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Last edited by Ran on 15th July 2021, 5:14 pm; edited 191 times in total
Camera Lucida50% Base MP, -50% Base HP
50% Base Sp Durability, No HP Buffs
50% Base Sp Range, -50% Base Physical Dmg Resistance
50% Base Sp Speed, -50% Base Magical Dmg Resistance, Cannot increase Character Melee Damage through Buffs
The Rainbow Effect - 2 Effects, -2 for Drawbacks = 0 EffectsPlot Only
Overflowing Dazzle - 5 Effects, -1 for Drawback = 4 Effects100% Jewels from Jobs, -Usage of Counters for Immobilizes
1 Equipment of grade from Tables & FAQs, -Usage of Counters for Debuffs
Grace of the Archmage - 6 Effects, -4 for Drawbacks = 2 Effects3 Signature Spells up to A
2 Advanced Spells, up to S+ and H+
2 Pet Abilities for Aphelia, -Usage of Counters for Drains/Burns
Meyoco Wonderland5 Normal Spell Slots, the MP Cost of which is increased by 50% (MP Cost Reductions cannot apply)
5 Advanced Spell Slots, -Ability to have Magical or Physical Resistance Buffs
One Additional Summon, while it is out, Seika is slowed by 50% base speed
Zodiac and Immaculate in the same magic
One Additional Combat Pet, which comes with two extra abilities up to S
Plot Only
Thread with Amalie (Get Beat Up by Joh First?)
Destroy / Attack WFTC Property to Get Key's Attention
Fight Leah (NOT Sprig)
Watch Leah vs Nessa
> aka LEONA, SAMIRA, SPRIG, AND AVEN vs JOH, MYTHAL, SERI, and SIV
Try Not to Get Buried Alive in the Desert by Satorius
Meyoco Magic - Zone control and auxiliary based magic for buffing and supportive/healing spells. Add a negation or two
Sybilline Magic - Offensive and defensive magic for attacking an enemy or blocking spells
Risan Magic - Summoning, inherited from Aphelia and ancestors from the Risa clan. Speed and melee damage?
Lineages of Note: Prismatic Grace, Monk's Sacrifice, Blessing of an Alicorn, Avatar of Ilyria, Gold Rush, Gingerbread Man
Don't forget to ask for legendary equipment instead of jobs on A-Rank with Kuro
Make an item out of the shard Satorius gave Seika (w/ plot ability of growing etc)
Ability that turns her body into bubbles, allowing physical attacks to pass through while magical ones do increased damage possibly
Gemini Zodiac Key and appearance as two twin deer (from meyoco picture) star on forehead and crescent moon on forehead
Put spell durability debuffs for those defensive mages
Ask Mathis about threading with Illya about cafe related things
Do S Rank exam related to the cafe and getting a job/proper jobs maybe?
Aphelia's Stats
Default Base HP at Strong(+) = 250
Additional 75% from Passive = 187.5 -> 187
Seika's Stats
Default Base HP at B Rank = 400
Additional 75% from Passive = 300
Total Shared HP = 1137
Default Base MP at B Rank = 400
Subtracted by 12 due to three Equipment
Total Base MP of 388
Additional 135% MP from Equipment = 523.8
Additional 100% MP from Passives = 388
Total MP Pool of 1299.8 -> 1300
MP Regen of 5% per Post from UA = 65
Natural MP Regen of 2% per Post = 26
(Cap of 5% MP Regen Maximum per Post)
Character Speed - 80 Meters per Second
Melee Damage - 40 HP
Magic Sensory - 200 Meters
+50% Physical Resistance
+50% Magic Resistance
Buoyancy: 50% Cost Reduction Buff, Debuff Counter-Effect (50%)
Cost Reduction 60% for purposes of calculating w/ a debuff
Seika's Spells
Bubble Rain (Sig) - Area of Effect: 50% Cost Reduction Debuff, Immobilization
Blinding Bubbles (D) - Area of Effect: Shield, AoE 50% Speed Debuff, AoE Blindness
Rejuvenating Flicker (D) - Single Target: 50% Spell Durability Buff, 5% HP Regen
Bubble Breath (D) - Single Target: Damage, Stun
Null Spark (D): Immobilization/Drain Counter-Effect (50%)
Shining Bubble (C) - Single Target: Shield, 55% Spell Damage Buff
Ebulliate (C) - Single Target: Heal, 55% Speed Buff
Bubble Shower (C+) - Area of Effect: 85% Spell Damage Buff, 5% MP Drain, 5% HP Drain
Bubble Burst (B) - Area of Effect: Damage, 50% Magic Resistance Debuff
Flame Spume (B+) - Area of Effect: 90% Spell Damage Debuff, 5% MP Drain, 5% HP Drain
Spark Storm (B+) - Area of Effect: Damage, Paralyzation, 90% Spell Speed Debuff
Aphelia's Abilities
Arvensis (B) - Single Target Melee: Shield, 60% Speed Buff
Asterism (B) - Single Target: Damage, DoT
[b]Job Title:[/b]
[b]Rank:[/b]
[b]Job Location:[/b]
[b]Solo Word Count:[/b]
[b]Group Word Count:[/b]
[b]Additional Requirements:[/b]
[b]Job Description:[/b]
[b]Enemies:[/b] Up to the player.
