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    Battle Doll Theater

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
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    Posts : 157
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    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
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    Completed Battle Doll Theater

    Post by Necromancer Eon 8th August 2016, 10:45 pm

    Magic

    Primary Magic: Battle Doll Theater
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Battle Doll Theater makes use of a near unlimited assortment of magically constructed altered dolls. These dolls can be considered cute by an observer and often carries weapons or tools, depending on which is brought together. Margaret uses magic to animate and command the dolls to do her bidding. The unthinking constructs enact her will with no delay, allowing commands to be mentally sent and started at speed of thought. It is using this that Margaret can have dolls to either act as summons or to sacrifice themselves for spells. It isn't unusual for Margaret to give away dolls as presents as well and she isn't limited to humanoid dolls.

    The dolls that she most commonly uses share the same features, small with long blonde hair. They also have a common attire, a blue dress and a red hair ribbon. The only thing different for these common dolls is that some of them might have different parts or may be holding a tool that pertains to their function. For example a combat doll would be holding a weapon while a repair doll would be carrying a hammer. This often reveals what the doll does and makes it easy for her to differentiate between them.

    The dolls are assembled in her workshop she has both affectionately and lazily dubbed as The Workshop. It is a pocket dimension that she can access and store things in, mostly used for doll parts, an actual workshop set up, and home to a fridge that stores the food she eats. She usually has a stockpile of dolls as well but she can quickly create more dolls whenever she needs it with a quick mental command, but that happens rarely. In order to manifest it she needs a small empty space, allowing her to create it in a small empty room or a wide flat area.
    Strengths:

    • Battle Doll Theater allows Margaret to be versatile.


    • Margaret has excellent control of the dolls, to the point where they almost act human.


    • It is very difficult for her to run out of dolls.

    Weaknesses:

    • Trades strength for versatility.


    • The dolls themselves are expendable and can be broken with enough force.


    • Due to the limits of her magic, Margaret has very few area based techniques.

    Lineage:
    Unique Abilities:

    Spells:

    Lineage Spells:
    Signature Spells:
    D Rank Spells:
    C Rank Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    [/list]


    Last edited by Margaret Elle on 11th November 2017, 8:04 am; edited 62 times in total
    avatar
    redheadedstepchild

    Slayer


    Slayer

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    Completed Re: Battle Doll Theater

    Post by redheadedstepchild 9th August 2016, 8:39 am

    Hi there, I'm Mashyuu and I'll be grading your magic. If you have any questions feel free to shoot me a P.M. or try contacting me on Skype. Edits needed will be in This Color!. I'll try to make this as easy and simple as possible.

    Spoiler:
    Necromancer Eon
    Necromancer Eon

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    Lineage : Elven Blood
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    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 9th August 2016, 8:46 am

    Edits will be in in 10 minutes, please stand by.


    _____________________________________________________________________________________

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
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    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 9th August 2016, 9:10 am

    And just to clarify, what you say about Gust means to me that it grows into S rank so I need more info on that.


    _____________________________________________________________________________________

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
    Position : None
    Posts : 157
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    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 9th August 2016, 9:17 am

    Done!


    _____________________________________________________________________________________

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
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    Posts : 157
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    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 9th August 2016, 9:31 am

    There we go!


    _____________________________________________________________________________________

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
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    Posts : 157
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    Experience : 100

    Character Sheet
    First Skill:
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    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 9th August 2016, 9:46 am

    Better?


    _____________________________________________________________________________________

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
    Position : None
    Posts : 157
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 9th August 2016, 9:58 am

    Here we go, if I looked into adding burn on Flame Explosion how would I do so?


