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    Light Dragon Slayer Lacrima ~Secondary Magic~

    Leapflight
    Leapflight

    Cosmic Fairy


    Cosmic Fairy

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    Lineage : Ariel's Descent
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    Age : 25
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    Character Sheet
    First Skill: Space/Cosmic Magic
    Second Skill: Light Dragon Slayer (2nd Gen)
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Leapflight 20th December 2013, 7:05 am

    Light Dragon Slayer Lacrima ~ Secondary Magic

    Primary Magic:
    Space/Cosmic Magic
    Secondary Magic: Light Dragon Slayer Lacrima
    Caster or Holder: Caster
    Description:
    Light Dragon Slayer magic was not taught the traditional way by learning from a dragon, but is instead infused into the body. This type of Light magic is very versatile and lets the User both produce Light magic from their body, as well as using Light from surrounding objects and bodies for different purposes. Being a Dragon Slayer, the user has the ability to 'eat' other types of Light including light produced from the Sun, Moon, Fire, Stars and Reflections. The User cannot eat their own magic and all Light that they eat must be un-mixed. Light Magic is made to be fast. It allows the User to quickly cast spells for not only for offensive, but also defensive purposes within the blink of an eye.

    Strengths:
    ~Light Dragon Slayer Magic is a very fast moving magic which allows the User to, literally, move at the speed of light. This allows her to become far more manoeuvrable and is very useful for surprise attacks. This strength is one of the main ones as Light is made to be fast. It overpowers any other magic when it comes to speed, and allows the User to be a 'little' faster when encountered in normal situations.
    ~Another Strength to Light Magic is that is does not only have Offensive and Defensive purposes, but also healing. 'Light' is a literally a sign of health and, in this case, can help the caster as well as their allies. One of the great things about Light Magic is that self-healing comes naturally to the user. The user naturally regains 4% MP and 2%HP every post, whenever they are in the sun or when the full moon is out. (This does not include artificial light (eg from Lightbulbs ect.)
    ~This magic allows the User to eat forms of Un-mixed Light including Light Magics. The only Light Magic they cannot eat is Demon or God Slayer magic. She can eat Light from different forms, eg/ user can eat Sun Light, Moon Light, Glows, Light from light bulbs, certain types of flame and electricity (eg, if a flame gives off light energy)
    ~This magic is very strong against Dark or Shadow based magics and if matched with this type, her spells are increased by 50% adding another 1/2 Rank to each of her Light spells. (Does not include Primary Magic Light spells).

    Weaknesses:

    ~God and Demon Slayer Light Magic can affect her and eat her magic; while other forms of light magic are decreased.
    ~Too much light magic can cause excessive heat increase, (3 or more Secondary spells in a row). This causes Ebony to lose 40% HP as well as 20% MP.
    ~Any reflector magic, or magic that stops light is a major weakness. As it could simply reflect her attacks towards others or back to herself (eg, Mirror Magics)
    ~Another weakness is that if Ebony goes into water, her speed is decreased, this also occurs for her spells. But if the spells go from water back into the air (The user must be in the water if this were to happen), her speed is actually increased back to normal. The thing about Light and Water is that if Light were to be shot into, let's say a wall of water, most of the light would be reflected back/away from the User while some of the Light is even absorbed. When matched with Water Spells of equal rank or higher only 50% of the Spell will go through the water while the other half is reflected/absorbed, dealing only half the damage. (Equal or higher rank)
    ~Earth and Metal Magics are another Weakness to Ebony's magic. Due to both substances being Solids, Light cannot pass through them. This is, of course, only to those spells ranked equal or higher than Ebony's.

    Slayer Buffs:

    Unique Abilities:


    Signature Spell:

    S Rank Spell:

    A Rank Spell:

    B Rank Spell:


    C Rank Spell:

    D Rank Spell:


    Last edited by Leapflight on 23rd November 2016, 5:09 pm; edited 15 times in total


    _____________________________________________________________________________________

    Leapflight
    Leapflight

    Cosmic Fairy


    Cosmic Fairy

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    Lineage : Ariel's Descent
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    Age : 25
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    Character Sheet
    First Skill: Space/Cosmic Magic
    Second Skill: Light Dragon Slayer (2nd Gen)
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Leapflight 30th January 2014, 6:43 am

    Done, I think...


