Magic
Primary Magic: Polygon-make
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster / Light
Description:
Polygon-make is a caster type molding magic, subset of Polygon magic and Light magic.
It is a form of Magic that allows the user to create polygons and polyhedrons out the light in the air and to separate their body into polygons and polyhedrons. Polygons and polyhedrons are made of hard light, but they do not look lie light (they do not glow) and sometimes can hold other properties like heat.
The user can manipulate the shapes for different uses, such as the creation of weapons, creatures and general forms.
The convenience of this Magic is that it allows the caster to do whatever they please with their bodies when turned into polyhedrons; for example, they can use the polyhedrons to form together and allow the caster to appear, as if out of nowhere.
The caster can turn they body parts into different three-dimensional objects that they can manipulate to attack their opponents.
There are records of mages, creating clones and enlarging their bodies.
Poom mostly creates objects with this magic. Some are for fighting, such as swords, clubs, gauntlets, armor, but most are just for learning or having fun, such as square, tetrahedron, polygon duck that moves its beak.
Due to the work, he did around the farm he is used to using his magic creations to help him.
Strengths:
Weaknesses:
Lineage:
Unique Abilities:
Spells:
Primary Magic: Polygon-make
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster / Light
Description:
Polygon-make is a caster type molding magic, subset of Polygon magic and Light magic.
It is a form of Magic that allows the user to create polygons and polyhedrons out the light in the air and to separate their body into polygons and polyhedrons. Polygons and polyhedrons are made of hard light, but they do not look lie light (they do not glow) and sometimes can hold other properties like heat.
The user can manipulate the shapes for different uses, such as the creation of weapons, creatures and general forms.
The convenience of this Magic is that it allows the caster to do whatever they please with their bodies when turned into polyhedrons; for example, they can use the polyhedrons to form together and allow the caster to appear, as if out of nowhere.
The caster can turn they body parts into different three-dimensional objects that they can manipulate to attack their opponents.
There are records of mages, creating clones and enlarging their bodies.
Poom mostly creates objects with this magic. Some are for fighting, such as swords, clubs, gauntlets, armor, but most are just for learning or having fun, such as square, tetrahedron, polygon duck that moves its beak.
Due to the work, he did around the farm he is used to using his magic creations to help him.
Strengths:
- Imagination: Constructs that can be made are limited only by user's imagination.
- Weightless: Because of the way they are made constructs are weightless.
- Separate the body: Magic allows the user to turn his body into polyhedrons, and as such evade damage.
Weaknesses:
- Complexity: The more complex the spell the longer it takes to cast, and more magic it uses.
- Concetration: To sustain constructs, the user needs to think about them, the moment he forgets about them they disappear.
- Separate the body, but beware of the lightning: If the user is hit with lightning spells, while his body is separated, he will take double damage, and will reformat at the point where the biggest part of the body is located.
- Size: Area of one polygon can't be bigger than 16 square inches.
Lineage:
- Eagle Vision:
Eagle Vision
Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.
Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.
Usage: Passive.
Unique Abilities:
- Polygons assemble: It costs 0.5% per polygon used rounded up when making non-combat constructs. (Tetrahedron: 4 polygons -> 2%, Square: 6 polygons -> 3%, Duck: ~17 polygons-> 9%)
- Body reconstructor: The caster can heal injuries by reconstructing his body using polygons and polyhedrons created from light around him. (5% HP regain every other post)
- Polyhedron properties: The caster can add properties to polyhedrons he created, like heat, emitting light, etc. It costs 1% per property added.
- Light Absorb: Being able to transform his body, the caster can negate light damage by 50%.
Spells:
- D RANK:
- Polygon Animal:
Name:Polygon: Animal
Rank:D
Type: Offensive/Supportive
Duration: 1 post
Cooldown: 2 posts
Description:
The caster uses both hands to make the shape of an animal he wants to create. The animated low-poly version of the desired animal gets out of casters hands and starts moving to the location the caster had in mind.
When it takes damage it cracks doing damage, it can also self-destruct.
Damage/Defense: 20HP
Range: 15 meters
Strengths:- Animated, can move to the desired location.
- Can be used for attack, by self-destructing.
Weaknesses:- Takes time to create.
- Disapears after taking any damage.
- Short range.
Versions:
Eagle
Hawk
Dog
Cat
Snake
Hydra- Animated, can move to the desired location.
