I've been on sites where someone can pay upkeep on their spells, per round, to keep up their spell for a longer duration. This upkeep is usually a percentage of the spell done to keep it running for a longer term. This upkeep can be anywhere from 10%-25% of the spell's initial cost.
For example:
A spell that has a lingering effect of +25% speed to a 50m radius area has an MP cost of 20 MP to cast.
If using 25% MP upkeep per round (after the first), it would cost the user 5 MP per round to maintain this spell per round/post. As long as the player can keep paying this, they can keep the spell going until they decide to cancel or until they run out of MP.
Sure, the numbers are a bit high in that example due to how MP works on this site, but I think that way would make spells have a LOT more flexibility than keeping people stuck to a certain duration, making spells extremely inflexible to make. Allowing the user to spend more MP to have their spells last as long as they want (Giving them an option here) can allow for more creative spells instead of the very stern rules we have for duration on this site.
Just a thought.
PS: You could always say, "But Blackthorne, there's Limit Transcendence". Yes, I agree, that's basically what that is.. But Limit Transcendence is also extremely limited. I'm saying that this should be an option that everyone can use for each of their spells, not being limited to Limit Transcendence only for "upkeep"
For example:
A spell that has a lingering effect of +25% speed to a 50m radius area has an MP cost of 20 MP to cast.
If using 25% MP upkeep per round (after the first), it would cost the user 5 MP per round to maintain this spell per round/post. As long as the player can keep paying this, they can keep the spell going until they decide to cancel or until they run out of MP.
Sure, the numbers are a bit high in that example due to how MP works on this site, but I think that way would make spells have a LOT more flexibility than keeping people stuck to a certain duration, making spells extremely inflexible to make. Allowing the user to spend more MP to have their spells last as long as they want (Giving them an option here) can allow for more creative spells instead of the very stern rules we have for duration on this site.
Just a thought.
PS: You could always say, "But Blackthorne, there's Limit Transcendence". Yes, I agree, that's basically what that is.. But Limit Transcendence is also extremely limited. I'm saying that this should be an option that everyone can use for each of their spells, not being limited to Limit Transcendence only for "upkeep"