- Jerb:
- Job Title: Liberation of Slaves
Rank:C-rank
Player Requirements: 1 C-Rank mage or 2 D-Rank mages minimum. Must kill/capture/arrest the 2 heads of the Slaver operation. Minimum 30 posts with 250 word minimum requirement. Must also roll 5 monster dice minimum to summon the boss.
This job can only be done once
Job Location: Hargeon Town
Job Description: Lately there have been slaver's running an operation to kidnap women to be sold to other countries for a tidy profit. This operation must be stopped and the Rune Knights are offering a tidy sum of jewels to anybody that will stop the latest shipment of slaves to leave Fiore. Not only must not a single slave be harmed, but the leaders must be made never to be allowed to escape or this will happen again. The Bounty is for them Dead or Alive, but the Council prefers them alive and will double the bounty if done so.
We also know the individuals are extremely tough and stealth may be required...
Enemies:
Weak:Slaver Initiates x5- These are the fresh new recruits of the slaver operation and each deal individually D-rank worth of damage with their non-magical cutlasses. The will attempt to surround and use their numbers to overwhelm the enemy. The Slavers will run or surrender at displays of B-rank spells knowing they are out of their leagues.
Normal:
Slavers x2- These are experienced sword and gun users with a weapon in each hand. The sword and gun deals C-rank damage each. They will fire the gun 3 times a post and ignore D-rank armors and barriers of whoever they are shooting. They will fire at whoever is dealing the most damage and the bullets do travel at 900 MPH making them hard to dodge. They require 1 C-rank of damage to beat, making them a bit of glass cannons.
Strong:
Veteran Slaver- They have been doing their job for so long that thThey have earned the jewels to buy themselves Lacrima to use water magic. They also use cutlasses imbued with the same magic, but this magic is not eatable by Water Dragon Slayers due to having salt mixed in all their spells and Abilities, thus making them instead LOSE the magic they were supposed to gain. The water magic itself deals C rank damages and is very malleable to users will. The Blade however deals C-rank damage and continuous D-rank bleeding per post. Requires 3-Crank of damage to beat them.
Boss:
Captain Scarlet and First Mate Carver- Captain of the slaver ship the 2 are notorious individuals that have no value of human life. They fight mercilessly and will fight to the death since they know that a hangman's noose awaits them if captured.
First mate carver is a speed based mage with a pair of cutlasses that look worn after many use and stained with blood of those that opposed him. He will immediately charge at the strongest looking mage at 100 miles per hour and lock the person in melee combat with his blades. Using his magic it allows him to strike multiple times for B-rank damage due to speed and momentum of his blades. It is very tricky to hit him, but he is ultimate Glass cannon as well due to his speed and a Solid C-rank blow at his high speeds will cause major damage.
Captain Scarlet uses a pair of guns that deal C-rank damage each and is fired 6 times per post and ignores C-rank Barriers and armor. Her shots also explode on contact causing people hit to be blown away from her and causing AoE damage. Living the life at sea made her tough and requires 4 C-ranks to beat her. When knocked down to 3 C-ranks of damage she will attempt to shoot herself in head rather than humiliation of the hangmans noose.
Reward:
15k jewels.
If both bosses are captured alive then the jewel increases by 30k.
’You will never find a more wretched hive of scum and villainy than in this building.’ Vivid green eyes very lightly glowered from beneath raven bangs, the woman not entirely sure what to do with herself. Without any leads she couldn’t particularly chase after her masters, unsure if any of them currently lived on this planet right now – would a trip through the Wakusei Portals be worth it? – so she often allowed her friend Aurora to choose their little outings. It was easier than spending all their time in cafes so she could peruse nice tea cups and plates. So far they’d spent limited time in antique shops, Xazinay bearing little memory but something about her “going nuts/spazzing out” it sounded like. Possible banning from the owners as well…really it was all fuzzy and gray, and Xazinay suspected foul play and false accusations were at play there.
Still, peering around at some of the more questionable people milling about, she couldn’t help wondering at her friend’s tastes at times. Not that long ago the woman had them dressing up in odd, odd costumes and serving people food for fantastical reasons that the bookworm couldn’t quite grasp. She believed it had to do with those picture books her friend adored…she’d only read a few so far. ’That reminds me I do need to borrow a few more…I need to know what the damnable hell happens between those two…and if that other wretch falls down some stairs or not.’ A quick glance reassured the woman she hadn’t lost her friend, that head of purple nearby.
Xazinay’s tolerance for strangeness stood considerably high; or so she liked to think, but there came that antsy part of her that really considered asking her friend if perhaps they could leave already. Or in more childish words, “Can we go yet? How much longer? I’m hungry. I’m tired.” And so on along such lines. Though more than anything she wanted to physically wash herself of the stench of all these drooling woman and let her ears relax away from their impossibly high screeches of delight. She was pretty sure a few windows sported new cracks now thanks to this odd “convention.” What did Aurora call it?
Yaoi Con.
Yes, that was right, the woman dressed all in black stood amidst a building filled with a large wildebeest sized herd of yaoi-fangirls.
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