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    Aria Beleren
    Aria Beleren

    Cosmic Soul


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    First Skill: Tergiversation Arts
    Second Skill:
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    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Aria Beleren 30th January 2014, 4:54 pm

    Please use the correct font and have everything right aligned.


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    Leapflight
    Leapflight

    Cosmic Fairy


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    Lineage : Ariel's Descent
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    Age : 25
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    First Skill: Space/Cosmic Magic
    Second Skill: Light Dragon Slayer (2nd Gen)
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Leapflight 30th January 2014, 5:20 pm

    Edited~


    _____________________________________________________________________________________

    TacticalFallacy
    TacticalFallacy

    The Undefined Formula



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    First Skill: Amaterasu Mudra Formula
    Second Skill:
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by TacticalFallacy 3rd February 2014, 5:34 am

    General Description:
    Everything is fine here.

    Abilities:
    Now here is where things get a little iffy. First and foremost is light-speed movement. I'm not going to argue about whether you can have such a speed; I am just going to impose a few logical limits. First of all, no ramming; I'm sure you understand why. Smashing two human-sized things together at the speed of light will lead a nuclear apocalypse. 

    Next, you can only move in a straight line. Because you are moving so fast, light cannot enter your eyes, so the moment you start moving, you are effectively blind. Hence, you would need to ascertain your destination first before you can move and turning is going to be too difficult to attempt while blind and so fast. Hence, a straight-line limit. 

    Furthermore, remove the 'for any amount of time' part, because being forced to move in a straight line means you are just going to complete it in microseconds and it also implies you can sustain it forever, which is not true. 

    You can move in multiple lines per post, but that also means that for each line, you spend that 2%, hence restricting you from using the movement indefinitely from your MP auto-restore, while at the same time leaving little pockets of opportunity for people to hit you before you can summon up your aura for the next line.

    Spells:
    The Cosmos - How fast do the dragons move? Might want to also say that the dragons can also act as a shield.

    The Bright - A few inconsistencies. First, the description says 20% MP restored, but 30% is restored according to the strengths. Next, why do you need 20% beforehand for a C-rank spell, which is clearly free for someone of your rank? Finally, how does this heal wounds in the description, but yet heal no HP in the weaknesses? Clarify, clarify.

    The Messenger - I would like to know why is it your passive for light-speed seems so much more powerful than this spell? And does this spell 'allows her to move at light-speed' or is it a 100% increase? Is this the prerequisite to using your passive? Clarify, clarify.


    The Key - How long is the sword? Can it extend itself? Is it super-bright such that it can blind people? Is its edge around the entire sword, or is it just like a flat blade?


    Light Dragon's Roar - Note that the overpowering part will not apply if the opposing spell is also 'overpowering S-rank spells' (I assume this just means the spell is purely focused on attack). Furthermore, any two S-rank spells together will definitely dispel or possibly overpower this one, so it does not have an absolute advantage over other S-rank spells.


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    First Skill: Space/Cosmic Magic
    Second Skill: Light Dragon Slayer (2nd Gen)
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Leapflight 5th February 2014, 3:58 am

    I think I fixed everything~ I changed my B rank spell as I realised I had the same ideas for my passive as I did for my spell XD


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    TacticalFallacy
    TacticalFallacy

    The Undefined Formula



    Moderator- Quality Badge Level 1- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- 1 Year Anniversary- Player 
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    Second Skill:
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by TacticalFallacy 5th February 2014, 4:33 am

    Leapflight wrote:Light Dragon Slayer Lacrima ~ Secondary Magic

    Primary Magic:
    Space/Cosmic Magic
    Secondary Magic: Light Dragon Slayer Lacrima
    Caster or Holder: Caster
    Description:
    Light Dragon Slayer magic was not taught the traditional way by learning from a dragon, but is instead infused into the body. This type of Light magic is very versatile and lets the User both produce Light magic from their body, as well as using Light from surrounding objects and bodies for different purposes. Being a Dragon Slayer, the user has the ability to 'eat' other types of Light including light produced from the Sun, Moon, Fire, Stars and Reflections. The User cannot eat their own magic and all Light that they eat must be un-mixed. Light Magic is made to be fast. It allows the User to quickly cast spells not only for offensive, but also defensive purposes within the blink of an eye.

    Strengths:
    ~Light Dragon Slayer Magic is a very fast moving magic which allows the User to, literally, move at the speed of light. This allows her to become far more manoeuvrable and is very useful for surprise attacks. This strength is on of the main ones as Light is meant to be fast. It overpowers any other magic due to speed and allows the User to be a 'little' faster when in normal situations.
    ~Another Strength to Light Magic is that is does not only have Offensive and Defensive purposes, but also healing. 'Light' is a literally a sign of Holiness and Purity. It has always been the sign of Health and in this case, can help the Caster as well as their allies. One of the great things about Light Magic is that 'self heal' comes naturally to the user. In this case, the User naturally regains 2% MP and HP every post, whenever they are in the sun or/and when the Full Moon is out. (This does not include artificial light (eg from Lightbulbs ect.)
    ~This magic allows the User to eat forms of Un-mixed Light including Light Magics. The only Light Magic they cannot eat is Demon or God Slayer magic. She can eat Light from different forms, eg. She can eat Sun Light, Moon Light, Glows, Light from light bulbs, certain types of flame and electricity (eg, if a flame gives off light energy, she can eat that).
    ~This magic is very strong against Dark or Shadow based magics and if matched with this type, her spells are increased by 50% adding another 1/2 Rank to each of her Light spells. (Does not include Primary Magic Light spells).

    Weaknesses:

    ~This magic's main Weakness is that Godslayer and Demon Slayer Light Magic can affect her, while other Light Magics are drastically decreased.
    ~Too much Light Magic can cause excessive heat increase, (3 or more Secondary spells in a row). This causes Ebony to lose 40% HP as well as 20% MP which causes major problems.
    ~There is no definite Weakness, but any reflector magic, or magic that stops light is a major weakness. As it could simply reflect her attacks towards others or back to herself (eg, Mirror Magics)
    ~Another weakness is that if Ebony goes into water, her speed is decreased, this also occurs for her spells. But if the spells go from water back into the air (The user must be in the water if this were to happen), her speed is actually increased back to normal. The thing about Light and Water is that if Light were to be shot into, let's say a water wall. Most of the light would be reflected back/away from the User. Some of the Light is even absorbed. When matched with Water Spells of equal rank or higher only 50% of the Spell will go through the water while the other half is reflected/absorbed, dealing only half the damage.
    ~Earth and Metal Magics are another Weakness to Ebony's magic. Due to both substances being Solids, Light cannot pass through them. This is, of course, only to those spells ranked equal or higher than Ebony's.

    Abilities/Powers
    ~ Super Enhanced Speed
    ~Enhanced Reflexes
    ~Enhanced Hearing
    ~Slightly Enhanced Strength
    ~Enhanced Sight (Includes Night Vision)
    ~Able to 'Eat' all forms of un-mixed Light
    ~Dragon Force
    ~Immune to Blinding, Stuns and Burning (light attack burns only)
    ~Due to Ebony's passive ability to 'hover' up to 1 meter in the air at any time, this magic allows her to form a White Aura around her which allows her to move at the speed of light to anywhere, as long as it is within twenty meters of her. She cannot travel up in the air or under ground. It is a Passive which costs 2% MP every time she uses it. She can use it multiple times per post, yet it still costs 2% every time she uses it. While she is moving she is immediately 'blinded' by the light as she is moving so fast. This means that she can ONLY travel in a straight line and must think of the destination before she starts running as she can see nothing when actually travelling at that speed. When running this fast, Ebony cannot purposefully run into people as it will cause her to lose 10% HP. 10% HP is a very low for a light-speed collision; I would like a 20% HP loss.
    ~Super Heal: Ebony naturally regains 2% MP and HP every post when the Sun is Shining on her or during a full moon. This means that when in shade/inside this will not happen.
    ~Burn Effect: Too much light can cause heat. C rank + Spells have the ability to now just slice but Burn the victims due to the immense amount of heat.
    ~Light Power: Allows all of Ebony's Space spells that deal 'Light Magic' damage to be increased by 1/2 a rank.
    ~Light Resistance
              
    Rank Resistance
     D   90%
     C  70%
     B   50%
     A   30%
     S   20%
     H   10%


    S Rank Spell:

    A Rank Spell:

    B Rank Spell:


    C Rank Spell:

    D Rank Spell:


    _____________________________________________________________________________________

    Theme:
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    Cosmic Fairy


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    Lineage : Ariel's Descent
    Position : None
    Posts : 1635
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Mentor : Self-taught
    Experience : 100,337.5

    Character Sheet
    First Skill: Space/Cosmic Magic
    Second Skill: Light Dragon Slayer (2nd Gen)
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Leapflight 6th February 2014, 1:35 am

    I think I've edited everything. ^^


    _____________________________________________________________________________________

    TacticalFallacy
    TacticalFallacy

    The Undefined Formula



    Moderator- Quality Badge Level 1- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 1373
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Master Hades (Deceased)
    Experience : 450

    Character Sheet
    First Skill: Amaterasu Mudra Formula
    Second Skill:
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by TacticalFallacy 6th February 2014, 5:05 am

    Leapflight wrote:Light Dragon Slayer Lacrima ~ Secondary Magic

    Primary Magic:
    Space/Cosmic Magic
    Secondary Magic: Light Dragon Slayer Lacrima
    Caster or Holder: Caster
    Description:
    Light Dragon Slayer magic was not taught the traditional way by learning from a dragon, but is instead infused into the body. This type of Light magic is very versatile and lets the User both produce Light magic from their body, as well as using Light from surrounding objects and bodies for different purposes. Being a Dragon Slayer, the user has the ability to 'eat' other types of Light including light produced from the Sun, Moon, Fire, Stars and Reflections. The User cannot eat their own magic and all Light that they eat must be un-mixed. Light Magic is made to be fast. It allows the User to quickly cast spells not only for offensive, but also defensive purposes within the blink of an eye.

    Strengths:
    ~Light Dragon Slayer Magic is a very fast moving magic which allows the User to, literally, move at the speed of light. This allows her to become far more manoeuvrable and is very useful for surprise attacks. This strength is on of the main ones as Light is meant to be fast. It overpowers any other magic due to speed and allows the User to be a 'little' faster when in normal situations.
    ~Another Strength to Light Magic is that is does not only have Offensive and Defensive purposes, but also healing. 'Light' is a literally a sign of Holiness and Purity. It has always been the sign of Health and in this case, can help the Caster as well as their allies. One of the great things about Light Magic is that 'self heal' comes naturally to the user. In this case, the User naturally regains 2% MP and HP every post, whenever they are in the sun or/and when the Full Moon is out. (This does not include artificial light (eg from Lightbulbs ect.)
    ~This magic allows the User to eat forms of Un-mixed Light including Light Magics. The only Light Magic they cannot eat is Demon or God Slayer magic. She can eat Light from different forms, eg. She can eat Sun Light, Moon Light, Glows, Light from light bulbs, certain types of flame and electricity (eg, if a flame gives off light energy, she can eat that).
    ~This magic is very strong against Dark or Shadow based magics and if matched with this type, her spells are increased by 50% adding another 1/2 Rank to each of her Light spells. (Does not include Primary Magic Light spells).

    Weaknesses:

    ~This magic's main Weakness is that Godslayer and Demon Slayer Light Magic can affect her, while other Light Magics are drastically decreased.
    ~Too much Light Magic can cause excessive heat increase, (3 or more Secondary spells in a row). This causes Ebony to lose 40% HP as well as 20% MP which causes major problems.
    ~There is no definite Weakness, but any reflector magic, or magic that stops light is a major weakness. As it could simply reflect her attacks towards others or back to herself (eg, Mirror Magics)
    ~Another weakness is that if Ebony goes into water, her speed is decreased, this also occurs for her spells. But if the spells go from water back into the air (The user must be in the water if this were to happen), her speed is actually increased back to normal. The thing about Light and Water is that if Light were to be shot into, let's say a water wall. Most of the light would be reflected back/away from the User. Some of the Light is even absorbed. When matched with Water Spells of equal rank or higher only 50% of the Spell will go through the water while the other half is reflected/absorbed, dealing only half the damage.
    ~Earth and Metal Magics are another Weakness to Ebony's magic. Due to both substances being Solids, Light cannot pass through them. This is, of course, only to those spells ranked equal or higher than Ebony's.

