Magic
Primary Magic: Abyssal Gate
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster
Description: The Abyss, a vile and corrupt existence. The endless dark of the abyss hides within the darkness of the deep places of the world. Many have attempted to control the Abyss all to fail in the end due to their weak minds. The lack of success was broken leaving only one to act as a vessel for the Abyss.
Nemesis formerly known as Claire, a twisted and tormented existence is the only way the Abyss can interact with the world above the darkness. Being a creation of a mad man Nemesis is the unwilling vessel of the Abyss driven by vengeance. She utilizes the Abyss in multiple unexpected fashions differing based on the need.
Strengths:
Weaknesses:
Primary Magic: Abyssal Gate
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster
Description: The Abyss, a vile and corrupt existence. The endless dark of the abyss hides within the darkness of the deep places of the world. Many have attempted to control the Abyss all to fail in the end due to their weak minds. The lack of success was broken leaving only one to act as a vessel for the Abyss.
Nemesis formerly known as Claire, a twisted and tormented existence is the only way the Abyss can interact with the world above the darkness. Being a creation of a mad man Nemesis is the unwilling vessel of the Abyss driven by vengeance. She utilizes the Abyss in multiple unexpected fashions differing based on the need.
Strengths:
- The darkness masks the color of the Abyss making this magic hard to see when in the dark.
Weaknesses:
- Holy energy though not increasing damage to the user, actually triggers more pain than normal.
- The light makes seeing the Abyss trivial.
- Lineage:
Strength of Hercules:
Description: Son of the God Zeus and a mortal woman, Hercules was the strongest man alive. He received his strength not only from his father, but also from his step-mother Hera; who was tricked into giving him her milk by Artemis. Hercules was strong enough to lift the Argo into the ocean so it could set sail. However, Hera cursed him with madness that led him into a life of misery and anger. He performed 12 trials for the Gods to redeem himself, but his madness overcame him and led him to his end. Spartans claimed to be the sons of Hercules, inheriting his god-like strength.
Ability: 100% strength increase and 50% HP increase but less agility. Must describe a weak point on their body where if hit they take 200% excess damage and are paralyzed for 2 posts in their character app.
Usage: Passive
- Unique Abilities:
- Abyssal Stitching:
Abyssal Stitching: So long as Nemesis is above 0 health she will automatically regenerate lost flesh as if it had never been removed in the first place, this does not heal her health only heals her physical form. This reduces the effectiveness of bleeds by half.
- Vanish:
Vanish:
- Consume the Dead:
Consume the Dead:
- Spell Template Resources and stuffs:
- Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
- Spell Fusions (Locked):
- List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Last edited by Nemesis on 2nd July 2017, 2:48 pm; edited 5 times in total