Magic
Primary's Magic: Size Manipulation
Secondary Magic: N/A
Caster or Holder: Caster
Description: Justin Tyme uses size manipulation magic. The way it works is that he use’s the winds around him to shrink and conesndece his atom or expand and make his atoms grow. This allows him to either shrink up to ten times his size becoming smaller , lighter then an ant but retaining his strength or grow ten times his size becoming a giant growing in strength and toughness but becoming much slower. This magic also lets him shrink and grow other things the same way allowing him to carry many things on him or be able to make a marble into a boulder. This magic is very delicate and precise as he grows and shrinks himself or other things to manipulate what he does and control the battlefield.
Now for what he does with his size manipulation abilities to great effect in battle and his everyday life. He makes money by stealing things so being able to shrink things to take them easier then grow them a tad larger to get a better price never hurt anyone...much as for battle when he is small he is strong and fast able to jump about seven feet high and punch with the force of a two hundred pound guy making him very hard to deal with and when he is big he is a little stronger then normal and tougher allowing him to hold people off or crush them. He will also throw smaller things in battle then make them grow so they hurt people on impact.
Strengths:
Can grow into a giant up to 50 feet tall
Can shrink up to the size of an ant if necessary
Can shrink and enlarge other things other than himself
Weaknesses:
When he is bigger hi is much easier to hit
When he is smaller when he is hit he will go flying
If he shrink and object or person he needs to be able to know where they are to change them back
When he grows it all or nothing he can’t just grow one arm or anything
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Primary's Magic: Size Manipulation
Secondary Magic: N/A
Caster or Holder: Caster
Description: Justin Tyme uses size manipulation magic. The way it works is that he use’s the winds around him to shrink and conesndece his atom or expand and make his atoms grow. This allows him to either shrink up to ten times his size becoming smaller , lighter then an ant but retaining his strength or grow ten times his size becoming a giant growing in strength and toughness but becoming much slower. This magic also lets him shrink and grow other things the same way allowing him to carry many things on him or be able to make a marble into a boulder. This magic is very delicate and precise as he grows and shrinks himself or other things to manipulate what he does and control the battlefield.
Now for what he does with his size manipulation abilities to great effect in battle and his everyday life. He makes money by stealing things so being able to shrink things to take them easier then grow them a tad larger to get a better price never hurt anyone...much as for battle when he is small he is strong and fast able to jump about seven feet high and punch with the force of a two hundred pound guy making him very hard to deal with and when he is big he is a little stronger then normal and tougher allowing him to hold people off or crush them. He will also throw smaller things in battle then make them grow so they hurt people on impact.
Strengths:
Can grow into a giant up to 50 feet tall
Can shrink up to the size of an ant if necessary
Can shrink and enlarge other things other than himself
Weaknesses:
When he is bigger hi is much easier to hit
When he is smaller when he is hit he will go flying
If he shrink and object or person he needs to be able to know where they are to change them back
When he grows it all or nothing he can’t just grow one arm or anything
- Lineage :
- Lineage:Knight of FrostFire
Description: One of the Seven Knights of King Kuroryu, this Knight could use the power of fire and ice and combining it into a mysterious element "FrostFire" known as the most lethal Knight out of the Seven, he could combine his element into his weapon or enhancing his magic spells to give it properties of "FrostFire." FrostFire was said to either be so cold it burned, or so hot it froze. This Knight was eventually banned from ever using this technique, however his descendents were later found to have this rare capability.
Ability: Allows the user to combine "FrostFire" effects with either a weapon or a spell up. Upon landing a blow on the target, the target will either be set on fire or stunned/slowed due to intense freezing. The option is up to the user of the lineage. However, the one drawback that this lineage gives is that upon usage the user has to wait 5 posts between usage of "FrostFire" effects.
Usage: The user of this lineage can only combine "FrostFire" effects once every 5 posts. Upon landing a blow the user can choose to have the target be burnt or frozen. If frozen, the target will be stunned for 2 posts if they are 2 or more ranks lower than the user. If the target is 1 rank lower than the user they will be stunned for 1 post, if they are equal rank or higher though they will receive a 50% speed reduction for 2 posts. If burnt, the target will receive half the user’s rank in spell damage in their next post.