    _____________________________________________________________________________________

    avatar
    redheadedstepchild

    Slayer


    Slayer

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    Completed Re: Battle Doll Theater

    Post by redheadedstepchild 9th August 2016, 10:03 am

    Battle Doll Theater RplWsaa
    Cr1tikal
    Cr1tikal

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    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
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    Completed Re: Battle Doll Theater

    Post by Cr1tikal 15th August 2016, 10:26 pm

    Margaret Elle wrote:Magic

    Primary Magic: Elemental Mastery Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Elemental Mastery Magic allows her to use magic from basic elements such as Earth, Wind, Fire, Water, and Lightning. She uses her magic with her unique fighting style, making her a decent melee fighter and a dangerous ranged caster. In addition to this, when she gets to opportunity to, she uses a cycle of elements to continuously make her spells stronger.
    Strengths:

    • Elemental Diversity, her use of so many elements allows her to be versatile.


    • Spell type Diversity: Her magic isn't purely offensive and comes with some defences as well.


    • Cycled Elements: For long periods of combat, theoretically, as long as no one realizes it and she keeps going on her rhythm her spells will get stronger.

    Weaknesses:

    • Friendly fire: Able to hit allies


    • Against a true master of an element, spells of the same element will come off a bit weaker.


    • Collateral Damage: The surroundings aren't safe when this magic is cast.

    Lineage: Rage of the Soul Torn
    Description: There was once a man, well not really a man, but a half-human, half hedgehog hybrid by the name of Pulse. Unlike his brother Crest, who possessed the ability to manipulate water and was a doctor who strived to help people, he was a destructive being who only wanted to rule. He became known as Master Pulse, whilst his brother became known as Doctor Crest. Pulse was a master of air manipulation for highly destructive purposes and his descendants, most of them full humans, gained this ability. The ability to make the very air into a destructive weapon.
    Ability: User gains access to a passive and is able to add 3 wind spells in addition to their magic to the spells.The spells gains are one of the user’s rank, one of a rank lower and one of a rank lower than that(max S-rank, Min D-rank). The passive ability is flight where they the wind wraps around them and allows them to fly around at their max speed or less.
    Usage: Passive flight. The 3 spells must be made in addition to the user’s spells in their magic. They cannot have two or more spells of the same rank either meaning that at D-rank they only receive one spell from this, at C-rank they will have a C-rank spell and a D-rank spell from this and at B-rank rank they will have a B-rank spell, a C-rank spell and a D-rank spell from this lineage.
    Unique Abilities:

    • Elemental Resistance: She is resistant to elements and their aftereffects. Only works on elements she has access to. 15% Resistance to elemental magic, immunity to her own.


    • Principle of Five Elements: When spells are used in a certain combination they become stronger. Fire is drowned by Water. Water is absorbed by Earth. Earth is split by Lightning. Lightning is cut by Wind. And finally, Wind is consumed by Fire. Following this, if elemental spells are cast in an order, such as fire before water, the latest spell will deal 10% more damage.


    • Large Range Boost Tattoo: The large violet magical tattoo on her back increases her base range by 10m. Each rank up adds 5m. Spells that are cast point blank or on her/on top of her can be casted in an area within her bonus range.


    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Severe Rainstorm
    Rank: D
    Type: Water Offensive
    Duration:3 Posts
    Cooldown:4 Posts
    Description: After saying the spell's name, a crystalline azure magic circle appears around her and shatters. Heavy rain falls down on her area, dealing 10dmg in the area everytime someone gets caught in it(e.g When it's cast it deals damage, when someone leaves the area and enters it again it deals damage). Raindrops fall at an increased rate in a 10m radius.
    Strengths:

    • Decent damage


    • Large AoE


    • Elemental affinity

    Weaknesses:

    • Can hit allies.


    • Destroys fragile terrain.


    • Obvious when casted


    Name: Aftershock
    Rank: D
    Type: Earth Offensive
    Duration:2 Posts
    Cooldown:3 Posts
    Description: After saying its name a topaz crystalline magic circle appears in her area  and shatters. This creates a small shaking that ruptures the earth and deals more damage the closer to the center you are(20dmg in 0-3 meters, 15dmg at 4-6m, 10dmg at 7-10m). It has a short delay after being cast and is roughly 10m in radius.
    Strengths:

    • Decent damage


    • Large AoE


    • Elemental affinity

    Weaknesses:

    • Can hit allies.


