Magic
Primary Magic: Origin one magic (magic origin)
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: caster, lost
Description: "all the magic have a root and source, the one who turn into every magic that exist until now.....can you master it, the choosen one?" - spellbook of fate
magic origin is a long-lost magic that has been forgotten for many decades as the real reason of magic. as the root of magic , "origin" work as a plain magic who- can be transformed depend on the skill, creativity of the owner and the inner-self of the user to form a new magic.nothing know about this magic since it has established long before any other magic was created outside of the fact that this magic is seems created during the holy great war (war of the demon, human,dragon and divinity). reizen himself gain this magic during a war at the grand tower spellbook, chased by demons who override his village.he was a normal man at that time or so he think before spellbook of truth tell who he really is . he mistakenly enter a sealed room and see all the sacred spellbooks who can talk.
the spellbooks who consist of spellbook of power, spellbook of secret, spellbook of miracle, spellbook of master, spellbook of wisdom, spellbook of eternity, spellbook of fate spellbook of truth and spellbook of judgment then asking Reizen if he want to be stronger?did he want to take the world's sin with him?and do he willing to change the fate of the world. Reizen agreed and after that, the spellbooks flew upward and flash brightly, then dissappear. reizen himself, realize that he can now use magic when he attacked at that room by the demon. the first magic he created by origin one's is astral-waepon creation and create a giant-aura sword then cut the demon to pieces.
reizen usually will call out his magic name,before creating other magic to connect himself with the origin.
Strengths:
Weaknesses:
Lineage: This is an additional bit of lore or abilities your roll for in the The ancient one forum, when you roll and find out what you have, copy and paste the lineage here!
Unique Abilities:
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Primary Magic: Origin one magic (magic origin)
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: caster, lost
Description: "all the magic have a root and source, the one who turn into every magic that exist until now.....can you master it, the choosen one?" - spellbook of fate
magic origin is a long-lost magic that has been forgotten for many decades as the real reason of magic. as the root of magic , "origin" work as a plain magic who- can be transformed depend on the skill, creativity of the owner and the inner-self of the user to form a new magic.nothing know about this magic since it has established long before any other magic was created outside of the fact that this magic is seems created during the holy great war (war of the demon, human,dragon and divinity). reizen himself gain this magic during a war at the grand tower spellbook, chased by demons who override his village.he was a normal man at that time or so he think before spellbook of truth tell who he really is . he mistakenly enter a sealed room and see all the sacred spellbooks who can talk.
the spellbooks who consist of spellbook of power, spellbook of secret, spellbook of miracle, spellbook of master, spellbook of wisdom, spellbook of eternity, spellbook of fate spellbook of truth and spellbook of judgment then asking Reizen if he want to be stronger?did he want to take the world's sin with him?and do he willing to change the fate of the world. Reizen agreed and after that, the spellbooks flew upward and flash brightly, then dissappear. reizen himself, realize that he can now use magic when he attacked at that room by the demon. the first magic he created by origin one's is astral-waepon creation and create a giant-aura sword then cut the demon to pieces.
reizen usually will call out his magic name,before creating other magic to connect himself with the origin.
Strengths:
- allow reizen to create other person magic or even create a new magic. this make him really fit in any situation and any kind of battle
- increase buff effect and power of original magic and original fusion magic
- debuff will be added to the list, depend on the element and kind of magic that created
Weaknesses:
- cost of magic increased to 2x except for original magic that has been created and fusion magic
- need a strong emotion to active it so "feeling"magic will extremely harrash the user.
- cant used during movement, except for spell that has already created
- 3% of damage taken by opponent will be sent back to user.
Lineage: This is an additional bit of lore or abilities your roll for in the The ancient one forum, when you roll and find out what you have, copy and paste the lineage here!