- Unique Abilties:
- Unique Abilities:
[*]Can grow and shrink items at will unless in combat and Can revert to normal size anytime he wants and suffers no fall damage from any hieght
[*]Has his normal strength when small allowing him to hit harder (all hits do his rank in damage physical damage) When large his strength increases by fifty percent of his current rank allowing him to lift heavier things and deals a half his rank in damage.
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
- Signature Spells:
- Shrink and Grow:
- Name: Shrink and Grow
Rank: B Rank sig ( up to S)
Type: Single target Buff
Damage: N/A
Range: Self
Speed: N/A
Duration: instantly
Downside:
Description: Justin channels his magic to either condense and shrink his atom or
Spread apart and enlarge them causing them to change sizes. Justin shrink to the size of an ant or grow to gigantic heights 15 meters per rank. When he grows big he gains extra strength and toughness, the amount of strength and toughness see gains when he grows is 60% of his current rank. When he shrinks he gains 10% (caps at 70%) speed per rank and can jump around 7 feet into the air letting him bounce around his opponents he also becomes extremely light.
Strengths:- Can grow and shrink at will
- Stats change depending on size
Weaknesses:- Certain spells will require certain sizes
- Easier to hit when big
- Can grow and shrink at will
- Shirfter Surplus:
- Name: Shifter Surplus
Rank: sig (locked till A rank)
Type: Passive
Damage: N/A
Range: N/A
Speed: N/A
Duration: Passive
Downside: N/A
Description: As Justin shifts from each size he gains. When he grows big he gets a 25% damage reduction, When he is small he gets an extra 25% speed boost, and can allow him to hold on to anyone and anything, and not fall off.
Strengths:- Gaines various bonuses from size
Weaknesses:- Only games benefit when in size required
- Gaines various bonuses from size
- Spell Shrink:
- Name: Spell Shrink
Rank: sig ( locked till h rank)
Type: Single Target
Damage: N/A
Range: 400 meters
Speed: 400mps
Duration: 1 Post
Downside: N/A
Description: If justin is at least ten meters away from the spell he can use this ability. Justin prepares himself as a spell is cast that he can see from a distance using his size manipulation he is able to interact with the magic in the air even the enemies. He can shrink a spell down to a very tiny size making it useless as it loses all potency. This spell allows Justin to nullify one spell his rank or lower in short. It happens instantly and he can be any size when doing this spell. He must pay mp equivalent to the spell to cancel it.
Strengths:- Can be any size
Weaknesses:- Must be 10 meters away
- Can be any size
- D Ranked Spells:
- Ground Pound:
- Name: Ground Pound
Rank: D Rank
Type: AOE
Damage: 20 hp
Range: 30 meters
Speed: 15 meters a second
Duration: 1 post
Downside: N/A
Description: Justin grows to Gigantic sizes and curls his fist in a ball and then slams his fist into the ground doing a .5 d rank of damage to everything around it in a 30 meter. Along with taking the damage if you were on the ground in the thirty meter area you are knocked prone.
Strengths:- AOE damage
- can knock foes down
Weaknesses:- Can effect allies
- Only hurts ground targets
- AOE damage
- Thunder Clap:
- Name: Thunder Clap
Rank: D Rank
Type: multi target
Damage: 30 hp
Range: 45 meters
Speed: 30 meters per second
Duration: 1 post
Downside: N/A
Description: As Justin becomes a gaint he spreads his arms apart then brings them together as he does he makes a loud clapping noise. Anyone his rank or lower in front of him within 45 meter takes a .75 d rank of damage and are thrown back 20 meters. He claps and they get caught directly iñ his hands during clap they get stunned instead of throwback. Anyone who is caught in-between his hands are thrown back. This move also slows any nearby enemies in a 30 meter radius by 10 percent of their speed for one post from sheer intimidation of his size.
Strengths:- Can knock enemies back
- Slows enemies
Weaknesses:- Must be a giant to do this
- Can see it coming
- Can knock enemies back
- Hammer Fist:
- Name: Hammer Fist
Rank: D rank
Type: Single Target
Damage: 40 hp
Range: Melee
Speed: 60mps
Duration: 1 post
Downside: N/A
Description: Justin Gaines power in a strike as he swings his giant fist down hurling into a enemy. upon making contact with the Enemy it will do a base D Rank damage. One of his fist makes contact he knocked the wind out of the enemy stunning and enemy his rank or lower for one post, if they are higher rank there speed is reduced by 50 percent.