    • Destroys fragile terrain.


    • Obvious when casted


    Name: Thunder Hammer
    Rank: D
    Type: Lightning Offensive
    Duration:2 (1 for the initial hit and 1 for the sound)
    Cooldown:3 posts
    Description: After saying its name a purple crystalline magic circle appears on the sky of an area up to 10m in front of her and shatters. A large bolt of lightning quickly strikes the ground before the thunder booms to stun those caught in the inner 4m of its 7m radius, preventing movement and coherent thought. (17-dmg lightning, 3dmg thunder, stuns for 1)
    Strengths:

    • Decent damage


    • Large AoE


    • Elemental affinity

    Weaknesses:

    • Can hit allies.


    • Destroys fragile terrain.


    • Obvious when casted


    Name: Gust (Lineage)
    Rank: D (User ranked Max S)
    Type: Wind Offensive
    Duration:2
    Cooldown:3
    Description: After saying its name, a pale green crystalline magic circle appears in her area, pointing at a direction she wants, and shatters. A strong gust of wind blow in the direction the circle was facing. It's 5m wide and can go up to 10 m in distance. The closer she is the stronger the damage. (20dmg at point blank to 3m, 12dmg at 4-7m, 8dmg at 8-10m)
    Strengths:

    • Decent damage


    • Large AoE


    • Elemental affinity

    Weaknesses:

    • Can hit allies.


    • Destroys fragile terrain.


    • Obvious when casted


    Name: Flame Burst
    Rank: D
    Type: Fire Offensive
    Duration:2
    Cooldown:3
    Description: After saying its name a red crystalline magic circle appears in an area 10m around her and shatter. Fire explodes from the center to the outer border. It has a short delay and has an AoE of 5m in radius and burn those caught in it. (20dmg, 10dmg burn after taking damage from it)
    Strengths:

    • Decent damage


    • Large AoE


    • Elemental affinity

    Weaknesses:

    • Can hit allies.


    • Destroys fragile terrain.


    • Obvious when casted


    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Unlocked for c rank edits.
    Please post in the magic approval topic when finished so that a mod may look over it when you are finished.


    _____________________________________________________________________________________

    Battle Doll Theater MQNhOUw

    Fair
    Fair

    Aurofortis


    Aurofortis

    Moderator- Main Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- A-Rank- Christian Minecraft Server- I Have Friends...- Achiever- Expert Achiever- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Summer Special Participant- Have an Admin as a friend!- 1 Year Anniversary- Player 
    Lineage : Monkey King's Descent
    Posts : 1798
    Guild : Silver Wolf
    Cosmic Coins : 2
    Dungeon Tokens : 0
    Experience : 3,050

    Character Sheet
    First Skill: Heavenly Body Magic
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Fair 16th August 2016, 2:14 am


    Edits discussed on Skype.

    Battle Doll Theater VkQKFl4


    _____________________________________________________________________________________

    Aura
    Aura

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    Lineage : Gingerbread Man
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    Character Sheet
    First Skill: Fires of Creation
    Second Skill: The Riyenas
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    Completed Re: Battle Doll Theater

    Post by Aura 19th September 2017, 1:45 am

    Spoiler magic activated; unlocked and quoted upon user's request:


    _____________________________________________________________________________________




    And be she but Small,
    she is Fierce


    Battle Doll Theater GWsGXSQ

    .:} The Road of Desire |Fire Dragon Slayer | Kenna Terrynhain {:.
    .:} The Nightmare in Your Head | Avide - Combat Pet {:.


    D~4 ||C~4 ||B~2 ||A~ ||S~

    Slots: 4/6



    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
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    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Jiyu Kazehime 27th September 2017, 5:31 pm

    You already know who I am, Jiyu on here, Kitty on discord, so let's just get to the fact I grade in this color, so we can get you ready to roll with this magic quicker~

    As always my Dm/Pm is open if you need any extra help or suggestions.

