Primary Magic: Thunder Demon Slayer 3rd Generation
Secondary Magic: Locked
Caster or Holder: Caster
Description: Thunder Demon Slayer is a very rare art, having to have recieved the teachings or abilities from a demon in order to use it. The User had a mastery over lightning that is more defined than other casters, even being able to Eat lightning due to his unnatural abilities. The ability to enter force is unique to slayers, allowing them to power up even further and making them more of a devastation than most basic lightning mages. Thunder Demon Slayer's can consume all lightning EXCEPT God Slayer Lightning, since its of a different caliber.
Yazuki gained his abilities due to having them forced upon him by a Lightning Curse Demon. He uses his lightning to cause electrical burns, his lightning now clings to him after every spell. This enhances his abilities. He uses lightning both for ranged attacks and for getting up close and personal. His abilities are even more pronounced the longer he fights, slowly ramping up to being a Storm to be reckoned with.
Strengths:
- Fast. Lightning by Nature is a fast acting magic, often keeping the element of surprise
- Causes great debuffs and status effects
- The user is able to Eat Lightning and Light Infused Lightning.
- This form of magic greatly effects Water and Metal Magic
- Able to enter force when enough Lightning is eaten, greatly boosting abilities
Weaknesses:
- Weak Against Earth and Rubber
- Magic is consumable by other Lightning Demon Slayers
- User is not able to consume spells one level higher than him or higher
- Can be erratic and harm allies in the area
- Can cause destruction problems due to the force of a Slayer's actions
- Can't Consume his own Lightning
All slayers receive the following:
♦ 10% Buff to physical stats(strength, speed etc)
♦ 10% Buff to senses(hearing, smell etc)
♦ The ability to enter force after consuming enough of the element
♦ The ability to consume their element to regain MP
♦ A resistance to their element shown by the following chart:
♦ 2 ranks above: 0%
♦ 1 rank above: 10%
♦ Same rank: 25%
♦ 1 rank below: 30%
♦ 2 ranks below: 50%
Credit to Edwin for Shocking Slash
Current Spells not Written:
2 A rank spells (purchased)
2 S rank spells (purchased)
Secondary Magic: Locked
Caster or Holder: Caster
Description: Thunder Demon Slayer is a very rare art, having to have recieved the teachings or abilities from a demon in order to use it. The User had a mastery over lightning that is more defined than other casters, even being able to Eat lightning due to his unnatural abilities. The ability to enter force is unique to slayers, allowing them to power up even further and making them more of a devastation than most basic lightning mages. Thunder Demon Slayer's can consume all lightning EXCEPT God Slayer Lightning, since its of a different caliber.
Yazuki gained his abilities due to having them forced upon him by a Lightning Curse Demon. He uses his lightning to cause electrical burns, his lightning now clings to him after every spell. This enhances his abilities. He uses lightning both for ranged attacks and for getting up close and personal. His abilities are even more pronounced the longer he fights, slowly ramping up to being a Storm to be reckoned with.
Strengths:
- Fast. Lightning by Nature is a fast acting magic, often keeping the element of surprise
- Causes great debuffs and status effects
- The user is able to Eat Lightning and Light Infused Lightning.
- This form of magic greatly effects Water and Metal Magic
- Able to enter force when enough Lightning is eaten, greatly boosting abilities
Weaknesses:
- Weak Against Earth and Rubber
- Magic is consumable by other Lightning Demon Slayers
- User is not able to consume spells one level higher than him or higher
- Can be erratic and harm allies in the area
- Can cause destruction problems due to the force of a Slayer's actions
- Can't Consume his own Lightning
- Spark of Life:
Healing Pulses: Yazuki has slowly absorbed the holy workings of Raijin with his exposure to the god, granting him the understanding of how lightning can be used for healing as well as harm. This allows him to channel any one of his damaging spells of lightning into a lightning that is of pure holy energy, changing the damage that would be done from the spell into a healing effect instead. All debuffs or negatives from the spell are lost. This heals others and himself with electromagnetic charges that hyper charge the healing process, thus allowing the holy lightning to do so. This turns the Lightning green when used as a heal.
