- Job Information:
- Job Title: King of the Pirates. (Part 1 of the Rings of the Gods series. 1 time only.)
Rank: Any
Player Requirements: One or more Wizards, (No more than Seven) none of witch can be more than one rank apart in either way. (D rank can only pair with a C rank, C rank can pair with D and B, so on and so fourth.) Words per post, and total posts for the thread are dependent on the rank of the highest ranked player.
D Rank - 150 words / 10 Posts
C Rank - 250 Words / 20 Posts
B Rank - 350 Words / 30 Posts
A Rank - 450 Words / 40 Posts
S Rank - 550 Words / 50 Posts
Job Requirements: Clear out Gold Rodgers Tomb and find his casket to discover his uniform and the stone of the world.
Job Location: Ace of Spades.
Job Description: While traveling to the Ace of Spades to visit a friend a heavy sand storm kicks up while night starts to fall on the town. Seeking shelter you run into a near by cave that leads underground. After traveling for about ten meters you see a fire off in the distance. Deciding to investigate it you soon learn that this is a tomb of one of the most famous thieves in all of Fiore, Gold Rodger, the man who is rumored to have robbed the Gods themselves. If you want to see what Gold Rodger took to the grave with him you will have to take down the Bandits who have beaten you here! Travel the tunnels of Gold Rodgers tomb and find his coffin to discover his treasure.
Roll a 6 sided dice per post and face the guardian of each dice roll until you find Gold Rodger's tomb.- Key:
1- This leads you to a large open room with a small camp fire and weak archers who are waiting for their friends to come back.
2- Rolling a 2 brings you down a series of small halls of dirty stone that have Skeletal Soldiers wandering them to protect the area.
3- This leads you to a room with five coffins, inside are Bandit archers fighting off the Skeletal soldiers, no matter what side wins you will have to face the someone.
4- If you roll a four, roll again and add the hell hounds to your encounter. More than one 4 rolled stacks the monsters.
5- Congratulations you have found an empty camp site you can rest here and restore half your hp once per roll.
6- This is it. You have made it to Gold Rodger's tomb. Massive doors of iron bar the path nd once opened reveal his coffin and the bandit leader some forty meters away from you ready to strike.
Enemies:
Weak:- Spoiler:
Normal:- Spoiler:
Strong:- Spoiler:
Boss:- Spoiler:
Reward:
Either your rank in XP, or 1 rank above yours in XP IF you were accompanied by someone above your rank.
Stone of the World.- Unique item.- When held this stone orb the size of a fist lights up and shows you your current location. You don't know why but you feel more powerful while holding this orb. Once per thread you can increase the power of one spell by half it's rank. This increases the cool down of your spell by one rank as well. (The stone of the world is required for other jobs in this series.
Gold Rodger's Pirate garb- Legendary armor- This is a red pirate jacket with gold buttons, black boots and a large red hat with a blue feather sticking out of it. This armor is simply legendary armor (What this armor does is up to the user). (Only C rank or higher can wear this armor.)
Ursala hadn't heard from or seen her father in the longest time. She had returned to him one day, and he simply had vanished. After this happened Ursala had been longing to find him. Most everyone in her home village she had asked didn't have a clue, but one of father's oldest friends decided to help best he could. He had told her a city called Ace of Spades had been her father's favorite place to visit in his youth. If he were to move some where else, it'd probably be there. With that information Ursala decided to visit the city. She was bound, and determined to find her father. She would do most anything to find him.
After a few days of preparation Ursala set off to find the city. From what she could tell it was a city built at the base of a castle. It sounded like a rather lively city, and Ursala was rather excited about visiting it. Ursala didn't have much money, and because of that she had to take a ferry that arrived on the opposite side of the island as the actual city. Ursala didn't mind having to travel though. She actually quite enjoyed quiet alone time. The ferry was a rather small boat, and didn't have many passengers to speak of. Ursala quickly understood why the tickets were so cheap. The ferry itself was rather run down, and the customer service was horrible. Ursala asked one of the crew members for a lunch, and the best response she got was "Nah." It didn't affect Ursala much though. The majority of the voyage she simply sat on the deck with a nice book, and an apple she bought before she left. The passage over was rather peaceful. Nobody disturbed her, and nothing was asked of her.
Upon reaching the island she over heard the crew talking. "Captain we need to leave fast. Apparently there's a sand storm heading our way from the other side of the island." The was a brief pause before the captain responded. "Get all the passengers off quickly." The crew member responded in a worried voice. "But, won't they get caught up in the storm on the way to the city?""Who cares I'm not giving them a free ride back." With that the crew member left the captains side. Ursala quickly reacted, and walked up to the captain. Her face was emotionless, but inside she felt anger. She couldn't allow the few other passengers to get caught up in a sandstorm. She checked around, and none of the crew was near to see. Before the captain knew it she had casted Bubble around him, and was slowly shrinking it closing him in. "You will allow the passengers a voyage back to safe land." The captain started yelling for his crew, but Ursala immidiantly knew what to say. "If any of them attack me I can, and will crush you." Of course Ursala had no intention of actually killing this man, but like she planned he quickly called off the crew that had showed up. He agreed to Ursala's terms, and she released him. "What a coward." Ursala muttered before she got off boat herself.
After making sure the captain hadn't forced any of the passengers off, Ursala started walking along the path looking for shelter before the sand sand storm arrived. It was starting to get dark, so Ursala casted Minefield. As soon as they appeared Ursala combined them into one, and used it as a light. The wind started to kick up, and Ursala could tell the storm was nearing. She had to find shelter, and fast. She searched for a few minutes, and eventually found a small cave. She could tell it went further back. She wanted to explore it to see if there was anything interesting in the cave, but decided to rest a little before exploring it.
(653/1700)
Last edited by Ursala on 2nd April 2017, 9:03 pm; edited 4 times in total