the shield every post the target must be within range of the spell.
A-Ranked Spell:- Name: Therapy
Rank: A-Rank
Type: Multi hit
Duration: 5
Cooldown: 6
Description: While Erika isn’t the best at being therapeutic, she can at least heal others. By gifting her part of her own life force, she can heal them for normal A rank Multi Hit spell damage. Afterwards those effected will receive a 5% HP regeneration effect for the remainder of the spells duration. Erika can hit up to 5 people/creatures with this spell though one of those hits is reserved for herself.
Strengths: - heals then grants regeneration for the duration.
Weaknesses:- Can only target four people, due to one of the five needing to be Erika.
S-Ranked Spell:- Name: Resurrection
Rank: S-Rank
Type: Single Target
Duration: Instant
Cooldown: 7
Description:
Strengths: Infusing part of her life force within a person/creature that has recently passed away Erika can guide their soul back to their body using the new life force as a beacon; at the same time their wounds will begin to heal. Those who are revived in this way have 25% of their HP total and suffer from magical sickness for 1 post. The range for revival is normal maximum S rank single target range. - Allows for one person/creature to be revived
Weaknesses:- Those revived suffer from 0 MP sickness for 1 post after being revived.
[/list]Advanced Spell:- Name: Mass Resurrection
Rank: S-Rank+
Type: AOE
Duration: Instant
Cooldown: 8
Description: A spell which is allows Erika to revive a massive amount of people/creatures who have died relatively recently. By infusing part of her own life force into every dead person/creature that she wishes to revive in the area she can create a beacon within their body to draw the soul back, all while healing their wounds (mostly) in the process. There is no limit to the number of people/creatures within the area that she can revive, however Erika will become exhausted if she revives too many due to using both her magical power and life force to accomplish this task, so typically it’s better as a finisher rather than a starter for a fight. Those revived during combat are placed at 25% of their HP total and suffer from magical sickness for 1 post afterwards they can act as normal. The range for this effect is normal maximum advanced S rank AOE spell range.
Strengths: - Allows for multiple people/creatures to be revived in one go.
Weaknesses:- Those revived suffer from 0 MP sickness for 1 post after being revived.
- Name: Reinforce
Last edited by Special Snowflake on 13th June 2018, 2:45 pm; edited 3 times in total