Okay. I am the type of person that overthinks everything so freakin much. One thing I was thinking about was why the slayer gen is really not that different (especially between the first and second gen). So what I was thinking about was how to make them different. Not increasing the number of slayers, or anything like that what so ever.
Here are my thoughts:
1st Generation Slayers: Should kind of stay the same. Enter force when conditions are met.
2nd Generation Slayers: Should be allowed to use force at any time. On the downside as artificially created slayers all output should be weakened, or the spells could actually still use some MP, or even the duration of their force should be shortened.
3rd Generation Slayers: Kind of stays the same. Ability to enter force at will and without restrictions.
These are just my thoughts. I understand this may be a bad idea but it was just an idea. Please feel free to comment.
Here are my thoughts:
1st Generation Slayers: Should kind of stay the same. Enter force when conditions are met.
2nd Generation Slayers: Should be allowed to use force at any time. On the downside as artificially created slayers all output should be weakened, or the spells could actually still use some MP, or even the duration of their force should be shortened.
3rd Generation Slayers: Kind of stays the same. Ability to enter force at will and without restrictions.
These are just my thoughts. I understand this may be a bad idea but it was just an idea. Please feel free to comment.