Strengths:- Can stun and enemy
Weaknesses:- Must be in giant size to use.
- Can stun and enemy
- Mini Strike:
- Name: Mini Strike
Rank: D Rank
Type: Single target
Damage: 40hp
Range: Melee
Speed: 60mps
Duration: 1 Post
Downside: N/A
Description: Justin shrinks down to a miniature size and then prepares to strike. When he strikes an opponent with this move they are knocked off their feet onto the ground if they are the same rank or lower than him, if they are a higher rank they are just dazed. No matter what this causes them to lose track of him as he hides back around them.
Strengths:- Knocks them off their feet
- Is hard to keep track of
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Weaknesses:- Must be miniature to use
- Must be close to use
- Knocks them off their feet
- Fury of Blows:
- Name: Fury of Blows
Rank: D Rank
Type: Single Target
Damage: 40hp
Range: Melee
Speed: 60 mps
Duration: 1 post
Downside: N/A
Description: justin goes small and scales his foe. Climbing onto him. Once then Justin strikes with a furry of blows. Justin jumps up as in his smaller form striking his arm to different parts of his body Up to three strikes jump around hitting his opponent with each jump. This attack deals a d rank of damage in total. Additionally if he lands all three strikes without any issues he then can jump up to his opponent's head and knock them to the ground.
Strengths:- Very hard to dodge
- Can deal extra damage
Weaknesses:- Must be mini to pull off
- Very hard to dodge
- Growing Slam:
- Name: Growing Slam
Rank: D Rank
Type: Single Target
Damage: 40hp
Range: Melee
Speed: 60mps
Duration: 1 Post
Downside: N/A
Description: Justin starts small hiding on his opponent somewhere he then leaps forward and starts to grow to normal size. As he grows he grabs his opponent and picks them up using the momentum from regrowing to lift them over him and slam them into the ground dealing a d rank of damage and stunning them for one round from the sheer impact of the blow. This can also be done if he starts normal size as he would instead grab there arm and run forward shrinking and spinning using the momentum to flip them.
Strengths:- Can do this normal size
- Stuns opponents.
Weaknesses:- is there to see coming if they're normal size.
- Can't be giant when doing this
- Can do this normal size
- C Rank Spells:
- Sweep:
- Name: Sweep
Rank: C Rank
Type: Multiple Targets
Damage: 45hp
Range: Melee
Speed: 65mps
Duration: 2 post
Downside: N/A
Description: Justin grows to gigantic sizes and then looks to the people below. He then reaches down and sweeps his arm down in front of him crashing into everything and everyone. Anyone hit by this attack suffers a .75 c rank of damage plus then are knocked away 25 meters from him and they move at fifty five percent their speed next post due to getting the wind knocked out of them.
Strengths:- Can hit multiple people
- knocks people away from him
Weaknesses:- Must Be Giant size
- Can hit allies potentially
- Can hit multiple people
- Crushing Slam:
- Name: Crushing Slam
Rank: C Rank
Type: Single Target
Damage: 60hp
Range: Melee
Speed: 120
Duration: 1 Post
Downside: N/A
Description: reaches out grabbing a target once he grabs and grips the target they suffer a c rank of damage, he then can throw them up to 30 meters away if they hit a solid object they become stunned from getting trapped in deber or getting stuck into a wall or solid object.
Strengths:- Can stun enemies
- Enemies can't escape once grabbed
Weaknesses:- He must be Giant to do this move
- He must throw them into something to get the stun
- Can stun enemies
- Stomp:
- Name: stomp
Rank: C Rank
Type: Single Target
Damage: 60hp
Range: Melee
Speed: 120mps
Duration: 2
Post
Downside: N/A
Description: Justin grows to large sizes and looks to his target below the then pick a target or After the he raises his foot putting just enough force into stomping them to crash them into the ground without killing them. This move deals a c rank of damage and stuns whoever was crushed on the first post. additionally when they are able to move again they move at 55 percent their original speed as they would feel sore from being crushed. They move normal speed the next post.
Strengths:- Can stun enemies
- Slows them after
Weaknesses:- Must be giant to do this
- Is easier to hit while being Giant
- Can stun enemies
- Micro Punch:
- Name: Micro Punch
Rank: C Rank
Type: Single Target
Damage: 60 hp
Range: Melee
Speed: 120 mps.
