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    Dossier of Verus

    Oras Auro
    Oras Auro

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Chaotic Legacy
    Position : None
    Posts : 750
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Izayuki
    Experience : 32,850

    Character Sheet
    First Skill: Fictitous Actuality
    Second Skill: W.I.P.
    Third Skill:

    Dossier of Verus Empty Dossier of Verus

    Post by Oras Auro 27th June 2017, 10:36 pm

    Note:  There are pieces of info that are not listed here.  For them to appear, knowledge must be discovered during Role Play by other characters.  All info yet to be discovered will be labeled as N/A


    Subject Name:  Oras Auro
    Gender:  Male
    Age:  23
    Birthday:  Thursday, December 21
    Sexuality:  Straight
    Characteristics of Note:   He has a scar on his back, from the lower portion of his skull, down to his left hip.  He also has a mysterious symbol that was burned onto his left shoulder.

    Wizard Rank:  D
    Health:  100
    Experience:  75

    Father/Guardian:  N/A
    Mother/Guardian:  N/A
    Spouse (if any):  N/A
    Offspring (if any):  N/A

    Height:  5'11
    Weight:  185 lbs]
    Hair Color:  Red
    Eye Color:  Teal
    Skin Tone:  Light
    Appearance:  Oras Auro is not by any means bulky and muscular, though his training in survival has given him suitable strength and agility.  During this training his body was kept from a slim and fragile shape.  While rarely ever going without his travel and combat gear, if one does catch him without it, he is typically wearing a simple crimson shirt and black pants.  His travel and combat gear is made up of defenses and disguises.  For the head he wears a simple hood, a large scarf that covers most of his face as well as his neck, and a simple mask with nothing but a black visor.  For his torso he wears a rather short cape that only reaches the midriff region, a leather chestpiece for the upper torso, and a chainmail shirt underneath.  Over the cape that covers his shoulders as well, he has a single shoulder piece on the left side that is kept together by latching onto the cape, and a medallion on his left shoulder with one of the two magic circle tattoos.  His arms are covered with long sleeved cloth kept together with leather binding.  His right hand is covered by a metal glove with claws on the fingers while his left hand is covered with a fingerless glove.  He wears a waist cape with chainmail pants and leather boots that are designed for agility.  These boots when powered by lacrima, increase his agility, running speed and stability.  The color of the cloth is dark blue, black and deep purple.  (Image soon to come)

    Guild Affiliation:  Has never joined a guild
    Tattoo Location:  No tattoo (would be on back of right shoulder)

    Wizard Rank:  D
    Magic Type:  Illusion Magic
    Magic Used:  Fictitious Actuality (Awaiting Approval)

    Likes:  Self Control - Oras used to be ruled by his enthusiastic nature and his belief that everything was fine and dandy.  This allowed him to fool around with the twins and act however way he wished so long as nobody was seriously injured.  After the massacre, his perspective changed and he believes every second of your life counts so don’t waste it.  Seeing someone lose control and let their emotions control their life saddens and annoys him.  Seeing someone who is able to control themselves leaves a good impression on him.

    Observant/Aware - Beforehand, Oras never understood how dangerous the world was and ignored everything around him save for magic, his obsession, and his friends.  After the event, he had learned that evil intent existed everywhere.  Therefore he prefers to keep his eyes and ears open at all times, staying silent to focus on his surroundings.  To see someone ignoring their surroundings or analyzing another’s gear or appearance leaves the impression that they tend not to care.

    Considerate - Oras was taught mainly to keep himself alive, and while he hasn’t mastered protecting someone else, he does aid where needed.  His master, although never vocally, had taught him to value life and help others who need assistance.  If he feels they are strong enough to get out of a situation on their own, then he will leave them be.  To see someone ignore a life about to be extinguished, or be the one to kill or maim, causes him to dislike said person.

    Dislikes:  Giddy People - Oras tries to stay focused on his current tasks or overall goals.  He does his best to keep himself calm and collect in order to more easily keep his mind sharply focused on his surroundings and opponents.  This is why he very much dislikes spending time with people who are giddy, or hyperactive.  Especially if they end up talking most of the time.  Oras rarely loses his patience outside combat, and when he does it’s usually around someone like this.

    Cruelty - Oras as stated above, learned to appreciate life.  Whether it’s a human who’s life is threatened or a small animal, he does his best to keep them from the void.  There are of course, those out there who snuff life out without a second’s hesitation.  Oras despises said people and will do what he can to prevent them from doing so again should they cross his path.  However he is cautious and intelligent, so if it’s clear he cannot win he will not press forward, but find a way around.