Spark of Fate: Yazuki has managed to take the art of healing with lightning a bit further granting him an understanding of how the electric pulses work in living bodies. This grants him a 5% health regen every other post, allowing him to have a hyper sensitive regeneration of lost or damaged internal organs and even allowing regeneration of removed body parts. This also gives him a regeneration if he dies, regenerating his body and shocking him back to life at the end of a thread.
Linked Soul: Yazuki's scar has caused his soul to become more exposed to others, making him able to merge the souls of those he deems worthy. This makes him a battery in effect, allowing him to receive incoming damage instead of his ally he is linked with, and allowing them to utilize his magic power as though he had cast the spell instead. This also allows the same to happen with a willing target to provide the reverse effects, making someone else share their health and magic power with him if the souls are in agreeance. This ability allows for the soul link to utilize 50% of the given individuals health and magic power before the effect ends. This ability only works with those Yazuki has a close relationship with, thus he needs to first get to know the target well enough, taking 3 threads for this effect to be usable. The linked soul lasts for 8 rounds or until Yazuki or the linked soul dies, whichever comes first. This is allowed once per 15 posts
Usage: Active for 8 posts, target must have a close relationship to Yazuki, Once per 15 posts
Soul Cleanse: Yazuki has learned to use his soul more adequately to adapt to situations that would normally linger, allowing him to cleanse his body or the body of others he touches of ill effects. This effectively removes status effects such as burns, paralysis, time freeze, poison, etc, and can cancel any Damage Over Time effects from their body. This ability is usable once every 4 posts, and only on one target at a time.
Usage: Instant, with a 4 post cooldown
Soul Merge: Yazuki's soul has a gash that runs along where the scar on his face is, giving off soul particles constantly but also constantly replenishing. Since his soul seems to be able to merge with others well, when he does a unison raid with an individual whom he is able to Soul Link with, he can merge with them during a Unison Raid to make the effect of the Unison Raid more potent, due to the magic seeming to flow more fluidly between the individuals. Any unison raid done with Yazuki gains a 50% boost in abilities and damage.- Demonic Curse:
Demon's Curse(Cosmetic, these abilities provide him no benefit but flavor)
Demonic Tribal: Placed upon his left rib cage by the demon's strike that gave him the abilities, is a Demonic Tribal Tattoo that is unable to be removed by any means. This tattoo will spread across during force, giving him a more demonic look, also causing what look to be horn tribals form from either side of his hair line. This also causes the whites of his eyes to go back. This is a cosmetic.
Thundering Clouds of The Demon Lord: Upon mastery of the energies at Mysterious Canyon, Yazuki has learned to cause natural thunder storms. These storms seem to intensify during intense emotions he exhibits, being from a light thunderstorm to a torrential downpour. Complete calm will allow him to dismiss the storm. As the storm is attuned to his lightning, he cannot eat it.This is used for cosmetic effect.
- Burning Thunder:
- When an opponent that is organic is hit by an attack of Yazuki’s lightning, the lightning burns their skin, causing pain on the target. This reduces the opponent’s melee damage and speed by 5% for every time they come into Contact with his lightning. Clinging lightning causes his melee attacks to also inflict this effect. Caps at 40% debuff.
- Arc Mastery:
- Yazuki has been a lightning mage from the start, only just gaining his demon slaying abilities. He has an uncanny ability to Arc any lightning that is around him. This can be used to effectively repel or redirect lightning spells directed at him once every 5 posts. This works on all form of lightning, arcing it either in a different direction or into an object to effectively nullify the spell. Can redirect spells of only equal rank to Yazuki, can redirect 50% of one rank higher.
- Clinging Lightning:
- Every time Yazuki uses a lightning spell or is hit by a lightning spell, a small amount of the lightning clings to him, slowly charging up an aura around him. This aura will deal an additional 5% spell rank damage of his current rank for each lightning spell he casts, the bonuses gained from this passive stacks. Melee Strikes will catch the lightning, causing Burning Thunder to take effect. This ability caps at 40% total extra damage.
- Lightning Reflexes:
- Due to the nature of the speed of lightning and Yazuki’s prolonged exposure, he has 25% increased speed due to the effects the lightning has had on him. He also is able to dodge melee attacks due to this. He may only dodge one attack per 5 posts.
