- Hoshikage Armor:
Name: Requip: Hoshikage
Rank: D
Type: Defensive Armor Requip
Duration: 5
I realize durations are just a guideline in some cases; however, 5 posts is considered the minimum duration for C-rank. I'll allow for a 4 post duration at most.Cooldown: 7
You're allowed to lower this to 5 or 6 posts instead.Description: The Hoshikage Armor is a standard type piece of armory though it's physical appearance would say otherwise. Owning absolutely zero elemental benefits nor drawbacks, this armor is your usual ordinary armor used to defend the user against an array of various magics and weapons. It provides a full body armor that completely covers the user.
Strengths:
- Mobility is known to be astounding due to armor not weighing down the user one bit.
Weaknesses:
- No Elemental Advantages nor Elemental Drawbacks
- Longer Cooldown
Passives: User passively gains 20% damage resistance, body and organs are protected.
Active Ability: Upon activation of this ability, the user is enveloped by a wave of shadows in which grants the user with increased speed. User gains an increase 50% of Speed for two posts while the cooldown is three posts.
Again, a 50% increase is pretty high, especially for a D-rank spell, where there are no drawbacks. The most I can allow for is a 25% increase to speed.-------------------------------------------------------------------------------------------------------------- Ketsukage Weapon:
Name: Requip: Ketsukage
Rank: D
Type: Offensive Shadow Weapon Requip
Duration: 4
Cooldown: 5
Description: Traveling all throughout Fiore during the age of fourteen, Jacky discovered a black chest that had been washed up by the waves of sea. Within the black chest was a shadow magic imbued katana and a whole lot of jewels although its already spent by now. Ketsukage is a standard magic katana with shadow magic infused into it, it tends to be Jacky's first choice of weaponry when accessing the Shadow Realm.
Strengths:
- Enough sharpness to cut a whole tree in half with ease
- Weak with long ranged combat
- No Elemental Advantages nor Elemental Drawbacks
Passives: 20% Speed Increase due to it being a light weight sword.
Active Ability: By pouring shadow magic into the Ketsukage, it activates it's hidden ability thus allowing it to deal D-rank spell damage per strike for 2 posts while the Cooldown is 3 posts. Shadows viciously flow around the Ketsukage's blade once this ability has activated.
-------------------------------------------------------------------------------------------------------------- Kishikira:
Name: Requip: Kishikira
Rank: D
Type: Offensive Weapon Requip
Duration: 4
Cooldown: 6
Description: Being large in comparison to various other swords, the Kishikira is known to truly be a force to reckon with when equipped into battle. It is an ordinary sword though excluding the fact that its slightly larger than a normal size sword, its a deadly hunk of metal capable of plowing through weak foes with ease if chosen to do so.
Strengths:
- Bigger than other swords, this allows it to chop down trees as if its cheese.
Weaknesses:
- Weak with long ranged combat
- No Elemental Advantages nor Elemental Drawbacks
Passives: The Kishikira owns an increase in it's damage due to its massive size, this increases it's spell weapon damage to C-Rank.
Spell damage cannot be increased to 2x its own amount, the most I can allow for is for a 50% increase to damage for D-rank spell. This makes it so that deals 1.5x D-rank spell damage naturally.Active Ability: Upon activation of this ability, the sword instantly releases a condensed blade of magic power, it is three meters in width while the height is a foot long. It is capable of being fired both vertically and horizontally. Traveling up to fifteen meters before dispersing, this cutting blade attack simulates an actual strike from the sword itself. Cooldown is four posts.
What is the speed of the blade?-------------------------------------------------------------------------------------------------------------- Kinzokage Armor:
Name: Requip: Kinzokage
Rank: D
Type: Defensive Armor Requip
Duration: 5
See Hoshikage ArmorCooldown: 7
See Hoshikage ArmorDescription: The Kinzokage Armor is a massive piece of armory in which provides the user with a spectacular defense against damaging spells and attacks. Being a defensive tank of an armor, it shields and covers the user's entire body for complete protection against magic and attacks.
Strengths:
- Provides the user with a solid and sturdy defense against enemies
Weaknesses:
- Slightly heavier compared to the Ketsukage Armor
- Longer Cooldown
Passives: Grants the user with a hefty increase in their defenses, being a durable 20% passive gain to the user's overall damage resistance.
Active Ability: On activation, this ability grants the user with an extra damage resistance boost. Providing the user with a 50% damage resist, this armor's duty is to raise the user's overall resistance to all damage. Lasts two posts with a cooldown of 3 posts.
A 50% increase to any stat is often a considerably large jump, especially at D-rank, when there are no drawbacks provided. I would like this lowered to 25%.