    ‘Distractions’ - When in combat, Oras dislikes distractions.  Or, more so than outside combat.  Therefore he tends to work alone as he dislikes it when others distract him.  If he does work with someone else, it will be someone he trusts completely, whom he can plan and work with.  So far however he has found no one and thus remains alone.

    Fears:  Death - Oras ultimately fears death.  Not to the point where he becomes frantic, but he is afraid to die.  This fear only kicks in if his foe is intent on killing him, and only if he’s at a disadvantage and close to death.  This fear can be a benefit or a weakness depending on the situation, and how he handles it.  Depending on what’s going on in his life during this time he might have more control over his fear, or it might have more control over him.

    Opening Up - There has always been one thing that he fears.  And that is being an open book.  He fears giving others complete knowledge on his true appearance, his emotional state, thoughts, thought patterns, even what he likes to eat.  His survival instinct insists that he keep all information hidden.  This as well as other reasons, such as a minor fear of betrayal, also add to his reasons to keep a mysterious appearance.  

    Memory Loss - As strange as it sounds, Oras is afraid that he might one day obtain memory loss, whether naturally or through means of magic.  He gathers much information on magic itself as well as info on many different people over time and thus it’s much information that he could lose at random.  He seeks to find somewhere he can store journals and other entries of information so that on the off chance he does loose his memory, he will be able to obtain it in other means.  At the same time he seeks to find some form of magic or device that restores memory.

    Motivations:  Survivalist - Oras thinks about a great many things throughout each hour of the day, but survival is never far from his thoughts.  He’s reached the point where he need not worry about hunger or thirst, as he has learned how to live off of the land, regardless of what terrain he is in.  Oras seeks to become indestructible.  Not invincible or unstoppable, but unable to be taken out.  He seeks to live as long as possible.

    Friendship - Despite his untrusting nature, his shadowed appearance and aura, as well as his dull speech, Oras truly does in fact, wish to find people he can put his faith, trust, and friendship in.  It is his goal and consistent wish that he find at least two:  One he can share his life with and another whom he can go to for help.  He consistently keeps an eye out for anyone, but he doubts he’ll find anyone for the longest time.

    Supportive - While mainly focusing on survival, Oras also cares for the survival of others.  If he sees someone in need of his assistance, then he will do what he can to aid them.  He does in fact, care about other people’s needs, hopes and dreams, as well as their lives in whole.  However if their, ‘need’, does not actually require anyone’s assistance, he will ignore them entirely.  Another one of his morals is you’ll end up nowhere if you live off of other’s strengths.


    Personality:  First impressions are important, to that every human being can agree on.  Oras Auro seeks to hold over himself an aura of mystery and secrets.  Oras never goes anywhere without wearing his travel and combat gear and only talks when necessary and only about something important.  He doesn't very much care for idle chitchat and likes to be somewhere quiet where he can be alone with his thoughts.  With his wearing a mask that blocks the view of his eyes, without any particular magic that allows one to see through it is impossible to tell who or what he's looking at, as well as any emotional expressions he gives.  Upon interacting around him more, one will find that he enjoys staying informed.  Should a name arise that he has not yet heard about, or if he learns of someone or something that holds great importance he will investigate this information any way he can.  His investigations are primarily focused on caution and intelligence only, however the more important it is to gain this information, the more likely he will take risks as needed.


    While wearing his outfit, every portion of his body is completely and absolutely covered, leaving no trace of skin and nothing exposed.  While wearing this, he calls himself by his alias:  Verus.  The name was the flip side of what his magic was about.  The latin word for truth.  This was not to say that he was truth, or that he knew what truth was, although he himself believed that what others believed was solid truth and reality was nothing more than an illusion.  While wearing this outfit he tends to be in a more alert, silent, and calculative.  He doesn't really care about gossip, fashion, flirting, or any other form of pleasantries.  He stays focused only on his goals and whatever job he has accepted, pushing forward through the mission until completion.  If any attempt to enter a conversation with him in this state, unless the topic includes info on achieving his goals or assignment, or if they wish to have a philosophical discussion, he will typically ignore or move on.  


    However he isn't always wearing this outfit.  There are two ways to see him without it:  The off chance that he is relaxing is the first of the two ways.  However to catch him in this manner is very rare as the only time he chooses to do so is typically done somewhere private or secure.  The second way is by becoming a friend of his, and to do this is an incredible achievement.  Due to his extreme caution he tends to only befriend those he believes are truly trustworthy.  This process is usually a combination of rumor filtering, investigating background, speaking with others who know of said person, and finally being around them enough to the point where he's able to tell who they really are.  If he believes you are trustworthy and a good person, then and only then will he consider one as a friend.  When he's not wearing his outfit he is usually a little more lax, gentle, considerate, and talkative, though only by a little bit.  He is still rather quiet, and topics that revolve around gossip, fashion and such bore him swiftly, causing him to fall silent.  When he's content and enjoying himself however, there is a small chance to see him smile.


