Pretty easy to understand I hope. Allow me to sum up what these beautiful spells are. Eventually, the guild will be having Aces, which will be chosen based on the hard work that I see within all of you. Every one of you will have the same chances of getting an Ace slot, and it will all be determined by the hard work and dedication that you give to the guild. There are benefits that come with being an Ace, such as Guild Spells!
Guild Spells are spells that are just slightly stronger than H rank spells, owned by the guild only. Each Ace can execute one of these spells once they hit S rank, and the devastation of the spells are amazing! However, in normal cases, the GM (Me) makes the spells and determines what the Aces will be using as their Guild Spells. Howeverrrrrrrr...
You ALL have the potential to become the Aces of the guild. So you all should be the ones to make the spells and choose as a group. So this is where this thread comes in! You all are going to leave suggestions and ideas here as to what you would like for a Guild Spell to be. I will provide a Template for you all to use to make these spells. Once you have the idea written down, the top three will be chosen by the guild itself. I'll reword it and make minor edits to make sure it gets approved, and then we will have new guild spells!
As a note, I encourage you all to make spells similar to Treasure or Phoenix Birds, but this is not a requirement. Feel free to be creative with your spells, don't fear anything and stick with the crowd, but be bold and stick to something your mind has been set on.
Please use the Template Below when making your Guild Spell! Gracias!
[/i]
- Code:
[b]Name:[/b] ( Name of the Spell )
[b]Rank:[/b] H+
[b]Duration:[/b]
[b]Cooldowns:[/b] Minimum of once per thread
[b]Type: [/b]( Fire, Water, etc. )
[b]Description:[/b] ( How the spell is cast, what it looks like, what it does, extra info )
[b]Strengths:[/b] ( List all the positive aspects of the spell )
[b]Weaknesses:[/b] ( List all the negative aspects of the spell )