- Dynamo Charge Up:
- As Yazuki has slowly gained an understanding of how lightning charges up, his spells slowly gain power as he continues to cast spells. In effect, Yazuki gains an additional 5% spell rank damage to each spell he casts, capping at 40%.
All slayers receive the following:
♦ 10% Buff to physical stats(strength, speed etc)
♦ 10% Buff to senses(hearing, smell etc)
♦ The ability to enter force after consuming enough of the element
♦ The ability to consume their element to regain MP
♦ A resistance to their element shown by the following chart:
♦ 2 ranks above: 0%
♦ 1 rank above: 10%
♦ Same rank: 25%
♦ 1 rank below: 30%
♦ 2 ranks below: 50%
- MAGIC CONSUMPTION:
- Slayers are able to consume their own element(s) and this allows them to recover magic power. However, how much magic power they can regain varies and depends on the amount of magical energy within the item is consumed.
- NATURALLY OCCURING ELEMENTS:
- There are plenty of times when a mage is going to find their element naturally be it a campfire, eating a boulder, or drinking a glass of water. However, these items are not imbued inherently with magic power and as such they provide a limited amount of magic power.
Naturally occurring sources of the element can only restore 5% mp per post no matter how much of it you eat.
- MAGIC OF YOUR ELEMENT:
- This is where things get a lot more interesting as naturally magic spells imbue the elements with magic power. However, this amount of magic power of course varies. The amount of magic returned is equivalent to the amount of magic power used to fuel the spell. Of course, mages are able to consume spells of greater rank their own. How much? Well, that is shown in the below table.
Furthermore, mages are limited to consuming the full amount of magic from those of equal rank to them. If the magic is any higher than they consume the full amount of the spell, but their body cannot handle it and thus rejects it causing internal damage equal to a percentage of the spell's power. This is not affected by resistances.
One rank above: 25% of the damage
Two ranks above: 50% of the damage
Three ranks above: 75% of the damage
Four or more above: 100% damage
Ranks D C B A S H
D-Rank 10 15 20 20 20 20
C-Rank 10 15 20 25 25 25
B-Rank 5 10 15 25 30 30
A-Rank 5 10 15 20 30 35
S-Rank 3 5 10 15 20 30
SS-Rank 1 3 8 13 18 25
H-Rank 1 1 5 10 15 20
A note: Slayers cannot consume their own spells whether this be from their magic, a weapon, a summon's/Take Over's spell.
- FORCE:
- Third Gen. Thunder Demon Slayers have learned the magic from the Demon of their respective element and been infused with a the same lacrima.
♦ Demon Force:
♦ Third Gen. Demon Slayers have learned the magic from the Demon of their respective element, as well as imbued themselves with Lacrima from the same Demon.
♦ Demon Force:
Can be activated at will, anytime providing they have at least 50% magic power remaining.
Demon Force highly increases the power of the Demon Slayer's magic, physical endurance, speed, and strength by 30% rather than 10%.
The spell power of each rank is increased to 150%.
In Demon Force, the Slayer gains an aura of their element that engulfs their body. Physical attacks deal status effects from their respective element. Lightning will cause stuns.
During Demon Force the Slayer does not lose any mp from casting spells, but after it wears off is left with 10% mp.
Lasts 7 posts.
- D RANK:
Name: Thunder Demon Volt Kick
Rank: D
Type: Lightning Offensive
Duration: Instant
Cooldown: 3
Description: Yazuki seems almost to teleport, traveling at blinding speeds towards his target no further than 20m away, kicking his target with a lightning infused kick, doing D rank spell and melee damage.
Strengths:
- Effective melee
- Fast acting attack, so harder to dodge
- Stronger against Water and Metal
Weaknesses:
-Melee oriented, putting him closer to combat
-Doesn't work well against those resistant to lightning
-Can be consumed by thunder demon slayers
-If unsuccessful, Yazuki will be caught off balance
Name: Thunder Demon Shield
Rank: D
Type: Lightning Defensive
Duration: 2 Posts
Cooldown: 5 posts
Description: Yazuki creates a cascading shield of lightning which blocks damage equal to one D rank spell. This can only be used to block the spell damage of 3 xD rank damage .