    Margaret Elle wrote:
    Magic

    Primary Magic: Chaos Weaver Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder:Forbidden Lost Caster
    Description: Soul Weaver Magic, a strange magic considering its origins, but a special one nonetheless. Soul Weaver Magic prides itself in enhancing its practitioner and its quick and lethal strikes. This magic requires great precision and has very little in terms of area based techniques but more than makes up for it with the ability to repeatedly burst down opponents with repeated strikes.

    Soul Weaver also has the ability to create clothes out of Soul Threads, tiny pieces of a beings soul, thinned, lengthened, and made into tangible material.  One Soul Thread is insignificant but when a Soul Weaver takes many of them and weaves them together into cloth then that is another story. At best, the greatest Soul Weaver of ancient times was told to be able to withstand a pantheon of gods' ire and wrath for months before he was finally annoyed by them, slaying them and using their souls for threads.

    Margaret Elle is a practitioner of this branch of magic though she takes a stranger spin to it. Humans aren't the only ones capable of learning this magic. A lone demonkin managed to learn how to use Soul Weaver Magic. The magic adapted and changed in the being's hands, allowing him to challenge old gods and win, claiming them as his prize. Margaret Elle wields this variation of darker demonic Soul Weaver Magic called Chaos Weaver.

    This version of Soul Weaver Magic contains all its capabilities but adds a demonic twist to it, giving the user the ability and appetite for eating soul spaghetti.

    Or just souls.
    Strengths:

    • High Burst: This magic is made for killing effectively, giving it the ability to dish out high amounts of damage in a single moment.


    • MP Efficient: Soul Eater Weaver spells are always worth their cost in MP, even low tier spells are useful even in higher ranks.


    • Attack based: Almost nothing matches the self attack buffing of Chaos Weaver.

    Weaknesses:

    • Berserk: Chaos Weaver's Berserk Mode is a double edged sword, the more it/s use the more likely that a Weaver loses the ability to differentiate between friend or foe.


    • No AoE: Chaos Weaver is limited in it's number of people it can fight at any given time. It's lack of area based attacks often forces Margaret to retreat if severely outnumbered.


    • No Healing: Chaos Weaver, being an offense oriented lost magic, has no healing abilities.

    Lineage:
    Unique Abilities:

    Spells:

    Lineage Spells:
    Signature Spells:
    D Rank Spells:
    C Rank Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    [/list]


    _____________________________________________________________________________________


    Battle Doll Theater Miku_chibi_by_kenneos-d4l2s2w

    Battle Doll Theater H6NcPbM Battle Doll Theater H6NcPbM Battle Doll Theater H6NcPbM Battle Doll Theater H6NcPbM

    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
    Position : None
    Posts : 157
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 28th September 2017, 1:42 am

    Done~


    _____________________________________________________________________________________

    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Completed Re: Battle Doll Theater

    Post by Lilium 9th November 2017, 9:45 pm

    Hi Margaret! My name is Hikari and I'll be the one grading your magic today! My comments will be made with this colour and without further ado, let's get started.

    Margaret Elle wrote:
    Magic

    Primary Magic: Battle Doll Theater
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Battle Doll Theater makes use of a near unlimited assortment of magically constructed altered dolls. These dolls can be considered cute by an observer and often carries weapons or tools, depending on which is brought together. Margaret uses magic to animate and command the dolls to do her bidding. The unthinking constructs enact her will with no delay, allowing commands to be mentally sent and started at speed of thought. It is using this that Margaret can have dolls to either act as summons or to sacrifice themselves for spells. It isn't unusual for Margaret to give away dolls as presents as well and she isn't limited to humanoid dolls.

    The dolls that she most commonly uses share the same features, small with long blonde hair. They also have a common attire, a blue dress and a red hair ribbon. The only thing different for these common dolls is that some of them might have different parts or may be holding a tool that pertains to their function. For example a combat doll would be holding a weapon while a repair doll would be carrying a hammer. This often reveals what the doll does and makes it easy for her to differentiate between them.

