Name:
Kara-Suzanne "Kara-Sue" Blackwood (Karasu)
Gender:
Female
Age:
Appears to be 19 (Actual age unknown)
Birthday:
May 31
Sexuality:
Bi
Special Characteristics: Kara-Sue's irises glow red whenever using her magic.
Personality: Playful, mischievous, and a bit of a charlatan, Kara-Suzanne's personality would appear to be quite simple upon first glance. She habitually steals and "borrows" the possessions of others, pranks friends, enemies, and associates alike, and has the ability to talk her way out of almost any situation with that charming, impish smile. She seeks not to physically harm the victims of her escapades in any serious manner unless they have stepped on her toes; if she has found that her actions have directly caused harm without meaning to, she is almost instantly regretful. The only thing more gratifying to the playful spirit than being able to get a laugh out of the inconveniences of others is being able to brag about her adventures and encounters--always, the stories are embelished and skewed in a manner that makes her look like the protagonist, but such is the life of the jester. A true chaotic neutral, Kara-Suzanne will play by her rules--rules that change with the whims of her conscience. Despite her playful nature, however, she is also incredibly lazy; she wants no part in the drudgery of day-to-day work. If she can put the responsibility onto someone else, she will; that being said, if someone earns her trust, she will put her inclination for laziness aside to help in whatever way possible. Behind the playful demeanor, however, is a cunning and intelligence that would put any foxes to shame; most often, the only way to get a glimpse at it is to keep her interested in a game or challenge. In one way, the facade she puts on could be considered genius.
When in combat, Kara-Sue retains her playful demeanor. She will relentlessly tease and taunt her opponents while hopping and springing about the area, trying to make their blood boil and get them to make mistakes. Despite the rampant laziness in her daily activities, the prankster is quite the tactician and strategist--every move is calculated, every step is thought through so that she might be able to get an edge on her opponent and cause them to fall into whatever trap she might have laid out, or whatever position she finds favorable in a given situation. Ever the unruly sort, Ms. Blackwood abhors leadership of any sort--whether she is the one in the position, or someone else. If in the leadership position, most of the time the girl will allow the rest of her cohorts to do as they wish as long as they don't "fuck up" or get in her way; in a few select circumstances, she may take hold of the reigns and actual hand out orders, but such occasions are rare. Whenever she is supposed to be under the command of someone else, her initial instinct is to ignore whatever orders are given and achieve whatever the goal is her way; she has little to no desire to play by someone else's rules. Once more, under certain rare circumstances, she might actually listen to someone trying to tell her what to do.
Likes:
Dislikes:
Motivations:
Fears:
General Appearance
Height: 5'3"
Weight: 118 lbs
Hair: Black, pixie cut
Eyes: Grey
Skin Tone: Caucasian
Appearance: Were it not for her personality, one might be tempted to call Kara-Suzanne adorable. With her petite height and slender build, Kara-Sue is flexible and athletic. Her normal attire consists of jeans, t-shirts, and hoodies regardless of the season. For reasons she doesn't care to elaborate on, she wears gloves any time where it isn't inconvenient.
Guild/Council
Guild: Guildless
Tattoo: The back of her left hand.
Rank: D
Kara-Suzanne "Kara-Sue" Blackwood (Karasu)
Gender:
Female
Age:
Appears to be 19 (Actual age unknown)
Birthday:
May 31
Sexuality:
Bi
Special Characteristics: Kara-Sue's irises glow red whenever using her magic.
Personality: Playful, mischievous, and a bit of a charlatan, Kara-Suzanne's personality would appear to be quite simple upon first glance. She habitually steals and "borrows" the possessions of others, pranks friends, enemies, and associates alike, and has the ability to talk her way out of almost any situation with that charming, impish smile. She seeks not to physically harm the victims of her escapades in any serious manner unless they have stepped on her toes; if she has found that her actions have directly caused harm without meaning to, she is almost instantly regretful. The only thing more gratifying to the playful spirit than being able to get a laugh out of the inconveniences of others is being able to brag about her adventures and encounters--always, the stories are embelished and skewed in a manner that makes her look like the protagonist, but such is the life of the jester. A true chaotic neutral, Kara-Suzanne will play by her rules--rules that change with the whims of her conscience. Despite her playful nature, however, she is also incredibly lazy; she wants no part in the drudgery of day-to-day work. If she can put the responsibility onto someone else, she will; that being said, if someone earns her trust, she will put her inclination for laziness aside to help in whatever way possible. Behind the playful demeanor, however, is a cunning and intelligence that would put any foxes to shame; most often, the only way to get a glimpse at it is to keep her interested in a game or challenge. In one way, the facade she puts on could be considered genius.
When in combat, Kara-Sue retains her playful demeanor. She will relentlessly tease and taunt her opponents while hopping and springing about the area, trying to make their blood boil and get them to make mistakes. Despite the rampant laziness in her daily activities, the prankster is quite the tactician and strategist--every move is calculated, every step is thought through so that she might be able to get an edge on her opponent and cause them to fall into whatever trap she might have laid out, or whatever position she finds favorable in a given situation. Ever the unruly sort, Ms. Blackwood abhors leadership of any sort--whether she is the one in the position, or someone else. If in the leadership position, most of the time the girl will allow the rest of her cohorts to do as they wish as long as they don't "fuck up" or get in her way; in a few select circumstances, she may take hold of the reigns and actual hand out orders, but such occasions are rare. Whenever she is supposed to be under the command of someone else, her initial instinct is to ignore whatever orders are given and achieve whatever the goal is her way; she has little to no desire to play by someone else's rules. Once more, under certain rare circumstances, she might actually listen to someone trying to tell her what to do.
Likes:
- Games- Any kind of games, really. Board games, video games, party games--you name it.
- Thieving- Unless the victim has stepped on her toes, she only does so in jest.
- Pranking- She loves being the one pulling pranks.
- The freedom to do as she pleases- Self explanatory.
Dislikes:
- Boredom- She cannot stand being bored.
- Bossy people- She can't stand people who are autocratic.
- Work- ZZzzzzzz....
- Inadvertantly hurting people- This makes her feel guilty and horrible on the inside.
- Being ignored- This pushes her buttons more than anything.
Motivations:
- Entertainment- Quite frankly, she only does what she does to keep herself entertained.
- Attention- She is also an attention whore; she craves attention of some kind, good or bad.
- Freedom- At some point, she wants to be at some place where no one can tell her what to do.
Fears:
- Being alone- Despite her extraverted demeanor, the fear that drives all of her actions is that of being alone.
- Cats- Not a fan, to say the least.
- Death- Though she cannot technically die, the thought nonetheless scares the girl.
General Appearance
Height: 5'3"
Weight: 118 lbs
Hair: Black, pixie cut
Eyes: Grey
Skin Tone: Caucasian
Appearance: Were it not for her personality, one might be tempted to call Kara-Suzanne adorable. With her petite height and slender build, Kara-Sue is flexible and athletic. Her normal attire consists of jeans, t-shirts, and hoodies regardless of the season. For reasons she doesn't care to elaborate on, she wears gloves any time where it isn't inconvenient.
Guild/Council
Guild: Guildless
Tattoo: The back of her left hand.
Rank: D