Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Gambling Magic

    Nadarr
    Nadarr

    Player 
    Lineage : Comet
    Position : None
    Posts : 664
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 7,500

    Character Sheet
    First Skill: Magical Alchemy
    Second Skill:
    Third Skill:

    Gambling Magic Empty Gambling Magic

    Post by Nadarr 4th December 2016, 7:40 pm

    Magic

    Primary Magic: Gambling Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Tex’s Magic is a very odd magic and truly on of a kind in it’s own regard.  She specializes in gambling magic.  Gambling magic primary purpose in this world is to simply push people's luck and see if they are truly luck because sometimes skill just doesn't cut it.  Specifically it mainly tests the luck of whoever Tex is facing.  Whether it's cards being draw or thrown, coins being flipped, dice being thrown, or anytime else that would truly test their luck This magic will truly test the luck of  whatever unfortunate soul happens to be on the receiving end of the magic.  However there is that rare time when they do get lucky and survive this magic while not often there are those lucky few to survive against the gamblers magic.
    As for how Tex utilizes this magic it is perfect for her in several ways.  Tex’s goal in life is to cause despair to people but to also bring hope to them so with her gambling magic she can do just that she either gives them hope when they win or Despair when they fail the challenge.  In combat she will try to single out one or two people as this is how she likes to fight.  She will toy with her enemies until the very end making them play her games and such.  She has very little Aoe spells however so dealing with hordes is something she would rather not do.  She is more of a thinker and  a planner then a straight up fighter since there is no guarantee of it working however she isn’t afraid to roll up her sleeves and make some bets.
    Strengths:
    Anything can happen!
    Makes opponents test their luck
    Can do a little bit of everything
    Weaknesses:
    Relies heavily on chance
    Some spells hurt Tex
    Difficult To handle hordes of in a straight up fight
    No hand to hand combat abilities
    Lineage: Time Keeper's Curse:
    Lineage :
    Unique Abilities:
    Stacked deck-  Once per post the gambler can change one of there or one of their opponents roll.
    Lady Luck- Lady Luck smiles upon Tex,  Tex is naturally lucky for no reason sometimes. This usually go tex’s way...most of the time. Tex can dodge and avoid attacks easier (in socials it plays a bigger role)
    Know when to Fold-  Tex Keeps track of her losses in the form of stacks  At the fifth stack she has figured out the flaw and re strategizing allowing her next spell to be free
    House’s cut-  Every job Tex is on the players receive 1000 extra jewels per tex’s rank (caps at S rank)


    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS


    Signature Spell:
    [spoiler="C Rank Spells"]
    [spoiler="Quiz Time"]Name: Quiz time!
    Rank: c rank
    Type: offensive
    Duration: 3 posts
    Cooldown: 5 posts
    Description:The Gambler snaps there fingers and cards appear beneath two peoples feet for three turns and stunning them.  Tex then starts the game.by asking them a question of her choice.  Whoever guesses right then they are safe however who ever is wrong or waits to long takes a c rank of damage.  If they both don’t answer they will take a c rank of damage..  At the end of the three posts the cards stand up straight from under then and spins sending them back away from tex.  This move will only work if two people are present.
    Strengths:
    Stuns opponents
    Weaknesses:
    Only works if two people or creatures are present
    long cooldown
    Spoiler:




    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)


    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:
    [/b]
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Gambling Magic Empty Re: Gambling Magic

    Post by desirée 16th December 2017, 5:52 pm

    Gambling Magic XEibTrW


    _____________________________________________________________________________________

    Gambling Magic IY2eFxu


      Current date/time is 22nd November 2024, 1:40 pm