Duration: 1 Post
Downside: N/A
Description: Justin gets in a fighting stance getting ready to rush and engage his opponent. He then starts running towards his opponents getting ready to dive at him winding his fist back to swing. At the last second he jumps and then shrinks down while they make there attempt of a block. He then punches them hard knocking them to there back and they also take a c rank of damage. If they use a shield to block they still take damage but they won’t be knocked over. Must pay the mana cost to Pierce shields.
Strengths:- Allows Justin to shrink with another ability
- A good sneak attack
Weaknesses:- He must be normal size to start this move
- Can become predictable.
- Allows Justin to shrink with another ability
- Mini Back Kick:
- Name: Mini Back Kick
Rank: C Rank
Type: Single Target
Damage: 60 hp
Range: Melee
Speed: 120mps
Duration: 1 Post
Downside: N/A
Description: While Justin is on his opponent he focus’s his energy and timing. The then jumps off doing a backflip. As his does he grows he goes into a kick, he then kicks then in there jaw forcing them to get knocked onto there back and suffer a c rank of damage. Additionally it stuns whoever he strikes with this ability for one post.
Strengths:- stuns opponents
- Another move to use to re-shrink
Weaknesses:- Makes him unshink
- must hit to stun them
- stuns opponents
- Shrinking Style:
- Name: Shrinking Style
Rank: c rank
Type: Single Target
Damage: 60 hp
Range: melee
Speed: 120mps
Duration: 1 Post
Downside: N/A
Description: while Justin is either on them or near them he focuses his magic to his next strike. He then strikes them doing a C Ranks of damage and making them lose 5% of their MP and gives it to himself.
Strengths:- Can be a good sneak attack
- Refund some MP
Weaknesses:- Must be tiny to do this
- Must be close to use this ability
- Can be a good sneak attack
- Raising Strike:
- Name: Raising Strike
Rank: C Rank
Type: Single Target
Damage: 60hp
Range: Melee
Speed: 120mps
Duration: 1 Post
Downside: N/A
Description: Justin shrinks down to the size of an ant and get right below his target he then leaps up into the air uppercutting his foe. He then leaps into the air with great speed delivering a strong blow. As he uppercuts his foe knocking them back causing them to get disoriented and fall backwards onto there back them making them lose track of him letting him either advance or land on them after the uppercut. The strike deals a C ranks of damage and knocks them on there backs
Strengths:- knocks them down
- Good Distraction
Weaknesses:- has to be extremely close
- must be mini to do this
- knocks them down
- B Rank Spells:
- Earth Shaker:
- Name: Earthshaker
Rank: B Rank
Type: Single Target
Damage: 80hp
Range: 200 meters
Speed: 200 meters
Duration: 1 post
Downside: N/A
Description: While in giant form just slams into whatever surface he is currently standing on, send a fissure out depending on his strength he put into it. A deep long fissure that can good 200 meters, and got 200 meters a second. At the end a massive Chunk of the surface pops up and slams into them doing a b rank of damage, additionally it can form a light barrier that can block a single B rank of damage.
Strengths:- Can create a sheild
- Can control the distance
Weaknesses:- Allies can get effected
- needs a surface to use
- Can create a sheild
- Metor Strike:
Name: Meteor Strike
Rank: B Rank
Type: Single Target
Damage: 80hp
Range: 200 meters
Speed: 200 meter a second
Duration: 1 post
Downside: N/A
Description: Justin didn't his first down with great might, depending on his force he then creates a crater in the ground the size depending on his strength max of 200 meters. If he hits the target directly they take a B Rank of damage, if they were airborne and are hit with this ability they are sent to the ground and stunned for one post.