Strengths:
-Can block a Spell of 3 D ranks of damage
-Good protection
Weaknesses:
- Non Damaging
- Only blocks a spell of equal rank or one rank higher
- Doesn't work on spells that are strong against Lightning
- Can be eaten by a Thunder Demon Slayer
Name: Thunder Demon Rush
Rank: D
Type: Lightning Buff
Duration: 3 Posts
Cooldown: 4 posts
Description: Yazuki cloaks his body in lightning, which increases his speed by 25%.
Strengths:
- Increased speed
- Adds to Clinging Lightning and Burning Thunder
Weaknesses:
- Non Damaging
- Spell can be eaten by dragon demon slayers
- Limited Duration
Name: Thunder Demon Volley
Rank: D
Type: Lightning Offensive
Duration: Instant
Cooldown: 5 posts
Description: Sends 6 bolts of lightning from Yazuki's hand, each doing 25% D rank spell damage to those they hit within 20m of Yazuki.
Strengths:
-Can hit multiple targets
Weaknesses:
-Can be eaten by thunder dragon slayers
-Light Damaging attack
-Not effective against those resistant to lightning
- C RANK:
Spell Name: Righteous Attraction/Repulsion
Rank: C Rank
Type: Lightning Utility
Duration: Instant
Cooldown: 4 posts
Description: Yazuki uses his understanding of the charges of atoms to the extreme, polarizing an individual as he polarizes himself with the opposite charge. This causes the other individual up to 35m away to be either be pulled towards him or tossed out up to 35m. This is not a vicious pull but seems to leave the individual oriented and able to utilize this for combos and to pull them in to protect them from a spell or melee blow. Only affects those of equal or lower rank, unless they desire the effects
Strengths:
-Versatility for protecting or launching against attacks
-Helps reposition allies or enemies
Weaknesses:
-Non Damaging
-Can cause allies to end up where they don't want to be
-Can bring an enemy closer which can be dangerous
-Can be eaten by Thunder Demon Slayer
-Can only affect those of equal or lower rank, unless the effect is desired
Name: Thunder Demon’s Travel
Rank: C
Type: Lightning utility
Duration: instant
Cooldown: 3
Description: When the user casts one of their lightning spells that travels outward, they can choose to cast this spell with it in which they disappear from sight, merging with the spell temporarily before landing in a 2 meter radius at the end of it. The user during this is untraceable and undamageable by those of equal or lower rank while they are traveling as the spell unless the spell itself is stopped or negated. This has a range of 35m, traveling at the speed of the spell.
Strengths:
-A handy movement spell which can close a gap or go for a clean getaway
-While the user travels in the spell, they are untraceable and cannot be harmed unless the spell itself is stopped
Weaknesses:
-Nothing more than a movement spell, this is a little worse as it needs to be combined with another spell to be useful
-The user can be easily seen normally before and after the spell cast. Also, the time they are untraceable and invulnerable is very short
-a lightning slayer consuming the lightning spell that the user is traveling in creates a awkward situation with varying results, none the less it’s not something the user wants usually
Name: Thunder Demon’s Shocking Slash
Rank: C (Strong Weapon Slot)
Type: Lightning offensive AoE
Duration: instant
Cooldown: 3
Description: The user charges up lightning with their hand or a medium(like a sword) before launching it outward. Once launched, a projectile that resembles a blade shoots out that’s 4 meters long and 1 meter thick, going as far as 20 meters. When this spell lands it not only deals 100% C-rank damage from the initial impact, but also explodes into a 3 meter diameter AoE that deals 75% C-rank damage to all caught in it(excluding the ones who were hurt by the initial blast).
Strengths:
- A wide slash that can be cast at a moment's notice
-There is no sign that the the slash explodes into a AoE until it actually happens
Weaknesses:
-It’s cackling energy and bright appearance makes it noticeable when it is being cast
-Once it has been seen in action, enemies can learn of the AoE and do well to avoid it
-The spell only releases it’s AoE blast if it collides with something and does not go off if the spell hits nothing in the 20 meter distance it travels
Name: Thunder Demon’s Charge
Rank: C (Strong Armor slot)
Type: Lightning buff
Duration: 4
Cooldown: 5
Description: Yazuki charges up his attacks, putting an electric impact into his blows and spells. This in effect grants him a 30% of C rank spell damage as a buff to melee and spell damage.
