- Mission Stuff:
- Job: Nightmare Incarnate: The Beginning
Rank: C-Rank
Player Requirements: Maximum number of players is ten and the minimum is 2 D ranks. 10 posts per player minimum unless soloing(due to being higher than D rank) then 20 posts. 150 words per post.
Job Requirements: At least 2 D rank mages or the equivalent of. Find out what happened to the rune knights and escape while you are still sane.
Job Location: Spooky Forest
Job Description: One day you receive a large box from the mailman. After inspecting it, you see that it doesn't say anywhere what's inside or why it's been sent to you. All that is written on the box is your name as the recipient and the initials "SM".
Upon opening the box you discover that it's contents are a hardcover book, which upon closer inspection proves to be a person called Samuel Martin's personal diary, and a voice recorder lacrima, both covered in blood stains. Did that man send you this package? Despite the bad feeling you have, you open the book and skim through the entries.
INFORMATION:
Having listened to the lacrima, it's as if more questions have emerged than been answered. Who sent you these items? How do they know your name? What happened to the Rune Knights? What did they find in that forest?
It seems that you have no choice but to go there and find out yourself.
Enemies:
Weak: Disturbing sounds- Are those footsteps? A demented laughter somewhere in the distance? A person's dying screams? Is that a whisper you can hear, carried in the wind? This place is really freaky...
(Causes paranoia or similar effects, depending on your character. Strong-willed characters or people with a great ability to maintain their calmness can resist this to a great extent, though not completely. Having multiple weak enemy dices means that these sounds "stack", and so their effect becomes greater and perhaps even capable of breaking even the toughest of people. Duration is 3 posts.)
Normal: Poltergeists- Trees falling down, rocks suddenly shooting towards you, having your body strongly pushed away without any explanation. These anomalies can deal some serious damage or scare the living daylights out of you. They might even separate you from your allies. Be on guard. (Single poltergeist per normal monster encounter.)
Strong: The unknown figure- You can feel it, can't you? Just beyond the mist, it's hollow eyes staring right into your soul, sending ice-cold chills down your spine. No matter where you look it's there. Always watching, always moving. And no matter what you do, it's always just beyond the mist.
(Greatly frightens you, triggering your fight or flight mechanism. Whether you choose to attack or run away and hide depends on your character's personality. If this occurs in the early stages of the mission, before you've encountered the other anomalies much it will not have that great an effect. Encountering this in the later stages, however, will trigger your fight or flight mechanism, guaranteed.
Duration is 4 posts, extended depending on number of strong monster encounter dices rolled.)
Boss: Fear impersonated- Your time is up. The chase is over and now you must die. And it is coming to do just that. The unknown figure that had been stalking you until then finally appears before you, for better or worse. It's a humanoid about 2,5 metres tall, clad in black, but that's all you can make out of the figure.
It's attacks are unnaturally fast, it's reach long and it seems that it can attack you with it's tentacles, cutting you with them and letting you bleed. (This is a B-rank monster. Also please note that defeating it means that it does not die. Instead it escapes back into the mist, which gets raised soon after, and leaves behind several torn pages).
Reward: 1,000 jewels. If the boss has appeared and was defeated, the extra reward is part of the ripped pages from the diary received in the beginning of the mission. Those pages grant access to the next Nightmare Incarnate mission.
Skeletons and monsters? Ghouls and ghosts? Not Kyo's first impression of this place, but he seemed to have a record for ending in this dammed forest on a number of occasions. He ran his hand through his hair attending to an itch that had bothered him.
A tick of something to come mayhaps?
Nothing to bother the brain over he summarized. What was to come seemed to come no matter what he planned or plotted. Perhaps that was what made life so mysterious and interesting? He swiped his blade at some foliage, and watched a bit of the brush clear away.
"I love the forest just like any other guy, but would it be too much to ask for a well walked path for once? I'm getting tired of having to slice through this kind of thing every other time I enter a forest..."
Pushing into the brush he gazed ahead. It was... of course dark. Such a thick part of the woods would not grace him with the beams of light that typically sliced away through the tree tops to give him little beacons as guides. He wished bread crumbs were more effective at creating a path back to where one game. It was the path marking game all over again then. He needed to come up with a trick to not get lost. Just knowing north wasn't good enough in places like this... especially when you are investigating something like he was looking into...
If there really is something hunting people out there... I need to find a way to not make my path so evident. Who knows if I will be able to just glide out of this situation... and if I bail I won't be able to figure out what happened.
He would have to sort it out later. He had no real plan to find his way out... that was crap. If he got 100% he could find his way north. Or climb out of the forest by going up, but that was a last resort.
"I would get a spooky package this close to such a dreadful season. When will I get a the invitation to... I don't know. A nice trot through a meadow?"
Last edited by Kyojitsu on 1st October 2015, 3:27 pm; edited 2 times in total