Magic
Primary Magic: Gambling Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Tex’s Magic is a very odd magic and truly on of a kind in it’s own regard. She specializes in gambling magic. Gambling magic primary purpose in this world is to simply push people's luck and see if they are truly luck because sometimes skill just doesn't cut it. Specifically it mainly tests the luck of whoever Tex is facing. Whether it's cards being draw or thrown, coins being flipped, dice being thrown, or anytime else that would truly test their luck This magic will truly test the luck of whatever unfortunate soul happens to be on the receiving end of the magic. However there is that rare time when they do get lucky and survive this magic while not often there are those lucky few to survive against the gamblers magic.
As for how Tex utilizes this magic it is perfect for her in several ways. Tex’s goal in life is to cause despair to people but to also bring hope to them so with her gambling magic she can do just that she either gives them hope when they win or Despair when they fail the challenge. In combat she will try to single out one or two people as this is how she likes to fight. She will toy with her enemies until the very end making them play her games and such. She has very little Aoe spells however so dealing with hordes is something she would rather not do. She is more of a thinker and a planner then a straight up fighter since there is no guarantee of it working however she isn’t afraid to roll up her sleeves and make some bets.
Strengths:
High Risk High Rewards
wide varity of spells
Can do a little bit of everything
Weaknesses:
Some spells work aginst tex
most spells support others rather then her
Difficult To handle hordes of in a straight up fight
No hand to hand combat abilities
Lineage: Time Keeper's Curse:
Queen of Lairs- Due to Tex's gambling career she has learned to not even just hide her true emotions but to Lie and manipulate people, she is so good she can manipulate people even if they know how manipulative she is.
Lady Luck- Lady Luck smiles upon Tex, Tex is naturally lucky for no reason sometimes. This usually go tex’s way...most of the time. Tex can dodge and avoid attacks easier (in socials it plays a bigger role)
Ultimate gambler- Tex's gambling skills come into play as she fights an opponent. be able to read people she can fiigure out there flaws, after five offesive hit the next one does double damage
Luck of the Draw- Every time Tex uses an ability her luck kicks in. after four abilities are use her next on is free
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
[spoiler="C Rank Spells"]
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:[/b]
Primary Magic: Gambling Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Tex’s Magic is a very odd magic and truly on of a kind in it’s own regard. She specializes in gambling magic. Gambling magic primary purpose in this world is to simply push people's luck and see if they are truly luck because sometimes skill just doesn't cut it. Specifically it mainly tests the luck of whoever Tex is facing. Whether it's cards being draw or thrown, coins being flipped, dice being thrown, or anytime else that would truly test their luck This magic will truly test the luck of whatever unfortunate soul happens to be on the receiving end of the magic. However there is that rare time when they do get lucky and survive this magic while not often there are those lucky few to survive against the gamblers magic.
As for how Tex utilizes this magic it is perfect for her in several ways. Tex’s goal in life is to cause despair to people but to also bring hope to them so with her gambling magic she can do just that she either gives them hope when they win or Despair when they fail the challenge. In combat she will try to single out one or two people as this is how she likes to fight. She will toy with her enemies until the very end making them play her games and such. She has very little Aoe spells however so dealing with hordes is something she would rather not do. She is more of a thinker and a planner then a straight up fighter since there is no guarantee of it working however she isn’t afraid to roll up her sleeves and make some bets.
Strengths:
High Risk High Rewards
wide varity of spells
Can do a little bit of everything
Weaknesses:
Some spells work aginst tex
most spells support others rather then her
Difficult To handle hordes of in a straight up fight
No hand to hand combat abilities
Lineage: Time Keeper's Curse:
- Lineage :
- Description: Since the beginning, there has always been one to control and rule the delicate realm of time. There they would stay, watching over every clock to make sure everything stays on scheduled. However, the task of guarding time is a burden beyond any single person's control; despite being immortal. Driving each keeper mad, the task has been passed down from generation upon generation; each one a new Keeper of time is chosen. Though they inherit the powers of the Time Keeper, it is not until they have fully matured, do they inherit the responsibility of watching over time till they find the next replacement.
Ability: The Time Keeper is able to slow down or speed up time Slowing down time makes the user appear faster, being the equivalent of a 100% speed and reaction boost. Speed up time makes the user appear slower by 100% and very slow to react. The user can also once per thread, completely stop time for 1 post to avoid an attack or something. They cannot affect anything while time is stopped at all and after use they will cannot use spells for 3 posts and they cannot use the speeding up or slowing down time ability of this lineage.
Usage: Time speeding or time slowing share a 1 post duration and a cooldown of 5 posts. The user can use their ability to only affect themselves. They can speed up their melee attacks to cause them to deal 50% more damage or slow their attacks down to dodge potential threats. The user once per thread, can stop time completely for 1 post but cannot affect anything and only can move at this time. After stopping time completely the user cannot use spells for 3 posts due to the stress placed on their bodies due to stopping time completely. In addition, they cannot use the speeding up or slowing down time ability of this ability while they cannot use spells.
Queen of Lairs- Due to Tex's gambling career she has learned to not even just hide her true emotions but to Lie and manipulate people, she is so good she can manipulate people even if they know how manipulative she is.
Lady Luck- Lady Luck smiles upon Tex, Tex is naturally lucky for no reason sometimes. This usually go tex’s way...most of the time. Tex can dodge and avoid attacks easier (in socials it plays a bigger role)
Ultimate gambler- Tex's gambling skills come into play as she fights an opponent. be able to read people she can fiigure out there flaws, after five offesive hit the next one does double damage
Luck of the Draw- Every time Tex uses an ability her luck kicks in. after four abilities are use her next on is free
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
- Signature Spell:
- Name: Russian Roullete
Rank: B rank
Type: Signature/Gambling
Duration: instant
Cooldown: 6 posts
Description: The Gambler Summons a Six shot revlover inthere hands and spins the barrel. After which they point the gun to there Temple and fires it at them there luck coming to paly as they then empty the bullets dropping five outta six shots. Luck revitalizes them and they get one spell off cool down instantly of the signature spells rank or lower. However the drawback is first it will double the spell's origanl cooldown and to futher it that spell can't be selceted till it is completely off cooldown with the double cooldown
Strengths:
gives a spell back
Weaknesses:
doubles a spells cooldown
can't pick the same spell twice in a row
- D rank spells:
- D rank spells
- Draw!:
- Name: Draw!
Rank: D Rank
Type: Offensive
Duration: 1 post
Cooldown: 2 posts
Description: The Gambler summons there deck before them. If Lady Luck permits they will throw a card and it will be an ace. Tex Throws a card and ift flies at the opponet at fifteen meters a second and prieces through any d rank armor. The spell it'self-does a d rank of damage total in damage. The spell will only go about fifteen meters before it lose's it's momentum and fizzles out
Strengths:
low cooldown
Weaknesses:
Distance limit
card travels stright only
- Coin Toss:
- Name: Coin Toss
Rank: D rank
Type: support
Duration: 1 post
Cooldown: 2 post
Description: The gambler selects their target and then Summons there Lucky coin to her hand and flips it into the air calling out Heads or tails. If call out is heads then they get two d ranks of mana refunded to them. If it is tails then they get two d ranks of health refunded to them instead
Strengths:
Can get refunded some mana in a pinch
Weaknesses:
Spell can benefit the enemy
both effects can't be used at the same time
- Lucky shield:
- Name: Lucky shield
Rank: D rank
Type: defensive
Duration: 1 posts
Cooldown: 3 posts
The gambler summons a giant card in front of them to block an incoming attack. When hit it absorbs the attackand spins showing a joker then firing the attack back at the opponent her luck making reflect it. It can block two D ranks of damage. When reflected it does half damage back but flies back at double the speed it was sent at the target. the card is big enough to fit only tex behind it and tex must be able to see its summoning location.
Strengths:
Can reflect an attack back
Weaknesses:
Only blocks on direction
requires line of sight
- Gamblers Aura:
- Name: Gamblers Aura
Rank: D rank
Type: supportive
Duration: 4 posts
Cooldown: 7 posts
Description: Cards fan out and spin around the Targets feet int four layers each post it losses a layer to act as a timer for the spell. For the next four posts the target effected by this spell makes luck favor them more making the imppossible possible. the first post this spell is active they gain the abilty to block one d rank spell/hit or lower, the second post this spell is active they gain d ranks of mana back, the third post it is active they gained two d ranks of health bac and the fourth turn it is active they can teleport somewhere within twenty meters
Strengths:
has multiple effects
Weaknesses:
Can't hurt the enemy
no damaging effect
- I bet You!:
- Name: I Bet You!
Rank: D rank
Type: Signature/Gambling
Duration: 2 posts
Cooldown: 3 posts
Description: The gambler calls out a bet to the enemy that if accepted the gambler names the bet which could consist of anything as long as it is possible for both players to do, and if successful the gambler refunded the mana for two d ranks worth of mana, the mana is taken from the opponet, but if they fail instead lose mana equal to the amount used for the previous two spells. If they reject the bet the mana is refunded for the spell and they gain the spell rank in health back, can’t go above or below maximum or minimum mana.
Strengths:
Could get his mana refunded to him
Gets to make the bets
Weaknesses:
Can cause him to lose lots of mana at once
Can only bet with other people
Person can not accept the bet nulling it completely
- Raise:
- Name: Raise
Rank: D rank
Type: Offensive/Supportive
Duration: 3 posts
Cooldown: 5 posts
Description: The gambler would call out an target and say raise their bet with them. If they have two option they can raise on the Gambler. It they match both parties get a damage buff equal to twenty points of damage however when raising that means you're confident in your next move so the next person to get hit will be stunned for the next post leaving then open for an attack.
Strengths:
Can deal extra damage
Weaknesses:
There is a chance that it will stun her as well
long cooldown
no guaranteed for the stun
People above B rank aren't effected by stun
- best two outta three:
- Name: Best two outta three
Rank: D rank
Type: Offensive
Duration: 1 post
Cooldown: 3 posts
Description: The gambler closes their hand and closed then when you open their hand six coins appear between their fingers. Then with a flick of the wrist the coins flip through the air spinning.then coins will shoot at the enemy at +50% user's spell speed , replace a d rank of damage each with this " Deals 25% D-rank damage, divided equally among the number of coins fired off this way. Coins will only travel 30 feet away from Tex
Strengths:
Can deal a lot of damage all at once
Weaknesses:
distant limit
all travel in a stright line
- Lady Lucks Lucky shot:
- Name: Lady Lucks lucky shot
Rank: D rank
Type: Offensive/Supportive
Duration:1 post
Cooldown:2 posts
Description: The gambler makes a gun out of out of his finger and draws from lady luck herself. However calling forth Lady lucks will take a lot of energy...depending on you luck. The gambler then fires a shot forward moving at the speed of a bullet or at 10m/s. the spell is blessed by lady luck and will track to the target however will only travel 20 feet however.
Strengths:
Can track to enemies
Weaknesses:
dosen't go very far
shields can still block auto track
Name: Loaded Dice
Rank: D rank
Type: offensive
Duration: 1 posts
Cooldown: 3 posts
Description: The Gambler summons two dice in there hand and rolls them towards there target. However Luck allows the gambler to get what result they need. The dice are rolled towards an opponet and land at there feet showing snake eyes even though that is an unlucky roll It is actaully very lucky as the dice explode dealing two d ranks of damage tothe target they are thrown at. the explosion has a 5 feet radius so anyone insode that area is effected.
Strengths:
can hit multipile people
Weaknesses:
can hurt allies
expltion isn't thatbig
- Lady Lucks Shield:
- Name: Ludy Lucks Shield
Rank: D rank
Type: Defensive
Duration: 1 post
Cooldown: 3 posts
Description: Lady Luck give her blessing to the gambler as they flip a coin. When a d rank attack is about to hit the gambler there is a fifty, fifty shot the the attack will be nullified completely due to a sudden power loss however though due to Tex's Luck the spell will get nullified more then likly. Tex can nullify one d rank spell or lower that she has a line of sight on.