Strengths:
-Buffs damage
Weaknesses:
-Not Damaging
-Only buffs damage
Name: Thunder Demon Forked Lightning
Rank: C
Type: Lightning Offensive
Duration: Instant
Cooldown: 4 posts
Description: Yazuki forms a separate bolt of lightning from both hands, speeding forward to hit up to 2 separate targets up to 35m away for D and a half rank spell damage each. Both Bolts can hit one target if desired.
Strengths:
- Multiple targets can receive damage
- Stronger against elements weak to lightning
Weaknesses:
-Can be eaten by thunder dragon slayers
-Weak against those resistant to lightning
-Limited range
Name: Thunder Demon’s Bent Rage
Rank: C
Type: Lightning Offensive
Duration: Instant
Cooldown: 4 posts
Description: Yazuki gathers Lightning in his mouth, then releases a beam of Lightning energy that strikes all in front of him. This is different from his normal Demon's Rage, as he can redirect the spell should it miss. This requires one more post if the Rage misses, as he needs to concentrate to reroute the spell. This spell has a range of 30m long and can be redirected up to 30m the next round if it hits nothing. This does C rank spell damage.
- Good AOE
- Strong against elements that are weak to lightning
Weaknesses:
- Can be eaten by thunder demon slayers
- Rerouting the spell takes another post of concentration, preventing a different attack
- Can hit allies in the range of the spell and the rerouting
- B RANK SPELLS:
Name: Thunder Demon’s Physical Discharge
Rank: C (Strong Armor slot)
Type: Lightning buff
Duration: 5
Cooldown: 6
Description: Yazuki lays a flat palm upon his target, dealing 50% B rank damage for the first post, and 50% B rank damage for the next 4 posts.
Strengths:
-Stuns the recipient
-Strong against water and metal
- Damage over time
Weaknesses:
- Lower damage than normal damage over times
- Must be able to touch the target
- Weak vs Earth and Rubber
- can be eaten by Thunder Demon Slayers
Name: Thunder Demon’s Electric Field
Rank: B
Type: Lightning Offensive Aura
Duration: 5
Cooldown: 7
Description: Yazuki releases a radiating pulse of discharged energy for 5 posts that does 50% B rank damage each round, causing damage to those who are within the radius of 45m of him. This effect can be switched off early, but the cooldown still remains the same.
Strengths:
- Damage over Time
- Strong vs water and metal
- Can be switched off early
Weaknesses:
- Causes damage to allies if they are in the radius
- Weak vs Earth
- Can be eaten by Thunder Demon Slayers
- If switched off early, cooldown still remains the same
Name: Disruption Wave
Rank: B
Type: Lightning Utility
Duration: instant
Cooldown: 5
Description: Yazuki focuses his energies of lightning to disrupt the atoms of a shield of an opponent, causing it to diffuse and effectively countering it. This in effect can remove one shield up to B rank. This has a range of 50m.
Strengths:
- Removes some defensive capabilities up to B rank
Weaknesses:
- Deals no damage
- Only affects defensive abilities up to B rank, no effect on higher level abilities
- Shorter range
Spell Name: Hallowed Ground: Sanctuary
Rank: B
Type: Lightning DoT
Duration: 5
Cooldown: 6
Description: Yazuki's foot strikes the ground with a stomp, creating an area of light that seems to ripple with static electricity. The ground seems to charge metal in the area, causing anyone touching the metal to become unbearable to hold and dealing 30% B rank damage per post. Items that remain held do 10% B rank damage per post, per metal item, until discarded or dropped for the duration of the spell, to a max of 50% B rank damage per post. This only effects metals that are prone to electric charges and magnetism or that are not already charged. Dropping two items does not prevent the additional damage if more metal items are still worn.
Strengths:
-Damage over time
-The more items someone has that they are wearing, the more damage the spell does
- Stronger against metal and water
Weaknesses:
-Reduced damage Dot
-Weak to Earth
-Can be consumed by a Thunder Demon Slayer
Spell Name: Heaven's Wrath
Rank: B
Type: Lightning Offensive Charge Up
Duration: 6
Cooldown: 10
Description: Yazuki charges up, storing electrical energy that seems to cloak him as he does so. During this time, he is unable to cast spells, making him have to concentrate on the spell. He is unable to dodge spells, however taking more than half of his health will cause him to lose this spell and put it on cooldown. This spell grants 25% increased damage, abilities and range to the first spell cast after the charge is complete, capping at 150% additional if all four posts are utilized. This is dangerous, as he cannot heal through means of spells and can not take too much damage or the spell fails, causing him to have to use this limitedly and causing him to know when the time is right. This is a risky spell, as it takes far too long to utilize for practical use, and has an increased cooldown, and only affects the first spell cast afterwards. This abilitiy requires OOC permission to utilize.