    The dolls are assembled in her workshop she has both affectionately and lazily dubbed as The Workshop. It is a pocket dimension that she can access and store things in, mostly used for doll parts, an actual workshop set up, and home to a fridge that stores the food she eats. She usually has a stockpile of dolls as well but she can quickly create more dolls whenever she needs it with a quick mental command, but that happens rarely. In order to manifest it she needs a small empty space, allowing her to create it in a small empty room or a wide flat area.
    Strengths:

    • Battle Doll Theater allows Margaret to be versatile.


    • Margaret has excellent control of the dolls, to the point where they almost act human.


    • It is very difficult for her to run out of dolls.

    Weaknesses:

    • Trades strength for versatility.


    • The dolls themselves are expendable and can be broken with enough force.


    • Due to the limits of her magic, Margaret has very few area based techniques.

    Lineage:
    Unique Abilities:

    Spells:

    Lineage Spells:
    Signature Spells:
    D Rank Spells:
    C Rank Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    [/list]

    Please bump this thread when you are done and I'll get back to you as soon as possible! Thank you!


    _____________________________________________________________________________________

    Battle Doll Theater QOmg1XE


    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
    Position : None
    Posts : 157
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 10th November 2017, 4:03 am

    Done Astrid!


    _____________________________________________________________________________________

    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Completed Re: Battle Doll Theater

    Post by Lilium 10th November 2017, 8:47 pm

    Margaret Elle wrote:
    Magic

    Primary Magic: Battle Doll Theater
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Battle Doll Theater makes use of a near unlimited assortment of magically constructed altered dolls. These dolls can be considered cute by an observer and often carries weapons or tools, depending on which is brought together. Margaret uses magic to animate and command the dolls to do her bidding. The unthinking constructs enact her will with no delay, allowing commands to be mentally sent and started at speed of thought. It is using this that Margaret can have dolls to either act as summons or to sacrifice themselves for spells. It isn't unusual for Margaret to give away dolls as presents as well and she isn't limited to humanoid dolls.

    The dolls that she most commonly uses share the same features, small with long blonde hair. They also have a common attire, a blue dress and a red hair ribbon. The only thing different for these common dolls is that some of them might have different parts or may be holding a tool that pertains to their function. For example a combat doll would be holding a weapon while a repair doll would be carrying a hammer. This often reveals what the doll does and makes it easy for her to differentiate between them.

    The dolls are assembled in her workshop she has both affectionately and lazily dubbed as The Workshop. It is a pocket dimension that she can access and store things in, mostly used for doll parts, an actual workshop set up, and home to a fridge that stores the food she eats. She usually has a stockpile of dolls as well but she can quickly create more dolls whenever she needs it with a quick mental command, but that happens rarely. In order to manifest it she needs a small empty space, allowing her to create it in a small empty room or a wide flat area.
    Strengths:

    • Battle Doll Theater allows Margaret to be versatile.


    • Margaret has excellent control of the dolls, to the point where they almost act human.


    • It is very difficult for her to run out of dolls.

    Weaknesses:

    • Trades strength for versatility.


    • The dolls themselves are expendable and can be broken with enough force.


    • Due to the limits of her magic, Margaret has very few area based techniques.

    Lineage:
    Unique Abilities:

    Spells:

    Lineage Spells:
    Signature Spells:
    D Rank Spells:
    C Rank Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    [/list]


    Sorry for the hassle but you are almost done :>. Bump the thread once the appropriate edits have been made


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    Battle Doll Theater QOmg1XE


    Necromancer Eon
    Necromancer Eon

    Player 
    Lineage : Elven Blood
    Position : None
    Posts : 157
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 100

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Battle Doll Theater

    Post by Necromancer Eon 11th November 2017, 12:51 am

    Done!


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    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Skill: αєgιѕ - тнє мιи∂
    Second Skill: муѕтι¢ - тнє вσ∂у
    Third Skill: ραиα¢єα - тнє ѕσυℓ

    Completed Re: Battle Doll Theater

    Post by Lilium 13th November 2017, 6:28 pm

    Spoiler:

    Battle Doll Theater 3gvMyfo


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    Battle Doll Theater QOmg1XE



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