    During combat, Oras relies on illusion magic.  On a basic sense, his strategy involves keeping the target from knowing exactly where he is, where he's going, what he's planning to do, and keeping them from hitting him in the first place.  After establishing this, he'll attack at random, keeping from developing a pattern or other means for his opponent to discern where and how to attack him.  He can strike up close when an opportunity arises, and from afar when there is none.  He uses daggers up close and throwing knives from afar.  He typically collects many knives and stores them in void bags, which he attaches to the inside of his sleeves, allowing him to supposedly pull knives out of nowhere, making it seem as if he has an infinite amount of weaponry.  In detail, he summons up false images of himself that move the way he does.  A few are able to deal physical damage as well, while most of them are just distractions and nothing more.  Using these images, he and his illusions keep a random and swift movement around his opponents, consistently changing directions or switching places, keeping the opponent from being able to focus on one figure alone.  With his boots, his agility and stability is increased, allowing him to avoid attacks more easily.

    Primary Magic:  Fictitious Reality
    Secondary Magic:  N/A
    Castor/Holder:  Castor
    Description:  Truth.  All have used the word, but a great many of them don’t understand the the actual concept of the word.  Some have learned the concept while studying Philosophy.  And yet even they don’t understand what actual reality is.  The general concept for truth is ‘in accordance with fact or reality’, but then that leaves the question:  What is fact?  What is reality?  Reality is ‘the world or state of things as they actually exist’ but even that definition, is wrong.  One of the main laws of nature is that everything changes over time.  Nothing remains the same.  Change may be slowed, delayed, but never stopped.  The truth about reality is:  there is no reality.  Everything you think is the truth is in fact nothing more than an illusion.  Oras discovered this not only through years of study and debating, but through harsh lessons of life as well.  Upon discovering this, he sought to embrace the concept.  Understanding that nothing was real, he would take his opponent’s whole world and shatter their reality.  Using his mind as well as his body’s magical energy, he is able to not only project illusions, but (upon reaching higher ranks) warp reality itself, destroying everything a person has believed to be true…  And leaving them vulnerable.

    The purpose of this magic is to question anything and everything the castor’s opponents have ever known, as well as forcing them to question the same.  One’s mind can only do so much, and it’s difficult to engage in combat when the world around you suddenly becomes warped, the world changing from a solid and stable space into an ever shifting universe where it is impossible to determine what you once thought was real, is anymore.  However it’s not just the world itself that can be warped.  The senses of the body and emotions can also be fooled and warped.  When opponents face this magic, they leave behind anything they knew or believed to be true, and enter a world where nothing is real.  Senses and emotions betray them entirely.  The only limits with this magic are the castor’s imagination.

    Strengths:  The ability to manipulate one’s senses and emotions is the basics of this magic.  As one advances in this magic, it also grants the ability to alter the world itself.

    This magic projects, alters the world, and warps the senses and emotions, and thus it is able to effect any and all being in the area.  There are many ways to alter, warp and fool people, whether it’s just one person or a multitude of enemies.

    Weaknesses:  Even though Fictitious Actuality offers a few offensive spells, that is not where it’s strength is and thus the damage isn’t very powerful.  

    Over time as the castor uses Fictitious Actuality, a strain will build on their mind.  The process itself is slowly, the castor noticing no change for a good while.  However the effects grow slowly over time and do not withdraw until the castor ends the magic and rests.

    Illusion magic is limited to one's imagination and creativity.  If one's imagination is weak and limited, so is this magic.

    Abilities:

    Spells:


    Last edited by Oras Auro on 7th October 2017, 11:06 am; edited 11 times in total


    _____________________________________________________________________________________


    "You think you know what is truth?  A world of facts? Right and wrong?  Universal Laws?  Soon I will show you.  Soon you will see.  You couldn't be more wrong, Guest."



    Dossier of Verus TEm5Pci


    Oras Auro
    Oras Auro

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Chaotic Legacy
    Position : None
    Posts : 750
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Izayuki
    Experience : 32,850

    Character Sheet
    First Skill: Fictitous Actuality
    Second Skill: W.I.P.
    Third Skill:

    Dossier of Verus Empty Re: Dossier of Verus

    Post by Oras Auro 28th June 2017, 12:54 pm

    Complete List of Jobs Accepted



    In Progress:


    Completed:


    Jobs in Order from first to last:


    _____________________________________________________________________________________


    "You think you know what is truth?  A world of facts? Right and wrong?  Universal Laws?  Soon I will show you.  Soon you will see.  You couldn't be more wrong, Guest."



    Dossier of Verus TEm5Pci



      Current date/time is 16th November 2024, 8:33 am