Unique Abilities:
- friendship - allow reizen to use his friend's magic , with the maximum power of 80%
- mirror move - alllow reizen to copy one's fighting style, thus master it in a short time
- awakened will - changing origin magic to "awakened" will not cost mp, and the past magic origin will still actived
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
- magic origin - creation magic:
Name: creation magic - astral waepon
Rank: D
Type: non-elemental, Offensive, Supporting.
Duration:-
Cooldown: 1 post if changing waepon
Description: a creation magic that focus on creating waepon. reizen will put his hands forward, focusing all his magic on his hands before a blast of light appear and form a waepon he disires. the form of waepon is similiar to haseo's skeith forme waepon. the astral waepon himself has a yellow colour. the waepon are created by magic force,thus every slash can fire an aura blast which is similliar to ichigo's have.
extra info: aura blast can explode of course, dealing aoe damage around the place it explode. firing an aura blast cost more mp.
Speed of aura blast: 10m/s
Range of waepon: depend on the user will
range of aura blast : around 2km
AoE aura blast : around 4m near the explosion point.
Strengths:- the waepon can shoot Aura blast and able to explode
pierce throught physical object except for the target
Weaknesses:- magic resistence can lowering the damage
- anti-magic area can nullfies the waepon (except for aura blast))
- depend on the user ability to use the waepon
triple strike
Rank: D (will change as the user getting stronger)
Type: ( dark. Offensive.)
Duration: 1 post
Cooldown: 2 post
Description: Reizen will Swings forward the waepon once, performs an upward swing that lifts off ground, and lands back to finish with a wide swing from the astral waepon engulfed in purple flames.
extra info: the flame is also count as fire-type.
Speed:
Range : -
Area of Effect : -
Strengths:- the flame will remain on if touched or hitted by enemy.
Weaknesses:- allies who hitted by the flames will still gain the damage.
- the skill can be stopped by stun magic
- the waepon can shoot Aura blast and able to explode
- magic origin awakened darkness:
description
awakened darkness is a spell that comes as the truth of reizen's origin is revealed by spellbook of truth. the inner darkness of reizen is pulled out to unleash some of the dark inside him due to strong negative feeling he have. usually, when this magic is actived , reizen dark aura will leak out from his body, his left eyes turn black and his right hand change into a demonic hand known as "diabolica". several magic will be added to reizen when this magic is activated , including some enchantment on his body. the several enchantment is:
lv.1 :- increase speed by 5%
- decrease damage taken by -%5%
- increase damage by 5%
several magic will be added during this awakened:
the list will be:
aura hand
Rank: D (will change as the user getting stronger)
Type: ( non-elemental. Offensive, Defensive, Supportive.)
Duration: 1 post
Cooldown: 2 post
Description: reizen will focus his magic toward diabolica, creating astral hand similiar to diabolica shape that can extend or grow bigger as he wish.this astral hand can be used to block attack, grab enemies , or crushing them
extra info: due to reizen rank, this magic will getting stronger as reizen grow. this magic can break curse or debuff.
Speed extended hand: 3m/s
Range : max length 10m,width 4m
Area of Effect : -
Strengths:- by grabbing someone under debuff effect/buff effect, the effect will be negated and stopped
Weaknesses:- magic resistance will affect this magic
- can be destroyed by physical/magical attack.
dark frenzy
Rank: D (will grow stronger)
Type: ( dark. Offensive)
Duration ball:1 post
Duration vortex: 1 post
Duration explosion:2 post
Cooldown:2 post
Description: gather dark magic on diabolica and Fires a violet magic ball that, after hitting an enemy or passing the range, becomes a vortex that pulls in enemies then explodes for a few hits of high damage.
Speed of dark frenzy: 1m/s
Range of vortex: 10m
AoE vortex : 5x5m
AoE explosion : 3m around vortex
AoE pull vortex: 2m around vortex
total explosion : 2
Strengths:
[/color][/color]- enemy that trapped on vortex will be unable to move before explosion is triggered
- vortex is also counted as wind-type
Weaknesses:- cost physical point by 2%
- time magic will still affect dark frenzy ball
- increase speed by 5%
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses: