Username: Weretiger5411
Teritary Magic Name: Veilfire
Description: Veilfire is a common magic found by mages in thedas. It is simple to use and at the same time varies in uses. It works by producing fires from places where fire once was with a little magic involved. The appearance itself is a green fire, much speculation has been given that it can even be used to see into the past.
Strengths:
-Fire cannot be consumed
-Can be used to scare others
-In some cases it can show visions into the past
-Requires no fuel to ignite
Weaknesses:
-Still requires where fire was, more advanced allows for very minor pyromancy
-only the most advanced of flames stick around during combat
-Is harmless, gives off no heat and only light
-To look in the past is very conditional, doesn't happen in combat
-Doesn't have fear affects, may scare by appearance
-Veilfire doesn't spread unless fire was once there
Spells:
D-Rank Spell Name: Spark
Rank: D
Duration: UNLIMITEDPOWER
Cooldown: 3
Type: utility
Description: The user snaps their fingers to create a spark of green flame, then moves it toward a spot that once held fire. In a instant veilfire is ignited at that source to replicate the flame previous.
Strengths:
-Unlimited duration
-Is a light source
Weaknesses:
-If the user moves 3 meters in away from it, it will automatically go out
-Carries no heat
-Cannot move the source, otherwise it will go out
C-Rank Spell Name: Torch
Rank: C
Duration: UNLIMITEDPOWER
Cooldown: 4
Type: utility
Description: The user focuses over a light source that was once on fire(torches as example) and veilfire erupts from it.
Strengths:
-Unlimited duration
-Light source
Weaknesses:
-Must be carried by the user or be carried around the user in a ten meter radius around them
-Has to be used on a source that once was on fire
-Only one at a time
B-Rank Spell Name: Envelop
Rank: B
Duration: UNLIMITEDPOWER
Cooldown: 5
Type: utility
Description: The user focuses the veilfire into a hand held orb in their hand for one post, then can choose to either let it blow or keep it focused for another post. If they choose to let it go, then the veilfire will explode in a green fire up to five meters around them. Whatever is in the range will catch fire if it was once on fire.
Strengths:
-The flames sparked from this spell have an unlimited duration
-Can be used to light multiple things or see where fire once was
Weaknesses:
-Focus is unable to be used during combat and high stress situations
-The user still has to be at least 5 meters around the flames in order for them to continue to be lit
-If the flames ignite on a sentient being, then they can be easily put out
A-Rank Spell Name: Memories of the past
Rank: A
Duration: UNLIMITEDPOWER
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Duration: UNLIMITEDPOWER
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Teritary Magic Name: Veilfire
Description: Veilfire is a common magic found by mages in thedas. It is simple to use and at the same time varies in uses. It works by producing fires from places where fire once was with a little magic involved. The appearance itself is a green fire, much speculation has been given that it can even be used to see into the past.
Strengths:
-Fire cannot be consumed
-Can be used to scare others
-In some cases it can show visions into the past
-Requires no fuel to ignite
Weaknesses:
-Still requires where fire was, more advanced allows for very minor pyromancy
-only the most advanced of flames stick around during combat
-Is harmless, gives off no heat and only light
-To look in the past is very conditional, doesn't happen in combat
-Doesn't have fear affects, may scare by appearance
-Veilfire doesn't spread unless fire was once there
Spells:
D-Rank Spell Name: Spark
Rank: D
Duration: UNLIMITED
Cooldown: 3
Type: utility
Description: The user snaps their fingers to create a spark of green flame, then moves it toward a spot that once held fire. In a instant veilfire is ignited at that source to replicate the flame previous.
Strengths:
-Unlimited duration
-Is a light source
Weaknesses:
-If the user moves 3 meters in away from it, it will automatically go out
-Carries no heat
-Cannot move the source, otherwise it will go out
C-Rank Spell Name: Torch
Rank: C
Duration: UNLIMITED
Cooldown: 4
Type: utility
Description: The user focuses over a light source that was once on fire(torches as example) and veilfire erupts from it.
Strengths:
-Unlimited duration
-Light source
Weaknesses:
-Must be carried by the user or be carried around the user in a ten meter radius around them
-Has to be used on a source that once was on fire
-Only one at a time
B-Rank Spell Name: Envelop
Rank: B
Duration: UNLIMITED
Cooldown: 5
Type: utility
Description: The user focuses the veilfire into a hand held orb in their hand for one post, then can choose to either let it blow or keep it focused for another post. If they choose to let it go, then the veilfire will explode in a green fire up to five meters around them. Whatever is in the range will catch fire if it was once on fire.
Strengths:
-The flames sparked from this spell have an unlimited duration
-Can be used to light multiple things or see where fire once was
Weaknesses:
-Focus is unable to be used during combat and high stress situations
-The user still has to be at least 5 meters around the flames in order for them to continue to be lit
-If the flames ignite on a sentient being, then they can be easily put out
A-Rank Spell Name: Memories of the past
Rank: A
Duration: UNLIMITED
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Duration: UNLIMITED
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