    Abilities/Powers
    ~ Super Enhanced Speed
    ~Enhanced Reflexes
    ~Enhanced Hearing
    ~Slightly Enhanced Strength
    ~Enhanced Sight (Includes Night Vision)
    ~Able to 'Eat' all forms of un-mixed Light
    ~Dragon Force
    ~Immune to Blinding, Stuns and Burning (light attack burns only)
    ~Due to Ebony's passive ability to 'hover' up to 1 meter in the air at any time, this magic allows her to form a White Aura around her which allows her to move at the speed of light to anywhere, as long as it is within twenty meters of her. She cannot travel up in the air or under ground. It is a Passive which costs 2% MP every time she uses it. She can use it multiple times per post, yet it still costs 2% every time she uses it. While she is moving she is immediately 'blinded' by the light as she is moving so fast. This means that she can ONLY travel in a straight line and must think of the destination before she starts running as she can see nothing when actually travelling at that speed. When running this fast, Ebony cannot purposefully run into people as it will cause her to lose 20% HP
    ~Super Heal: Ebony naturally regains 2% MP and HP every post when the Sun is Shining on her or during a full moon. This means that when in shade/inside this will not happen.
    ~Burn Effect: Too much light can cause heat. C rank + Spells have the ability to now just slice but Burn the victims due to the immense amount of heat.
    ~Light Power: Allows all of Ebony's Space spells that deal 'Light Magic' damage to be increased by 1/2 a rank.
    ~Light Resistance
              
    Rank Resistance
     D   90%
     C  70%
     B   50%
     A   30%
     S   20%
     H   10%


    S Rank Spell:

    A Rank Spell:

    B Rank Spell:


    C Rank Spell:

    D Rank Spell:

    All very minor changes. Just complete these edits and we can have approval.


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    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Guild Master- Legal Guild Ace- S-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Ariel's Descent
    Position : None
    Posts : 1635
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Mentor : Self-taught
    Experience : 100,337.5

    Character Sheet
    First Skill: Space/Cosmic Magic
    Second Skill: Light Dragon Slayer (2nd Gen)
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Leapflight 6th February 2014, 5:41 am

    Whoooo~ Done!!


    _____________________________________________________________________________________

    TacticalFallacy
    TacticalFallacy

    The Undefined Formula



    Moderator- Quality Badge Level 1- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- 1 Year Anniversary- Player 
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    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Master Hades (Deceased)
    Experience : 450

    Character Sheet
    First Skill: Amaterasu Mudra Formula
    Second Skill:
    Third Skill:

    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by TacticalFallacy 6th February 2014, 5:41 am

    Light Dragon Slayer Lacrima ~Secondary Magic~ Approv10


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    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Guest 17th November 2016, 7:13 am

    Leapflight wrote:Light Dragon Slayer Lacrima ~ Secondary Magic

    Primary Magic:
    Space/Cosmic Magic
    Secondary Magic: Light Dragon Slayer Lacrima
    Caster or Holder: Caster
    Description:
    Light Dragon Slayer magic was not taught the traditional way by learning from a dragon, but is instead infused into the body. This type of Light magic is very versatile and lets the User both produce Light magic from their body, as well as using Light from surrounding objects and bodies for different purposes. Being a Dragon Slayer, the user has the ability to 'eat' other types of Light including light produced from the Sun, Moon, Fire, Stars and Reflections. The User cannot eat their own magic and all Light that they eat must be un-mixed. Light Magic is made to be fast. It allows the User to quickly cast spells not only for offensive, but also defensive purposes within the blink of an eye.

