Fairy Tail RP

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    Hunter's Tent

    HunterTarot
    HunterTarot

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Spirit Link
    Position : None
    Posts : 15
    Guild : Pharaoh's Call
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Cirque de Rêves (Circus Magic)
    Second Skill:
    Third Skill:

    Hunter's Tent Empty Hunter's Tent

    Post by HunterTarot 12th June 2016, 7:32 pm

    In the day:
    At night:

    Instead of deigning to sleep and live in the large, palace guild hall of Pharaoh's Call, Hunter's home base is in actuality a large circus tent that has been pitched not far from the guild hall. While obviously dwarfed by the nearby structure, the tent is still a good deal large in size, and has obviously been enchanted. It has spells around it that block out the desert wind and sand, and there appears to be a spell on the top of the tent that absorbs the heat from the desert sun. This keeps the insides of the tent a relatively moderate or cool temperature in the day. When night falls, the spells distributes the heat it absorbed during the day to help keep the insides warm during the cold desert nights. If asked about the spells around the place, Hunter will comment that it cost him a pretty penny to have the sizable tent enchanted.

    The innards of the tent are curious to say the least. There are two large poles in the ground, which Hunter claims are used for trapeze acts and tightrope walking, besides just holding up the roof. In between the poles, it appears that Hunter has taken the netting that is normally used to stop the fall of someone from the tightrope or trapeze, and has instead converted it into a massive hammock, which he apparently sleeps in. Around the center stage, there are numerous other bits of furniture. A dark oak circular table surrounded by similarly colored chairs, several large trunks with either stars, moons, or suns labelled on their tops, a changing screen, a dark oak desk with a sewing machine on it, and several bookshelves that are lying on their backs, lined in their entirety with books over magic and other useful information. The chests marked with stars contain his personal clothes, the ones with suns contain rolls of unused fabric, while the ones with moons contain accessories (hats, buttons, etc.). There are several manikins and busts around that are covered in his clothing designs, creating a sort of brightly colored, inanimate army. Around the outer rim of the tent are some stands that are supposed to be used for sitting viewers, but instead has been filled with unused manikins.  One corner of the room has been deigned his 'work station', which has all the trimmings of a professional tailor's work space (mirror, stool, measuring instruments, various samples of cloth in many colors, some of his best designs on manikins, etc.). Another corner of the tent, which is properly closed off by some wood paneling, is the designated bathroom, with a homemade shower and toilet. Needless to say, Hunter prefers using the facilities at the guild hall for bathing or using the restroom, but it would have been an imprudent idea to not have a bathroom area in his home. Lastly, there are random bits and bobs of circus equipment scattered around the outer edges of the tent (hoops, large bouncy balls, unlit torches, horns, etc).

    At night, the tent is lit up by balls of light magic made by Hunter while he is present and still awake. When he goes to sleep, he disperses the lights, and natural moonlight filters in through several minor holes in the roof of the tent, one of which lets light filter right on Hunter's hammock.


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      Current date/time is 5th November 2024, 7:31 am