Eris |
http://listenonrepeat.com/watch/?v=SqcyVlpIIxI Up the steps towards the pristine Magic Council HQ walked a small line of Rune Knights returning from their duties in the surrounding city that the HQ overlooked. The city of Era, largely rebuilt after the dragon attack years ago now. They didn't even bother to relocate to somewhere more secure. They just rebuilt themselves, careless to the threat that the same dragon posed. It could return at any day, at any time. But the dragon was not their only problem. They wouldn't have to worry about that, not today. Eris had other plans for them. Plans that would soon be seen, already in motion as she walked through the wide doors of the Council hall, following the Knight in front of her. She looked just as any of them, no hint of a dark presence to be had. Just one of many Rune Knights. The patrol's leader walking them to the barracks below the main level, down gilded halls and polished floors. The Magic Council HQ was practically a palace, perched high above the city itself atop of its steep domed "mountain", a large hill really, in the center of it all. When they made their way to the barracks they had time to kill on their own before being given orders. Not the impatient sort, Eris sat with the other knights on benches in a locker room. The memories ripped from the Knight who's flesh she wore told her all she needed to know. Which locker was hers, the combination. She knew the faces of the family in the picture set on the inside of the door. Depending on how well things went she might reunite the family one way or another, as a little reward for aiding in today's efforts whether this man wanted to or not. She wasn't here for the picture though. Inside the locker was the lunch the wife had made this morning, prepared in a plastic box and a note inside addressing the man. As was his habit, Eris kissed the photo on the door before closing it, withdrawing the lunch she was now eating on the bench as the other knights bantered, laughing along with them and giving her own quips in response. As planned though, a head Knight was back before long with their orders. Dungeon duty. A prisoner was to be relocated, and so a team of Knights had to come and escort them away. The Dungeons were below it all, below the palace-like headquarters, in the heart of the city of Era. It wasn't long now. Eris placed the plastic box back in the locker and threw on the blue uniform again that they had taken off as they all relaxed, and followed the patrol to the dungeons. The dungeons at first were well maintained and well lit, with humane living conditions for those kept within. These were the public dungeons however. Many of those here were not mages, or were not serious criminals. This wasn't where they were going. The "real" dungeons were deeper, and the halls gave way into what were closer to tunnels leading down with a curve. These dungeons were somewhat damp and the only lights were a lacrima lights set into the front surfaces mostly just for the sake of guards, and not the well being of the prisoners down here. Eris knew there were deeper levels yet to be had here, secrets hidden by the council. Chambers, old mine shafts leading deep into the earth. Some other time perhaps. For now, Eris was deep enough. Some of the things kept down below were best buried anyway, and she was sure she didn't even know everything that may be lurking down there. They were here. From small black voids lances of bone shot forward to impale the other Knights around her, pinning them to the ground or to walls as they gasped for breath and struggled against the bones in shock. Blue fire bled from their eyes and poured out from their mouths as they shriveled. As their blood dripped from their wounds in excessive quantities, as though they were being wringed out like wet sponges. The five Knights she killed directly around her, not counting the knights that were slain elsewhere in the room with her, fueled the ritual she had started. Fiery runes appeared to flash in the air in rapid succession around her, each rune flooding the minds of the few living prisoners who may be on looking with knowledge, a form of pure language that translated into direct understanding as a means of conveying information. Whole books could be passed in a single flash of runes, weeks, even months worth of ritual chants were being used every few seconds to power whatever it was she was doing. The blood on the ground seemed to be reacting to her, forming narrow lines and circles around her, even drawing out symbols and shapes in complex patterns around her. Something big was happening, and it could be felt throughout the town as an ill omen. A warm sunny day suddenly became chilly, and grew more grey as clouds started to move in. But the source was unknown, Eris was still shielded. Her aura still hidden, but the effects could be seen in nature itself, the land straining to coexist with the darkness at hand. |
- Spoiler:
Poltergeist used. (Signature Spell)
Weak Weapons (Bone Spears) used.
Poltergeist allows Eris to manipulate the Spears hands-free and throw them as projectiles with great force.
Casting a Spell.
Cast time: 1 post.
I'll be posting again in two days if no one else has replied, with two days grace after the last post in general for the next person to reply and so on.