Replacing this weapon: https://www.fairytail-rp.com/t23877-sakura-no-hana
Name: One Winged Angel
Rank: Legendary
Type: Harp/Bow
Description: Image on the right.
Strengths:
Range- This weapon is very effective at a range of up to 40 Meters
Weaknesses:
Melee- This weapon deals 0 damage in melee combat due to its' strange shape and size.
Sound- If the strings are broken none of the bows abilities can be used.
Abilities:
Name: One Winged Angel
Rank: Legendary
Type: Harp/Bow
Description: Image on the right.
Strengths:
Range- This weapon is very effective at a range of up to 40 Meters
Weaknesses:
Melee- This weapon deals 0 damage in melee combat due to its' strange shape and size.
Sound- If the strings are broken none of the bows abilities can be used.
Abilities:
- Ability:
Name: Call of Heaven
Rank: A
Duration: 7 Posts (Max)
Cooldown: 10 Posts
Description: The user strums his bow's strings, playing a beautiful song that opens a portal to a heaven like realm. The song is a plea for help, calling down an Angel to help them in combat. This Angel can fly and take up to 2 strikes of the users rank in Damage (Max A) before he is sent back to his home realm. This Angel has an ability called Heaven's Fist that deals the users rank in melee damage. (Max A) This power can be used once every two posts.
Strengths:
Self Acting- The Angel acts on his own and does not need to be directed once summoned.
Holy- The Angel uses a melee strike that is holy in nature, dealing massive damage when used.
Weaknesses:
Self Acting- If the user of the bow does not show mercy or acts in an evil way the Angel will attack the user.
Darkness- Magic with the Dark descriptor deals an extra half rank of damage to the Angel.
Item Dependent- If the User loses the bow or drops it, the Angel is sent back to his home realm on the spot.
- Ability 2:
Name: Harmonic Arrow
Rank: B
Duration: Instant
Cooldown: 3 posts
Description: The holder of the bow strums all four of the strings, ending with the one closest to the body. A long arrow of solid light sprouts from the horn like top of the bow to be loaded. Once fired the arrow launches out to a total of 50 meters in range and at 25 meters per second. On release the arrow unleashes a blast of sound that pulses out around the arrow, blowing back anything of the users rank or lower (Max B) away from the arrow, five meters. Any target hit by the arrow takes a single B rank worth of damage.
Strengths:
Knock Back- The Arrow effect knocks back things at its flanks five meters so long as they are of the users rank or lower.
Weaknesses:
Light- Slayers of the Light element can eat the arrow to restore magic.
Close- If used at close range the arrow blows the user back five meters as well.