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• Patch Notes •                 • New User Guide •                • Guild Information •

    Circle Magic

    Xellal Arivuz'Arix
    Xellal Arivuz'Arix

    Regular VIP Status- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Character Application Approved!- Obtain A Lineage!- 1 Year Anniversary- Player 
    Lineage : Rage of the Soul Torn
    Position : None
    Posts : 44
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 224
    Experience : 425

    Character Sheet
    First Skill: Circle Magic
    Second Skill: N/A
    Third Skill:

    Circle Magic Empty Circle Magic

    Post by Xellal Arivuz'Arix 20th February 2017, 4:10 pm

    Circle Magic

    Circle Magic G3-wrM

    Character: Xellal von Archinvall Arivuz'Arix
    Primary Magic: Circle Magic - Blood of a Sorcerer
    Caster or Holder: Caster/Conjure
    Description: A long forgotten practice from a different plane. Designed to create and assimilate elemental and arcane forces together through the usage of 'Sigils' 'Runes' & 'Unified Words' a method that is intertwined with a 'Circle' that connects each word of ancient languages wielding powers for a lack of a better term, no longer exist in the day-to-day.
    These circles expand from underneath the user, by hand, staff or when the user gains traction in their skill; Anywhere around their body. These spells wield extraordinary potential, versatility and latent force; but all good things have polars. Circle Magic is not only an exhaustive method to control the will of the world around you- But it too wields such unimaginable destructive power, that sometimes the wielder is also affected, for better or worse.
    While most traditional spells originate from the source, or the 'Circle' it doesn't take much time or effort to extend the distance or origin point of the spell. Something, Xellal is very very familiar with doing.
    From this magnificent tool of forbidden magic. The wielder is capable of harnessing the elements from fire, water, ice, wind, earth, lightning and inevitably more advanced elemental conjurations. From utility, offensive, defensive and 'useless' techniques; if the wielder can imagine it, they can use it... - Within' their limits mind you.

    Strengths:

    • Entirely Creative-Based - Vast Versatility
    • Elemental Jack-of-Trades

    Weaknesses:

    • Requires Sorcerer Blood - Cannot Teach
    • Requires the user's life-force to an extent to wield
    • Often times is extremely destructive.

    Lineage:
    Rage of the Soul Torn:

    Unique Abilities:

    Arcane Lich - Legion:

    Source of Creation:

    I Am Infinite:

    Biological/DNA Mastery:



    Spells

    D-Rank

    Elemental/Arcana Offensive:

    Elemental/Arcana Defensive:

    Legendary Lore:

    Your Soul Is Mine!:

    Material Assimilation:

    Overload:

    C-Rank

    Mordenkainen’s Prismatic Barrier:

    Arcana/Elemental Offensive Advanced:

    Unlimited Power:



    Signature Spells

    Psionic Deflection:

    Legion - C-Rank - Evolving:



    Lineage Spells

    D-Rank

    Suffocation:

    Air Volley:


    Last edited by Xellal Arivuz'Arix on 2nd April 2017, 5:45 pm; edited 15 times in total
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    Circle Magic Empty Re: Circle Magic

    Post by Guest 22nd February 2017, 4:44 pm

    Circle Magic VkztGmZ
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    Guest

    Circle Magic Empty Re: Circle Magic

    Post by Guest 8th March 2017, 9:14 pm

    unlocked upon user's request.

    Xellal Arivuz'Arix wrote:Circle Magic

    Circle Magic G3-wrM

    Character: Xellal von Archinvall Arivuz'Arix
    Primary Magic: Circle Magic - Blood of a Sorcerer
    Caster or Holder: Caster/Conjure
    Description: A long forgotten practice from a different plane. Designed to create and assimilate elemental and arcane forces together through the usage of 'Sigils' 'Runes' & 'Unified Words' a method that is intertwined with a 'Circle' that connects each word of ancient languages wielding powers for a lack of a better term, no longer exist in the day-to-day.
    These circles expand from underneath the user, by hand, staff or when the user gains traction in their skill; Anywhere around their body. These spells wield extraordinary potential, versatility and latent force; but all good things have polars. Circle Magic is not only an exhaustive method to control the will of the world around you- But it too wields such unimaginable destructive power, that sometimes the wielder is also affected, for better or worse.
    While most traditional spells originate from the source, or the 'Circle' it doesn't take much time or effort to extend the distance or origin point of the spell. Something, Xellal is very very familiar with doing.
    From this magnificent tool of forbidden magic. The wielder is capable of harnessing the elements from fire, water, ice, wind, earth, lightning and inevitably more advanced elemental conjurations. From utility, offensive, defensive and 'useless' techniques; if the wielder can imagine it, they can use it... - Within' their limits mind you.

    Strengths:

    • Entirely Creative-Based - Vast Versatility
    • Elemental Jack-of-Trades

    Weaknesses:

    • Requires Sorcerer Blood - Cannot Teach
    • Requires the user's life-force to an extent to wield
    • Often times is extremely destructive.

    Lineage:
    Rage of the Soul Torn:

    Unique Abilities:

    Arcane Lich - Legion:

    Source of Creation:

    I Am Infinite:



    Spells

    D-Rank

    Elemental/Arcana Offensive:

    Elemental/Arcana Defensive:

    Legendary Lore:

    Your Soul Is Mine!:



    Lineage Spells

    D-Rank

    Suffocation:

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    Guest

    Circle Magic Empty Re: Circle Magic

    Post by Guest 2nd April 2017, 6:05 pm

    Circle Magic UyEdQM4

      Current date/time is 5th November 2024, 9:42 am