Each round, however, seems to grant its own lightning as if it were a separate spell for UA's.
Strengths:
-If successful, greatly increases damage, range and abilities of one spell
Charges UA's
Weaknesses:
-Long Charge Up
-Not practical in most situations
-Vulnerable and only able to dodge attacks during
-Not able to utilize spells during charge up
-Longer cool down
Spell Name: Thunder Demon Spell Diffusion
Rank: B Rank
Type: Lightning Defense
Duration: Instant
Cooldown: 5 posts
Description: Yazuki sends a blast of electrostatic energy that diffuses the atoms and aethernano in the area of its path, effectively snuffing the life out of a spell of equal or lower rank that is offensive. This has a range of 50m, and only affects the first spell it hits. This only works on offensive spells, and only affects the spell at the point of connection. Any damage others have received up to the point of interception is still taken by the individuals.
Strengths:
Counters a spell of equal or lower rank
Good range
Weaknesses:
-Can be eaten by thunder demon slayers
-Nondamaging
-Only protects those who have not been hit by the spell, often used in defense of a single individual, but snuffs out the spell on contact. For example, if the range is 50m and Yazuki is 75m away, those still within the first 25m would still take the damage from such a spell.
- SIGNATURE SPELLS:
Thunder Demon’s Electric Blow
Rank: D Rank Signature
Type: Lightning Offensive
Duration: Instant
Cooldown: none
Description: Cloaks a fist, foot, or weapon in lightning, doing D rank spell damage. Can only be done once per post
Strengths:
-Good Melee Damage
-More effective against elements weak to lightning
Weaknesses:
-Can be eaten by thunder demon slayers
-Less effective against those resistant to lightning
-Melee range only
Name: Thunder Demon’s Rage
Rank: Scaling
Type: Lightning Offensive
Duration: Instant
Cooldown: none
Description: Yazuki quickly gathers a lot of lightning in his mouth and then releases a beam of lightning energy from his mouth, projecting forward in front of Yazuki. The beam hits everything in front of him dealing Rank Spell damage equal to his current rank, capping at S rank. This breath Weapon has a range of 50m in a wide cone in front of him.
Strengths:
-AOE Damage
-More effective against water and metal magics
Weaknesses:
-Less effective against those resistant to lightning
-Can be eaten by other thunder Demon Slayers
-Can hit allies caught in the blast
Name: Thunder Demon Explosive Wing
Rank: Scaling (B rank Strong Weapon Slot)
Type: Lightning Offensive
Duration: Instant
Cooldown: None
Description: Wings of lightning spread from Yazuki's arms and back, exploding with lightning to deal current rank and a half spell damage (max B) to all within 15 m of him.
Strengths:
-Good AOE Damage
-More effective against elements weak to Lightning
Weaknesses:
- Can be eaten by thunder demon slayers
- Weaker against people with resistance
- Can affect allies close by
Name: Thunder Demon Blink
Rank:Scaling ( B rank from Strong Armor)
Type: Lightning Defensive
Duration:instant
Cooldown: None
Description: With his mastery of lightning, Yazuki has learned to teleport short distances to help him avoid attacks by diffusing himself into atoms and reassembling them a distance away. He can teleport up to 50m in any direction. This allows him to utilize this ability to dodge spells if the distance traveled leaves the spell or can be used to dodge a melee attack if he so chooses, or equal or lower rank. He can only use this ability once per post.
Strengths:
-Teleports to a new location, which can be used to avoid attacks
Weaknesses:
-Non damaging
-limited range, may not allow him to escape AOE's
Credit to Edwin for Shocking Slash
Current Spells not Written:
2 A rank spells (purchased)
2 S rank spells (purchased)
Last edited by Yazuki Yoshino on 17th March 2017, 11:41 am; edited 18 times in total