Rank: B
Player Requirements: 5 mages max. 30 posts long. 350 word per post min.
Job Requirements: At least 2 B rank mages (Or equivalent). Capture the principle of the school and solve the problem.
Job Location: Haunted Village
Job Description: You and your ally(ies) are traveling through the Haunted Village only to be stopped by the mayor. "I'm so happy to have you here. I'm guessing you got our distress call. Well there has been some strange events happening, even stranger than usual. We believe that the principle at the school has been dabbling in the dark arts and has been possessed. The children and faculty of the school have been acting strange as well staying over night in the school almost daily. Can you find out what is causing this and capture the principle?"
Enemies:
Weak: Possessed Child Student - The young children are easily possessed and seem to pop out of small places.
Skills
Bite: Their bites can pierce through the skin, but not enough to rip it off. It causes minimal bleeding to B rank and lower mages. It creates sort of a scratch on A rank and higher.
Hide: The children are able to mask their present where only a really skilled mage can sense them. They can also fit into very tight small places.
Normal: Possessed Teen Student - The teens tends two moves in mobs of usually 2-3. Its rare to find a teen wandering around by their self. They also carry around small pocket knives.
Skills
Stab: The teen lunges at their target with their pocket knife attacking in pairs.
Trip: The teen will hide in an area sticking out their leg to trip their targets before attacking in a group.
Strong: Possessed Faculty - The adult figures don't look as possessed as the student, but they're actually the main ones that have the strongest hold on them giving them a very small magic ability.
Skills
Fireball: Faculty members will conjure up a small fireball at their target. This can travel 3 yard be exploding on its own.
Call: The faculty members let out a wail calling student to them. This can used at anytime to gain the upper hand on their targets if they feel threatened.
Boss: Possessed Principle - This Principle has sold his soul for magical energy giving him more magical abilities than a normal D rank mage, but less than a high ranking B mage.
Silence: The principle leashes a wave length of magical energy leaving his target(s) unable to do spells for 2 posts. A rank or higher - only have enhancement spells blocked. B rank - have attack spells blocked. C rank and lower - have all spells blocked.
Call: The principle calls students and faculty to him through a wail.
Frost: Freezes an target for 1 post.
Wind: Summon a gust of wind pushing target(s) back.
Reward: 10,000 Jewels