Strengths:
Can nullify a d rank spell
Weaknesses:
only nullfy d rank spells
must be able to see the spell
[spoiler="C Rank Spells"]
- C rank spells:
- C rank spells
- gun slots:
- Name:Gun slots
Rank: c rank
Type: offensive
Duration: 2 posts
Cooldown: 5 posts
Description:The Gambler snaps there fingers and Three sot machines that look like benefits apper with revlovers in there hands for the next two posts they will fire there pistols forward dealing a c rank of damage each time to anything in front of them while the result is determined. At the end the result show them exploding but what it actually means is there chest opens up and they lanch bombs forwards up to twenty feet away back three explotions dealing another two c ranks of damage to anyone within twenty feet. The slot machines can be destroyied of gotten damaged enough however this will result in a area explotion instead.
Strengths:
can hurt multiple opponents
Weaknesses:
explotion is in a large radius
can be ended earily
- Card house:
- Name: card house
Rank: C rank
Type: Offensive
Duration:5 posts
Cooldown:8 posts
Description: Name: card house
Rank: C rank
Type: Offensive
Duration:5 posts
Cooldown:8 posts
Description: The gambler creates a card house with magic & places a target with a cube made out of cards for the next 5 posts guaranteeing a trap for the first post. Every post the opponent remains in the card house they will receive 50% C-rank worth of damage done to them. After the first post of being trapped, they may break out but are required to deal C-rank damage(or 30dmg) to escape.
Strengths:
Traps enemies
Weaknesses:
Can only trap one person
Person can teleport out if the like
- Roulette:
- Name: Roulette
Rank: C rank
Type: Offensive
Duration:1 post
Cooldown:4 posts
Description: The gamble snaps there fingers and a roulette wheel appears. The target must then spin the Wheel to determin the result as the ball spins. theymay call red or black if they get the result they want then they take two c ranks of damage, though Tex will get the result she wants since she is so lucky if it lands on a red space then they take 2 c ranks of damage from the magic around them crushing them. it it lands on black they get two c ranks of health and mana back at the end ot it all the roulette wheel picks up speed launching the ball at the opponet . if it hit them they are stunned for a turn additionally.
Strengths:
Can give the gambler mana back
Weaknesses:
stun isn't gartentted
can't use both effects at once
- Cash out:
Name: Cash out
Rank: C rank
Type: Offesive
Duration: 1 post
Cooldown:3 posts
Description: Everyone who uses any degree of luck knows when it is time to keep going or when to just cut your loses and cash out. The Gambler calls out the to the target asking if they want to cash out. If they say yes they get a stack of cash out applied to them. once they have three stacks of cash out on them The gambler can cash them out andonce they have three stacks of cash out on them the gambler can stun them for a single post however onece they are stunned the stacks reset. how ever if they refuse to cash out they will take a C rank of damage since they are overcome by greed. if the target dosen't give a clear anser it is assumed they stay in and they get a stack appiled.
Strengths:
can stun the target
Weaknesses:
only works after three stacks
They don't have to cash out
- slots:
- Name: Slots
Rank: C rank
Type: Offensive/Supportive
Duration: 1 post
Cooldown: 5 posts
Description: The Gambler swipes there hand across there face as a image of a slot machine screen appears. The Gambler chooses a target and the target says the word spin. Then one of three results will happen though due to the gamblers luck it will be what she needs. if they are all diffrent the target will suffer two c ranks of magic damage. if it is two of a kind then the target will loss two c ranks worth of mana if it is three of a kind the target can teleport anywhere within thirty meters of the current location.
Returns health and mana
Strengths:
has multipule effects
Weaknesses:
Long cooldown
only one effect can be used at a time
- fifty two pick up:
- Name: fifty two pick up
Rank: c rank
Type: Defensive
Duration:1 post
Cooldown: 3 -posts
Description: When an attack is launched at the gambler they summon two decks of cards and makes the rain around them. When the attack hits the gambler teleports leaving only cards behind in their wake avoiding the attack only works on c rank spells. the gambler teleports and when they reappear there cards shoot at the enemy dealing two c ranks of damage. The gambler can only teleport up to thirty meters away.
