Name: The Forgotten Spellkeeper
Rank: Artifact
Type: Contact Lenses
Description: A pair of contact lenses that bind to the user's eyes eternally once they are found. They originally belonged to the 5th Horseman of the apocalypse, Forgotten; and now belong to the new Forgotten, otherwise known as Kyoden. The old Forgotten used this unnoticeable, yet extremely powerful weapon to essentially copy his opponents skills and use them for his own. The contact lenses greatly enhance the user's eyesight, allowing for an extremely detailed observation of an opponent's attack, and granting the ability to use it for himself. The MP cost of the original spell will apply to Kyoden as well. Holder magics cannot be copied.
Strengths:
Weaknesses:
Rank: Artifact
Type: Contact Lenses
Description: A pair of contact lenses that bind to the user's eyes eternally once they are found. They originally belonged to the 5th Horseman of the apocalypse, Forgotten; and now belong to the new Forgotten, otherwise known as Kyoden. The old Forgotten used this unnoticeable, yet extremely powerful weapon to essentially copy his opponents skills and use them for his own. The contact lenses greatly enhance the user's eyesight, allowing for an extremely detailed observation of an opponent's attack, and granting the ability to use it for himself. The MP cost of the original spell will apply to Kyoden as well. Holder magics cannot be copied.
Strengths:
- Allows the user to copy an enemies spells
- Can never be removed from the user's eyes unless the user were to die
Weaknesses:
- Can copy enemy skills to a very accurate degree, but not absolutely perfectly
- Must see a spell happen in its entirety for the user to be able to copy it
- Can still be shattered if the user's eyes were to be pierced directly
- Cannot copy spells above the user's own rank
- Ability:
Name: Imperfect Copy
Rank: Scales to A
Duration: 4 Posts
Cooldown: 6 Posts
Description: When the user witnesses an opponent cast a spell, they may activate this ability to gain the knowledge of how to cast this spell for up to 4 posts. The copied spell can be cast as many times as that spell's cooldown will allow as long as it is within the 4 post duration of Imperfect Copy. There is a bit of an extra caveat, however; The copied spell can have its properties altered in slight ways, almost making it a different spell. For example, a slayer roar could potentially be copied to have a slight amount of a different element within it.(In PVP this can only be done if approved of by all other participants.)
Strengths:- Can copy enemies spells and change them slightly
- Changing a spell could throw off an opponent who is expecting to know what the spell will be like
Weaknesses:- Can only be used in PVP if allowed by all other participants
- Can only copy one spell at a time
- Long cooldown
- Can copy enemies spells and change them slightly
- Ability 2:
Name: Perfect Copy
Rank: Scales to S
Duration: 5 Posts
Cooldown: 12 Posts
Description: This is the weapon's ultimate technique. Once activated, it allows the user to use any 5 spells that they had witnessed at any point previously in the thread. (These 5 spells must be decided OOC as soon as Perfect Copy is activated. They cannot be changed later in the middle of the duration) These 5 spells can be used as many times as their cooldowns permit as long as it is within the 5 post duration of Perfect Copy. Unlike Imperfect Copy, the spells may not have their original properties altered in any way.
Strengths:- Allow's the user to copy 5 spells at once
Weaknesses:- Cannot alter the properties of copied spells
- Long cooldown
- Puts heavy strain on the user's body. (Reduces user's speed and reflexes by 20% for 3 posts once the spell's duration expires.)
- Allow's the user to copy 5 spells at once
Last edited by Kyoden on 23rd May 2016, 11:15 am; edited 2 times in total