by Rosetta Crawford 17th May 2016, 1:59 pm
We did not 'itch' to change anything.
I am not pretending there was a site wide outcry about the systems.
I am saying that some people using the systems raised points to us and we took into account those points. They still do raise points to me (or in conversation i'm apart of) and so the site is flawed in their eyes. They have raised these points themselves but been ignored even when the points they make are valid. So i'll raise them myself. They might not be something that effects everyone but it effects some and that's enough. I've seen three seperate conversations on HP regen for example. Its been a topic for months and yet nothing has been done.
So far Heero you have said everything negative about every system that the staff at the time modified from your own without mentioning any positives whatsoever. Its just 'what you introduced is horrible and what I did was so much better and 'fit the site to a t' (which suggests perfect though I might be misunderstanding you).' You've even said in a thread that the entire admin team when I was admin 'couldn't hold a candle to you'. Not the admin team you were on. Specifically you. However, I do admit a lot of your systems were great. They were the bases for a lot of what we worked on. However, sometimes change is necessary. Things evolve over time and sometimes those changes go wrong. That's bad when that happens, but its always possible. There are plenty of fixes to be done on site still. Not by me, but still they need to be made. The site was in a shambles after some admins in the past left and its a bit better now, but still not great.
However, this is not a topic for arguing about this or debating this and it seems like no matter what points we make we will both just butt heads so let's ignore the whole argument and just debate this topic and not what was in the past.
Also as a note the reason I'm not IC as much is because everytime I have done IC recently it has died out or gone stupid. Rising Tides, Priory of the Wyrm, my entire team dissapearing on me, members of my guild who I had plot prepared with leaving etc. It has killed a lot of my muse. I have a lot of muse when it comes to creating characters and magic, but not so much for rping. Mostly because I feel the site limits me too much in certain areas or doesn't explain somethings well enough so I put up suggestions to try to resolve that. Is that wrong of me to do so?
Most of the people I actually gave a damn about rping with on site have left. Sometimes due to issues on the site or issues with people on the site. So if I can help improve the site in any way, shape or form with my suggestions so that others don't leave...then I will. I don't expect my suggestions to be listened to all the time. I'd at least like the benefit of the doubt though on it. However, you should see some IC stuff from me soon. I'm trying not to get involved in too much at once though as I have a lot of real life commitments and a fucking stressful job and home life plus changes i'm making and considering making to myself IRL. Perhaps I snap too much and take it out on people on site and for that I'm sorry.
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Now back to the topic at hand:
I am merely saying there are merits in both systems. The old one had merits and so does the new one.
I had reasons for mentioning rank. Whilst it is not as important now because the rank divide is far less it is still an important factor.
Rank is not a thing in the show(with exception of missions and the mythical S rank), but it is a thing on site that effects how much one can do quite a lot. What jobs you can do, how powerful a spell you can cast, what perks you have, how much spells costs etc. Thus I make the point:
We have seen in canon that mages of greater power have much larger magic pools. This can include second origin which is 'vast source of magic'. This is why casting lower rank spells becomes cheaper as you rank up and why you can access stronger spells (or it might just be that you have refined greater control of your magic). However, if we take it as the first point in that your magic pool is greater....then
If a D rank eats an S rank spell they should restore a lot more MP then an A rank doing the same.
Also, I too liked being able to use force when your back was against a wall. That was cool. However, with the system how it was for sky and light slayers this was practically impossible. How is that fair? Sure their resource is more abundant but to a clever mage so is water and earth is pretty much everywhere. Yet they don't have the same drawbacks.
I admit force is currently near impossible to acheive. However, saying that this makes the entire system horrible is I think a gross overstatement.
That make sense? It does to me, but I might be misunderstanding things on how this works.