[b]Strengths:
Teleports out of danger
Weaknesses:
This move only works on the Gambler
only works on c rank or lower attacks
- Dealing:
- Name: Dealing
Rank: C rank
Type: Offensive
Duration: 1 post
Cooldown: 2 posts
Description: The Gambler will summon there deck of cards and pull of the top five. They will then throw them towards the enemy. each card deals 1.5 d rank of damage out in a cone formation meaning to do max damage they must be close this move works much like a shotgun. Max range on throw is twenty feet away. In addition due to the nature of this spell, Each card also partially ignores defense/armor, allowing 10% of the damage it inflicts to ignore resistances/armors
Strengths:
Can do heavy damage at close range
Weaknesses:
Spell get weaker the farther they go
can hit allies
- B ranked spells:
- B Rank Spells
- Dice rolling:
- Name: Dice rolling
Rank: B rank
Type: Offensive/defensive
Duration: 3 posts
Cooldown: 5 posts
Description: Tex rolls her dice and due to her gambling nature the dice will land how she wants them to. She will roll the dice toward her target and they will land on a luck number seven. when they land they explode dealing two b ranks of damage in a twenty foot radius addtionly due to the lucky numbers Lady luck will portect tex for three post blocking the net b rank or lower attack that would hit her.
Strengths:
Can make attacks miss him
Weaknesses:
Could hurt him even more
can hurt allies
- Jack Pot!:
- Name: Jack Pot!
Rank: B rank
Type: supportive
Duration: 1 posts
Cooldown: 4 posts
Description: Every gambler dreams of the big win, The Jackpot. Using there her luck Tex can manipulate the Jackpot to her will. When this spell is use golden coins rain from the sky. While this is happening the golden coins will distract the target allowing the the next attack that Tex use's to hit there opponent. however only b rank or lower attack will hit anything more will be to powerful and they will notice it coming and can act normally.
Strengths:
Can land any lower rank attack
Weaknesses:
May not get the result they want
only works with c rank spells or lower
no damaging effect
- Felling Lucky:
- Name:Feeling Lucky
Rank: B rank
Type: offensive
Duration: 1 posts
Cooldown: 4 posts
Description: The Gambler Flips a card of there deck and throws it towards the target. At that point Lady Luck blesses the card with an element of her choosing each dealing a d rank of damage and having it's own effect tagged with it. it an ace it is embuded with Lighting which will stun an opponet for a turn And deal a Brank of damage A ranks are imune to the stun, on jack fire and it deals another b rank of damage there next post, on a queen it is ice and they are slowed by 25% of there current speed, on a king it is wind and the target it knocked into the air up to fifteen feet taking half a d rank of damage upon landing a rank only suffer half S ranks are nulled, on a ace it is earth and they are knocked off there feet and are seeing double for the text post A ranks and above don't get effected, on a joker it is all of them and explodes on contatct sending them back fifteen feet at speeds rivialing a arrow fired from a bow damage capped at 175% b rank damage. Tex gets to choose what effects happens however all effects must be use once before she can cycle through them again or unless there is a new encounter
Strengths:
applies a statues effect
Weaknesses:
Must cycle through them all once
not all spells effect everyone
Name: Gambling Zone
Rank: B rank
Type: supportive/offesive
Duration: 5 posts
Cooldown: 8 posts
Description: The Gambler creates a 50 meter Zone using there cards and creates an arena type setting for them. The cards spin around them in a circular motion and the Gambler makes there move. In this zone everyone is embuded with Lady Lucks Bless a can regenerate hald a b ranks worth of health or mana however there's a catch. If they don't use a spell in the next post or a way too store the mana they will suffer a b rank of damage. they must be spells of a different rank each time (so you can't spam d ranks)
Strengths:
regain health and mana
Weaknesses:
Must be in the zone to work
can hurt tex
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:[/b]
Last edited by Tex Technol on 30th January 2017, 6:23 am; edited 12 times in total