[b]Reward:[/b]
[color=lightsteelblue][b]Player(s) Name(s):[/b][/color] Ran
[color=lightsteelblue][b]Player(s) Guild(s):[/b][/color] Elysium
[color=lightsteelblue][b]Player(s) Rank(s):[/b][/color] X
[color=lightsteelblue][b]Job Name:[/b][/color]
[color=lightsteelblue][b]Job Approval page number:[/b][/color]
[color=lightsteelblue][b]Link To Job Thread:[/b][/color]
From Lineage: +1 - equipment, +100% jewels
From Golden Lac: +25% jewels
From Ascendant Gold Rush: +100% jewels
From Discord Benefit: +25% exp
All the links for the above are in siggy
Name: Shift: Hook Shot
Rank: A+
MP Cost: 150 MP
Category: Auxiliary
Type: Multi Target
Range: 507 Meters
Speed: 375 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Range, -1 Effect for +50% Spell Speed
Description: Ayumi throws out her grappling hook and duplicates it in a shimmer of blue magic, with up to eight targets. Landing a hook on an enemy allows her to pull them to a stop, immobilizing them for one post up to every other post. (With OOC permission from both, two successfully hooked targets can be flung towards each other, either colliding or soaring past each other and switching places. Alternatively, Ayumi can switch herself with a hooked target as well, also with OOC permission.) Ayumi additionally buffs spell speed by 150%.
Name: Shift: Double Hook
Rank: A+
MP Cost: 150 MP
Category: Auxiliary
Type: Burst
Range: 165 Meters
Speed: 165 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Range, -1 Effect for +50% Spell Speed
Description: Creating a swirl of blue wave magic, of varying shades, Ayumi wraps energy around the tip of the head of her hook and bolsters the rope until it becomes a sharpened spear with two barbed hooks. She then sends it flying towards a target. If it successfully hits, Ayumi may teleport-switch herself and the target (with OOC permission) or alternatively teleport only herself to within 20m of the location where the spear landed (limited to the range of the spell). An enemy who is successfully hit will have their spell damage decreased by 50% and their spell speed and range by 50%.Image Here.
Name: Wither: Armor Breaker
Rank: A+
MP Cost: 150 MP
Category: Auxiliary
Type: Single Target
Range: 675 Meters
Speed: 675 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed, -1 Effect for +50% Spell Range
Description: Meteor fires a shot of brightly glowing green salamander energy that arcs quickly towards a target, afflicting the first one struck with a decrease of 50% Physical and Magical Resistance. She can also buff for 50% spell speed. An enemy that is hit will have their HP burned for 5% per post and may be controlled by Meteor (only usable on players/players' NPCS with explicit OOC permission). Image Here.
Name: Wither: Standardization
Rank: A+
MP Cost: 150 MP
Category: Auxiliary
Type: Area of Effect
Range: 337 Meters
Speed: 110 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Range
Description: Channeling her detest for flying creatures, Meteor throws out a pale green energy net that binds every creature in the radius to be ground borne, preventing it from taking flight/leaving the ground with both feet or using aerial movement abilities within the area for the duration of this spell. This applies to allies and enemies within range equally. Jumping is allowed, and characters may run and walk as normal, but not teleport into or out of the range. Enemies within range have their movement speed debuffed by 100%, while allies receive 50% additional movement speed. In addition, all enemies within the area have the effectiveness of drains on them decreased by 50%.
Name: Shadow Assault: Undeath
Rank: S+
Category: Auxiliary
Type: Passive
Description: Specter gains 95% HP thanks to the undying nature of her body. As a plot mechanic, she also cannot be killed or forcibly de-summoned, and if brought to 0 HP all of her abilities will be canceled and unusable for the rest of the post, she will become incorporeal and transparent in form, and she will no longer count towards the summon limit until she is re-summoned. However, she can remain out for the full duration of her summon and still talk, communicate with others, etc. so long as she remains in the proper range. During this time she cannot deal damage, take damage, or interfere in any way except for plot reasons with the OOC permission of all players involved.
Name: Shadow Assault: Contingency Contract
Rank: S+
MP Cost: 180 MP
Category: Defensive
Type: Single Target
Durability: 810 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 12 Posts
Downside: +100% MP Cost for +50% Spell Buff, -50% Spell Range for +25% Spell Durability, -50% Spell Speed for +25% Spell Durability
Description: Specter sends a pair of sharks with glowing red eyes to orbit around an ally, protecting them from damage while buffing melee damage by 157%. Additionally, she may grant 5% HP regen per post. Image Here.
Name: Chill: Wolf Pack
Rank: H+
MP Cost: 210 MP
Category: Offensive
Type: Burst
Damage: 210 HP
Range: 500 Meters
Speed: 600 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed, -1 Effect for +50% Spell Range
Description: Red brings to life her wolf pack, comprised of hulking canines that bite and maul enemies within range to deal damage. In the process of conjuring her wolves, Red grants an additional 172% strength as a buff, and it becomes possible to ride a wolf in order to increase movement speed by the spell's speed. Image Here.
Name: Chill: Execution Mode
Rank: H+
MP Cost: 210 MP
Category: Auxiliary (1 Effect)
Type: Burst
Range: 750 Meters
Speed: 600 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed, -1 Effect for +50% Spell Range
Description: Red empowers strength by 172% for the duration of this ability. She radiates a chilling aura that has visible ripples through the air that extends a great distance. Enemies within range have their MP drained by 5% per post. She grants a gain to character speed equal to this spell's speed.