Strengths:- works on airborne enemies
- Creates more difficult terrain
Weaknesses:- can effect allies
- potential for collateral damage
- works on airborne enemies
- Might of Atlas:
- Name: Might of Altas
Rank: B Rank
Type: aoe
Damage: 40 hp
Range: 100 meters
Speed: 50 meters a second
Duration: 1 Post
Downside: N/A
Description: Justin bends down in with his enormous strength picks up a chunk of the ground or something large and lifts it into the air before tossing it at their opponent and the object shatters doing .5 b rank of damage to everyone around. If they are caught in the radius of the item breaking they are trapped in rubble and are slowed by 50% and they are dazed. The rubble is spread between a span of 100 meters
Strengths:- can slow down opponents
- Can hit multiple people
Weaknesses:- Must be giant to use
- Can hit allies
- can slow down opponents
- Tiny Trouble:
- Name: Tiny Trouble
Rank: B rank
Type: Single Target
Damage: 80 hp
Range: Melee
Speed: 200 meters
Duration: 2 post
Downside: N/A
Description: When Just is small her is able to focus points much easier. He then gathers his strength up and forces it on a joint punching it. When it is hit it feels like you were hit by a bullet as unbearable pain happens.It deals a b rank of damage and for the next post whatever joint he hi is everything from there down is unusable (if he hits a right shoulder join the right arm is dead if he hits a left knees joint he can’t use the bottom of his left leg etc.) this allows him to maneuver around easier and dodge more. The stun effect only happens on the second post.
Strengths:- Can disable opponents
- Allows him to maneuver better
Weaknesses:- Doesn't work if the joints are armored
- Must be tiny to do this
- Can disable opponents
- Bullet Punch:
- Name: bullet punch
Rank: B rank
Type: Single Target
Damage: 80 hp
Range: Melee
Speed: 200 mps
Duration: 1 Post
Downside: N/A
Description: Justin Gaines some momentum and then launches himself at an enemy fist forward, upon making contact it can knock them back up to 50 meters back knocking the wind out of them stunning anyone his rank or lower, higher ranks are just knocked off there feet.
Strengths:- Can stun enemies
- Can deal extra damage
Weaknesses:- Must be tiny to do this
- Needs of surface to jump off of to do extra damage
- Can stun enemies
- ”Wound Shrink:
- Name: Wound Shrink
Rank: B Rank
Type: Single Target heal
Damage: 80hp
Range: Melee
Speed: 200mps
Duration: 1 posts
Downside: N/A
Description: Justin focuses on a wound that he or an ally has. using his magic he then shrinks it down to an almost non-existent or not severe amount, when he cast his spell he can heal himself or a Target by a b rank of damage. He must be touching Target to heal them.
Strengths:- can heal himself or a Target.
Weaknesses:- Must be in contact with the target
- can only heal one target at a time
- can heal himself or a Target.
- Advanced Spells:
- Projection Size:
- Name: Projection Size
Rank: D Rank (Adv)
Type: Single Target
Damage: N/A
Range: 22.5 meters
Speed: N/A
Duration: 1 post
Downside: N/A
Description: Once an enemy attacks Justin he shrinks down and teleports avoiding the attack leaving only a projection of his former self behind, and appear anywhere within 15 meters from where he was originally. Once he reappear the image won't start to flicker away until it disappears.
Strengths:- Can be any Size for this spell
- Teleports out of the way of a spell
Weaknesses:- Must teleport somewhere relatively close
- Has to see where he is teleporting
- Can be any Size for this spell
- Enlarging Throw:
- Name: Enlarging Throw
Rank: C Rank (Adv)
Type: Single Target
Damage: 90hp
Range: 180 Meters
Speed: 180mpd
0 meters a second
Duration: 1 post
Downside: N/A
Description: Justin pulls out a marble or grabs something from the ground from his pouch and and the throws it at an enemy once thrown he makes it grow into a massive size rivaling boulders hurling it at his enemy at great speeds of 120 meter a second. If the target is hit by the object takes a c rank of damage and flies back 30 meters if they hit a solid object that isn’t the ground while flying they are dazed stunning them for one turn as they figure out what happened
Strengths:- Can be done at any size
- Can stun an enemy
Weaknesses:- Can see the object growing so they can dodge easier
- No stun if they don't hit something
- Can be done at any size
- Diminishing Mana Shrink:
- Name: Diminishing ManavShrink
Rank: B Rank (Adv)
Type: Single Target
Damage: N/A
Range: 300 meters
Speed: 300mps
Duration: 1 Post
Downside: N/A
Description: Justin Channels his energy into an opponent temporally shrinking the enemies magic with in them, he makes then have to spend fifty percent more mp to cast there spend on the next sorry they cast.
Strengths:- Enemy spends more Mana
Weaknesses:- Must be normal size to do this
- Works on one enemy at a time
- Enemy spends more Mana
Last edited by Justin Tyme on 26th November 2018, 9:03 pm; edited 9 times in total