    Strengths:
    ~Light Dragon Slayer Magic is a very fast moving magic which allows the User to, literally, move at the speed of light. This allows her to become far more manoeuvrable and is very useful for surprise attacks. This strength is on of the main ones as Light is meant to be fast. It overpowers any other magic due to speed and allows the User to be a 'little' faster when in normal situations.
    ~Another Strength to Light Magic is that is does not only have Offensive and Defensive purposes, but also healing. 'Light' is a literally a sign of Holiness and Purity. It has always been the sign of Health and in this case, can help the Caster as well as their allies. One of the great things about Light Magic is that 'self heal' comes naturally to the user. In this case, the User naturally regains 2% MP and HP every post, whenever they are in the sun or/and when the Full Moon is out. (This does not include artificial light (eg from Lightbulbs ect.)
    ~This magic allows the User to eat forms of Un-mixed Light including Light Magics. The only Light Magic they cannot eat is Demon or God Slayer magic. She can eat Light from different forms, eg. She can eat Sun Light, Moon Light, Glows, Light from light bulbs, certain types of flame and electricity (eg, if a flame gives off light energy, she can eat that).
    ~This magic is very strong against Dark or Shadow based magics and if matched with this type, her spells are increased by 50% adding another 1/2 Rank to each of her Light spells. (Does not include Primary Magic Light spells).

    Weaknesses:

    ~This magic's main Weakness is that Godslayer and Demon Slayer Light Magic can affect her, while other Light Magics are drastically decreased.
    ~Too much Light Magic can cause excessive heat increase, (3 or more Secondary spells in a row). This causes Ebony to lose 40% HP as well as 20% MP which causes major problems.
    ~There is no definite Weakness, but any reflector magic, or magic that stops light is a major weakness. As it could simply reflect her attacks towards others or back to herself (eg, Mirror Magics)
    ~Another weakness is that if Ebony goes into water, her speed is decreased, this also occurs for her spells. But if the spells go from water back into the air (The user must be in the water if this were to happen), her speed is actually increased back to normal. The thing about Light and Water is that if Light were to be shot into, let's say a water wall. Most of the light would be reflected back/away from the User. Some of the Light is even absorbed. When matched with Water Spells of equal rank or higher only 50% of the Spell will go through the water while the other half is reflected/absorbed, dealing only half the damage.
    ~Earth and Metal Magics are another Weakness to Ebony's magic. Due to both substances being Solids, Light cannot pass through them. This is, of course, only to those spells ranked equal or higher than Ebony's.

    Abilities/Powers
    ~ Super Enhanced Speed
    ~Enhanced Reflexes
    ~Enhanced Hearing
    ~Slightly Enhanced Strength
    ~Enhanced Sight (Includes Night Vision)
    ~Able to 'Eat' all forms of un-mixed Light
    ~Dragon Force
    ~Immune to Blinding, Stuns and Burning (light attack burns only)
    ~Due to Ebony's passive ability to 'hover' up to 1 meter in the air at any time, this magic allows her to form a White Aura around her which allows her to move at the speed of light to anywhere, as long as it is within twenty meters of her. She cannot travel up in the air or under ground. It is a Passive which costs 2% MP every time she uses it. She can use it multiple times per post, yet it still costs 2% every time she uses it. While she is moving she is immediately 'blinded' by the light as she is moving so fast. This means that she can ONLY travel in a straight line and must think of the destination before she starts running as she can see nothing when actually travelling at that speed. When running this fast, Ebony cannot purposefully run into people as it will cause her to lose 20% HP
    ~Super Heal: Ebony naturally regains 2% MP and HP every post when the Sun is Shining on her or during a full moon. This means that when in shade/inside this will not happen.
    ~Burn Effect: Too much light can cause heat. C rank + Spells have the ability to now just slice but Burn the victims due to the immense amount of heat.
    ~Light Power: Allows all of Ebony's Space spells that deal 'Light Magic' damage to be increased by 1/2 a rank.
    ~Light Resistance
              
    Rank Resistance
     D   90%
     C  70%
     B   50%
     A   30%
     S   20%
     H   10%


    S Rank Spell:

    A Rank Spell:

    B Rank Spell:


    C Rank Spell:

    D Rank Spell:

    Unlocked upon user's request.
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    Light Dragon Slayer Lacrima ~Secondary Magic~ Empty Re: Light Dragon Slayer Lacrima ~Secondary Magic~

    Post by Guest 21st November 2016, 9:32 am

    After discussions on skype this is....

    *drum roll*

    Light Dragon Slayer Lacrima ~Secondary Magic~ RwhSA4C

      Current date/time is 5th November 2024, 9:42 am