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    Secrets of the Triangle

    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Secrets of the Triangle  Empty Secrets of the Triangle

    Post by Aoi 17th May 2017, 9:23 am

    Secrets of the Triangle  Latest?cb=20150426131439

    Magic
    Primary Magic: Secrets of the Triangle
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster
    Description: The legend of the Bermuda Triangle; a large section of the ocean located between three pieces of land. Ships were always told that they would go in while on a voyage to a new location, and then never emerge again. Many stories depict that this is solely a rumor with no proof or merit behind it, but there is also nothing to support the idea of whether this place is what people say it is, until now. The caster, alone despite all legends had traveled into this area. What they had come across was nothing as though they expected in most aspects, but not every one of them. Floating bits of broken ships and the eerie feeling of unheard of creatures lurking below them but not approaching the figure. Instead, the thing that drove them was that of a song. A song given purely by a heavenly tone that would draw normal people in like they were nothing more than a mindless puppet. When they arrived, they had discovered many a ships abandoned along the shore line and the detail showed the many a generations that had been here from colonial times to even very recent ones. When arriving closer to the source, the discovery was a shock to her. Sirens. Mermaids of all colors of scaled fins sat around a place. Singing in harmony, they all sounded wonderful, but not mesmerizing as most others would have been more captivating.

    Upon approaching them, they instantly ceased their singing and became captivated themselves over the appearance of their guest.Through some time of chatting and learning from one another, the home of mermaids formed a "triangle pact". This pact was one between the Triangle, the inhabitants, and the mage on contract. It was a binding pact that allowed the user the ability to summon the mermaids of the land at any point in time. Through this binding, they wouldn't need to be in the water, they had their own abilities and taught her the way to use the magic. Not that it ever came for free, but it was more easily set because of how many people could resist their charm... And the casters very appearance didn't hinder a biased choice either.

    As far as this magic is used, the caster bares the mark of the Bermuda Triangle branded on their arm, through magical means. So long as this magic is contracted, this mark will appear on them. This mark allows the user to call these Mermaids from their home in the Triangle in any place of their choosing at any given time. They do not require water in order to be useful and do not suffer drawbacks in doing so as the magic used acts as the alternative use of water. These mermaids do contain their own personality, thoughts, actions, and wills, however they by contract will obey most orders given. Each mermaid under contract carries their own abilities to that each one was more unique, much so that some use a sound based magic and others with water or various other elements.

    Strengths:

    • Using this magic allows for the user to fight in combat without the need to be in the frontlines themselves for most, if not the entire fight.

    Weaknesses:

    • Once the summons the caster has are defeated, they are essentially left defenseless to being attacked.
    • If a summon is currently out and the caster is defeated, the summons are automatically forced off of the battlefield.

    Lineage:
    Spoiler:
    Unique Abilities: Eye of the Beholder The caster of this magic is able to cast spells from their summons. The restrictions to this ability are that the caster cannot use the spell if the summon is currently out and the caster must also pay the mp cost equivalent to the rank of the spell used.
    Harmony When two summons of the same rank are out at the same time, both summons gain a 30% boost to their basic damage during the time they are out together.
    Home-sea Advantage If the caster or the summons are submerged in water (i.e. in a pool, lake, etc.) they gain a bonus 20% to their spell damage.
    The Illusive Eye The user can cast out an illusion of the inner sanctum of the Bermuda Triangle before anyone within a 10/20/30/40/50 (10 being at D, 50 being at S) meter area. In this area, the area appears to become a large, dimly lit cavern. Above is a whole where the full moon shines in on a pool of sorts and causes the reflection to illuminate the area. Around it is a ground like area made of rock. While this is active for 4/6/8/10/12 posts, people and non-aquatic based pets can walk on the ground and water surface freely. Aquatic creatures and pets are freely able to use the water inside. Respective Slayers can still consume the water or earth around, however any non-aquatic beings will simply hit the top water as if it were made of the ground itself. This ability is usable once per thread.
    Choir of Power Summons of this magic are able to cast the active abilities of the other summons that share the same element as their own active. To do this, the caster pays half the normal ranks spell cost to cast this spell, and the spell in question cannot be used if the active is of a higher rank.


    List of Spell Fusions: (Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Total = 0:


    Last edited by Aoi on 1st June 2017, 1:29 pm; edited 3 times in total


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    ]
    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Secrets of the Triangle  Empty Re: Secrets of the Triangle

    Post by Aoi 29th May 2017, 10:05 am

    D Rank Spells:

    Appearance:

    Name: Gracious Host, Annette
    Rank: D
    Type: Sound Mermaid
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Annette is a very bubbly and friendly mermaid. Her strengths lie in her very open form of communication with others, which is why she's classed as a sound based mermaid. Annette uses her voice most as she's more of a welcoming party of the mermaid groups. She has 50 hp and when defeated, disperses into a puddle of water.
    Strengths:

    • Annette's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Appearance:

    Name: Beloved Student Council, Shizuka
    Rank: D
    Type: Ice Mermaid
    Duration: 2 posts
    Cooldown: 3 posts
    Description: Shizuka is a rather shy mermaid when she is in conversation normally. She can easily stutter and is quick to fluster. In combat, she can be very straightforward and confident in her abilities. She is one of few mermaids that has the ability to use ice based magic and can use it very well. She has 50 base health and when defeated will turn into a puddle of water.
    Strengths:

    • Shizuka's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Appearance:

    Name: Prismatic Artist, Rachel
    Rank: D
    Type: Water Mermaid
    Duration: 3 posts
    Cooldown: 5 posts
    Description: An avid painter, Rachel adores being around people and has a rather carefree attitude with life. Her overall personality makes her quick to obtain friends and she loves to gain models for her paintings. She even goes as far as needing to fit them to a certain theme and pose for it as well. Rachel uses water based magics and can easily manipulate them into paint for her works (For plot/aesthetic reason). She has 50 hp and turns into a puddle of water if defeated.
    Strengths:

    • Annette's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 50% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    sig:


    Last edited by Aoi on 31st May 2017, 8:01 pm; edited 4 times in total


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    ]
    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Secrets of the Triangle  Empty Re: Secrets of the Triangle

    Post by Aoi 29th May 2017, 10:06 am

    C-Rank Spells:

    Appearance:

    Name: Siren of the Seas, Raine
    Rank: C
    Type: Water Mermaid
    Duration: 5 posts
    Cooldown: 7 posts
    Description: Raine is a more quiet and preserved, but very well mannered mermaid. Though she may not speak upon things, she takes the more non-verbal actions to do things without much else to be done. She is someone whom you never have to directly ask something for her to do it, however she is quick to defend someone whom needs to be backed up or protected. Her singing is something prideful to her, though her main area of magical expertise is water magic, Raine has learned to use that to enhance her own singing capabilities. This summon has 100 hp and if/when defeated, they turn into a puddle of water.
    Strengths:

    • Raine's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Appearance:

    Name: Cheerful Spirit, Rosie
    Rank: C
    Type: Sound Mermaid
    Duration: 4 posts
    Cooldown: 5 posts
    Description: Rosie is an overly cheery, posh type of person. Her general personality is very fashion based, and she tends to take attire and appearance very seriously. Her muse of magic is inspired through her "no fucks given" attitude at telling a person off, which with such a voice she tends to spread the love with everyone. Combatively, she doesn't care to get messy in combat as getting even better than before is motivation enough for this mermaid. Rosie has 100 hp and when/if defeated, she becomes a puddle of water.
    Strengths:

    • Rosie's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Appearance:

    Name: Duo Chorus Lead, Iori
    Rank: C
    Type: Sound Mermaid
    Duration: 5 posts
    Cooldown: 6 posts
    Description: Very much the opposite of Rosie, Iori is a very brash and tomboyish mermaid. Her personality tendencies are very metal and loud, which is how her use of sound magic is so profound in the triangle. Combat? Oh Iori looooooovves combat with a passion. Getting in, beating the daylights out of people is a thrill ride for her, so much so she enjoys to jump the gun in scenarios much less personal and serious. Iori also has 100 hp and if/when defeated will become a puddle of water.
    Strengths:

    • Iori's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Scaling Sig spell:


    Last edited by Aoi on 7th June 2017, 7:49 pm; edited 6 times in total


    _____________________________________________________________________________________

    ]
    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Secrets of the Triangle  Empty Re: Secrets of the Triangle

    Post by Aoi 29th May 2017, 10:07 am

    B-Rank Spells:

    Appearance:

    Name: Coveted Idol, Elise
    Rank: B
    Type: Grande summon/Water Mermaid
    Duration: 6 posts
    Cooldown: 8 posts
    Description: Elise is the very noble type. She tends to act very motherly towards the others and is more sought to look after them than simply be their friends. She is very much like a leader, using her influence of magic and songs to help raise the moral of her allies and friends to turn the course of a fight, or just coral the crazies. Elise has 180 hp and if/when defeated, will turn into a pile of water.

    • Elise's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Appearance:

    Name: Shining Star, Veronica
    Rank: B
    Type: Ice Mermaid
    Duration: 7 posts
    Cooldown: 8 posts
    Description: Veronica is much more of a follower than a leader. Her overall personality is someone who on her own can't decide whether to take the dress on the left or the dress on the right. However, she's endowed with the love of honorably fighting with those with flipper tails and those who bear the mark of the triangle. Her use of ice magic, though rare among the mermaids makes her an asset on the battlefield and a very lovely sculptor otherwise. Veronica has 150 hp and if/when defeated, will shatter into small shards of ice which then melt within one post of the shards appearance.

    • Veronica's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:

    Appearance:

    Name: Prismatic Symphony, Natasha
    Rank: B
    Type: Sound Mermaid
    Duration: 6 posts
    Cooldown: 7 posts
    Description: Natasha is a very bouncy kind of girl. She loves to sing, and better in groups. Her chipper personality makes her friends quickly and is not afraid to jump on the band wagon of making someone look absolutely adorable, or even devilishly handsome. In combat, she takes things very childishly. To her, combat is fun and more of a sport than a serious act. Natasha has 150 hp and when/if defeated, will turn into a puddle of water.

    • Natasha's innate abilities allow her to use her abilities anywhere at any time.

    Weaknesses:

    • Takes 25% more damage from lightning spells.
    • Due to the bodily structure of the summon, they cannot move very well at all on land, making them take damage easier than most others.


    Passive/Active:


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    Guest
    Guest

    Secrets of the Triangle  Empty Re: Secrets of the Triangle

    Post by Guest 8th June 2017, 12:29 pm

    Edits discussed in Discord ^^

    Approved ^^

      Current date/time is 17th November 2024, 10:34 pm