- Polygon Gun:
Name:Polygon: Gun
Rank:D
Type: Offensive
Duration: 1 post
Cooldown: 2 posts
Description:
The user grasps the air so the handles can be made, the rest of the guns unfold, until they become a full 24 inch low-res/low-poly guns, in users both hands.
Each gun can fire single polygon light bullet.
Damage: 20HP
Range: 15 meters
Strengths:- Range attack.
Weaknesses:- Single use.
- Accuracy depends on users skill.
- Range attack.
- Polygon Clone:
Name:Polygon:Clone
Rank:D
Type: Defencive/Support
Duration: 1 posts
Cooldown: 2 posts
Description:
Creates clone of the caster. The clone looks like low-poly version of the caster. The clone smovement is very restricted, and it can not move from the spot it was created.
If the caster is in armor the armor the clone will copy the look of the armor.
Strengths:- Distraction and confusion
Weaknesses:- Limited movment of the clone.
- Dispells upon taking any damage.
- Distraction and confusion
- Polygon Minefeild:
Name:Polygon:Minefeild
Rank:D
Type: Offencive
Duration: Instant
Cooldown: 2 posts
Description:
The caster creates tetrahedrons next to every person around caster in a 15 meter range. The tetrahedron expode on right after forming doing 75% od damage to all targets.
Damage: 20HP * 0.75 = 15HP
Range: 15 meters
Strengths:- Area of effect
Weaknesses:- Attacks friends and fows alike
- The user is open to attack
- Area of effect
- C RANK:
- Polygon Gauntlets:
Name:Polygon:Gauntlets
Rank:C
Type: Offensive/Boost
Duration: 2 posts
Cooldown: 3 posts
Description:
Casters hands become like a gauntlet. It increases users strength, and with that his punching power. The change goes from caster's elbows down to his hands. The user is able to move his fingers, and use it to lift heavy objects.
Damage: 40HP
Strengths:- Strength increase.
Weaknesses:- Makes users hands big, and with that, he loses his fine motor skills.
- Dispell after two punches (one per hand).
- Strength increase.
- Polygon Sheld:
Name:Polygon:Sheld
Rank:C
Type: Defensive
Duration: 2 post
Cooldown: 3 posts
Description:
The user puts both his hands in front of himself where he wants the shield to appear. The shield is made out of many triangles and is transparent with a blue glow. It can block damage of its rank. (1 C rank attack or 2 D rank attacks)
Defense: 40HP
Strengths:- Can block damage aimed at other people.
Weaknesses:- Ones cast it can not be moved.
- Doesn't block lightning magic.
- Can block damage aimed at other people.
- Polygon Armor:
Name:Polygon:Armor
Rank:C
Type: Defensive
Duration: 3 post
Cooldown: 5 posts
Description:
The user creates polygon armor around his body, that is capable of blocking all damage of it's rank and lower. The armor covers the users compleat body including head.
Defense: 40HP
Strengths:- Can be a substitution for real armor.
Weaknesses:- Doesn't block lightning magic.
- The helmet constricts users vision.
- Can be a substitution for real armor.
- Signature Spells:
- Polygon Weapon - Scales:
Name:Polygon: Weapon
Rank:C (Scales)
Type: Offensive
Duration: once per post
Cooldown: 2 posts
Description:
The user grasps the air so the handle can be made, the rest of the weapon unfolds, until it becomes a full 24-inch low-res/low-poly weapon. Every strike of the weapon does the half amount of damage of the previous one up to its rank of damage, after which it disappears.
Damage: 40HP (20-10-5-3-2)
Strengths:- Very hard, can be used multiple time.
- Versitility
Weaknesses:- Usage depends on users skill.
- Each strike does less damage than the one before.
- Disappers after the set amount of damage.
Versions:
Sword
Club
Hammer
Staff
Axe- Very hard, can be used multiple time.
- Teleport:
Name:Teleport
Rank:D
Type: Instant/Movement
Duration: Instant
Cooldown: once per post
Description:
The user turns his body into small polygons. At the desired location the polygons unite to form the user's body.
Max distance: 15 meters
Strengths:- Enables the user to move to locations that would be inaccessible otherwise.
Weaknesses:- If the user is struck with lightning magic he takes double damage.
- The end location needs to be connected by start location by air, within the max distance ( no going through walls).
- Enables the user to move to locations that would be inaccessible otherwise.
Last edited by cimbaman on 21st April 2017, 2:07 pm; edited 3 times in total